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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2006, 2007 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderBox_h
24 #define RenderBox_h
25 
26 #include "core/rendering/RenderBoxModelObject.h"
27 #include "core/rendering/RenderOverflow.h"
28 #include "core/rendering/shapes/ShapeOutsideInfo.h"
29 #include "platform/scroll/ScrollTypes.h"
30 
31 namespace blink {
32 
33 struct PaintInfo;
34 
35 enum SizeType { MainOrPreferredSize, MinSize, MaxSize };
36 enum AvailableLogicalHeightType { ExcludeMarginBorderPadding, IncludeMarginBorderPadding };
37 enum OverlayScrollbarSizeRelevancy { IgnoreOverlayScrollbarSize, IncludeOverlayScrollbarSize };
38 enum MarginDirection { BlockDirection, InlineDirection };
39 
40 enum ShouldComputePreferred { ComputeActual, ComputePreferred };
41 
42 enum ContentsClipBehavior { ForceContentsClip, SkipContentsClipIfPossible };
43 
44 enum ScrollOffsetClamping {
45     ScrollOffsetUnclamped,
46     ScrollOffsetClamped
47 };
48 
49 struct RenderBoxRareData {
50     WTF_MAKE_NONCOPYABLE(RenderBoxRareData); WTF_MAKE_FAST_ALLOCATED;
51 public:
RenderBoxRareDataRenderBoxRareData52     RenderBoxRareData()
53         : m_inlineBoxWrapper(0)
54         , m_overrideLogicalContentHeight(-1)
55         , m_overrideLogicalContentWidth(-1)
56         , m_previousBorderBoxSize(-1, -1)
57     {
58     }
59 
60     // For inline replaced elements, the inline box that owns us.
61     InlineBox* m_inlineBoxWrapper;
62 
63     LayoutUnit m_overrideLogicalContentHeight;
64     LayoutUnit m_overrideLogicalContentWidth;
65 
66     // Set by RenderBox::updatePreviousBorderBoxSizeIfNeeded().
67     LayoutSize m_previousBorderBoxSize;
68 };
69 
70 class RenderBox : public RenderBoxModelObject {
71 public:
72     explicit RenderBox(ContainerNode*);
73 
74     // hasAutoZIndex only returns true if the element is positioned or a flex-item since
75     // position:static elements that are not flex-items get their z-index coerced to auto.
layerTypeRequired()76     virtual LayerType layerTypeRequired() const OVERRIDE
77     {
78         if (isPositioned() || createsGroup() || hasClipPath() || hasTransform() || hasHiddenBackface() || hasReflection() || style()->specifiesColumns() || !style()->hasAutoZIndex() || style()->shouldCompositeForCurrentAnimations())
79             return NormalLayer;
80         if (hasOverflowClip())
81             return OverflowClipLayer;
82 
83         return NoLayer;
84     }
85 
86     virtual bool backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const OVERRIDE;
87 
88     // Use this with caution! No type checking is done!
89     RenderBox* firstChildBox() const;
90     RenderBox* lastChildBox() const;
91 
x()92     LayoutUnit x() const { return m_frameRect.x(); }
y()93     LayoutUnit y() const { return m_frameRect.y(); }
width()94     LayoutUnit width() const { return m_frameRect.width(); }
height()95     LayoutUnit height() const { return m_frameRect.height(); }
96 
pixelSnappedWidth()97     int pixelSnappedWidth() const { return m_frameRect.pixelSnappedWidth(); }
pixelSnappedHeight()98     int pixelSnappedHeight() const { return m_frameRect.pixelSnappedHeight(); }
99 
100     // These represent your location relative to your container as a physical offset.
101     // In layout related methods you almost always want the logical location (e.g. x() and y()).
top()102     LayoutUnit top() const { return topLeftLocation().y(); }
left()103     LayoutUnit left() const { return topLeftLocation().x(); }
104 
setX(LayoutUnit x)105     void setX(LayoutUnit x) { m_frameRect.setX(x); }
setY(LayoutUnit y)106     void setY(LayoutUnit y) { m_frameRect.setY(y); }
setWidth(LayoutUnit width)107     void setWidth(LayoutUnit width) { m_frameRect.setWidth(width); }
setHeight(LayoutUnit height)108     void setHeight(LayoutUnit height) { m_frameRect.setHeight(height); }
109 
logicalLeft()110     LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? x() : y(); }
logicalRight()111     LayoutUnit logicalRight() const { return logicalLeft() + logicalWidth(); }
logicalTop()112     LayoutUnit logicalTop() const { return style()->isHorizontalWritingMode() ? y() : x(); }
logicalBottom()113     LayoutUnit logicalBottom() const { return logicalTop() + logicalHeight(); }
logicalWidth()114     LayoutUnit logicalWidth() const { return style()->isHorizontalWritingMode() ? width() : height(); }
logicalHeight()115     LayoutUnit logicalHeight() const { return style()->isHorizontalWritingMode() ? height() : width(); }
116 
117     LayoutUnit constrainLogicalWidthByMinMax(LayoutUnit, LayoutUnit, RenderBlock*) const;
118     LayoutUnit constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
119     LayoutUnit constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const;
120 
pixelSnappedLogicalHeight()121     int pixelSnappedLogicalHeight() const { return style()->isHorizontalWritingMode() ? pixelSnappedHeight() : pixelSnappedWidth(); }
