| /external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
| D | RoundedRect.h | 43 …Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& b… in Radii() 57 const IntSize& bottomLeft() const { return m_bottomLeft; } in bottomLeft() function
|
| D | FloatRoundedRect.h | 44 …Radii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const Floa… in Radii() 66 const FloatSize& bottomLeft() const { return m_bottomLeft; } in bottomLeft() function
|
| D | RoundedRect.cpp | 146 …IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const I… in RoundedRect() 222 const IntSize& bottomLeft = m_radii.bottomLeft(); in intersectsQuad() local
|
| D | FloatRoundedRect.cpp | 48 …ct& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const … in FloatRoundedRect()
|
| /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
| D | FELighting.cpp | 89 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); in topRow() local 101 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); in topRight() local 130 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); in interior() local 145 int bottomLeft = static_cast<int>(pixels->item(offset - cPixelSize + cAlphaChannelOffset)); in rightColumn() local 151 inline void FELighting::LightingData::bottomLeft(int offset, IntPoint& normalVector) in bottomLeft() function in blink::FELighting::LightingData
|
| /external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
| D | BorderData.h | 124 const LengthSize& bottomLeft() const { return m_bottomLeft; } in bottomLeft() function
|
| /external/chromium_org/third_party/WebKit/Source/core/css/ |
| D | CSSGradientValue.cpp | 939 FloatPoint bottomLeft(0, size.height()); in distanceToClosestCorner() local 972 FloatPoint bottomLeft(0, size.height()); in distanceToFarthestCorner() local
|
| /external/deqp/modules/gles3/accuracy/ |
| D | es3aTextureMipmapTests.cpp | 178 Vec2 bottomLeft; in getBasicTexCoord2D() member 205 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
|
| D | es3aTextureFilteringTests.cpp | 485 const tcu::Vec2& bottomLeft, in renderFaces()
|
| /external/deqp/modules/gles2/accuracy/ |
| D | es2aTextureMipmapTests.cpp | 186 Vec2 bottomLeft; in getBasicTexCoord2D() member 213 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
|
| D | es2aTextureFilteringTests.cpp | 475 const tcu::Vec2& bottomLeft, in renderFaces()
|
| /external/deqp/modules/gles3/functional/ |
| D | es3fTextureWrapTests.cpp | 99 tcu::Vec2 bottomLeft; member
|
| D | es3fTextureShadowTests.cpp | 429 tcu::Vec2 bottomLeft; member
|
| D | es3fTextureMipmapTests.cpp | 234 Vec2 bottomLeft; in getBasicTexCoord2D() member 261 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
|
| D | es3fTextureFilteringTests.cpp | 372 tcu::Vec2 bottomLeft; member
|
| /external/deqp/modules/gles2/functional/ |
| D | es2fTextureMipmapTests.cpp | 190 Vec2 bottomLeft; in getBasicTexCoord2D() member 217 const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; in getBasicTexCoord2D() local
|
| D | es2fTextureFilteringTests.cpp | 356 tcu::Vec2 bottomLeft; member
|
| /external/deqp/modules/gles31/functional/ |
| D | es31fTextureFilteringTests.cpp | 138 tcu::Vec2 bottomLeft; member
|
| /external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
| D | GraphicsContext.cpp | 1398 const IntSize& bottomLeft, const IntSize& bottomRight, const Color& color) in fillRoundedRect() 1840 …tRadii(SkVector* radii, IntSize topLeft, IntSize topRight, IntSize bottomRight, IntSize bottomLeft) in setRadii()
|
| /external/deqp/modules/glshared/ |
| D | glsTextureTestUtil.cpp | 1469 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& … in computeQuadTexCoord2D() 1479 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft… in computeQuadTexCoord2DArray() 1574 …QuadTexCoordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const … in computeQuadTexCoordCube() 1614 …exCoordCubeArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const … in computeQuadTexCoordCubeArray()
|