1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
18 *
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23 *
24 */
25
26 #include "config.h"
27 #include "core/rendering/RenderBox.h"
28
29 #include "core/HTMLNames.h"
30 #include "core/dom/Document.h"
31 #include "core/editing/htmlediting.h"
32 #include "core/frame/FrameHost.h"
33 #include "core/frame/FrameView.h"
34 #include "core/frame/LocalFrame.h"
35 #include "core/frame/PinchViewport.h"
36 #include "core/frame/Settings.h"
37 #include "core/html/HTMLElement.h"
38 #include "core/html/HTMLFrameElementBase.h"
39 #include "core/html/HTMLFrameOwnerElement.h"
40 #include "core/page/AutoscrollController.h"
41 #include "core/page/EventHandler.h"
42 #include "core/page/Page.h"
43 #include "core/paint/BackgroundImageGeometry.h"
44 #include "core/paint/BoxPainter.h"
45 #include "core/rendering/HitTestResult.h"
46 #include "core/rendering/PaintInfo.h"
47 #include "core/rendering/RenderDeprecatedFlexibleBox.h"
48 #include "core/rendering/RenderFlexibleBox.h"
49 #include "core/rendering/RenderGeometryMap.h"
50 #include "core/rendering/RenderGrid.h"
51 #include "core/rendering/RenderInline.h"
52 #include "core/rendering/RenderLayer.h"
53 #include "core/rendering/RenderListBox.h"
54 #include "core/rendering/RenderListMarker.h"
55 #include "core/rendering/RenderTableCell.h"
56 #include "core/rendering/RenderView.h"
57 #include "core/rendering/compositing/RenderLayerCompositor.h"
58 #include "platform/LengthFunctions.h"
59 #include "platform/geometry/FloatQuad.h"
60 #include "platform/geometry/TransformState.h"
61 #include <algorithm>
62 #include <math.h>
63
64 namespace blink {
65
66 using namespace HTMLNames;
67
68 // Used by flexible boxes when flexing this element and by table cells.
69 typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap;
70
71 // Used by grid elements to properly size their grid items.
72 // FIXME: Move these into RenderBoxRareData.
73 static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0;
74 static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0;
75
76
77 // Size of border belt for autoscroll. When mouse pointer in border belt,
78 // autoscroll is started.
79 static const int autoscrollBeltSize = 20;
80 static const unsigned backgroundObscurationTestMaxDepth = 4;
81
skipBodyBackground(const RenderBox * bodyElementRenderer)82 static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
83 {
84 ASSERT(bodyElementRenderer->isBody());
85 // The <body> only paints its background if the root element has defined a background independent of the body,
86 // or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
87 RenderObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
88 return documentElementRenderer
89 && !documentElementRenderer->hasBackground()
90 && (documentElementRenderer == bodyElementRenderer->parent());
91 }
92
RenderBox(ContainerNode * node)93 RenderBox::RenderBox(ContainerNode* node)
94 : RenderBoxModelObject(node)
95 , m_intrinsicContentLogicalHeight(-1)
96 , m_minPreferredLogicalWidth(-1)
97 , m_maxPreferredLogicalWidth(-1)
98 {
99 setIsBox();
100 }
101
willBeDestroyed()102 void RenderBox::willBeDestroyed()
103 {
104 clearOverrideSize();
105 clearContainingBlockOverrideSize();
106
107 RenderBlock::removePercentHeightDescendantIfNeeded(this);
108
109 ShapeOutsideInfo::removeInfo(*this);
110
111 RenderBoxModelObject::willBeDestroyed();
112 }
113
removeFloatingOrPositionedChildFromBlockLists()114 void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
115 {
116 ASSERT(isFloatingOrOutOfFlowPositioned());
117
118 if (documentBeingDestroyed())
119 return;
120
121 if (isFloating()) {
122 RenderBlockFlow* parentBlockFlow = 0;
123 for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
124 if (curr->isRenderBlockFlow()) {
125 RenderBlockFlow* currBlockFlow = toRenderBlockFlow(curr);
126 if (!parentBlockFlow || currBlockFlow->containsFloat(this))
127 parentBlockFlow = currBlockFlow;
128 }
129 }
130
131 if (parentBlockFlow) {
132 parentBlockFlow->markSiblingsWithFloatsForLayout(this);
133 parentBlockFlow->markAllDescendantsWithFloatsForLayout(this, false);
134 }
135 }
136
137 if (isOutOfFlowPositioned())
138 RenderBlock::removePositionedObject(this);
139 }
140
styleWillChange(StyleDifference diff,const RenderStyle & newStyle)141 void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
142 {
143 RenderStyle* oldStyle = style();
144 if (oldStyle) {
145 // The background of the root element or the body element could propagate up to
146 // the canvas. Just dirty the entire canvas when our style changes substantially.