pixelSnappedLogicalWidth()122     int pixelSnappedLogicalWidth() const { return style()->isHorizontalWritingMode() ? pixelSnappedWidth() : pixelSnappedHeight(); }
123 
setLogicalLeft(LayoutUnit left)124     void setLogicalLeft(LayoutUnit left)
125     {
126         if (style()->isHorizontalWritingMode())
127             setX(left);
128         else
129             setY(left);
130     }
setLogicalTop(LayoutUnit top)131     void setLogicalTop(LayoutUnit top)
132     {
133         if (style()->isHorizontalWritingMode())
134             setY(top);
135         else
136             setX(top);
137     }
setLogicalLocation(const LayoutPoint & location)138     void setLogicalLocation(const LayoutPoint& location)
139     {
140         if (style()->isHorizontalWritingMode())
141             setLocation(location);
142         else
143             setLocation(location.transposedPoint());
144     }
setLogicalWidth(LayoutUnit size)145     void setLogicalWidth(LayoutUnit size)
146     {
147         if (style()->isHorizontalWritingMode())
148             setWidth(size);
149         else
150             setHeight(size);
151     }
setLogicalHeight(LayoutUnit size)152     void setLogicalHeight(LayoutUnit size)
153     {
154         if (style()->isHorizontalWritingMode())
155             setHeight(size);
156         else
157             setWidth(size);
158     }
setLogicalSize(const LayoutSize & size)159     void setLogicalSize(const LayoutSize& size)
160     {
161         if (style()->isHorizontalWritingMode())
162             setSize(size);
163         else
164             setSize(size.transposedSize());
165     }
166 
location()167     LayoutPoint location() const { return m_frameRect.location(); }
locationOffset()168     LayoutSize locationOffset() const { return LayoutSize(x(), y()); }
size()169     LayoutSize size() const { return m_frameRect.size(); }
pixelSnappedSize()170     IntSize pixelSnappedSize() const { return m_frameRect.pixelSnappedSize(); }
171 
setLocation(const LayoutPoint & location)172     void setLocation(const LayoutPoint& location) { m_frameRect.setLocation(location); }
173 
setSize(const LayoutSize & size)174     void setSize(const LayoutSize& size) { m_frameRect.setSize(size); }
move(LayoutUnit dx,LayoutUnit dy)175     void move(LayoutUnit dx, LayoutUnit dy) { m_frameRect.move(dx, dy); }
176 
frameRect()177     LayoutRect frameRect() const { return m_frameRect; }
pixelSnappedFrameRect()178     IntRect pixelSnappedFrameRect() const { return pixelSnappedIntRect(m_frameRect); }
setFrameRect(const LayoutRect & rect)179     void setFrameRect(const LayoutRect& rect) { m_frameRect = rect; }
180 
borderBoxRect()181     LayoutRect borderBoxRect() const { return LayoutRect(LayoutPoint(), size()); }
paddingBoxRect()182     LayoutRect paddingBoxRect() const { return LayoutRect(borderLeft(), borderTop(), contentWidth() + paddingLeft() + paddingRight(), contentHeight() + paddingTop() + paddingBottom()); }
pixelSnappedBorderBoxRect()183     IntRect pixelSnappedBorderBoxRect() const { return IntRect(IntPoint(), m_frameRect.pixelSnappedSize()); }
borderBoundingBox()184     virtual IntRect borderBoundingBox() const OVERRIDE FINAL { return pixelSnappedBorderBoxRect(); }
185 
186     // The content area of the box (excludes padding - and intrinsic padding for table cells, etc... - and border).
contentBoxRect()187     LayoutRect contentBoxRect() const { return LayoutRect(borderLeft() + paddingLeft(), borderTop() + paddingTop(), contentWidth(), contentHeight()); }
188     // The content box in absolute coords. Ignores transforms.
189     IntRect absoluteContentBox() const;
190     // The content box converted to absolute coords (taking transforms into account).
191     FloatQuad absoluteContentQuad() const;
192 
193     // This returns the content area of the box (excluding padding and border). The only difference with contentBoxRect is that computedCSSContentBoxRect
194     // does include the intrinsic padding in the content box as this is what some callers expect (like getComputedStyle).
computedCSSContentBoxRect()195     LayoutRect computedCSSContentBoxRect() const { return LayoutRect(borderLeft() + computedCSSPaddingLeft(), borderTop() + computedCSSPaddingTop(), clientWidth() - computedCSSPaddingLeft() - computedCSSPaddingRight(), clientHeight() - computedCSSPaddingTop() - computedCSSPaddingBottom()); }
196 
197     virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE;
198 
199     // Use this with caution! No type checking is done!
200     RenderBox* previousSiblingBox() const;
201     RenderBox* nextSiblingBox() const;
202     RenderBox* parentBox() const;
203 
204     bool canResize() const;
205 
206     // Visual and layout overflow are in the coordinate space of the box.  This means that they aren't purely physical directions.
207     // For horizontal-tb and vertical-lr they will match physical directions, but for horizontal-bt and vertical-rl, the top/bottom and left/right
208     // respectively are flipped when compared to their physical counterparts.  For example minX is on the left in vertical-lr,
209     // but it is on the right in vertical-rl.
