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Searched defs:baseFrequencyY (Results 1 – 9 of 9) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
DFETurbulence.cpp53 …ulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOct… in FETurbulence()
64 …create(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOct… in create()
82 float FETurbulence::baseFrequencyY() const in baseFrequencyY() function in blink::FETurbulence
87 bool FETurbulence::setBaseFrequencyY(float baseFrequencyY) in setBaseFrequencyY()
268 …gData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY) in calculateTurbulenceValueForPoint()
330 …rray, PaintingData& paintingData, int startY, int endY, float baseFrequencyX, float baseFrequencyY) in fillRegion()
414 float baseFrequencyY = m_baseFrequencyY / absoluteTransform.d(); in createShader() local
DFETurbulence.h111 float baseFrequencyY; member
/external/skia/gm/
Dperlinnoise.cpp37 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
111 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install()
/external/chromium_org/third_party/skia/gm/
Dperlinnoise.cpp37 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
111 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install()
/external/chromium_org/third_party/WebKit/Source/core/svg/
DSVGFETurbulenceElement.h48 SVGAnimatedNumber* baseFrequencyY() { return m_baseFrequency->secondNumber(); } in baseFrequencyY() function
/external/chromium_org/third_party/skia/bench/
DPerlinNoiseBench.cpp42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
/external/skia/bench/
DPerlinNoiseBench.cpp42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
/external/skia/src/effects/
DSkPerlinNoiseShader.cpp249 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateFractalNoise()
256 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateTurbulence()
265 SkScalar baseFrequencyY, in SkPerlinNoiseShader()
626 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f, in TestCreate() local
/external/chromium_org/third_party/skia/src/effects/
DSkPerlinNoiseShader.cpp259 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateFractalNoise()
266 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateTurbulence()
275 SkScalar baseFrequencyY, in SkPerlinNoiseShader()
640 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f, in TestCreate() local