147 if ((diff.needsPaintInvalidation() || diff.needsLayout()) && node()
148 && (isHTMLHtmlElement(*node()) || isHTMLBodyElement(*node()))) {
149 view()->setShouldDoFullPaintInvalidation(true);
150
151 if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
152 view()->compositor()->setNeedsUpdateFixedBackground();
153 }
154
155 // When a layout hint happens and an object's position style changes, we have to do a layout
156 // to dirty the render tree using the old position value now.
157 if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
158 markContainingBlocksForLayout();
159 if (oldStyle->position() == StaticPosition)
160 setShouldDoFullPaintInvalidation(true);
161 else if (newStyle.hasOutOfFlowPosition())
162 parent()->setChildNeedsLayout();
163 if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
164 removeFloatingOrPositionedChildFromBlockLists();
165 }
166 // FIXME: This branch runs when !oldStyle, which means that layout was never called
167 // so what's the point in invalidating the whole view that we never painted?
168 } else if (isBody()) {
169 view()->setShouldDoFullPaintInvalidation(true);
170 }
171
172 RenderBoxModelObject::styleWillChange(diff, newStyle);
173 }
174
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)175 void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
176 {
177 // Horizontal writing mode definition is updated in RenderBoxModelObject::updateFromStyle,
178 // (as part of the RenderBoxModelObject::styleDidChange call below). So, we can safely cache the horizontal
179 // writing mode value before style change here.
180 bool oldHorizontalWritingMode = isHorizontalWritingMode();
181
182 RenderBoxModelObject::styleDidChange(diff, oldStyle);
183
184 RenderStyle* newStyle = style();
185 if (needsLayout() && oldStyle)
186 RenderBlock::removePercentHeightDescendantIfNeeded(this);
187
188 if (RenderBlock::hasPercentHeightContainerMap() && slowFirstChild()
189 && oldHorizontalWritingMode != isHorizontalWritingMode())
190 RenderBlock::clearPercentHeightDescendantsFrom(this);
191
192 // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
193 // new zoomed coordinate space.
194 if (hasOverflowClip() && oldStyle && newStyle && oldStyle->effectiveZoom() != newStyle->effectiveZoom() && layer()) {
195 if (int left = layer()->scrollableArea()->scrollXOffset()) {
196 left = (left / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
197 layer()->scrollableArea()->scrollToXOffset(left);
198 }
199 if (int top = layer()->scrollableArea()->scrollYOffset()) {
200 top = (top / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
201 layer()->scrollableArea()->scrollToYOffset(top);
202 }
203 }
204
205 // Our opaqueness might have changed without triggering layout.
206 if (diff.needsPaintInvalidation()) {
207 RenderObject* parentToInvalidate = parent();
208 for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
209 parentToInvalidate->invalidateBackgroundObscurationStatus();
210 parentToInvalidate = parentToInvalidate->parent();
211 }
212 }
213
214 if (isDocumentElement() || isBody())
215 document().view()->recalculateScrollbarOverlayStyle();
216
217 updateShapeOutsideInfoAfterStyleChange(*style(), oldStyle);
218 updateGridPositionAfterStyleChange(oldStyle);
219 }
220
updateShapeOutsideInfoAfterStyleChange(const RenderStyle & style,const RenderStyle * oldStyle)221 void RenderBox::updateShapeOutsideInfoAfterStyleChange(const RenderStyle& style, const RenderStyle* oldStyle)
222 {
223 const ShapeValue* shapeOutside = style.shapeOutside();
224 const ShapeValue* oldShapeOutside = oldStyle ? oldStyle->shapeOutside() : RenderStyle::initialShapeOutside();
225
226 Length shapeMargin = style.shapeMargin();
227 Length oldShapeMargin = oldStyle ? oldStyle->shapeMargin() : RenderStyle::initialShapeMargin();
228
229 float shapeImageThreshold = style.shapeImageThreshold();
230 float oldShapeImageThreshold = oldStyle ? oldStyle->shapeImageThreshold() : RenderStyle::initialShapeImageThreshold();
231
232 // FIXME: A future optimization would do a deep comparison for equality. (bug 100811)
233 if (shapeOutside == oldShapeOutside && shapeMargin == oldShapeMargin && shapeImageThreshold == oldShapeImageThreshold)