210     LayoutRect noOverflowRect() const;
layoutOverflowRect()211     LayoutRect layoutOverflowRect() const { return m_overflow ? m_overflow->layoutOverflowRect() : noOverflowRect(); }
pixelSnappedLayoutOverflowRect()212     IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); }
maxLayoutOverflow()213     LayoutSize maxLayoutOverflow() const { return LayoutSize(layoutOverflowRect().maxX(), layoutOverflowRect().maxY()); }
logicalLeftLayoutOverflow()214     LayoutUnit logicalLeftLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().x() : layoutOverflowRect().y(); }
logicalRightLayoutOverflow()215     LayoutUnit logicalRightLayoutOverflow() const { return style()->isHorizontalWritingMode() ? layoutOverflowRect().maxX() : layoutOverflowRect().maxY(); }
216 
visualOverflowRect()217     virtual LayoutRect visualOverflowRect() const { return m_overflow ? m_overflow->visualOverflowRect() : borderBoxRect(); }
logicalLeftVisualOverflow()218     LayoutUnit logicalLeftVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().x() : visualOverflowRect().y(); }
logicalRightVisualOverflow()219     LayoutUnit logicalRightVisualOverflow() const { return style()->isHorizontalWritingMode() ? visualOverflowRect().maxX() : visualOverflowRect().maxY(); }
220 
contentsVisualOverflowRect()221     LayoutRect contentsVisualOverflowRect() const { return m_overflow ? m_overflow->contentsVisualOverflowRect() : LayoutRect(); }
222 
223     void addLayoutOverflow(const LayoutRect&);
224     void addVisualOverflow(const LayoutRect&);
225 
226     // Clipped by the contents clip, if one exists.
227     void addContentsVisualOverflow(const LayoutRect&);
228 
229     void addVisualEffectOverflow();
230     LayoutBoxExtent computeVisualEffectOverflowExtent() const;
addOverflowFromChild(RenderBox * child)231     void addOverflowFromChild(RenderBox* child) { addOverflowFromChild(child, child->locationOffset()); }
232     void addOverflowFromChild(RenderBox* child, const LayoutSize& delta);
233     void clearLayoutOverflow();
clearAllOverflows()234     void clearAllOverflows() { m_overflow.clear(); }
235 
236     void updateLayerTransformAfterLayout();
237 
contentWidth()238     LayoutUnit contentWidth() const { return clientWidth() - paddingLeft() - paddingRight(); }
contentHeight()239     LayoutUnit contentHeight() const { return clientHeight() - paddingTop() - paddingBottom(); }
contentLogicalWidth()240     LayoutUnit contentLogicalWidth() const { return style()->isHorizontalWritingMode() ? contentWidth() : contentHeight(); }
contentLogicalHeight()241     LayoutUnit contentLogicalHeight() const { return style()->isHorizontalWritingMode() ? contentHeight() : contentWidth(); }
242 
243     // IE extensions. Used to calculate offsetWidth/Height.  Overridden by inlines (RenderFlow)
244     // to return the remaining width on a given line (and the height of a single line).
offsetWidth()245     virtual LayoutUnit offsetWidth() const OVERRIDE { return width(); }
offsetHeight()246     virtual LayoutUnit offsetHeight() const OVERRIDE { return height(); }
247 
248     virtual int pixelSnappedOffsetWidth() const OVERRIDE FINAL;
249     virtual int pixelSnappedOffsetHeight() const OVERRIDE FINAL;
250 
251     // More IE extensions.  clientWidth and clientHeight represent the interior of an object
252     // excluding border and scrollbar.  clientLeft/Top are just the borderLeftWidth and borderTopWidth.
clientLeft()253     LayoutUnit clientLeft() const { return borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? verticalScrollbarWidth() : 0); }
clientTop()254     LayoutUnit clientTop() const { return borderTop(); }
255     LayoutUnit clientWidth() const;
256     LayoutUnit clientHeight() const;
clientLogicalWidth()257     LayoutUnit clientLogicalWidth() const { return style()->isHorizontalWritingMode() ? clientWidth() : clientHeight(); }
clientLogicalHeight()258     LayoutUnit clientLogicalHeight() const { return style()->isHorizontalWritingMode() ? clientHeight() : clientWidth(); }
clientLogicalBottom()259     LayoutUnit clientLogicalBottom() const { return borderBefore() + clientLogicalHeight(); }
clientBoxRect()260     LayoutRect clientBoxRect() const { return LayoutRect(clientLeft(), clientTop(), clientWidth(), clientHeight()); }
261 
262     int pixelSnappedClientWidth() const;
263     int pixelSnappedClientHeight() const;
264 
265     // scrollWidth/scrollHeight will be the same as clientWidth/clientHeight unless the
266     // object has overflow:hidden/scroll/auto specified and also has overflow.
267     // scrollLeft/Top return the current scroll position.  These methods are virtual so that objects like
268     // textareas can scroll shadow content (but pretend that they are the objects that are
269     // scrolling).
