1 /**
2 * Copyright (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
3 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Library General Public License for more details.
14 *
15 * You should have received a copy of the GNU Library General Public License
16 * along with this library; see the file COPYING.LIB. If not, write to
17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 * Boston, MA 02110-1301, USA.
19 *
20 */
21
22 #include "config.h"
23 #include "core/rendering/RenderCounter.h"
24
25 #include "core/HTMLNames.h"
26 #include "core/dom/Element.h"
27 #include "core/dom/ElementTraversal.h"
28 #include "core/html/HTMLOListElement.h"
29 #include "core/rendering/CounterNode.h"
30 #include "core/rendering/RenderListItem.h"
31 #include "core/rendering/RenderListMarker.h"
32 #include "core/rendering/RenderView.h"
33 #include "core/rendering/style/RenderStyle.h"
34 #include "wtf/StdLibExtras.h"
35
36 #ifndef NDEBUG
37 #include <stdio.h>
38 #endif
39
40 namespace blink {
41
42 using namespace HTMLNames;
43
44 typedef HashMap<AtomicString, RefPtr<CounterNode> > CounterMap;
45 typedef HashMap<const RenderObject*, OwnPtr<CounterMap> > CounterMaps;
46
47 static CounterNode* makeCounterNode(RenderObject&, const AtomicString& identifier, bool alwaysCreateCounter);
48
counterMaps()49 static CounterMaps& counterMaps()
50 {
51 DEFINE_STATIC_LOCAL(CounterMaps, staticCounterMaps, ());
52 return staticCounterMaps;
53 }
54
55 // This function processes the renderer tree in the order of the DOM tree
56 // including pseudo elements as defined in CSS 2.1.
previousInPreOrder(const RenderObject & object)57 static RenderObject* previousInPreOrder(const RenderObject& object)
58 {
59 Element* self = toElement(object.node());
60 ASSERT(self);
61 Element* previous = ElementTraversal::previousIncludingPseudo(*self);
62 while (previous && !previous->renderer())
63 previous = ElementTraversal::previousIncludingPseudo(*previous);
64 return previous ? previous->renderer() : 0;
65 }
66
67 // This function processes the renderer tree in the order of the DOM tree
68 // including pseudo elements as defined in CSS 2.1.
previousSiblingOrParent(const RenderObject & object)69 static RenderObject* previousSiblingOrParent(const RenderObject& object)
70 {
71 Element* self = toElement(object.node());
72 ASSERT(self);
73 Element* previous = ElementTraversal::pseudoAwarePreviousSibling(*self);
74 while (previous && !previous->renderer())
75 previous = ElementTraversal::pseudoAwarePreviousSibling(*previous);
76 if (previous)
77 return previous->renderer();
78 previous = self->parentElement();
79 return previous ? previous->renderer() : 0;
80 }
81
parentElement(RenderObject & object)82 static inline Element* parentElement(RenderObject& object)
83 {
84 return toElement(object.node())->parentElement();
85 }
86
areRenderersElementsSiblings(RenderObject & first,RenderObject & second)87 static inline bool areRenderersElementsSiblings(RenderObject& first, RenderObject& second)
88 {
89 return parentElement(first) == parentElement(second);
90 }
91
92 // This function processes the renderer tree in the order of the DOM tree
93 // including pseudo elements as defined in CSS 2.1.
nextInPreOrder(const RenderObject & object,const Element * stayWithin,bool skipDescendants=false)94 static RenderObject* nextInPreOrder(const RenderObject& object, const Element* stayWithin, bool skipDescendants = false)
95 {
96 Element* self = toElement(object.node());
97 ASSERT(self);
98 Element* next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*self, stayWithin) : ElementTraversal::nextIncludingPseudo(*self, stayWithin);
99 while (next && !next->renderer())
100 next = skipDescendants ? ElementTraversal::nextIncludingPseudoSkippingChildren(*next, stayWithin) : ElementTraversal::nextIncludingPseudo(*next, stayWithin);
101 return next ? next->renderer() : 0;
102 }
103
planCounter(RenderObject & object,const AtomicString & identifier,bool & isReset,int & value)104 static bool planCounter(RenderObject& object, const AtomicString& identifier, bool& isReset, int& value)
105 {
106 // Real text nodes don't have their own style so they can't have counters.
107 // We can't even look at their styles or we'll see extra resets and increments!
