• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "cc/test/test_web_graphics_context_3d.h"
6 
7 #include <algorithm>
8 #include <string>
9 
10 #include "base/bind.h"
11 #include "base/lazy_instance.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "cc/test/test_context_support.h"
15 #include "gpu/GLES2/gl2extchromium.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "third_party/khronos/GLES2/gl2ext.h"
18 
19 namespace cc {
20 
21 static const GLuint kFramebufferId = 1;
22 static const GLuint kRenderbufferId = 2;
23 
24 static unsigned s_context_id = 1;
25 
26 const GLuint TestWebGraphicsContext3D::kExternalTextureId = 1337;
27 
28 static base::LazyInstance<base::Lock>::Leaky
29     g_shared_namespace_lock = LAZY_INSTANCE_INITIALIZER;
30 
31 TestWebGraphicsContext3D::Namespace*
32     TestWebGraphicsContext3D::shared_namespace_ = NULL;
33 
Namespace()34 TestWebGraphicsContext3D::Namespace::Namespace()
35     : next_buffer_id(1),
36       next_image_id(1),
37       next_texture_id(1) {
38 }
39 
~Namespace()40 TestWebGraphicsContext3D::Namespace::~Namespace() {
41   g_shared_namespace_lock.Get().AssertAcquired();
42   if (shared_namespace_ == this)
43     shared_namespace_ = NULL;
44 }
45 
46 // static
Create()47 scoped_ptr<TestWebGraphicsContext3D> TestWebGraphicsContext3D::Create() {
48   return make_scoped_ptr(new TestWebGraphicsContext3D());
49 }
50 
TestWebGraphicsContext3D()51 TestWebGraphicsContext3D::TestWebGraphicsContext3D()
52     : context_id_(s_context_id++),
53       times_bind_texture_succeeds_(-1),
54       times_end_query_succeeds_(-1),
55       context_lost_(false),
56       times_map_image_chromium_succeeds_(-1),
57       times_map_buffer_chromium_succeeds_(-1),
58       current_used_transfer_buffer_usage_bytes_(0),
59       max_used_transfer_buffer_usage_bytes_(0),
60       next_program_id_(1000),
61       next_shader_id_(2000),
62       max_texture_size_(2048),
63       reshape_called_(false),
64       width_(0),
65       height_(0),
66       scale_factor_(-1.f),
67       test_support_(NULL),
68       last_update_type_(NoUpdate),
69       next_insert_sync_point_(1),
70       last_waited_sync_point_(0),
71       bound_buffer_(0),
72       weak_ptr_factory_(this) {
73   CreateNamespace();
74 }
75 
~TestWebGraphicsContext3D()76 TestWebGraphicsContext3D::~TestWebGraphicsContext3D() {
77   base::AutoLock lock(g_shared_namespace_lock.Get());
78   namespace_ = NULL;
79 }
80 
CreateNamespace()81 void TestWebGraphicsContext3D::CreateNamespace() {
82   base::AutoLock lock(g_shared_namespace_lock.Get());
83   if (shared_namespace_) {
84     namespace_ = shared_namespace_;
85   } else {
86     namespace_ = new Namespace;
87     shared_namespace_ = namespace_.get();
88   }
89 }
90 
reshapeWithScaleFactor(int width,int height,float scale_factor)91 void TestWebGraphicsContext3D::reshapeWithScaleFactor(
92     int width, int height, float scale_factor) {
93   reshape_called_ = true;
94   width_ = width;
95   height_ = height;
96   scale_factor_ = scale_factor;
97 }
98 
isContextLost()99 bool TestWebGraphicsContext3D::isContextLost() {
100   return context_lost_;
101 }
102 
checkFramebufferStatus(GLenum target)103 GLenum TestWebGraphicsContext3D::checkFramebufferStatus(
104     GLenum target) {
105   if (context_lost_)
106     return GL_FRAMEBUFFER_UNDEFINED_OES;
107   return GL_FRAMEBUFFER_COMPLETE;
108 }
109 
getUniformLocation(GLuint program,const GLchar * name)110 GLint TestWebGraphicsContext3D::getUniformLocation(