270     virtual LayoutUnit scrollLeft() const;
271     virtual LayoutUnit scrollTop() const;
272     virtual LayoutUnit scrollWidth() const;
273     virtual LayoutUnit scrollHeight() const;
274     int pixelSnappedScrollWidth() const;
275     int pixelSnappedScrollHeight() const;
276     virtual void setScrollLeft(LayoutUnit);
277     virtual void setScrollTop(LayoutUnit);
278 
279     void scrollToOffset(const IntSize&);
280     void scrollByRecursively(const IntSize& delta, ScrollOffsetClamping = ScrollOffsetUnclamped);
281     void scrollRectToVisible(const LayoutRect&, const ScrollAlignment& alignX, const ScrollAlignment& alignY);
282 
marginTop()283     virtual LayoutUnit marginTop() const OVERRIDE { return m_marginBox.top(); }
marginBottom()284     virtual LayoutUnit marginBottom() const OVERRIDE { return m_marginBox.bottom(); }
marginLeft()285     virtual LayoutUnit marginLeft() const OVERRIDE { return m_marginBox.left(); }
marginRight()286     virtual LayoutUnit marginRight() const OVERRIDE { return m_marginBox.right(); }
setMarginTop(LayoutUnit margin)287     void setMarginTop(LayoutUnit margin) { m_marginBox.setTop(margin); }
setMarginBottom(LayoutUnit margin)288     void setMarginBottom(LayoutUnit margin) { m_marginBox.setBottom(margin); }
setMarginLeft(LayoutUnit margin)289     void setMarginLeft(LayoutUnit margin) { m_marginBox.setLeft(margin); }
setMarginRight(LayoutUnit margin)290     void setMarginRight(LayoutUnit margin) { m_marginBox.setRight(margin); }
291 
marginLogicalLeft()292     LayoutUnit marginLogicalLeft() const { return m_marginBox.logicalLeft(style()->writingMode()); }
marginLogicalRight()293     LayoutUnit marginLogicalRight() const { return m_marginBox.logicalRight(style()->writingMode()); }
294 
295     virtual LayoutUnit marginBefore(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.before((overrideStyle ? overrideStyle : style())->writingMode()); }
296     virtual LayoutUnit marginAfter(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL { return m_marginBox.after((overrideStyle ? overrideStyle : style())->writingMode()); }
297     virtual LayoutUnit marginStart(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
298     {
299         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
300         return m_marginBox.start(styleToUse->writingMode(), styleToUse->direction());
301     }
302     virtual LayoutUnit marginEnd(const RenderStyle* overrideStyle = 0) const OVERRIDE FINAL
303     {
304         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
305         return m_marginBox.end(styleToUse->writingMode(), styleToUse->direction());
306     }
307     void setMarginBefore(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setBefore((overrideStyle ? overrideStyle : style())->writingMode(), value); }
308     void setMarginAfter(LayoutUnit value, const RenderStyle* overrideStyle = 0) { m_marginBox.setAfter((overrideStyle ? overrideStyle : style())->writingMode(), value); }
309     void setMarginStart(LayoutUnit value, const RenderStyle* overrideStyle = 0)
310     {
311         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
312         m_marginBox.setStart(styleToUse->writingMode(), styleToUse->direction(), value);
313     }
314     void setMarginEnd(LayoutUnit value, const RenderStyle* overrideStyle = 0)
315     {
316         const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style();
317         m_marginBox.setEnd(styleToUse->writingMode(), styleToUse->direction(), value);
318     }
319 
320     // The following functions are used to implement collapsing margins.
321     // All objects know their maximal positive and negative margins.  The
322     // formula for computing a collapsed margin is |maxPosMargin| - |maxNegmargin|.
323     // For a non-collapsing box, such as a leaf element, this formula will simply return
324     // the margin of the element.  Blocks override the maxMarginBefore and maxMarginAfter
325     // methods.
isSelfCollapsingBlock()326     virtual bool isSelfCollapsingBlock() const { return false; }
collapsedMarginBefore()327     virtual LayoutUnit collapsedMarginBefore() const { return marginBefore(); }
collapsedMarginAfter()328     virtual LayoutUnit collapsedMarginAfter() const { return marginAfter(); }
329 
330     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE;
331     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
332 
333     int reflectionOffset() const;
334     // Given a rect in the object's coordinate space, returns the corresponding rect in the reflection.
335     LayoutRect reflectedRect(const LayoutRect&) const;
336 
337     virtual void layout() OVERRIDE;
338     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
339     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
340 
341     virtual LayoutUnit minPreferredLogicalWidth() const OVERRIDE;
342     virtual LayoutUnit maxPreferredLogicalWidth() const OVERRIDE;
343 
344     // FIXME: We should rename these back to overrideLogicalHeight/Width and have them store
345     // the border-box height/width like the regular height/width accessors on RenderBox.
346     // Right now, these are different than contentHeight/contentWidth because they still
347     // include the scrollbar height/width.
348     LayoutUnit overrideLogicalContentWidth() const;
349     LayoutUnit overrideLogicalContentHeight() const;
350     bool hasOverrideHeight() const;
351     bool hasOverrideWidth() const;
352     void setOverrideLogicalContentHeight(LayoutUnit);
353     void setOverrideLogicalContentWidth(LayoutUnit);
354     void clearOverrideSize();
355     void clearOverrideLogicalContentHeight();
356     void clearOverrideLogicalContentWidth();
357 
358     LayoutUnit overrideContainingBlockContentLogicalWidth() const;
359     LayoutUnit overrideContainingBlockContentLogicalHeight() const;
360     bool hasOverrideContainingBlockLogicalWidth() const;
361     bool hasOverrideContainingBlockLogicalHeight() const;
362     void setOverrideContainingBlockContentLogicalWidth(LayoutUnit);
363     void setOverrideContainingBlockContentLogicalHeight(LayoutUnit);
364     void clearContainingBlockOverrideSize();
365     void clearOverrideContainingBlockContentLogicalHeight();
366 
367     virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const OVERRIDE;
368 
369     LayoutUnit adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
370     LayoutUnit adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
371     LayoutUnit adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const;
372     LayoutUnit adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const;
373 
374     struct ComputedMarginValues {
ComputedMarginValuesComputedMarginValues375         ComputedMarginValues() { }
376 
377         LayoutUnit m_before;
378         LayoutUnit m_after;
379         LayoutUnit m_start;
380         LayoutUnit m_end;
381     };
382     struct LogicalExtentComputedValues {
LogicalExtentComputedValuesLogicalExtentComputedValues383         LogicalExtentComputedValues() { }
384 
385         LayoutUnit m_extent;
386         LayoutUnit m_position;
387         ComputedMarginValues m_margins;
388     };
389     // Resolve auto margins in the chosen direction of the containing block so that objects can be pushed to the start, middle or end
390     // of the containing block.