108 if (object.isText() && !object.isBR())
109 return false;
110 Node* generatingNode = object.generatingNode();
111 // We must have a generating node or else we cannot have a counter.
112 if (!generatingNode)
113 return false;
114 RenderStyle* style = object.style();
115 ASSERT(style);
116
117 switch (style->styleType()) {
118 case NOPSEUDO:
119 // Sometimes nodes have more then one renderer. Only the first one gets the counter
120 // LayoutTests/http/tests/css/counter-crash.html
121 if (generatingNode->renderer() != &object)
122 return false;
123 break;
124 case BEFORE:
125 case AFTER:
126 break;
127 default:
128 return false; // Counters are forbidden from all other pseudo elements.
129 }
130
131 const CounterDirectives directives = style->getCounterDirectives(identifier);
132 if (directives.isDefined()) {
133 value = directives.combinedValue();
134 isReset = directives.isReset();
135 return true;
136 }
137
138 if (identifier == "list-item") {
139 if (object.isListItem()) {
140 if (toRenderListItem(object).hasExplicitValue()) {
141 value = toRenderListItem(object).explicitValue();
142 isReset = true;
143 return true;
144 }
145 value = 1;
146 isReset = false;
147 return true;
148 }
149 if (Node* e = object.node()) {
150 if (isHTMLOListElement(*e)) {
151 value = toHTMLOListElement(e)->start();
152 isReset = true;
153 return true;
154 }
155 if (isHTMLUListElement(*e) || isHTMLMenuElement(*e) || isHTMLDirectoryElement(*e)) {
156 value = 0;
157 isReset = true;
158 return true;
159 }
160 }
161 }
162
163 return false;
164 }
165
166 // - Finds the insertion point for the counter described by counterOwner, isReset and
167 // identifier in the CounterNode tree for identifier and sets parent and
168 // previousSibling accordingly.
169 // - The function returns true if the counter whose insertion point is searched is NOT
170 // the root of the tree.
171 // - The root of the tree is a counter reference that is not in the scope of any other
172 // counter with the same identifier.
173 // - All the counter references with the same identifier as this one that are in
174 // children or subsequent siblings of the renderer that owns the root of the tree
175 // form the rest of of the nodes of the tree.
176 // - The root of the tree is always a reset type reference.
177 // - A subtree rooted at any reset node in the tree is equivalent to all counter
178 // references that are in the scope of the counter or nested counter defined by that
179 // reset node.
180 // - Non-reset CounterNodes cannot have descendants.
181
findPlaceForCounter(RenderObject & counterOwner,const AtomicString & identifier,bool isReset,RefPtr<CounterNode> & parent,RefPtr<CounterNode> & previousSibling)182 static bool findPlaceForCounter(RenderObject& counterOwner, const AtomicString& identifier, bool isReset, RefPtr<CounterNode>& parent, RefPtr<CounterNode>& previousSibling)
183 {
184 // We cannot stop searching for counters with the same identifier before we also
185 // check this renderer, because it may affect the positioning in the tree of our counter.
186 RenderObject* searchEndRenderer = previousSiblingOrParent(counterOwner);
187 // We check renderers in preOrder from the renderer that our counter is attached to
188 // towards the begining of the document for counters with the same identifier as the one
189 // we are trying to find a place for. This is the next renderer to be checked.
190 RenderObject* currentRenderer = previousInPreOrder(counterOwner);
191 previousSibling = nullptr;
192 RefPtr<CounterNode> previousSiblingProtector = nullptr;
193
194 while (currentRenderer) {
195 CounterNode* currentCounter = makeCounterNode(*currentRenderer, identifier, false);
196 if (searchEndRenderer == currentRenderer) {
197 // We may be at the end of our search.
198 if (currentCounter) {
199 // We have a suitable counter on the EndSearchRenderer.
200 if (previousSiblingProtector) { // But we already found another counter that we come after.
201 if (currentCounter->actsAsReset()) {
202 // We found a reset counter that is on a renderer that is a sibling of ours or a parent.
203 if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
204 // We are also a reset counter and the previous reset was on a sibling renderer
205 // hence we are the next sibling of that counter if that reset is not a root or
206 // we are a root node if that reset is a root.
207 parent = currentCounter->parent();
208 previousSibling = parent ? currentCounter : 0;
209 return parent;
210 }
211 // We are not a reset node or the previous reset must be on an ancestor of our owner renderer
212 // hence we must be a child of that reset counter.