234 return;
235
236 if (!shapeOutside)
237 ShapeOutsideInfo::removeInfo(*this);
238 else
239 ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
240
241 if (shapeOutside || shapeOutside != oldShapeOutside)
242 markShapeOutsideDependentsForLayout();
243 }
244
updateGridPositionAfterStyleChange(const RenderStyle * oldStyle)245 void RenderBox::updateGridPositionAfterStyleChange(const RenderStyle* oldStyle)
246 {
247 if (!oldStyle || !parent() || !parent()->isRenderGrid())
248 return;
249
250 if (oldStyle->gridColumnStart() == style()->gridColumnStart()
251 && oldStyle->gridColumnEnd() == style()->gridColumnEnd()
252 && oldStyle->gridRowStart() == style()->gridRowStart()
253 && oldStyle->gridRowEnd() == style()->gridRowEnd()
254 && oldStyle->order() == style()->order()
255 && oldStyle->hasOutOfFlowPosition() == style()->hasOutOfFlowPosition())
256 return;
257
258 // It should be possible to not dirty the grid in some cases (like moving an explicitly placed grid item).
259 // For now, it's more simple to just always recompute the grid.
260 toRenderGrid(parent())->dirtyGrid();
261 }
262
updateFromStyle()263 void RenderBox::updateFromStyle()
264 {
265 RenderBoxModelObject::updateFromStyle();
266
267 RenderStyle* styleToUse = style();
268 bool isRootObject = isDocumentElement();
269 bool isViewObject = isRenderView();
270
271 // The root and the RenderView always paint their backgrounds/borders.
272 if (isRootObject || isViewObject)
273 setHasBoxDecorationBackground(true);
274
275 setFloating(!isOutOfFlowPositioned() && styleToUse->isFloating());
276
277 bool boxHasOverflowClip = false;
278 if (!styleToUse->isOverflowVisible() && isRenderBlock() && !isViewObject) {
279 // If overflow has been propagated to the viewport, it has no effect here.
280 if (node() != document().viewportDefiningElement())
281 boxHasOverflowClip = true;
282 }
283
284 if (boxHasOverflowClip != hasOverflowClip()) {
285 // FIXME: This shouldn't be required if we tracked the visual overflow
286 // generated by positioned children or self painting layers. crbug.com/345403
287 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
288 child->setShouldDoFullPaintInvalidationIfSelfPaintingLayer(true);
289 }
290
291 setHasOverflowClip(boxHasOverflowClip);
292
293 setHasTransform(styleToUse->hasTransformRelatedProperty());
294 setHasReflection(styleToUse->boxReflect());
295 }
296
layout()297 void RenderBox::layout()
298 {
299 ASSERT(needsLayout());
300
301 RenderObject* child = slowFirstChild();
302 if (!child) {
303 clearNeedsLayout();
304 return;
305 }
306
307 LayoutState state(*this, locationOffset());
308 while (child) {
309 child->layoutIfNeeded();
310 ASSERT(!child->needsLayout());
311 child = child->nextSibling();
312 }
313 invalidateBackgroundObscurationStatus();
314 clearNeedsLayout();
315 }
316
317 // More IE extensions. clientWidth and clientHeight represent the interior of an object
318 // excluding border and scrollbar.
clientWidth() const319 LayoutUnit RenderBox::clientWidth() const
320 {
321 return width() - borderLeft() - borderRight() - verticalScrollbarWidth();
322 }
323
clientHeight() const324 LayoutUnit RenderBox::clientHeight() const
325 {
326 return height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
327 }
328
pixelSnappedClientWidth() const329 int RenderBox::pixelSnappedClientWidth() const
330 {
331 return snapSizeToPixel(clientWidth(), x() + clientLeft());
332 }
333
pixelSnappedClientHeight() const334 int RenderBox::pixelSnappedClientHeight() const
335 {
336 return snapSizeToPixel(clientHeight(), y() + clientTop());
337 }
338
pixelSnappedOffsetWidth() const339 int RenderBox::pixelSnappedOffsetWidth() const
340 {
341 return snapSizeToPixel(offsetWidth(), x() + clientLeft());
342 }
343
pixelSnappedOffsetHeight() const344 int RenderBox::pixelSnappedOffsetHeight() const
345 {
346 return snapSizeToPixel(offsetHeight(), y() + clientTop());
347 }
348
scrollWidth() const349 LayoutUnit RenderBox::scrollWidth() const
350 {
351 if (hasOverflowClip())
352 return layer()->scrollableArea()->scrollWidth();
353 // For objects with visible overflow, this matches IE.