391     void computeMarginsForDirection(MarginDirection forDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginStartEnd) const;
392 
393     // Used to resolve margins in the containing block's block-flow direction.
394     void computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock);
395 
396     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const;
397 
398     void positionLineBox(InlineBox*);
399     void moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal);
400 
401     virtual InlineBox* createInlineBox();
402     void dirtyLineBoxes(bool fullLayout);
403 
404     // For inline replaced elements, this function returns the inline box that owns us.  Enables
405     // the replaced RenderObject to quickly determine what line it is contained on and to easily
406     // iterate over structures on the line.
inlineBoxWrapper()407     InlineBox* inlineBoxWrapper() const { return m_rareData ? m_rareData->m_inlineBoxWrapper : 0; }
408     void setInlineBoxWrapper(InlineBox*);
409     void deleteLineBoxWrapper();
410 
411     virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE;
412     virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE;
413     virtual void invalidatePaintForOverhangingFloats(bool paintAllDescendants);
414 
415     virtual LayoutUnit containingBlockLogicalWidthForContent() const OVERRIDE;
416     LayoutUnit containingBlockLogicalHeightForContent(AvailableLogicalHeightType) const;
417 
418     LayoutUnit containingBlockAvailableLineWidth() const;
419     LayoutUnit perpendicularContainingBlockLogicalHeight() const;
420 
421     virtual void updateLogicalWidth();
422     virtual void updateLogicalHeight();
423     virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const;
424 
425     void computeLogicalWidth(LogicalExtentComputedValues&) const;
426 
stretchesToViewport()427     bool stretchesToViewport() const
428     {
429         return document().inQuirksMode() && style()->logicalHeight().isAuto() && !isFloatingOrOutOfFlowPositioned() && (isDocumentElement() || isBody()) && !isInline();
430     }
431 
intrinsicSize()432     virtual LayoutSize intrinsicSize() const { return LayoutSize(); }
intrinsicLogicalWidth()433     LayoutUnit intrinsicLogicalWidth() const { return style()->isHorizontalWritingMode() ? intrinsicSize().width() : intrinsicSize().height(); }
intrinsicLogicalHeight()434     LayoutUnit intrinsicLogicalHeight() const { return style()->isHorizontalWritingMode() ? intrinsicSize().height() : intrinsicSize().width(); }
intrinsicContentLogicalHeight()435     virtual LayoutUnit intrinsicContentLogicalHeight() const { return m_intrinsicContentLogicalHeight; }
436 
437     // Whether or not the element shrinks to its intrinsic width (rather than filling the width
438     // of a containing block).  HTML4 buttons, <select>s, <input>s, legends, and floating/compact elements do this.
439     bool sizesLogicalWidthToFitContent(const Length& logicalWidth) const;
440 
441     LayoutUnit shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const;
442 
443     LayoutUnit computeLogicalWidthUsing(SizeType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* containingBlock) const;
444     LayoutUnit computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
445     LayoutUnit computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const;
446     LayoutUnit computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const;
447     LayoutUnit computeReplacedLogicalWidthUsing(const Length& width) const;
448     LayoutUnit computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred  = ComputeActual) const;
449     LayoutUnit computeReplacedLogicalHeightUsing(const Length& height) const;
450     LayoutUnit computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const;
451 
452     virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred  = ComputeActual) const;
453     virtual LayoutUnit computeReplacedLogicalHeight() const;
454 
455     static bool percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool outOfFlowPositioned);
456     LayoutUnit computePercentageLogicalHeight(const Length& height) const;
457 
458     // Block flows subclass availableWidth/Height to handle multi column layout (shrinking the width/height available to children when laying out.)
availableLogicalWidth()459     virtual LayoutUnit availableLogicalWidth() const { return contentLogicalWidth(); }
460     virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const;
461     LayoutUnit availableLogicalHeightUsing(const Length&, AvailableLogicalHeightType) const;
462 
463     // There are a few cases where we need to refer specifically to the available physical width and available physical height.
