1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
3 *
4 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5 *
6 * Other contributors:
7 * Robert O'Callahan <roc+@cs.cmu.edu>
8 * David Baron <dbaron@fas.harvard.edu>
9 * Christian Biesinger <cbiesinger@web.de>
10 * Randall Jesup <rjesup@wgate.com>
11 * Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12 * Josh Soref <timeless@mac.com>
13 * Boris Zbarsky <bzbarsky@mit.edu>
14 *
15 * This library is free software; you can redistribute it and/or
16 * modify it under the terms of the GNU Lesser General Public
17 * License as published by the Free Software Foundation; either
18 * version 2.1 of the License, or (at your option) any later version.
19 *
20 * This library is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
23 * Lesser General Public License for more details.
24 *
25 * You should have received a copy of the GNU Lesser General Public
26 * License along with this library; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
28 *
29 * Alternatively, the contents of this file may be used under the terms
30 * of either the Mozilla Public License Version 1.1, found at
31 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33 * (the "GPL"), in which case the provisions of the MPL or the GPL are
34 * applicable instead of those above. If you wish to allow use of your
35 * version of this file only under the terms of one of those two
36 * licenses (the MPL or the GPL) and not to allow others to use your
37 * version of this file under the LGPL, indicate your decision by
38 * deletingthe provisions above and replace them with the notice and
39 * other provisions required by the MPL or the GPL, as the case may be.
40 * If you do not delete the provisions above, a recipient may use your
41 * version of this file under any of the LGPL, the MPL or the GPL.
42 */
43
44 #include "config.h"
45 #include "core/rendering/RenderLayerClipper.h"
46
47 #include "core/rendering/RenderLayer.h"
48 #include "core/rendering/RenderView.h"
49
50 namespace blink {
51
adjustClipRectsForChildren(const RenderObject & renderer,ClipRects & clipRects)52 static void adjustClipRectsForChildren(const RenderObject& renderer, ClipRects& clipRects)
53 {
54 EPosition position = renderer.style()->position();
55 // A fixed object is essentially the root of its containing block hierarchy, so when
56 // we encounter such an object, we reset our clip rects to the fixedClipRect.
57 if (position == FixedPosition) {
58 clipRects.setPosClipRect(clipRects.fixedClipRect());
59 clipRects.setOverflowClipRect(clipRects.fixedClipRect());
60 clipRects.setFixed(true);
61 } else if (position == RelativePosition) {
62 clipRects.setPosClipRect(clipRects.overflowClipRect());
63 } else if (position == AbsolutePosition) {
64 clipRects.setOverflowClipRect(clipRects.posClipRect());
65 }
66 }
67
applyClipRects(const ClipRectsContext & context,RenderObject & renderer,LayoutPoint offset,ClipRects & clipRects)68 static void applyClipRects(const ClipRectsContext& context, RenderObject& renderer, LayoutPoint offset, ClipRects& clipRects)
69 {
70 ASSERT(renderer.hasOverflowClip() || renderer.hasClip());
71
72 RenderView* view = renderer.view();
73 ASSERT(view);
74 if (clipRects.fixed() && context.rootLayer->renderer() == view)
75 offset -= view->frameView()->scrollOffsetForFixedPosition();
76
77 if (renderer.hasOverflowClip()) {
78 ClipRect newOverflowClip = toRenderBox(renderer).overflowClipRect(offset, context.scrollbarRelevancy);
79 newOverflowClip.setHasRadius(renderer.style()->hasBorderRadius());
80 clipRects.setOverflowClipRect(intersection(newOverflowClip, clipRects.overflowClipRect()));
81 if (renderer.isPositioned())
82 clipRects.setPosClipRect(intersection(newOverflowClip, clipRects.posClipRect()));
83 }
84
85 if (renderer.hasClip()) {
86 LayoutRect newClip = toRenderBox(renderer).clipRect(offset);
87 clipRects.setPosClipRect(intersection(newClip, clipRects.posClipRect()));
88 clipRects.setOverflowClipRect(intersection(newClip, clipRects.overflowClipRect()));
89 clipRects.setFixedClipRect(intersection(newClip, clipRects.fixedClipRect()));
90 }
91 }
92
RenderLayerClipper(RenderLayerModelObject & renderer)93 RenderLayerClipper::RenderLayerClipper(RenderLayerModelObject& renderer)
94 : m_renderer(renderer)
95 {
96 }
97
clipRectsIfCached(const ClipRectsContext & context) const98 ClipRects* RenderLayerClipper::clipRectsIfCached(const ClipRectsContext& context) const
99 {
100 ASSERT(context.usesCache());
101 if (!m_cache)
102 return 0;
103 ClipRectsCache::Entry& entry = m_cache->get(context.cacheSlot);
104 // FIXME: We used to ASSERT that we always got a consistent root layer.