111     GLuint program,
112     const GLchar* name) {
113   return 0;
114 }
115 
getVertexAttribOffset(GLuint index,GLenum pname)116 GLsizeiptr TestWebGraphicsContext3D::getVertexAttribOffset(
117     GLuint index,
118     GLenum pname) {
119   return 0;
120 }
121 
isBuffer(GLuint buffer)122 GLboolean TestWebGraphicsContext3D::isBuffer(
123     GLuint buffer) {
124   return false;
125 }
126 
isEnabled(GLenum cap)127 GLboolean TestWebGraphicsContext3D::isEnabled(
128     GLenum cap) {
129   return false;
130 }
131 
isFramebuffer(GLuint framebuffer)132 GLboolean TestWebGraphicsContext3D::isFramebuffer(
133     GLuint framebuffer) {
134   return false;
135 }
136 
isProgram(GLuint program)137 GLboolean TestWebGraphicsContext3D::isProgram(
138     GLuint program) {
139   return false;
140 }
141 
isRenderbuffer(GLuint renderbuffer)142 GLboolean TestWebGraphicsContext3D::isRenderbuffer(
143     GLuint renderbuffer) {
144   return false;
145 }
146 
isShader(GLuint shader)147 GLboolean TestWebGraphicsContext3D::isShader(
148     GLuint shader) {
149   return false;
150 }
151 
isTexture(GLuint texture)152 GLboolean TestWebGraphicsContext3D::isTexture(
153     GLuint texture) {
154   return false;
155 }
156 
genBuffers(GLsizei count,GLuint * ids)157 void TestWebGraphicsContext3D::genBuffers(GLsizei count, GLuint* ids) {
158   for (int i = 0; i < count; ++i)
159     ids[i] = NextBufferId();
160 }
161 
genFramebuffers(GLsizei count,GLuint * ids)162 void TestWebGraphicsContext3D::genFramebuffers(
163     GLsizei count, GLuint* ids) {
164   for (int i = 0; i < count; ++i)
165     ids[i] = kFramebufferId | context_id_ << 16;
166 }
167 
genRenderbuffers(GLsizei count,GLuint * ids)168 void TestWebGraphicsContext3D::genRenderbuffers(
169     GLsizei count, GLuint* ids) {
170   for (int i = 0; i < count; ++i)
171     ids[i] = kRenderbufferId | context_id_ << 16;
172 }
173 
genTextures(GLsizei count,GLuint * ids)174 void TestWebGraphicsContext3D::genTextures(GLsizei count, GLuint* ids) {
175   for (int i = 0; i < count; ++i) {
176     ids[i] = NextTextureId();
177     DCHECK_NE(ids[i], kExternalTextureId);
178   }
179   base::AutoLock lock(namespace_->lock);
180   for (int i = 0; i < count; ++i)
181     namespace_->textures.Append(ids[i], new TestTexture());
182 }
183 
deleteBuffers(GLsizei count,GLuint * ids)184 void TestWebGraphicsContext3D::deleteBuffers(GLsizei count, GLuint* ids) {
185   for (int i = 0; i < count; ++i)
186     RetireBufferId(ids[i]);
187 }
188 
deleteFramebuffers(GLsizei count,GLuint * ids)189 void TestWebGraphicsContext3D::deleteFramebuffers(
190     GLsizei count, GLuint* ids) {
191   for (int i = 0; i < count; ++i)
192     DCHECK_EQ(kFramebufferId | context_id_ << 16, ids[i]);
193 }
194 
deleteRenderbuffers(GLsizei count,GLuint * ids)195 void TestWebGraphicsContext3D::deleteRenderbuffers(
196     GLsizei count, GLuint* ids) {
197   for (int i = 0; i < count; ++i)
198     DCHECK_EQ(kRenderbufferId | context_id_ << 16, ids[i]);
199 }
200 
deleteTextures(GLsizei count,GLuint * ids)201 void TestWebGraphicsContext3D::deleteTextures(GLsizei count, GLuint* ids) {
202   for (int i = 0; i < count; ++i)
203     RetireTextureId(ids[i]);
204   base::AutoLock lock(namespace_->lock);
205   for (int i = 0; i < count; ++i) {
206     namespace_->textures.Remove(ids[i]);
207     texture_targets_.UnbindTexture(ids[i]);
208   }
209 }
210 