464     // Relative positioning is one of those cases, since left/top offsets are physical.
availableWidth()465     LayoutUnit availableWidth() const { return style()->isHorizontalWritingMode() ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); }
availableHeight()466     LayoutUnit availableHeight() const { return style()->isHorizontalWritingMode() ? availableLogicalHeight(IncludeMarginBorderPadding) : availableLogicalWidth(); }
467 
468     virtual int verticalScrollbarWidth() const;
469     int horizontalScrollbarHeight() const;
470     int instrinsicScrollbarLogicalWidth() const;
scrollbarLogicalHeight()471     int scrollbarLogicalHeight() const { return style()->isHorizontalWritingMode() ? horizontalScrollbarHeight() : verticalScrollbarWidth(); }
472     virtual bool scroll(ScrollDirection, ScrollGranularity, float delta = 1);
473     bool canBeScrolledAndHasScrollableArea() const;
474     virtual bool canBeProgramaticallyScrolled() const;
475     virtual void autoscroll(const IntPoint&);
476     bool autoscrollInProgress() const;
477     bool canAutoscroll() const;
478     IntSize calculateAutoscrollDirection(const IntPoint& windowPoint) const;
479     static RenderBox* findAutoscrollable(RenderObject*);
stopAutoscroll()480     virtual void stopAutoscroll() { }
481     virtual void panScroll(const IntPoint&);
482 
hasAutoVerticalScrollbar()483     bool hasAutoVerticalScrollbar() const { return hasOverflowClip() && (style()->overflowY() == OAUTO || style()->overflowY() == OOVERLAY); }
hasAutoHorizontalScrollbar()484     bool hasAutoHorizontalScrollbar() const { return hasOverflowClip() && (style()->overflowX() == OAUTO || style()->overflowX() == OOVERLAY); }
scrollsOverflow()485     bool scrollsOverflow() const { return scrollsOverflowX() || scrollsOverflowY(); }
486 
hasScrollableOverflowX()487     bool hasScrollableOverflowX() const { return scrollsOverflowX() && pixelSnappedScrollWidth() != pixelSnappedClientWidth(); }
hasScrollableOverflowY()488     bool hasScrollableOverflowY() const { return scrollsOverflowY() && pixelSnappedScrollHeight() != pixelSnappedClientHeight(); }
scrollsOverflowX()489     virtual bool scrollsOverflowX() const { return hasOverflowClip() && (style()->overflowX() == OSCROLL || hasAutoHorizontalScrollbar()); }
scrollsOverflowY()490     virtual bool scrollsOverflowY() const { return hasOverflowClip() && (style()->overflowY() == OSCROLL || hasAutoVerticalScrollbar()); }
491     bool usesCompositedScrolling() const;
492 
493     // Elements such as the <input> field override this to specify that they are scrollable
494     // outside the context of the CSS overflow style
isIntristicallyScrollable(ScrollbarOrientation orientation)495     virtual bool isIntristicallyScrollable(ScrollbarOrientation orientation) const { return false; }
496 
497     bool hasUnsplittableScrollingOverflow() const;
498     bool isUnsplittableForPagination() const;
499 
500     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE;
501 
502     virtual LayoutRect overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize);
503     LayoutRect clipRect(const LayoutPoint& location);
hasControlClip()504     virtual bool hasControlClip() const { return false; }
controlClipRect(const LayoutPoint &)505     virtual LayoutRect controlClipRect(const LayoutPoint&) const { return LayoutRect(); }
506     bool pushContentsClip(PaintInfo&, const LayoutPoint& accumulatedOffset, ContentsClipBehavior);
507     void popContentsClip(PaintInfo&, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset);
508 
paintObject(PaintInfo &,const LayoutPoint &)509     virtual void paintObject(PaintInfo&, const LayoutPoint&) { ASSERT_NOT_REACHED(); }
510     virtual void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&);
511     virtual void paintMask(PaintInfo&, const LayoutPoint&);
512     virtual void paintClippingMask(PaintInfo&, const LayoutPoint&);
513     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
514 
515     // Called when a positioned object moves but doesn't necessarily change size.  A simplified layout is attempted
516     // that just updates the object's position. If the size does change, the object remains dirty.
tryLayoutDoingPositionedMovementOnly()517     bool tryLayoutDoingPositionedMovementOnly()
518     {
519         LayoutUnit oldWidth = width();
520         updateLogicalWidth();
521         // If we shrink to fit our width may have changed, so we still need full layout.
522         if (oldWidth != width())
523             return false;
524         updateLogicalHeight();
525         return true;
526     }
527 
528     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
529 
530     void removeFloatingOrPositionedChildFromBlockLists();
531 
532     RenderLayer* enclosingFloatPaintingLayer() const;
533 
firstLineBoxBaseline()534     virtual int firstLineBoxBaseline() const { return -1; }
inlineBlockBaseline(LineDirectionMode)535     virtual int inlineBlockBaseline(LineDirectionMode) const { return -1; } // Returns -1 if we should skip this box when computing the baseline of an inline-block.
536 
537     bool shrinkToAvoidFloats() const;
538     virtual bool avoidsFloats() const;
539 
540     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&);
541 
isWritingModeRoot()542     bool isWritingModeRoot() const { return !parent() || parent()->style()->writingMode() != style()->writingMode(); }
543 
isDeprecatedFlexItem()544     bool isDeprecatedFlexItem() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isDeprecatedFlexibleBox(); }
isFlexItemIncludingDeprecated()545     bool isFlexItemIncludingDeprecated() const { return !isInline() && !isFloatingOrOutOfFlowPositioned() && parent() && parent()->isFlexibleBoxIncludingDeprecated(); }
546 
547     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
548     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
549 
550     virtual LayoutUnit offsetLeft() const OVERRIDE;
551     virtual LayoutUnit offsetTop() const OVERRIDE;
552 
553     LayoutPoint flipForWritingModeForChild(const RenderBox* child, const LayoutPoint&) const;
554     LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
555     LayoutPoint flipForWritingMode(const LayoutPoint&) const;
556     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
557     LayoutSize flipForWritingMode(const LayoutSize&) const;
558     void flipForWritingMode(LayoutRect&) const;
559     FloatPoint flipForWritingMode(const FloatPoint&) const;
560     void flipForWritingMode(FloatRect&) const;
561     // These represent your location relative to your container as a physical offset.
