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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Google, Inc. nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "core/loader/FrameLoaderStateMachine.h"
31 
32 #include "wtf/Assertions.h"
33 
34 namespace blink {
35 
36 
FrameLoaderStateMachine()37 FrameLoaderStateMachine::FrameLoaderStateMachine()
38     : m_state(CreatingInitialEmptyDocument)
39 {
40 }
41 
committedFirstRealDocumentLoad() const42 bool FrameLoaderStateMachine::committedFirstRealDocumentLoad() const
43 {
44     return m_state >= CommittedFirstRealLoad;
45 }
46 
creatingInitialEmptyDocument() const47 bool FrameLoaderStateMachine::creatingInitialEmptyDocument() const
48 {
49     return m_state == CreatingInitialEmptyDocument;
50 }
51 
committedMultipleRealLoads() const52 bool FrameLoaderStateMachine::committedMultipleRealLoads() const
53 {
54     return m_state == CommittedMultipleRealLoads;
55 }
56 
isDisplayingInitialEmptyDocument() const57 bool FrameLoaderStateMachine::isDisplayingInitialEmptyDocument() const
58 {
59     return m_state >= DisplayingInitialEmptyDocument && m_state < CommittedFirstRealLoad;
60 }
61 
advanceTo(State state)62 void FrameLoaderStateMachine::advanceTo(State state)
63 {
64     ASSERT(m_state < state);
65     m_state = state;
66 }
67 
68 } // namespace blink
69