354 // FIXME: Need to work right with writing modes.
355 if (style()->isLeftToRightDirection())
356 return std::max(clientWidth(), layoutOverflowRect().maxX() - borderLeft());
357 return clientWidth() - std::min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
358 }
359
scrollHeight() const360 LayoutUnit RenderBox::scrollHeight() const
361 {
362 if (hasOverflowClip())
363 return layer()->scrollableArea()->scrollHeight();
364 // For objects with visible overflow, this matches IE.
365 // FIXME: Need to work right with writing modes.
366 return std::max(clientHeight(), layoutOverflowRect().maxY() - borderTop());
367 }
368
scrollLeft() const369 LayoutUnit RenderBox::scrollLeft() const
370 {
371 return hasOverflowClip() ? layer()->scrollableArea()->scrollXOffset() : 0;
372 }
373
scrollTop() const374 LayoutUnit RenderBox::scrollTop() const
375 {
376 return hasOverflowClip() ? layer()->scrollableArea()->scrollYOffset() : 0;
377 }
378
pixelSnappedScrollWidth() const379 int RenderBox::pixelSnappedScrollWidth() const
380 {
381 return snapSizeToPixel(scrollWidth(), x() + clientLeft());
382 }
383
pixelSnappedScrollHeight() const384 int RenderBox::pixelSnappedScrollHeight() const
385 {
386 if (hasOverflowClip())
387 return layer()->scrollableArea()->scrollHeight();
388 // For objects with visible overflow, this matches IE.
389 // FIXME: Need to work right with writing modes.
390 return snapSizeToPixel(scrollHeight(), y() + clientTop());
391 }
392
setScrollLeft(LayoutUnit newLeft)393 void RenderBox::setScrollLeft(LayoutUnit newLeft)
394 {
395 // This doesn't hit in any tests, but since the equivalent code in setScrollTop
396 // does, presumably this code does as well.
397 DisableCompositingQueryAsserts disabler;
398
399 if (hasOverflowClip())
400 layer()->scrollableArea()->scrollToXOffset(newLeft, ScrollOffsetClamped);
401 }
402
setScrollTop(LayoutUnit newTop)403 void RenderBox::setScrollTop(LayoutUnit newTop)
404 {
405 // Hits in compositing/overflow/do-not-assert-on-invisible-composited-layers.html
406 DisableCompositingQueryAsserts disabler;
407
408 if (hasOverflowClip())
409 layer()->scrollableArea()->scrollToYOffset(newTop, ScrollOffsetClamped);
410 }
411
scrollToOffset(const IntSize & offset)412 void RenderBox::scrollToOffset(const IntSize& offset)
413 {
414 ASSERT(hasOverflowClip());
415
416 // This doesn't hit in any tests, but since the equivalent code in setScrollTop
417 // does, presumably this code does as well.
418 DisableCompositingQueryAsserts disabler;
419 layer()->scrollableArea()->scrollToOffset(offset, ScrollOffsetClamped);
420 }
421
frameElementAndViewPermitScroll(HTMLFrameElementBase * frameElementBase,FrameView * frameView)422 static inline bool frameElementAndViewPermitScroll(HTMLFrameElementBase* frameElementBase, FrameView* frameView)
423 {
424 // If scrollbars aren't explicitly forbidden, permit scrolling.
425 if (frameElementBase && frameElementBase->scrollingMode() != ScrollbarAlwaysOff)
426 return true;
427
428 // If scrollbars are forbidden, user initiated scrolls should obviously be ignored.
429 if (frameView->wasScrolledByUser())
430 return false;
431
432 // Forbid autoscrolls when scrollbars are off, but permits other programmatic scrolls,
433 // like navigation to an anchor.
434 Page* page = frameView->frame().page();
435 if (!page)
436 return false;
437 return !page->autoscrollController().autoscrollInProgress();
438 }
439
scrollRectToVisible(const LayoutRect & rect,const ScrollAlignment & alignX,const ScrollAlignment & alignY)440 void RenderBox::scrollRectToVisible(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
441 {
442 // Presumably the same issue as in setScrollTop. See crbug.com/343132.
