Searched defs:contextA (Results 1 – 5 of 5) sorted by relevance
28 var contextA = Realm.create(); variable
101 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext() local114 SkShader::Context* contextA, SkShader::Context* contextB) in ComposeShaderContext()
111 SkShader::Context* contextA = fShaderA->createContext(newRec, aStorage); in onCreateContext() local124 SkShader::Context* contextA, SkShader::Context* contextB) in ComposeShaderContext()
425 v8::Local<Context> contextA = Context::New(isolate); in TEST() local450 v8::Local<Context> contextA = Context::New(isolate); in TEST() local475 v8::Local<Context> contextA = Context::New(isolate); in TEST() local499 v8::Local<Context> contextA = Context::New(isolate); in TEST() local523 v8::Local<Context> contextA = Context::New(isolate); in TEST() local
241 EGLContext contextA = createContext(display.getEGLDisplay(), EGL_NO_CONTEXT, config); in iterate() local