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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher.
6 //
7 // To avoid opening and closing audio devices more frequently than necessary,
8 // each dispatcher has a pool of inactive physical streams. A stream is closed
9 // only if it hasn't been used for a certain period of time (specified via the
10 // constructor).
11 //
12 
13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
15 
16 #include <map>
17 #include <vector>
18 
19 #include "base/basictypes.h"
20 #include "base/memory/ref_counted.h"
21 #include "base/timer/timer.h"
22 #include "media/audio/audio_io.h"
23 #include "media/audio/audio_logging.h"
24 #include "media/audio/audio_manager.h"
25 #include "media/audio/audio_output_dispatcher.h"
26 #include "media/audio/audio_parameters.h"
27 
28 namespace media {
29 
30 class AudioOutputProxy;
31 
32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher {
33  public:
34   // |close_delay| specifies delay after the stream is idle until the audio
35   // device is closed.
36   AudioOutputDispatcherImpl(AudioManager* audio_manager,
37                             const AudioParameters& params,
38                             const std::string& output_device_id,
39                             const base::TimeDelta& close_delay);
40 
41   // Opens a new physical stream if there are no pending streams in
42   // |idle_streams_|.  Do not call Close() or Stop() if this method fails.
43   virtual bool OpenStream() OVERRIDE;
44 
45   // If there are pending streams in |idle_streams_| then it reuses one of
46   // them, otherwise creates a new one.
47   virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
48                            AudioOutputProxy* stream_proxy) OVERRIDE;
49 
50   // Stops the stream assigned to the specified proxy and moves it into
51   // |idle_streams_| for reuse by other proxies.
52   virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE;
53 
54   virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
55                                double volume) OVERRIDE;
56 
57   // Closes |idle_streams_| until the number of |idle_streams_| is equal to the
58   // |idle_proxies_| count.  If there are no |idle_proxies_| a single stream is
59   // kept alive until |close_timer_| fires.
60   virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE;
61 
62   virtual void Shutdown() OVERRIDE;
63 
64  private:
65   friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>;
66   virtual ~AudioOutputDispatcherImpl();
67 
68   // Creates a new physical output stream, opens it and pushes to
69   // |idle_streams_|.  Returns false if the stream couldn't be created or
70   // opened.
71   bool CreateAndOpenStream();
72 
73   // Closes all |idle_streams_|.
74   void CloseAllIdleStreams();
75   // Similar to CloseAllIdleStreams(), but keeps |keep_alive| streams alive.
76   void CloseIdleStreams(size_t keep_alive);
77 
78   size_t idle_proxies_;
79   std::vector<AudioOutputStream*> idle_streams_;
80 
81   // When streams are stopped they're added to |idle_streams_|, if no stream is
82   // reused before |close_delay_| elapses |close_timer_| will run
83   // CloseIdleStreams().
84   base::DelayTimer<AudioOutputDispatcherImpl> close_timer_;
85 
86   typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
87   AudioStreamMap proxy_to_physical_map_;
88 
89   scoped_ptr<AudioLog> audio_log_;
90   typedef std::map<AudioOutputStream*, int> AudioStreamIDMap;
91   AudioStreamIDMap audio_stream_ids_;
92   int audio_stream_id_;
93 
94   DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl);
95 };
96 
97 }  // namespace media
98 
99 #endif  // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
100