213 parent = currentCounter;
214 // In some cases renders can be reparented (ex. nodes inside a table but not in a column or row).
215 // In these cases the identified previousSibling will be invalid as its parent is different from
216 // our identified parent.
217 if (previousSiblingProtector->parent() != currentCounter)
218 previousSiblingProtector = nullptr;
219
220 previousSibling = previousSiblingProtector.get();
221 return true;
222 }
223 // CurrentCounter, the counter at the EndSearchRenderer, is not reset.
224 if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
225 // If the node we are placing is not reset or we have found a counter that is attached
226 // to an ancestor of the placed counter's owner renderer we know we are a sibling of that node.
227 if (currentCounter->parent() != previousSiblingProtector->parent())
228 return false;
229
230 parent = currentCounter->parent();
231 previousSibling = previousSiblingProtector.get();
232 return true;
233 }
234 } else {
235 // We are at the potential end of the search, but we had no previous sibling candidate
236 // In this case we follow pretty much the same logic as above but no ASSERTs about
237 // previousSibling, and when we are a sibling of the end counter we must set previousSibling
238 // to currentCounter.
239 if (currentCounter->actsAsReset()) {
240 if (isReset && areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
241 parent = currentCounter->parent();
242 previousSibling = currentCounter;
243 return parent;
244 }
245 parent = currentCounter;
246 previousSibling = previousSiblingProtector.get();
247 return true;
248 }
249 if (!isReset || !areRenderersElementsSiblings(*currentRenderer, counterOwner)) {
250 parent = currentCounter->parent();
251 previousSibling = currentCounter;
252 return true;
253 }
254 previousSiblingProtector = currentCounter;
255 }
256 }
257 // We come here if the previous sibling or parent of our owner renderer had no
258 // good counter, or we are a reset node and the counter on the previous sibling
259 // of our owner renderer was not a reset counter.
260 // Set a new goal for the end of the search.
261 searchEndRenderer = previousSiblingOrParent(*currentRenderer);
262 } else {
263 // We are searching descendants of a previous sibling of the renderer that the
264 // counter being placed is attached to.
265 if (currentCounter) {
266 // We found a suitable counter.
267 if (previousSiblingProtector) {
268 // Since we had a suitable previous counter before, we should only consider this one as our
269 // previousSibling if it is a reset counter and hence the current previousSibling is its child.
270 if (currentCounter->actsAsReset()) {
271 previousSiblingProtector = currentCounter;
272 // We are no longer interested in previous siblings of the currentRenderer or their children
273 // as counters they may have attached cannot be the previous sibling of the counter we are placing.
274 currentRenderer = parentElement(*currentRenderer)->renderer();
275 continue;
276 }
277 } else
278 previousSiblingProtector = currentCounter;
279 currentRenderer = previousSiblingOrParent(*currentRenderer);
280 continue;
281 }
282 }
283 // This function is designed so that the same test is not done twice in an iteration, except for this one
284 // which may be done twice in some cases. Rearranging the decision points though, to accommodate this
285 // performance improvement would create more code duplication than is worthwhile in my oppinion and may further
286 // impede the readability of this already complex algorithm.
287 if (previousSiblingProtector)
288 currentRenderer = previousSiblingOrParent(*currentRenderer);
289 else
290 currentRenderer = previousInPreOrder(*currentRenderer);
291 }
292 return false;
293 }
294
makeCounterNode(RenderObject & object,const AtomicString & identifier,bool alwaysCreateCounter)295 static CounterNode* makeCounterNode(RenderObject& object, const AtomicString& identifier, bool alwaysCreateCounter)
296 {
297 if (object.hasCounterNodeMap()) {
298 if (CounterMap* nodeMap = counterMaps().get(&object)) {
299 if (CounterNode* node = nodeMap->get(identifier))
300 return node;
301 }
302 }
303
304 bool isReset = false;
305 int value = 0;
306 if (!planCounter(object, identifier, isReset, value) && !alwaysCreateCounter)
307 return 0;
308
309 RefPtr<CounterNode> newParent = nullptr;
310 RefPtr<CounterNode> newPreviousSibling = nullptr;
311 RefPtr<CounterNode> newNode = CounterNode::create(object, isReset, value);
312 if (findPlaceForCounter(object, identifier, isReset, newParent, newPreviousSibling))
313 newParent->insertAfter(newNode.get(), newPreviousSibling.get(), identifier);
314 CounterMap* nodeMap;
315 if (object.hasCounterNodeMap())
316 nodeMap = counterMaps().get(&object);
317 else {
318 nodeMap = new CounterMap;
319 counterMaps().set(&object, adoptPtr(nodeMap));
320 object.setHasCounterNodeMap(true);
321 }
322 nodeMap->set(identifier, newNode);
323 if (newNode->parent())
324 return newNode.get();
325 // Checking if some nodes that were previously counter tree root nodes
326 // should become children of this node now.