createBuffer()211 GLuint TestWebGraphicsContext3D::createBuffer() {
212   GLuint id;
213   genBuffers(1, &id);
214   return id;
215 }
216 
createFramebuffer()217 GLuint TestWebGraphicsContext3D::createFramebuffer() {
218   GLuint id;
219   genFramebuffers(1, &id);
220   return id;
221 }
222 
createRenderbuffer()223 GLuint TestWebGraphicsContext3D::createRenderbuffer() {
224   GLuint id;
225   genRenderbuffers(1, &id);
226   return id;
227 }
228 
createTexture()229 GLuint TestWebGraphicsContext3D::createTexture() {
230   GLuint id;
231   genTextures(1, &id);
232   return id;
233 }
234 
deleteBuffer(GLuint id)235 void TestWebGraphicsContext3D::deleteBuffer(GLuint id) {
236   deleteBuffers(1, &id);
237 }
238 
deleteFramebuffer(GLuint id)239 void TestWebGraphicsContext3D::deleteFramebuffer(GLuint id) {
240   deleteFramebuffers(1, &id);
241 }
242 
deleteRenderbuffer(GLuint id)243 void TestWebGraphicsContext3D::deleteRenderbuffer(GLuint id) {
244   deleteRenderbuffers(1, &id);
245 }
246 
deleteTexture(GLuint id)247 void TestWebGraphicsContext3D::deleteTexture(GLuint id) {
248   deleteTextures(1, &id);
249 }
250 
createProgram()251 unsigned TestWebGraphicsContext3D::createProgram() {
252   unsigned program = next_program_id_++ | context_id_ << 16;
253   program_set_.insert(program);
254   return program;
255 }
256 
createShader(GLenum)257 GLuint TestWebGraphicsContext3D::createShader(GLenum) {
258   unsigned shader = next_shader_id_++ | context_id_ << 16;
259   shader_set_.insert(shader);
260   return shader;
261 }
262 
createExternalTexture()263 GLuint TestWebGraphicsContext3D::createExternalTexture() {
264   base::AutoLock lock(namespace_->lock);
265   namespace_->textures.Append(kExternalTextureId, new TestTexture());
266   return kExternalTextureId;
267 }
268 
deleteProgram(GLuint id)269 void TestWebGraphicsContext3D::deleteProgram(GLuint id) {
270   if (!program_set_.count(id))
271     ADD_FAILURE() << "deleteProgram called on unknown program " << id;
272   program_set_.erase(id);
273 }
274 
deleteShader(GLuint id)275 void TestWebGraphicsContext3D::deleteShader(GLuint id) {
276   if (!shader_set_.count(id))
277     ADD_FAILURE() << "deleteShader called on unknown shader " << id;
278   shader_set_.erase(id);
279 }
280 
attachShader(GLuint program,GLuint shader)281 void TestWebGraphicsContext3D::attachShader(GLuint program, GLuint shader) {
282   if (!program_set_.count(program))
283     ADD_FAILURE() << "attachShader called with unknown program " << program;
284   if (!shader_set_.count(shader))
285     ADD_FAILURE() << "attachShader called with unknown shader " << shader;
286 }
287 
useProgram(GLuint program)288 void TestWebGraphicsContext3D::useProgram(GLuint program) {
289   if (!program)
290     return;
291   if (!program_set_.count(program))
292     ADD_FAILURE() << "useProgram called on unknown program " << program;
293 }
294 
bindFramebuffer(GLenum target,GLuint framebuffer)295 void TestWebGraphicsContext3D::bindFramebuffer(
296     GLenum target, GLuint framebuffer) {
297   if (!framebuffer)
298     return;
299   DCHECK_EQ(kFramebufferId | context_id_ << 16, framebuffer);
300 }
301 
bindRenderbuffer(GLenum target,GLuint renderbuffer)302 void TestWebGraphicsContext3D::bindRenderbuffer(
303       GLenum target, GLuint renderbuffer) {
304   if (!renderbuffer)
305     return;
306   DCHECK_EQ(kRenderbufferId | context_id_ << 16, renderbuffer);
307 }
308 
bindTexture(GLenum target,GLuint texture_id)309 void TestWebGraphicsContext3D::bindTexture(
