Searched defs:animating (Results 1 – 14 of 14) sorted by relevance
57 bool animating = false; in Update() local77 bool* animating) { in GetNetworkStateHandlerImageAndLabel()
74 bool animating = false; in UpdateNetworkStateHandlerIcon() local159 bool animating = false; in Update() local
91 bool animating = style()->hasAppearance() && m_animationDuration > 0; in updateAnimationState() local
74 void SetTargetSurfaceTransformsAreAnimating(bool animating) { in SetTargetSurfaceTransformsAreAnimating()80 void SetScreenSpaceTransformsAreAnimating(bool animating) { in SetScreenSpaceTransformsAreAnimating()
90 void SetTargetSurfaceTransformsAreAnimating(bool animating) { in SetTargetSurfaceTransformsAreAnimating()96 void SetScreenSpaceTransformsAreAnimating(bool animating) { in SetScreenSpaceTransformsAreAnimating()
785 bool animating[2] = { false, true }; in TEST_F() local
152 bool animating() const { return animation_target_size_ > 0; } in animating() function
183 bool animating = false; in SetNetworkIconAndText() local
83 bool animating = false; in UpdateNetworkListInternal() local
878 bool* animating) { in GetDefaultNetworkImageAndLabel()
51 int animating; member
726 bool animating = settings_transition_animation_ && in Layout() local
1944 bool animating, in Create()1970 bool animating, in MissingTextureAnimatingLayer()