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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_
6 #define PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_
7 
8 #include "base/basictypes.h"
9 #include "base/bind.h"
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/message_loop/message_loop.h"
13 #include "ppapi/proxy/interface_proxy.h"
14 #include "ppapi/proxy/ppapi_proxy_export.h"
15 #include "ppapi/shared_impl/ppb_message_loop_shared.h"
16 #include "ppapi/thunk/ppb_message_loop_api.h"
17 
18 struct PPB_MessageLoop_1_0;
19 
20 namespace ppapi {
21 namespace proxy {
22 
23 class PPAPI_PROXY_EXPORT MessageLoopResource : public MessageLoopShared {
24  public:
25   explicit MessageLoopResource(PP_Instance instance);
26   // Construct the one MessageLoopResource for the main thread. This must be
27   // invoked on the main thread.
28   explicit MessageLoopResource(ForMainThread);
29   virtual ~MessageLoopResource();
30 
31   // Resource overrides.
32   virtual thunk::PPB_MessageLoop_API* AsPPB_MessageLoop_API() OVERRIDE;
33 
34   // PPB_MessageLoop_API implementation.
35   virtual int32_t AttachToCurrentThread() OVERRIDE;
36   virtual int32_t Run() OVERRIDE;
37   virtual int32_t PostWork(PP_CompletionCallback callback,
38                            int64_t delay_ms) OVERRIDE;
39   virtual int32_t PostQuit(PP_Bool should_destroy) OVERRIDE;
40 
41   static MessageLoopResource* GetCurrent();
42   void DetachFromThread();
is_main_thread_loop()43   bool is_main_thread_loop() const {
44     return is_main_thread_loop_;
45   }
46 
message_loop_proxy()47   const scoped_refptr<base::MessageLoopProxy>& message_loop_proxy() {
48     return loop_proxy_;
49   }
50 
set_currently_handling_blocking_message(bool handling_blocking_message)51   void set_currently_handling_blocking_message(bool handling_blocking_message) {
52     currently_handling_blocking_message_ = handling_blocking_message;
53   }
54 
55  private:
56   struct TaskInfo {
57     tracked_objects::Location from_here;
58     base::Closure closure;
59     int64 delay_ms;
60   };
61 
62   // Returns true if the object is associated with the current thread.
63   bool IsCurrent() const;
64 
65   // MessageLoopShared implementation.
66   //
67   // Handles posting to the message loop if there is one, or the pending queue
68   // if there isn't.
69   // NOTE: The given closure will be run *WITHOUT* acquiring the Proxy lock.
70   //       This only makes sense for user code and completely thread-safe
71   //       proxy operations (e.g., MessageLoop::QuitClosure).
72   virtual void PostClosure(const tracked_objects::Location& from_here,
73                            const base::Closure& closure,
74                            int64 delay_ms) OVERRIDE;
75   virtual base::MessageLoopProxy* GetMessageLoopProxy() OVERRIDE;
76   virtual bool CurrentlyHandlingBlockingMessage() OVERRIDE;
77 
78   // TLS destructor function.
79   static void ReleaseMessageLoop(void* value);
80 
81   // Created when we attach to the current thread, since MessageLoop assumes
82   // that it's created on the thread it will run on. NULL for the main thread
83   // loop, since that's owned by somebody else. This is needed for Run and Quit.
84   // Any time we post tasks, we should post them using loop_proxy_.
85   scoped_ptr<base::MessageLoop> loop_;
86   scoped_refptr<base::MessageLoopProxy> loop_proxy_;
87 
88   // Number of invocations of Run currently on the stack.
89   int nested_invocations_;
90 
91   // Set to true when the message loop is destroyed to prevent forther
92   // posting of work.
93   bool destroyed_;
94 
95   // Set to true if all message loop invocations should exit and that the
96   // loop should be destroyed once it reaches the outermost Run invocation.
97   bool should_destroy_;
98 
99   bool is_main_thread_loop_;
100 
101   bool currently_handling_blocking_message_;
102 
103   // Since we allow tasks to be posted before the message loop is actually
104   // created (when it's associated with a thread), we keep tasks posted here
105   // until that happens. Once the loop_ is created, this is unused.
106   std::vector<TaskInfo> pending_tasks_;
107 
108   DISALLOW_COPY_AND_ASSIGN(MessageLoopResource);
109 };
110 
111 class PPB_MessageLoop_Proxy : public InterfaceProxy {
112  public:
113   explicit PPB_MessageLoop_Proxy(Dispatcher* dispatcher);
114   virtual ~PPB_MessageLoop_Proxy();
115 
116   static const PPB_MessageLoop_1_0* GetInterface();
117 
118  private:
119   DISALLOW_COPY_AND_ASSIGN(PPB_MessageLoop_Proxy);
120 };
121 
122 }  // namespace proxy
123 }  // namespace ppapi
124 
125 #endif  // PPAPI_PROXY_PPB_MESSAGE_LOOP_PROXY_H_
126