105 // We should add a test that has an inconsistent root. See
106 // http://crbug.com/366118 for an example.
107 if (context.rootLayer != entry.root)
108 return 0;
109 ASSERT(entry.scrollbarRelevancy == context.scrollbarRelevancy);
110
111 #ifdef CHECK_CACHED_CLIP_RECTS
112 // This code is useful to check cached clip rects, but is too expensive to leave enabled in debug builds by default.
113 ClipRectsContext tempContext(context);
114 tempContext.cacheSlot = UncachedClipRects;
115 ClipRects clipRects;
116 calculateClipRects(tempContext, clipRects);
117 ASSERT(clipRects == *entry.clipRects);
118 #endif
119
120 return entry.clipRects.get();
121 }
122
storeClipRectsInCache(const ClipRectsContext & context,ClipRects * parentClipRects,const ClipRects & clipRects) const123 ClipRects* RenderLayerClipper::storeClipRectsInCache(const ClipRectsContext& context, ClipRects* parentClipRects, const ClipRects& clipRects) const
124 {
125 ClipRectsCache::Entry& entry = cache().get(context.cacheSlot);
126 entry.root = context.rootLayer;
127 #if ENABLE(ASSERT)
128 entry.scrollbarRelevancy = context.scrollbarRelevancy;
129 #endif
130
131 if (parentClipRects) {
132 // If our clip rects match the clip rects of our parent, we share storage.
133 if (clipRects == *parentClipRects) {
134 entry.clipRects = parentClipRects;
135 return parentClipRects;
136 }
137 }
138
139 entry.clipRects = ClipRects::create(clipRects);
140 return entry.clipRects.get();
141 }
142
getClipRects(const ClipRectsContext & context) const143 ClipRects* RenderLayerClipper::getClipRects(const ClipRectsContext& context) const
144 {
145 if (ClipRects* result = clipRectsIfCached(context))
146 return result;
147
148 // Note that it's important that we call getClipRects on our parent
149 // before we call calculateClipRects so that calculateClipRects will hit
150 // the cache.
151 ClipRects* parentClipRects = 0;
152 if (context.rootLayer != m_renderer.layer() && m_renderer.layer()->parent())
153 parentClipRects = m_renderer.layer()->parent()->clipper().getClipRects(context);
154
155 ClipRects clipRects;
156 calculateClipRects(context, clipRects);
157 return storeClipRectsInCache(context, parentClipRects, clipRects);
158 }
159
clearClipRectsIncludingDescendants()160 void RenderLayerClipper::clearClipRectsIncludingDescendants()
161 {
162 m_cache = nullptr;
163
164 for (RenderLayer* layer = m_renderer.layer()->firstChild(); layer; layer = layer->nextSibling())
165 layer->clipper().clearClipRectsIncludingDescendants();
166 }
167
clearClipRectsIncludingDescendants(ClipRectsCacheSlot cacheSlot)168 void RenderLayerClipper::clearClipRectsIncludingDescendants(ClipRectsCacheSlot cacheSlot)
169 {
170 if (m_cache)
171 m_cache->clear(cacheSlot);
172
173 for (RenderLayer* layer = m_renderer.layer()->firstChild(); layer; layer = layer->nextSibling())
174 layer->clipper().clearClipRectsIncludingDescendants(cacheSlot);
175 }
176
childrenClipRect() const177 LayoutRect RenderLayerClipper::childrenClipRect() const
178 {
179 // FIXME: border-radius not accounted for.
180 // FIXME: Regions not accounted for.
181 RenderLayer* clippingRootLayer = clippingRootForPainting();
182 LayoutRect layerBounds;
183 ClipRect backgroundRect, foregroundRect, outlineRect;
184 // Need to use uncached clip rects, because the value of 'dontClipToOverflow' may be different from the painting path (<rdar://problem/11844909>).
185 ClipRectsContext context(clippingRootLayer, UncachedClipRects);
186 calculateRects(context, m_renderer.view()->unscaledDocumentRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
187 return clippingRootLayer->renderer()->localToAbsoluteQuad(FloatQuad(foregroundRect.rect())).enclosingBoundingBox();
188 }
189
localClipRect() const190 LayoutRect RenderLayerClipper::localClipRect() const
191 {
192 // FIXME: border-radius not accounted for.
