Searched defs:childBox (Results 1 – 6 of 6) sorted by relevance
92 … for (RenderBox* childBox = firstChildBox(); childBox; childBox = childBox->nextSiblingBox()) { in styleDidChange() local
94 … RenderBlockFlow::createLineBoxes(RenderObject* obj, const LineInfo& lineInfo, InlineBox* childBox) in createLineBoxes()1303 RenderBox* childBox = toRenderBox(child); in computeInlinePreferredLogicalWidths() local
277 while (InlineBox* childBox = box->firstChild()) in willBeDestroyed() local2770 … for (RenderBox* childBox = firstChildBox(); childBox; childBox = childBox->nextSiblingBox()) { in positionForPoint() local3285 RenderBox* childBox = toRenderBox(child); in computeBlockPreferredLogicalWidths() local
2230 RenderBox* childBox = floatingObject->renderer(); in computeLogicalLocationForFloat() local2412 RenderBox* childBox = floatingObject->renderer(); in positionNewFloats() local
285 const RenderBox* childBox = toRenderBox(child); in removeChild() local
1148 static bool isCandidateForOpaquenessTest(RenderBox* childBox) in isCandidateForOpaquenessTest()1179 RenderBox* childBox = toRenderBox(child); in foregroundIsKnownToBeOpaqueInRect() local