562     // In layout related methods you almost always want the logical location (e.g. x() and y()).
563     LayoutPoint topLeftLocation() const;
564     LayoutSize topLeftLocationOffset() const;
565 
566     LayoutRect logicalVisualOverflowRectForPropagation(RenderStyle*) const;
567     LayoutRect visualOverflowRectForPropagation(RenderStyle*) const;
568     LayoutRect logicalLayoutOverflowRectForPropagation(RenderStyle*) const;
569     LayoutRect layoutOverflowRectForPropagation(RenderStyle*) const;
570 
hasRenderOverflow()571     bool hasRenderOverflow() const { return m_overflow; }
hasVisualOverflow()572     bool hasVisualOverflow() const { return m_overflow && !borderBoxRect().contains(m_overflow->visualOverflowRect()); }
573 
574     virtual bool needsPreferredWidthsRecalculation() const;
computeIntrinsicRatioInformation(FloatSize &,double &)575     virtual void computeIntrinsicRatioInformation(FloatSize& /* intrinsicSize */, double& /* intrinsicRatio */) const { }
576 
577     IntSize scrolledContentOffset() const;
578     void applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const;
579 
580     virtual bool hasRelativeLogicalHeight() const;
581 
hasHorizontalLayoutOverflow()582     bool hasHorizontalLayoutOverflow() const
583     {
584         if (!m_overflow)
585             return false;
586 
587         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
588         LayoutRect noOverflowRect = this->noOverflowRect();
589         return layoutOverflowRect.x() < noOverflowRect.x() || layoutOverflowRect.maxX() > noOverflowRect.maxX();
590     }
591 
hasVerticalLayoutOverflow()592     bool hasVerticalLayoutOverflow() const
593     {
594         if (!m_overflow)
595             return false;
596 
597         LayoutRect layoutOverflowRect = m_overflow->layoutOverflowRect();
598         LayoutRect noOverflowRect = this->noOverflowRect();
599         return layoutOverflowRect.y() < noOverflowRect.y() || layoutOverflowRect.maxY() > noOverflowRect.maxY();
600     }
601 
createAnonymousBoxWithSameTypeAs(const RenderObject *)602     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject*) const
603     {
604         ASSERT_NOT_REACHED();
605         return 0;
606     }
607 
hasSameDirectionAs(const RenderBox * object)608     bool hasSameDirectionAs(const RenderBox* object) const { return style()->direction() == object->style()->direction(); }
609 
shapeOutsideInfo()610     ShapeOutsideInfo* shapeOutsideInfo() const
611     {
612         return ShapeOutsideInfo::isEnabledFor(*this) ? ShapeOutsideInfo::info(*this) : 0;
613     }
614 
markShapeOutsideDependentsForLayout()615     void markShapeOutsideDependentsForLayout()
616     {
617         if (isFloating())
618             removeFloatingOrPositionedChildFromBlockLists();
619     }
620 
621     bool backgroundHasOpaqueTopLayer() const;
622 
updateIntrinsicContentLogicalHeight(LayoutUnit intrinsicContentLogicalHeight)623     void updateIntrinsicContentLogicalHeight(LayoutUnit intrinsicContentLogicalHeight) const { m_intrinsicContentLogicalHeight = intrinsicContentLogicalHeight; }
624 protected:
625     virtual void willBeDestroyed() OVERRIDE;
626 
627 
628     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
629     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
630     virtual void updateFromStyle() OVERRIDE;
631 
632     // Returns false if it could not cheaply compute the extent (e.g. fixed background), in which case the returned rect may be incorrect.
633     // FIXME: make this a const method once the RenderBox reference in BoxPainter is const.
634     bool getBackgroundPaintedExtent(LayoutRect&);
635     virtual bool foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const;
636     virtual bool computeBackgroundIsKnownToBeObscured() OVERRIDE;
637 
638     void computePositionedLogicalWidth(LogicalExtentComputedValues&) const;
639 
640     LayoutUnit computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const;
641     LayoutUnit computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const;
642 
shouldComputeSizeAsReplaced()643     virtual bool shouldComputeSizeAsReplaced() const { return isReplaced() && !isInlineBlockOrInlineTable(); }
644 
645     virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
646     virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const OVERRIDE;
647 
648     RenderObject* splitAnonymousBoxesAroundChild(RenderObject* beforeChild);
649 
650     virtual void addLayerHitTestRects(LayerHitTestRects&, const RenderLayer* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
651     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
652 
653     virtual InvalidationReason getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer,
654         const LayoutRect& oldBounds, const LayoutPoint& oldPositionFromPaintInvalidationContainer,
655         const LayoutRect& newBounds, const LayoutPoint& newPositionFromPaintInvalidationContainer) OVERRIDE;
656     virtual void incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationContainer) OVERRIDE;
657 
658     virtual void clearPaintInvalidationState(const PaintInvalidationState&) OVERRIDE;
659 #if ENABLE(ASSERT)
660     virtual bool paintInvalidationStateIsDirty() const OVERRIDE;
661 #endif
662 
663 private:
664     void invalidatePaintRectClippedByOldAndNewBounds(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect&, const LayoutRect& oldBounds, const LayoutRect& newBounds);
665 
666     void updateShapeOutsideInfoAfterStyleChange(const RenderStyle&, const RenderStyle* oldStyle);
667     void updateGridPositionAfterStyleChange(const RenderStyle*);
668 
669     bool autoWidthShouldFitContent() const;
670     void shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues&) const;
671 
672     // Returns true if we queued up a paint invalidation.