327 CounterMaps& maps = counterMaps();
328 Element* stayWithin = parentElement(object);
329 bool skipDescendants;
330 for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(*currentRenderer, stayWithin, skipDescendants)) {
331 skipDescendants = false;
332 if (!currentRenderer->hasCounterNodeMap())
333 continue;
334 CounterNode* currentCounter = maps.get(currentRenderer)->get(identifier);
335 if (!currentCounter)
336 continue;
337 skipDescendants = true;
338 if (currentCounter->parent())
339 continue;
340 if (stayWithin == parentElement(*currentRenderer) && currentCounter->hasResetType())
341 break;
342 newNode->insertAfter(currentCounter, newNode->lastChild(), identifier);
343 }
344 return newNode.get();
345 }
346
RenderCounter(Document * node,const CounterContent & counter)347 RenderCounter::RenderCounter(Document* node, const CounterContent& counter)
348 : RenderText(node, StringImpl::empty())
349 , m_counter(counter)
350 , m_counterNode(0)
351 , m_nextForSameCounter(0)
352 {
353 view()->addRenderCounter();
354 }
355
~RenderCounter()356 RenderCounter::~RenderCounter()
357 {
358 }
359
destroy()360 void RenderCounter::destroy()
361 {
362 if (m_counterNode) {
363 m_counterNode->removeRenderer(this);
364 ASSERT(!m_counterNode);
365 }
366 RenderText::destroy();
367 }
368
willBeDestroyed()369 void RenderCounter::willBeDestroyed()
370 {
371 if (view())
372 view()->removeRenderCounter();
373 RenderText::willBeDestroyed();
374 }
375
renderName() const376 const char* RenderCounter::renderName() const
377 {
378 return "RenderCounter";
379 }
380
isCounter() const381 bool RenderCounter::isCounter() const
382 {
383 return true;
384 }
385
originalText() const386 PassRefPtr<StringImpl> RenderCounter::originalText() const
387 {
388 if (!m_counterNode) {
389 RenderObject* beforeAfterContainer = parent();
390 while (true) {
391 if (!beforeAfterContainer)
392 return nullptr;
393 if (!beforeAfterContainer->isAnonymous() && !beforeAfterContainer->isPseudoElement())
394 return nullptr; // RenderCounters are restricted to before and after pseudo elements
395 PseudoId containerStyle = beforeAfterContainer->style()->styleType();
396 if ((containerStyle == BEFORE) || (containerStyle == AFTER))
397 break;
398 beforeAfterContainer = beforeAfterContainer->parent();
399 }
400 makeCounterNode(*beforeAfterContainer, m_counter.identifier(), true)->addRenderer(const_cast<RenderCounter*>(this));
401 ASSERT(m_counterNode);
402 }
403 CounterNode* child = m_counterNode;
404 int value = child->actsAsReset() ? child->value() : child->countInParent();
405
406 String text = listMarkerText(m_counter.listStyle(), value);
407
408 if (!m_counter.separator().isNull()) {
409 if (!child->actsAsReset())
410 child = child->parent();
411 while (CounterNode* parent = child->parent()) {
412 text = listMarkerText(m_counter.listStyle(), child->countInParent())
413 + m_counter.separator() + text;
414 child = parent;
415 }
416 }
417
418 return text.impl();
419 }
420
updateCounter()421 void RenderCounter::updateCounter()
422 {
423 setTextInternal(originalText());
424 }
425
invalidate()426 void RenderCounter::invalidate()
427 {
428 m_counterNode->removeRenderer(this);
429 ASSERT(!m_counterNode);
430 if (documentBeingDestroyed())
431 return;
432 setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
433 }
434
destroyCounterNodeWithoutMapRemoval(const AtomicString & identifier,CounterNode * node)435 static void destroyCounterNodeWithoutMapRemoval(const AtomicString& identifier, CounterNode* node)
436 {
437 CounterNode* previous;
438 for (RefPtr<CounterNode> child = node->lastDescendant(); child && child != node; child = previous) {
439 previous = child->previousInPreOrder();
440 child->parent()->removeChild(child.get());
441 ASSERT(counterMaps().get(&child->owner())->get(identifier) == child);
442 counterMaps().get(&child->owner())->remove(identifier);
443 }
444 if (CounterNode* parent = node->parent())
