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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
7 
8 #include <vector>
9 
10 #include "base/callback.h"
11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "content/common/content_export.h"
16 #include "ipc/ipc_listener.h"
17 #include "ipc/ipc_message.h"
18 #include "ui/events/latency_info.h"
19 #include "ui/gfx/native_widget_types.h"
20 #include "ui/gfx/rect.h"
21 #include "ui/gfx/size.h"
22 #include "ui/gl/gl_surface.h"
23 
24 struct AcceleratedSurfaceMsg_BufferPresented_Params;
25 struct GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params;
26 struct GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params;
27 
28 namespace gfx {
29 class GLSurface;
30 }
31 
32 namespace gpu {
33 class GpuScheduler;
34 class PreemptionFlag;
35 namespace gles2 {
36 class GLES2Decoder;
37 }
38 }
39 
40 namespace content {
41 class GpuChannelManager;
42 class GpuCommandBufferStub;
43 
44 // The GPU process is agnostic as to how it displays results. On some platforms
45 // it renders directly to window. On others it renders offscreen and transports
46 // the results to the browser process to display. This file provides a simple
47 // framework for making the offscreen path seem more like the onscreen path.
48 //
49 // The ImageTransportSurface class defines an simple interface for events that
50 // should be responded to. The factory returns an offscreen surface that looks
51 // a lot like an onscreen surface to the GPU process.
52 //
53 // The ImageTransportSurfaceHelper provides some glue to the outside world:
54 // making sure outside events reach the ImageTransportSurface and
55 // allowing the ImageTransportSurface to send events to the outside world.
56 
57 class ImageTransportSurface {
58  public:
59   ImageTransportSurface();
60 
61   virtual void OnBufferPresented(
62       const AcceleratedSurfaceMsg_BufferPresented_Params& params) = 0;
63   virtual void OnResize(gfx::Size size, float scale_factor) = 0;
64   virtual void SetLatencyInfo(
65       const std::vector<ui::LatencyInfo>& latency_info) = 0;
66   virtual void WakeUpGpu() = 0;
67 
68   // Creates a surface with the given attributes.
69   static scoped_refptr<gfx::GLSurface> CreateSurface(
70       GpuChannelManager* manager,
71       GpuCommandBufferStub* stub,
72       const gfx::GLSurfaceHandle& handle);
73 
74 #if defined(OS_MACOSX)
75   CONTENT_EXPORT static void SetAllowOSMesaForTesting(bool allow);
76 #endif
77 
78   virtual gfx::Size GetSize() = 0;
79 
80  protected:
81   virtual ~ImageTransportSurface();
82 
83  private:
84   // Creates the appropriate native surface depending on the GL implementation.
85   // This will be implemented separately by each platform.
86   //
87   // This will not be called for texture transport surfaces which are
88   // cross-platform. The platform implementation should only create the
89   // surface and should not initialize it. On failure, a null scoped_refptr
90   // should be returned.
91   static scoped_refptr<gfx::GLSurface> CreateNativeSurface(
92       GpuChannelManager* manager,
93       GpuCommandBufferStub* stub,
94       const gfx::GLSurfaceHandle& handle);
95 
96   DISALLOW_COPY_AND_ASSIGN(ImageTransportSurface);
97 };
98 
99 class ImageTransportHelper
100     : public IPC::Listener,
101       public base::SupportsWeakPtr<ImageTransportHelper> {
102  public:
103   // Takes weak pointers to objects that outlive the helper.
104   ImageTransportHelper(ImageTransportSurface* surface,
105                        GpuChannelManager* manager,
106                        GpuCommandBufferStub* stub,
107                        gfx::PluginWindowHandle handle);
108   virtual ~ImageTransportHelper();
109 
110   bool Initialize();
111   void Destroy();
112 
113   // IPC::Listener implementation:
114   virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
115 
116   // Helper send functions. Caller fills in the surface specific params
117   // like size and surface id. The helper fills in the rest.
