Searched defs:displ (Results 1 – 8 of 8) sorted by relevance
/external/chromium_org/third_party/skia/bench/ |
D | DisplacementBench.cpp | 100 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local 127 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local 153 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local
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/external/skia/bench/ |
D | DisplacementBench.cpp | 100 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local 127 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local 153 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local
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/external/skia/src/effects/ |
D | SkDisplacementMapEffect.cpp | 53 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 86 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 116 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 200 SkBitmap displ = src, color = src; in onFilterImage() local
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkDisplacementMapEffect.cpp | 54 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 87 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 117 SkBitmap* displ, const SkIPoint& offset, in computeDisplacement() 227 SkBitmap displ = src, color = src; in onFilterImage() local
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/external/skia/gm/ |
D | displacement.cpp | 86 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local
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/external/chromium_org/third_party/skia/gm/ |
D | displacement.cpp | 87 SkAutoTUnref<SkImageFilter> displ(SkBitmapSource::Create(fCheckerboard)); in onDraw() local
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/external/valgrind/main/VEX/priv/ |
D | s390_disasm.c | 249 Int displ = ((Int)d << 12) >> 12; /* sign extend */ in dxb_operand() local
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
D | FEDisplacementMap.cpp | 182 RefPtr<SkImageFilter> displ = builder->build(inputEffect(1), operatingColorSpace()); in createImageFilter() local
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