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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "core/dom/DocumentLifecycle.h"
33 
34 #include "wtf/Assertions.h"
35 
36 namespace blink {
37 
38 static DocumentLifecycle::DeprecatedTransition* s_deprecatedTransitionStack = 0;
39 
Scope(DocumentLifecycle & lifecycle,State finalState)40 DocumentLifecycle::Scope::Scope(DocumentLifecycle& lifecycle, State finalState)
41     : m_lifecycle(lifecycle)
42     , m_finalState(finalState)
43 {
44 }
45 
~Scope()46 DocumentLifecycle::Scope::~Scope()
47 {
48     m_lifecycle.advanceTo(m_finalState);
49 }
50 
DeprecatedTransition(State from,State to)51 DocumentLifecycle::DeprecatedTransition::DeprecatedTransition(State from, State to)
52     : m_previous(s_deprecatedTransitionStack)
53     , m_from(from)
54     , m_to(to)
55 {
56     s_deprecatedTransitionStack = this;
57 }
58 
~DeprecatedTransition()59 DocumentLifecycle::DeprecatedTransition::~DeprecatedTransition()
60 {
61     s_deprecatedTransitionStack = m_previous;
62 }
63 
DocumentLifecycle()64 DocumentLifecycle::DocumentLifecycle()
65     : m_state(Uninitialized)
66     , m_detachCount(0)
67 {
68 }
69 
~DocumentLifecycle()70 DocumentLifecycle::~DocumentLifecycle()
71 {
72 }
73 
74 #if ENABLE(ASSERT)
75 
canAdvanceTo(State state) const76 bool DocumentLifecycle::canAdvanceTo(State state) const
77 {
78     if (state > m_state)
79         return true;
80     if (m_state == Disposed) {
81         // FIXME: We can dispose a document multiple times. This seems wrong.
82         // See https://code.google.com/p/chromium/issues/detail?id=301668.
83         return state == Disposed;
84     }
85     if (m_state == StyleClean) {
86         // We can synchronously recalc style.
87         if (state == InStyleRecalc)
88             return true;
89         // We can synchronously perform layout.
90         if (state == InPreLayout)
91             return true;
92         if (state == InPerformLayout)
93             return true;
94         // We can redundant arrive in the style clean state.
95         if (state == StyleClean)
96             return true;
97         return false;
98     }
99     if (m_state == InPreLayout) {
100         if (state == InStyleRecalc)
101             return true;
102         if (state == StyleClean)
103             return true;
104         if (state == InPreLayout)
105             return true;
106         return false;
107     }
108     if (m_state == AfterPerformLayout) {
109         // We can synchronously recompute layout in AfterPerformLayout.
110         // FIXME: Ideally, we would unnest this recursion into a loop.
111         return state == InPreLayout;
112     }
113     if (m_state == LayoutClean) {
114         // We can synchronously recalc style.
115         if (state == InStyleRecalc)
116             return true;
117         // We can synchronously perform layout.
118         if (state == InPreLayout)
119             return true;
120         if (state == InPerformLayout)
121             return true;
122         // We can redundant arrive in the layout clean state. This situation
123         // can happen when we call layout recursively and we unwind the stack.
124         if (state == LayoutClean)
125             return true;
126         if (state == StyleClean)
127             return true;
128         return false;
129     }
130     if (m_state == CompositingClean) {
131         if (state == InStyleRecalc)
132             return true;
133         if (state == InCompositingUpdate)
134             return true;
135         if (state == InPaintInvalidation)
136             return true;
137         return false;
138     }
139     if (m_state == InPaintInvalidation) {
140         if (state == PaintInvalidationClean)
141             return true;
142         return false;
143     }
144     if (m_state == PaintInvalidationClean) {
145         if (state == InStyleRecalc)
146             return true;
147         if (state == InPreLayout)
148             return true;
149         if (state == InCompositingUpdate)
150             return true;
151         return false;
152     }
153     return false;
154 }
155 
canRewindTo(State state) const156 bool DocumentLifecycle::canRewindTo(State state) const
157 {
158     // This transition is bogus, but we've whitelisted it anyway.
159     if (s_deprecatedTransitionStack && m_state == s_deprecatedTransitionStack->from() && state == s_deprecatedTransitionStack->to())
160         return true;
161     return m_state == StyleClean || m_state == AfterPerformLayout || m_state == LayoutClean || m_state == CompositingClean || m_state == PaintInvalidationClean;
162 }
163 
164 #endif
165 
advanceTo(State state)166 void DocumentLifecycle::advanceTo(State state)
167 {
168     ASSERT(canAdvanceTo(state));
169     m_state = state;
170 }
171 
ensureStateAtMost(State state)172 void DocumentLifecycle::ensureStateAtMost(State state)
173 {
174     ASSERT(state == VisualUpdatePending || state == StyleClean || state == LayoutClean);
175     if (m_state <= state)
176         return;
177     ASSERT(canRewindTo(state));
178     m_state = state;
179 }
180 
181 }
182