445 parent->removeChild(node);
446 }
447
destroyCounterNodes(RenderObject & owner)448 void RenderCounter::destroyCounterNodes(RenderObject& owner)
449 {
450 CounterMaps& maps = counterMaps();
451 CounterMaps::iterator mapsIterator = maps.find(&owner);
452 if (mapsIterator == maps.end())
453 return;
454 CounterMap* map = mapsIterator->value.get();
455 CounterMap::const_iterator end = map->end();
456 for (CounterMap::const_iterator it = map->begin(); it != end; ++it) {
457 destroyCounterNodeWithoutMapRemoval(it->key, it->value.get());
458 }
459 maps.remove(mapsIterator);
460 owner.setHasCounterNodeMap(false);
461 }
462
destroyCounterNode(RenderObject & owner,const AtomicString & identifier)463 void RenderCounter::destroyCounterNode(RenderObject& owner, const AtomicString& identifier)
464 {
465 CounterMap* map = counterMaps().get(&owner);
466 if (!map)
467 return;
468 CounterMap::iterator mapIterator = map->find(identifier);
469 if (mapIterator == map->end())
470 return;
471 destroyCounterNodeWithoutMapRemoval(identifier, mapIterator->value.get());
472 map->remove(mapIterator);
473 // We do not delete "map" here even if empty because we expect to reuse
474 // it soon. In order for a renderer to lose all its counters permanently,
475 // a style change for the renderer involving removal of all counter
476 // directives must occur, in which case, RenderCounter::destroyCounterNodes()
477 // must be called.
478 // The destruction of the Renderer (possibly caused by the removal of its
479 // associated DOM node) is the other case that leads to the permanent
480 // destruction of all counters attached to a Renderer. In this case
481 // RenderCounter::destroyCounterNodes() must be and is now called, too.
482 // RenderCounter::destroyCounterNodes() handles destruction of the counter
483 // map associated with a renderer, so there is no risk in leaking the map.
484 }
485
rendererRemovedFromTree(RenderObject * renderer)486 void RenderCounter::rendererRemovedFromTree(RenderObject* renderer)
487 {
488 ASSERT(renderer->view());
489 if (!renderer->view()->hasRenderCounters())
490 return;
491 RenderObject* currentRenderer = renderer->lastLeafChild();
492 if (!currentRenderer)
493 currentRenderer = renderer;
494 while (true) {
495 destroyCounterNodes(*currentRenderer);
496 if (currentRenderer == renderer)
497 break;
498 currentRenderer = currentRenderer->previousInPreOrder();
499 }
500 }
501
updateCounters(RenderObject & renderer)502 static void updateCounters(RenderObject& renderer)
503 {
504 ASSERT(renderer.style());
505 const CounterDirectiveMap* directiveMap = renderer.style()->counterDirectives();
506 if (!directiveMap)
507 return;
508 CounterDirectiveMap::const_iterator end = directiveMap->end();
509 if (!renderer.hasCounterNodeMap()) {
510 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it)
511 makeCounterNode(renderer, it->key, false);
512 return;
513 }
514 CounterMap* counterMap = counterMaps().get(&renderer);
515 ASSERT(counterMap);
516 for (CounterDirectiveMap::const_iterator it = directiveMap->begin(); it != end; ++it) {
517 RefPtr<CounterNode> node = counterMap->get(it->key);
518 if (!node) {
519 makeCounterNode(renderer, it->key, false);
520 continue;
521 }
522 RefPtr<CounterNode> newParent = nullptr;
523 RefPtr<CounterNode> newPreviousSibling = nullptr;
524
525 findPlaceForCounter(renderer, it->key, node->hasResetType(), newParent, newPreviousSibling);
526 if (node != counterMap->get(it->key))
527 continue;
528 CounterNode* parent = node->parent();
529 if (newParent == parent && newPreviousSibling == node->previousSibling())
530 continue;
531 if (parent)
532 parent->removeChild(node.get());
533 if (newParent)
534 newParent->insertAfter(node.get(), newPreviousSibling.get(), it->key);
535 }
536 }
537
rendererSubtreeAttached(RenderObject * renderer)538 void RenderCounter::rendererSubtreeAttached(RenderObject* renderer)
539 {
540 ASSERT(renderer->view());