118   void SendAcceleratedSurfaceBuffersSwapped(
119       GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params);
120   void SendAcceleratedSurfacePostSubBuffer(
121       GpuHostMsg_AcceleratedSurfacePostSubBuffer_Params params);
122   void SendAcceleratedSurfaceRelease();
123   void SendUpdateVSyncParameters(
124       base::TimeTicks timebase, base::TimeDelta interval);
125 
126   void SendLatencyInfo(const std::vector<ui::LatencyInfo>& latency_info);
127 
128   // Whether or not we should execute more commands.
129   void SetScheduled(bool is_scheduled);
130 
131   void DeferToFence(base::Closure task);
132 
133   void SetPreemptByFlag(
134       scoped_refptr<gpu::PreemptionFlag> preemption_flag);
135 
136   // Make the surface's context current.
137   bool MakeCurrent();
138 
139   // Set the default swap interval on the surface.
140   static void SetSwapInterval(gfx::GLContext* context);
141 
142   void Suspend();
143 
manager()144   GpuChannelManager* manager() const { return manager_; }
stub()145   GpuCommandBufferStub* stub() const { return stub_.get(); }
146 
147  private:
148   gpu::GpuScheduler* Scheduler();
149   gpu::gles2::GLES2Decoder* Decoder();
150 
151   // IPC::Message handlers.
152   void OnBufferPresented(
153       const AcceleratedSurfaceMsg_BufferPresented_Params& params);
154   void OnWakeUpGpu();
155 
156   // Backbuffer resize callback.
157   void Resize(gfx::Size size, float scale_factor);
158 
159   void SetLatencyInfo(const std::vector<ui::LatencyInfo>& latency_info);
160 
161   // Weak pointers that point to objects that outlive this helper.
162   ImageTransportSurface* surface_;
163   GpuChannelManager* manager_;
164 
165   base::WeakPtr<GpuCommandBufferStub> stub_;
166   int32 route_id_;
167   gfx::PluginWindowHandle handle_;
168 
169   DISALLOW_COPY_AND_ASSIGN(ImageTransportHelper);
170 };
171 
172 // An implementation of ImageTransportSurface that implements GLSurface through
173 // GLSurfaceAdapter, thereby forwarding GLSurface methods through to it.
174 class PassThroughImageTransportSurface
175     : public gfx::GLSurfaceAdapter,
176       public ImageTransportSurface {
177  public:
178   PassThroughImageTransportSurface(GpuChannelManager* manager,
179                                    GpuCommandBufferStub* stub,
180                                    gfx::GLSurface* surface);
181 
182   // GLSurface implementation.
183   virtual bool Initialize() OVERRIDE;
184   virtual void Destroy() OVERRIDE;
185   virtual bool SwapBuffers() OVERRIDE;
186   virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
187   virtual bool OnMakeCurrent(gfx::GLContext* context) OVERRIDE;
188 
189   // ImageTransportSurface implementation.
190   virtual void OnBufferPresented(
191       const AcceleratedSurfaceMsg_BufferPresented_Params& params) OVERRIDE;
192   virtual void OnResize(gfx::Size size, float scale_factor) OVERRIDE;
193   virtual gfx::Size GetSize() OVERRIDE;
194   virtual void SetLatencyInfo(
195       const std::vector<ui::LatencyInfo>& latency_info) OVERRIDE;
196   virtual void WakeUpGpu() OVERRIDE;
197 
198  protected:
199   virtual ~PassThroughImageTransportSurface();
200 
201   // If updated vsync parameters can be determined, send this information to
202   // the browser.
203   virtual void SendVSyncUpdateIfAvailable();
204 
GetHelper()205   ImageTransportHelper* GetHelper() { return helper_.get(); }
206 
207  private:
208   scoped_ptr<ImageTransportHelper> helper_;
209   bool did_set_swap_interval_;
210   std::vector<ui::LatencyInfo> latency_info_;
211 
212   DISALLOW_COPY_AND_ASSIGN(PassThroughImageTransportSurface);
213 };
214 
215 }  // namespace content
216 
217 #endif  // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_H_
218