310     GLenum target, GLuint texture_id) {
311   if (times_bind_texture_succeeds_ >= 0) {
312     if (!times_bind_texture_succeeds_) {
313       loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
314                           GL_INNOCENT_CONTEXT_RESET_ARB);
315     }
316     --times_bind_texture_succeeds_;
317   }
318 
319   if (!texture_id)
320     return;
321   base::AutoLock lock(namespace_->lock);
322   DCHECK(namespace_->textures.ContainsId(texture_id));
323   texture_targets_.BindTexture(target, texture_id);
324   used_textures_.insert(texture_id);
325 }
326 
BoundTextureId(GLenum target)327 GLuint TestWebGraphicsContext3D::BoundTextureId(
328     GLenum target) {
329   return texture_targets_.BoundTexture(target);
330 }
331 
BoundTexture(GLenum target)332 scoped_refptr<TestTexture> TestWebGraphicsContext3D::BoundTexture(
333     GLenum target) {
334   // The caller is expected to lock the namespace for texture access.
335   namespace_->lock.AssertAcquired();
336   return namespace_->textures.TextureForId(BoundTextureId(target));
337 }
338 
CheckTextureIsBound(GLenum target)339 void TestWebGraphicsContext3D::CheckTextureIsBound(GLenum target) {
340   DCHECK(BoundTextureId(target));
341 }
342 
createQueryEXT()343 GLuint TestWebGraphicsContext3D::createQueryEXT() { return 1u; }
344 
endQueryEXT(GLenum target)345 void TestWebGraphicsContext3D::endQueryEXT(GLenum target) {
346   if (times_end_query_succeeds_ >= 0) {
347     if (!times_end_query_succeeds_) {
348       loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
349                           GL_INNOCENT_CONTEXT_RESET_ARB);
350     }
351     --times_end_query_succeeds_;
352   }
353 }
354 
getQueryObjectuivEXT(GLuint query,GLenum pname,GLuint * params)355 void TestWebGraphicsContext3D::getQueryObjectuivEXT(
356     GLuint query,
357     GLenum pname,
358     GLuint* params) {
359   // If the context is lost, behave as if result is available.
360   if (pname == GL_QUERY_RESULT_AVAILABLE_EXT)
361     *params = 1;
362 }
363 
getIntegerv(GLenum pname,GLint * value)364 void TestWebGraphicsContext3D::getIntegerv(
365     GLenum pname,
366     GLint* value) {
367   if (pname == GL_MAX_TEXTURE_SIZE)
368     *value = max_texture_size_;
369   else if (pname == GL_ACTIVE_TEXTURE)
370     *value = GL_TEXTURE0;
371 }
372 
getProgramiv(GLuint program,GLenum pname,GLint * value)373 void TestWebGraphicsContext3D::getProgramiv(GLuint program,
374                                             GLenum pname,
375                                             GLint* value) {
376   if (pname == GL_LINK_STATUS)
377     *value = 1;
378 }
379 
getShaderiv(GLuint shader,GLenum pname,GLint * value)380 void TestWebGraphicsContext3D::getShaderiv(GLuint shader,
381                                            GLenum pname,
382                                            GLint* value) {
383   if (pname == GL_COMPILE_STATUS)
384     *value = 1;
385 }
386 
getShaderPrecisionFormat(GLenum shadertype,GLenum precisiontype,GLint * range,GLint * precision)387 void TestWebGraphicsContext3D::getShaderPrecisionFormat(GLenum shadertype,
388                                                         GLenum precisiontype,
389                                                         GLint* range,
390                                                         GLint* precision) {
391   // Return the minimum precision requirements of the GLES2
392   // specification.