541 if (!renderer->view()->hasRenderCounters())
542 return;
543 Node* node = renderer->node();
544 if (node)
545 node = node->parentNode();
546 else
547 node = renderer->generatingNode();
548 if (node && node->needsAttach())
549 return; // No need to update if the parent is not attached yet
550 for (RenderObject* descendant = renderer; descendant; descendant = descendant->nextInPreOrder(renderer))
551 updateCounters(*descendant);
552 }
553
rendererStyleChanged(RenderObject & renderer,const RenderStyle * oldStyle,const RenderStyle * newStyle)554 void RenderCounter::rendererStyleChanged(RenderObject& renderer, const RenderStyle* oldStyle, const RenderStyle* newStyle)
555 {
556 Node* node = renderer.generatingNode();
557 if (!node || node->needsAttach())
558 return; // cannot have generated content or if it can have, it will be handled during attaching
559 const CounterDirectiveMap* oldCounterDirectives = oldStyle ? oldStyle->counterDirectives() : 0;
560 const CounterDirectiveMap* newCounterDirectives = newStyle ? newStyle->counterDirectives() : 0;
561 if (oldCounterDirectives) {
562 if (newCounterDirectives) {
563 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
564 CounterDirectiveMap::const_iterator oldMapEnd = oldCounterDirectives->end();
565 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
566 CounterDirectiveMap::const_iterator oldMapIt = oldCounterDirectives->find(it->key);
567 if (oldMapIt != oldMapEnd) {
568 if (oldMapIt->value == it->value)
569 continue;
570 RenderCounter::destroyCounterNode(renderer, it->key);
571 }
572 // We must create this node here, because the changed node may be a node with no display such as
573 // as those created by the increment or reset directives and the re-layout that will happen will
574 // not catch the change if the node had no children.
575 makeCounterNode(renderer, it->key, false);
576 }
577 // Destroying old counters that do not exist in the new counterDirective map.
578 for (CounterDirectiveMap::const_iterator it = oldCounterDirectives->begin(); it !=oldMapEnd; ++it) {
579 if (!newCounterDirectives->contains(it->key))
580 RenderCounter::destroyCounterNode(renderer, it->key);
581 }
582 } else {
583 if (renderer.hasCounterNodeMap())
584 RenderCounter::destroyCounterNodes(renderer);
585 }
586 } else if (newCounterDirectives) {
587 CounterDirectiveMap::const_iterator newMapEnd = newCounterDirectives->end();
588 for (CounterDirectiveMap::const_iterator it = newCounterDirectives->begin(); it != newMapEnd; ++it) {
589 // We must create this node here, because the added node may be a node with no display such as
590 // as those created by the increment or reset directives and the re-layout that will happen will
591 // not catch the change if the node had no children.
592 makeCounterNode(renderer, it->key, false);
593 }
594 }
595 }
596
597 } // namespace blink
598
599 #ifndef NDEBUG
600
showCounterRendererTree(const blink::RenderObject * renderer,const char * counterName)601 void showCounterRendererTree(const blink::RenderObject* renderer, const char* counterName)
602 {
603 if (!renderer)
604 return;
605 const blink::RenderObject* root = renderer;
606 while (root->parent())
607 root = root->parent();
608
609 AtomicString identifier(counterName);
610 for (const blink::RenderObject* current = root; current; current = current->nextInPreOrder()) {
611 fprintf(stderr, "%c", (current == renderer) ? '*' : ' ');
612 for (const blink::RenderObject* parent = current; parent && parent != root; parent = parent->parent())
613 fprintf(stderr, " ");
614 fprintf(stderr, "%p N:%p P:%p PS:%p NS:%p C:%p\n",
615 current, current->node(), current->parent(), current->previousSibling(),
616 current->nextSibling(), current->hasCounterNodeMap() ?
617 counterName ? blink::counterMaps().get(current)->get(identifier) : (blink::CounterNode*)1 : (blink::CounterNode*)0);
618 }
619 fflush(stderr);
620 }
621
622 #endif // NDEBUG
623