193 RenderLayer* clippingRootLayer = clippingRootForPainting();
194 LayoutRect layerBounds;
195 ClipRect backgroundRect, foregroundRect, outlineRect;
196 ClipRectsContext context(clippingRootLayer, PaintingClipRects);
197 calculateRects(context, PaintInfo::infiniteRect(), layerBounds, backgroundRect, foregroundRect, outlineRect);
198
199 LayoutRect clipRect = backgroundRect.rect();
200 if (clipRect == PaintInfo::infiniteRect())
201 return clipRect;
202
203 LayoutPoint clippingRootOffset;
204 m_renderer.layer()->convertToLayerCoords(clippingRootLayer, clippingRootOffset);
205 clipRect.moveBy(-clippingRootOffset);
206
207 return clipRect;
208 }
209
calculateRects(const ClipRectsContext & context,const LayoutRect & paintDirtyRect,LayoutRect & layerBounds,ClipRect & backgroundRect,ClipRect & foregroundRect,ClipRect & outlineRect,const LayoutPoint * offsetFromRoot) const210 void RenderLayerClipper::calculateRects(const ClipRectsContext& context, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds,
211 ClipRect& backgroundRect, ClipRect& foregroundRect, ClipRect& outlineRect, const LayoutPoint* offsetFromRoot) const
212 {
213 bool isClippingRoot = m_renderer.layer() == context.rootLayer;
214
215 if (!isClippingRoot && m_renderer.layer()->parent()) {
216 backgroundRect = backgroundClipRect(context);
217 backgroundRect.move(roundedIntSize(context.subPixelAccumulation));
218 backgroundRect.intersect(paintDirtyRect);
219 } else {
220 backgroundRect = paintDirtyRect;
221 }
222
223 foregroundRect = backgroundRect;
224 outlineRect = backgroundRect;
225
226 LayoutPoint offset;
227 if (offsetFromRoot)
228 offset = *offsetFromRoot;
229 else
230 m_renderer.layer()->convertToLayerCoords(context.rootLayer, offset);
231 layerBounds = LayoutRect(offset, m_renderer.layer()->size());
232
233 // Update the clip rects that will be passed to child layers.
234 if (m_renderer.hasOverflowClip()) {
235 // This layer establishes a clip of some kind.
236 if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip) {
237 foregroundRect.intersect(toRenderBox(m_renderer).overflowClipRect(offset, context.scrollbarRelevancy));
238 if (m_renderer.style()->hasBorderRadius())
239 foregroundRect.setHasRadius(true);
240 }
241
242 // If we establish an overflow clip at all, then go ahead and make sure our background
243 // rect is intersected with our layer's bounds including our visual overflow,
244 // since any visual overflow like box-shadow or border-outset is not clipped by overflow:auto/hidden.
245 if (toRenderBox(m_renderer).hasVisualOverflow()) {
246 // FIXME: Perhaps we should be propagating the borderbox as the clip rect for children, even though
247 // we may need to inflate our clip specifically for shadows or outsets.
248 // FIXME: Does not do the right thing with CSS regions yet, since we don't yet factor in the
249 // individual region boxes as overflow.
250 LayoutRect layerBoundsWithVisualOverflow = toRenderBox(m_renderer).visualOverflowRect();
251 toRenderBox(m_renderer).flipForWritingMode(layerBoundsWithVisualOverflow); // Layers are in physical coordinates, so the overflow has to be flipped.
252 layerBoundsWithVisualOverflow.moveBy(offset);
253 if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
254 backgroundRect.intersect(layerBoundsWithVisualOverflow);
255 } else {
256 LayoutRect bounds = toRenderBox(m_renderer).borderBoxRect();
257 bounds.moveBy(offset);
258 if (!isClippingRoot || context.respectOverflowClip == RespectOverflowClip)
259 backgroundRect.intersect(bounds);
260 }
261 }
262
263 // CSS clip (different than clipping due to overflow) can clip to any box, even if it falls outside of the border box.
264 if (m_renderer.hasClip()) {
265 // Clip applies to *us* as well, so go ahead and update the damageRect.
266 LayoutRect newPosClip = toRenderBox(m_renderer).clipRect(offset);
267 backgroundRect.intersect(newPosClip);
268 foregroundRect.intersect(newPosClip);
269 outlineRect.intersect(newPosClip);
270 }
271 }
272
calculateClipRects(const ClipRectsContext & context,ClipRects & clipRects) const273 void RenderLayerClipper::calculateClipRects(const ClipRectsContext& context, ClipRects& clipRects) const
274 {
275 if (!m_renderer.layer()->parent()) {
276 // The root layer's clip rect is always infinite.