393   switch (precisiontype) {
394     case GL_LOW_INT:
395       range[0] = 8;
396       range[1] = 8;
397       *precision = 0;
398       break;
399     case GL_MEDIUM_INT:
400       range[0] = 10;
401       range[1] = 10;
402       *precision = 0;
403       break;
404     case GL_HIGH_INT:
405       range[0] = 16;
406       range[1] = 16;
407       *precision = 0;
408       break;
409     case GL_LOW_FLOAT:
410       range[0] = 8;
411       range[1] = 8;
412       *precision = 8;
413       break;
414     case GL_MEDIUM_FLOAT:
415       range[0] = 14;
416       range[1] = 14;
417       *precision = 10;
418       break;
419     case GL_HIGH_FLOAT:
420       range[0] = 62;
421       range[1] = 62;
422       *precision = 16;
423       break;
424     default:
425       NOTREACHED();
426       break;
427   }
428 }
429 
genMailboxCHROMIUM(GLbyte * mailbox)430 void TestWebGraphicsContext3D::genMailboxCHROMIUM(GLbyte* mailbox) {
431   static char mailbox_name1 = '1';
432   static char mailbox_name2 = '1';
433   mailbox[0] = mailbox_name1;
434   mailbox[1] = mailbox_name2;
435   mailbox[2] = '\0';
436   if (++mailbox_name1 == 0) {
437     mailbox_name1 = '1';
438     ++mailbox_name2;
439   }
440 }
441 
createAndConsumeTextureCHROMIUM(GLenum target,const GLbyte * mailbox)442 GLuint TestWebGraphicsContext3D::createAndConsumeTextureCHROMIUM(
443     GLenum target,
444     const GLbyte* mailbox) {
445   return createTexture();
446 }
447 
loseContextCHROMIUM(GLenum current,GLenum other)448 void TestWebGraphicsContext3D::loseContextCHROMIUM(GLenum current,
449                                                    GLenum other) {
450   if (context_lost_)
451     return;
452   context_lost_ = true;
453   if (!context_lost_callback_.is_null())
454     context_lost_callback_.Run();
455 
456   for (size_t i = 0; i < shared_contexts_.size(); ++i)
457     shared_contexts_[i]->loseContextCHROMIUM(current, other);
458   shared_contexts_.clear();
459 }
460 
finish()461 void TestWebGraphicsContext3D::finish() {
462   test_support_->CallAllSyncPointCallbacks();
463 }
464 
flush()465 void TestWebGraphicsContext3D::flush() {
466   test_support_->CallAllSyncPointCallbacks();
467 }
468 
getAttribLocation(GLuint program,const GLchar * name)469 GLint TestWebGraphicsContext3D::getAttribLocation(GLuint program,
470                                                   const GLchar* name) {
471   return 0;
472 }
473 
getError()474 GLenum TestWebGraphicsContext3D::getError() { return GL_NO_ERROR; }
475 
bindBuffer(GLenum target,GLuint buffer)476 void TestWebGraphicsContext3D::bindBuffer(GLenum target,
477                                           GLuint buffer) {
478   bound_buffer_ = buffer;
479   if (!bound_buffer_)
480     return;
481   unsigned context_id = buffer >> 16;
482   unsigned buffer_id = buffer & 0xffff;
483   base::AutoLock lock(namespace_->lock);
484   DCHECK(buffer_id);
485   DCHECK_LT(buffer_id, namespace_->next_buffer_id);
486   DCHECK_EQ(context_id, context_id_);
487 
488   base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
489   if (buffers.count(bound_buffer_) == 0)
490     buffers.set(bound_buffer_, make_scoped_ptr(new Buffer).Pass());
491 
492   buffers.get(bound_buffer_)->target = target;
493 }
494 
bufferData(GLenum target,GLsizeiptr size,const void * data,GLenum usage)495 void TestWebGraphicsContext3D::bufferData(GLenum target,
496                                           GLsizeiptr size,
497                                           const void* data,
