Searched defs:baseFrequencyY (Results 1 – 9 of 9) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
D | FETurbulence.cpp | 53 …ulence(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOct… in FETurbulence() 64 …create(Filter* filter, TurbulenceType type, float baseFrequencyX, float baseFrequencyY, int numOct… in create() 82 float FETurbulence::baseFrequencyY() const in baseFrequencyY() function in blink::FETurbulence 87 bool FETurbulence::setBaseFrequencyY(float baseFrequencyY) in setBaseFrequencyY() 268 …gData, StitchData& stitchData, const FloatPoint& point, float baseFrequencyX, float baseFrequencyY) in calculateTurbulenceValueForPoint() 330 …rray, PaintingData& paintingData, int startY, int endY, float baseFrequencyX, float baseFrequencyY) in fillRegion() 414 float baseFrequencyY = m_baseFrequencyY / absoluteTransform.d(); in createShader() local
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D | FETurbulence.h | 111 float baseFrequencyY; member
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/external/skia/gm/ |
D | perlinnoise.cpp | 37 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() 111 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install()
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/external/chromium_org/third_party/skia/gm/ |
D | perlinnoise.cpp | 37 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test() 111 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in install()
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
D | SVGFETurbulenceElement.h | 48 SVGAnimatedNumber* baseFrequencyY() { return m_baseFrequency->secondNumber(); } in baseFrequencyY() function
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/external/chromium_org/third_party/skia/bench/ |
D | PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
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/external/skia/bench/ |
D | PerlinNoiseBench.cpp | 42 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, in test()
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/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 249 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateFractalNoise() 256 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateTurbulence() 265 SkScalar baseFrequencyY, in SkPerlinNoiseShader() 626 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f, in TestCreate() local
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 259 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateFractalNoise() 266 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY, in CreateTurbulence() 275 SkScalar baseFrequencyY, in SkPerlinNoiseShader() 640 SkScalar baseFrequencyY = random->nextRangeScalar(0.01f, in TestCreate() local
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