277 clipRects.reset(PaintInfo::infiniteRect());
278 return;
279 }
280
281 bool isClippingRoot = m_renderer.layer() == context.rootLayer;
282
283 // For transformed layers, the root layer was shifted to be us, so there is no need to
284 // examine the parent. We want to cache clip rects with us as the root.
285 RenderLayer* parentLayer = !isClippingRoot ? m_renderer.layer()->parent() : 0;
286
287 // Ensure that our parent's clip has been calculated so that we can examine the values.
288 if (parentLayer) {
289 // FIXME: Why don't we just call getClipRects here?
290 if (context.usesCache() && parentLayer->clipper().cachedClipRects(context)) {
291 clipRects = *parentLayer->clipper().cachedClipRects(context);
292 } else {
293 parentLayer->clipper().calculateClipRects(context, clipRects);
294 }
295 } else {
296 clipRects.reset(PaintInfo::infiniteRect());
297 }
298
299 adjustClipRectsForChildren(m_renderer, clipRects);
300
301 // FIXME: This logic looks wrong. We'll apply overflow clip rects even if we were told to IgnoreOverflowClip if m_renderer.hasClip().
302 if ((m_renderer.hasOverflowClip() && (context.respectOverflowClip == RespectOverflowClip || !isClippingRoot)) || m_renderer.hasClip()) {
303 // This offset cannot use convertToLayerCoords, because sometimes our rootLayer may be across
304 // some transformed layer boundary, for example, in the RenderLayerCompositor overlapMap, where
305 // clipRects are needed in view space.
306 applyClipRects(context, m_renderer, roundedLayoutPoint(m_renderer.localToContainerPoint(FloatPoint(), context.rootLayer->renderer())), clipRects);
307 }
308 }
309
backgroundClipRectForPosition(const ClipRects & parentRects,EPosition position)310 static ClipRect backgroundClipRectForPosition(const ClipRects& parentRects, EPosition position)
311 {
312 if (position == FixedPosition)
313 return parentRects.fixedClipRect();
314
315 if (position == AbsolutePosition)
316 return parentRects.posClipRect();
317
318 return parentRects.overflowClipRect();
319 }
320
backgroundClipRect(const ClipRectsContext & context) const321 ClipRect RenderLayerClipper::backgroundClipRect(const ClipRectsContext& context) const
322 {
323 ASSERT(m_renderer.layer()->parent());
324 ASSERT(m_renderer.view());
325
326 ClipRects parentClipRects;
327 if (m_renderer.layer() == context.rootLayer)
328 parentClipRects.reset(PaintInfo::infiniteRect());
329 else
330 m_renderer.layer()->parent()->clipper().getOrCalculateClipRects(context, parentClipRects);
331
332 ClipRect result = backgroundClipRectForPosition(parentClipRects, m_renderer.style()->position());
333
334 // Note: infinite clipRects should not be scrolled here, otherwise they will accidentally no longer be considered infinite.
335 if (parentClipRects.fixed() && context.rootLayer->renderer() == m_renderer.view() && result != PaintInfo::infiniteRect())
336 result.move(m_renderer.view()->frameView()->scrollOffsetForFixedPosition());
337
338 return result;
339 }
340
getOrCalculateClipRects(const ClipRectsContext & context,ClipRects & clipRects) const341 void RenderLayerClipper::getOrCalculateClipRects(const ClipRectsContext& context, ClipRects& clipRects) const
342 {
343 if (context.usesCache())
344 clipRects = *getClipRects(context);
345 else
346 calculateClipRects(context, clipRects);
347 }
348
clippingRootForPainting() const349 RenderLayer* RenderLayerClipper::clippingRootForPainting() const
350 {
351 const RenderLayer* current = m_renderer.layer();
352 // FIXME: getting rid of current->hasCompositedLayerMapping() here breaks the
353 // compositing/backing/no-backing-for-clip.html layout test, because there is a
354 // "composited but paints into ancestor" layer involved. However, it doesn't make sense that
355 // that check would be appropriate here but not inside the while loop below.
356 if (current->isPaintInvalidationContainer() || current->hasCompositedLayerMapping())
357 return const_cast<RenderLayer*>(current);
358
359 while (current) {
360 if (current->isRootLayer())
361 return const_cast<RenderLayer*>(current);
362
363 current = current->compositingContainer();
364 ASSERT(current);
365 if (current->transform() || current->isPaintInvalidationContainer())
366 return const_cast<RenderLayer*>(current);
367 }
368
369 ASSERT_NOT_REACHED();
370 return 0;
371 }
372
373 } // namespace blink
374