498                                           GLenum usage) {
499   base::AutoLock lock(namespace_->lock);
500   base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
501   DCHECK_GT(buffers.count(bound_buffer_), 0u);
502   DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
503   Buffer* buffer = buffers.get(bound_buffer_);
504   if (context_lost_) {
505     buffer->pixels.reset();
506     return;
507   }
508 
509   size_t old_size = buffer->size;
510 
511   buffer->pixels.reset(new uint8[size]);
512   buffer->size = size;
513   if (data != NULL)
514     memcpy(buffer->pixels.get(), data, size);
515   if (buffer->target == GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM)
516     current_used_transfer_buffer_usage_bytes_ += buffer->size - old_size;
517   max_used_transfer_buffer_usage_bytes_ =
518       std::max(max_used_transfer_buffer_usage_bytes_,
519                current_used_transfer_buffer_usage_bytes_);
520 }
521 
mapBufferCHROMIUM(GLenum target,GLenum access)522 void* TestWebGraphicsContext3D::mapBufferCHROMIUM(GLenum target,
523                                                   GLenum access) {
524   base::AutoLock lock(namespace_->lock);
525   base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
526   DCHECK_GT(buffers.count(bound_buffer_), 0u);
527   DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
528   if (times_map_buffer_chromium_succeeds_ >= 0) {
529     if (!times_map_buffer_chromium_succeeds_) {
530       return NULL;
531     }
532     --times_map_buffer_chromium_succeeds_;
533   }
534 
535   return buffers.get(bound_buffer_)->pixels.get();
536 }
537 
unmapBufferCHROMIUM(GLenum target)538 GLboolean TestWebGraphicsContext3D::unmapBufferCHROMIUM(
539     GLenum target) {
540   base::AutoLock lock(namespace_->lock);
541   base::ScopedPtrHashMap<unsigned, Buffer>& buffers = namespace_->buffers;
542   DCHECK_GT(buffers.count(bound_buffer_), 0u);
543   DCHECK_EQ(target, buffers.get(bound_buffer_)->target);
544   buffers.get(bound_buffer_)->pixels.reset();
545   return true;
546 }
547 
createImageCHROMIUM(GLsizei width,GLsizei height,GLenum internalformat,GLenum usage)548 GLuint TestWebGraphicsContext3D::createImageCHROMIUM(GLsizei width,
549                                                      GLsizei height,
550                                                      GLenum internalformat,
551                                                      GLenum usage) {
552   DCHECK_EQ(GL_RGBA8_OES, static_cast<int>(internalformat));
553   GLuint image_id = NextImageId();
554   base::AutoLock lock(namespace_->lock);
555   base::ScopedPtrHashMap<unsigned, Image>& images = namespace_->images;
556   images.set(image_id, make_scoped_ptr(new Image).Pass());
557   images.get(image_id)->pixels.reset(new uint8[width * height * 4]);
558   return image_id;
559 }
560 
destroyImageCHROMIUM(GLuint id)561 void TestWebGraphicsContext3D::destroyImageCHROMIUM(
562     GLuint id) {
563   RetireImageId(id);
564 }
565 
getImageParameterivCHROMIUM(GLuint image_id,GLenum pname,GLint * params)566 void TestWebGraphicsContext3D::getImageParameterivCHROMIUM(
567     GLuint image_id,
568     GLenum pname,
569     GLint* params) {
570   base::AutoLock lock(namespace_->lock);
571   DCHECK_GT(namespace_->images.count(image_id), 0u);
572   DCHECK_EQ(GL_IMAGE_ROWBYTES_CHROMIUM, static_cast<int>(pname));
573   *params = 0;
574 }
575 
mapImageCHROMIUM(GLuint image_id)576 void* TestWebGraphicsContext3D::mapImageCHROMIUM(GLuint image_id) {
577   base::AutoLock lock(namespace_->lock);