673     bool paintInvalidationLayerRectsForImage(WrappedImagePtr, const FillLayer&, bool drawingBackground);
674 
675     bool skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const;
676 
677     LayoutUnit containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
678     LayoutUnit containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode = true) const;
679 
680     void computePositionedLogicalHeight(LogicalExtentComputedValues&) const;
681     void computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
682                                             LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
683                                             const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
684                                             const Length& marginLogicalRight, LogicalExtentComputedValues&) const;
685     void computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
686                                              LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
687                                              const Length& logicalTop, const Length& logicalBottom, const Length& marginLogicalTop,
688                                              const Length& marginLogicalBottom, LogicalExtentComputedValues&) const;
689 
690     void computePositionedLogicalHeightReplaced(LogicalExtentComputedValues&) const;
691     void computePositionedLogicalWidthReplaced(LogicalExtentComputedValues&) const;
692 
693     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth) const;
694     LayoutUnit fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const;
695 
696     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
697 
698     // This function calculates the minimum and maximum preferred widths for an object.
699     // These values are used in shrink-to-fit layout systems.
700     // These include tables, positioned objects, floats and flexible boxes.
computePreferredLogicalWidths()701     virtual void computePreferredLogicalWidths() { clearPreferredLogicalWidthsDirty(); }
702 
ensureRareData()703     RenderBoxRareData& ensureRareData()
704     {
705         if (!m_rareData)
706             m_rareData = adoptPtr(new RenderBoxRareData());
707         return *m_rareData.get();
708     }
709 
710     void savePreviousBorderBoxSizeIfNeeded();
711     LayoutSize computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const;
712 
713     bool logicalHeightComputesAsNone(SizeType) const;
714 
715     virtual InvalidationReason invalidatePaintIfNeeded(const PaintInvalidationState&, const RenderLayerModelObject& newPaintInvalidationContainer) OVERRIDE FINAL;
716 
717     bool isBox() const WTF_DELETED_FUNCTION; // This will catch anyone doing an unnecessary check.
718 
719     // The width/height of the contents + borders + padding.  The x/y location is relative to our container (which is not always our parent).
720     LayoutRect m_frameRect;
721 
722     // Our intrinsic height, used for min-height: min-content etc. Maintained by
723     // updateLogicalHeight. This is logicalHeight() before it is clamped to
724     // min/max.
725     mutable LayoutUnit m_intrinsicContentLogicalHeight;
726 
727     void inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect&) const;
728 
729 protected:
730     LayoutBoxExtent m_marginBox;
731 
732     // The preferred logical width of the element if it were to break its lines at every possible opportunity.
733     LayoutUnit m_minPreferredLogicalWidth;
734 
735     // The preferred logical width of the element if it never breaks any lines at all.
736     LayoutUnit m_maxPreferredLogicalWidth;
737 
738     // Our overflow information.
739     OwnPtr<RenderOverflow> m_overflow;
740 
741 private:
742     OwnPtr<RenderBoxRareData> m_rareData;
743 };
744 
745 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBox, isBox());
746 
previousSiblingBox()747 inline RenderBox* RenderBox::previousSiblingBox() const
748 {
749     return toRenderBox(previousSibling());
750 }
751 
nextSiblingBox()752 inline RenderBox* RenderBox::nextSiblingBox() const
753 {
754     return toRenderBox(nextSibling());
755 }
756 
parentBox()757 inline RenderBox* RenderBox::parentBox() const
758 {
759     return toRenderBox(parent());
760 }
761 
firstChildBox()762 inline RenderBox* RenderBox::firstChildBox() const
763 {
764     return toRenderBox(slowFirstChild());
765 }
766 
lastChildBox()767 inline RenderBox* RenderBox::lastChildBox() const
768 {
769     return toRenderBox(slowLastChild());
770 }
771 
setInlineBoxWrapper(InlineBox * boxWrapper)772 inline void RenderBox::setInlineBoxWrapper(InlineBox* boxWrapper)
773 {
774     if (boxWrapper) {
775         ASSERT(!inlineBoxWrapper());
776         // m_inlineBoxWrapper should already be 0. Deleting it is a safeguard against security issues.
777         // Otherwise, there will two line box wrappers keeping the reference to this renderer, and
778         // only one will be notified when the renderer is getting destroyed. The second line box wrapper
779         // will keep a stale reference.
780         if (UNLIKELY(inlineBoxWrapper() != 0))
781             deleteLineBoxWrapper();
782     }
783 
784     ensureRareData().m_inlineBoxWrapper = boxWrapper;
785 }
786 
787 } // namespace blink
788 
789 #endif // RenderBox_h
790