578   base::ScopedPtrHashMap<unsigned, Image>& images = namespace_->images;
579   DCHECK_GT(images.count(image_id), 0u);
580   if (times_map_image_chromium_succeeds_ >= 0) {
581     if (!times_map_image_chromium_succeeds_) {
582       return NULL;
583     }
584     --times_map_image_chromium_succeeds_;
585   }
586   return images.get(image_id)->pixels.get();
587 }
588 
unmapImageCHROMIUM(GLuint image_id)589 void TestWebGraphicsContext3D::unmapImageCHROMIUM(
590     GLuint image_id) {
591   base::AutoLock lock(namespace_->lock);
592   DCHECK_GT(namespace_->images.count(image_id), 0u);
593 }
594 
insertSyncPoint()595 unsigned TestWebGraphicsContext3D::insertSyncPoint() {
596   return next_insert_sync_point_++;
597 }
598 
waitSyncPoint(unsigned sync_point)599 void TestWebGraphicsContext3D::waitSyncPoint(unsigned sync_point) {
600   if (sync_point)
601     last_waited_sync_point_ = sync_point;
602 }
603 
NumTextures() const604 size_t TestWebGraphicsContext3D::NumTextures() const {
605   base::AutoLock lock(namespace_->lock);
606   return namespace_->textures.Size();
607 }
608 
TextureAt(int i) const609 GLuint TestWebGraphicsContext3D::TextureAt(int i) const {
610   base::AutoLock lock(namespace_->lock);
611   return namespace_->textures.IdAt(i);
612 }
613 
NextTextureId()614 GLuint TestWebGraphicsContext3D::NextTextureId() {
615   base::AutoLock lock(namespace_->lock);
616   GLuint texture_id = namespace_->next_texture_id++;
617   DCHECK(texture_id < (1 << 16));
618   texture_id |= context_id_ << 16;
619   return texture_id;
620 }
621 
RetireTextureId(GLuint id)622 void TestWebGraphicsContext3D::RetireTextureId(GLuint id) {
623   base::AutoLock lock(namespace_->lock);
624   unsigned context_id = id >> 16;
625   unsigned texture_id = id & 0xffff;
626   DCHECK(texture_id);
627   DCHECK_LT(texture_id, namespace_->next_texture_id);
628   DCHECK_EQ(context_id, context_id_);
629 }
630 
NextBufferId()631 GLuint TestWebGraphicsContext3D::NextBufferId() {
632   base::AutoLock lock(namespace_->lock);
633   GLuint buffer_id = namespace_->next_buffer_id++;
634   DCHECK(buffer_id < (1 << 16));
635   buffer_id |= context_id_ << 16;
636   return buffer_id;
637 }
638 
RetireBufferId(GLuint id)639 void TestWebGraphicsContext3D::RetireBufferId(GLuint id) {
640   base::AutoLock lock(namespace_->lock);
641   unsigned context_id = id >> 16;
642   unsigned buffer_id = id & 0xffff;
643   DCHECK(buffer_id);
644   DCHECK_LT(buffer_id, namespace_->next_buffer_id);
645   DCHECK_EQ(context_id, context_id_);
646 }
647 
NextImageId()648 GLuint TestWebGraphicsContext3D::NextImageId() {
649   base::AutoLock lock(namespace_->lock);
650   GLuint image_id = namespace_->next_image_id++;
651   DCHECK(image_id < (1 << 16));
652   image_id |= context_id_ << 16;
653   return image_id;
654 }
655 
RetireImageId(GLuint id)656 void TestWebGraphicsContext3D::RetireImageId(GLuint id) {
657   base::AutoLock lock(namespace_->lock);
658   unsigned context_id = id >> 16;
659   unsigned image_id = id & 0xffff;
660   DCHECK(image_id);
661   DCHECK_LT(image_id, namespace_->next_image_id);
662   DCHECK_EQ(context_id, context_id_);
663 }
664 
SetMaxTransferBufferUsageBytes(size_t max_transfer_buffer_usage_bytes)665 void TestWebGraphicsContext3D::SetMaxTransferBufferUsageBytes(
666     size_t max_transfer_buffer_usage_bytes) {
667   test_capabilities_.max_transfer_buffer_usage_bytes =
668       max_transfer_buffer_usage_bytes;
669 }
670 
TextureTargets()671 TestWebGraphicsContext3D::TextureTargets::TextureTargets() {
672   // Initialize default bindings.
673   bound_textures_[GL_TEXTURE_2D] = 0;
674   bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0;
675   bound_textures_[GL_TEXTURE_RECTANGLE_ARB] = 0;
676 }
677 
~TextureTargets()678 TestWebGraphicsContext3D::TextureTargets::~TextureTargets() {}
679 
BindTexture(GLenum target,GLuint id)680 void TestWebGraphicsContext3D::TextureTargets::BindTexture(
681     GLenum target,
682     GLuint id) {
683   // Make sure this is a supported target by seeing if it was bound to before.
684   DCHECK(bound_textures_.find(target) != bound_textures_.end());
685   bound_textures_[target] = id;
686 }
687 
texParameteri(GLenum target,GLenum pname,GLint param)688 void TestWebGraphicsContext3D::texParameteri(GLenum target,
689                                              GLenum pname,
690                                              GLint param) {
691   CheckTextureIsBound(target);
692   base::AutoLock lock_for_texture_access(namespace_->lock);
693   scoped_refptr<TestTexture> texture = BoundTexture(target);
694   DCHECK(texture->IsValidParameter(pname));
695   texture->params[pname] = param;
696 }
697 
getTexParameteriv(GLenum target,GLenum pname,GLint * value)698 void TestWebGraphicsContext3D::getTexParameteriv(GLenum target,
699                                                  GLenum pname,
700                                                  GLint* value) {
701   CheckTextureIsBound(target);
702   base::AutoLock lock_for_texture_access(namespace_->lock);
703   scoped_refptr<TestTexture> texture = BoundTexture(target);
704   DCHECK(texture->IsValidParameter(pname));
705   TestTexture::TextureParametersMap::iterator it = texture->params.find(pname);
706   if (it != texture->params.end())
707     *value = it->second;
708 }
709 
UnbindTexture(GLuint id)710 void TestWebGraphicsContext3D::TextureTargets::UnbindTexture(
711     GLuint id) {
712   // Bind zero to any targets that the id is bound to.
713   for (TargetTextureMap::iterator it = bound_textures_.begin();
714        it != bound_textures_.end();
715        it++) {
716     if (it->second == id)
717       it->second = 0;
718   }
719 }
720 
BoundTexture(GLenum target)721 GLuint TestWebGraphicsContext3D::TextureTargets::BoundTexture(
722     GLenum target) {
723   DCHECK(bound_textures_.find(target) != bound_textures_.end());
724   return bound_textures_[target];
725 }
726 
Buffer()727 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {}
728 
~Buffer()729 TestWebGraphicsContext3D::Buffer::~Buffer() {}
730 
Image()731 TestWebGraphicsContext3D::Image::Image() {}
732 
~Image()733 TestWebGraphicsContext3D::Image::~Image() {}
734 
735 }  // namespace cc
736