443 DisableCompositingQueryAsserts disabler;
444
445 RenderBox* parentBox = 0;
446 LayoutRect newRect = rect;
447
448 bool restrictedByLineClamp = false;
449 if (parent()) {
450 parentBox = parent()->enclosingBox();
451 restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
452 }
453
454 if (hasOverflowClip() && !restrictedByLineClamp) {
455 // Don't scroll to reveal an overflow layer that is restricted by the -webkit-line-clamp property.
456 // This will prevent us from revealing text hidden by the slider in Safari RSS.
457 newRect = layer()->scrollableArea()->exposeRect(rect, alignX, alignY);
458 } else if (!parentBox && canBeProgramaticallyScrolled()) {
459 if (FrameView* frameView = this->frameView()) {
460 HTMLFrameOwnerElement* ownerElement = document().ownerElement();
461
462 if (ownerElement && ownerElement->renderer()) {
463 HTMLFrameElementBase* frameElementBase = isHTMLFrameElementBase(*ownerElement) ? toHTMLFrameElementBase(ownerElement) : 0;
464 if (frameElementAndViewPermitScroll(frameElementBase, frameView)) {
465 LayoutRect viewRect = frameView->visibleContentRect();
466 LayoutRect exposeRect = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
467
468 int xOffset = roundToInt(exposeRect.x());
469 int yOffset = roundToInt(exposeRect.y());
470 // Adjust offsets if they're outside of the allowable range.
471 xOffset = std::max(0, std::min(frameView->contentsWidth(), xOffset));
472 yOffset = std::max(0, std::min(frameView->contentsHeight(), yOffset));
473
474 frameView->setScrollPosition(IntPoint(xOffset, yOffset));
475 if (frameView->safeToPropagateScrollToParent()) {
476 parentBox = ownerElement->renderer()->enclosingBox();
477 // FIXME: This doesn't correctly convert the rect to
478 // absolute coordinates in the parent.
479 newRect.setX(rect.x() - frameView->scrollX() + frameView->x());
480 newRect.setY(rect.y() - frameView->scrollY() + frameView->y());
481 } else {
482 parentBox = 0;
483 }
484 }
485 } else {
486 if (frame()->settings()->pinchVirtualViewportEnabled()) {
487 PinchViewport& pinchViewport = frame()->page()->frameHost().pinchViewport();
488 LayoutRect r = ScrollAlignment::getRectToExpose(LayoutRect(pinchViewport.visibleRectInDocument()), rect, alignX, alignY);
489 pinchViewport.scrollIntoView(r);
490 } else {
491 LayoutRect viewRect = frameView->visibleContentRect();
492 LayoutRect r = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
493 frameView->setScrollPosition(roundedIntPoint(r.location()));
494 }
495 }
496 }
497 }
498
499 if (frame()->page()->autoscrollController().autoscrollInProgress())
500 parentBox = enclosingScrollableBox();
501
502 if (parentBox)
503 parentBox->scrollRectToVisible(newRect, alignX, alignY);
504 }
505
absoluteRects(Vector<IntRect> & rects,const LayoutPoint & accumulatedOffset) const506 void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
507 {
508 rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
509 }
510
absoluteQuads(Vector<FloatQuad> & quads,bool * wasFixed) const511 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
512 {
513 quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
514 }
515
updateLayerTransformAfterLayout()516 void RenderBox::updateLayerTransformAfterLayout()
517 {
518 // Transform-origin depends on box size, so we need to update the layer transform after layout.
519 if (hasLayer())
520 layer()->updateTransformationMatrix();
521 }
522
constrainLogicalWidthByMinMax(LayoutUnit logicalWidth,LayoutUnit availableWidth,RenderBlock * cb) const523 LayoutUnit RenderBox::constrainLogicalWidthByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb) const
524 {
525 RenderStyle* styleToUse = style();
526 if (!styleToUse->logicalMaxWidth().isMaxSizeNone())
527 logicalWidth = std::min(logicalWidth, computeLogicalWidthUsing(MaxSize, styleToUse->logicalMaxWidth(), availableWidth, cb));
528 return std::max(logicalWidth, computeLogicalWidthUsing(MinSize, styleToUse->logicalMinWidth(), availableWidth, cb));
529 }
530
constrainLogicalHeightByMinMax(LayoutUnit logicalHeight,LayoutUnit intrinsicContentHeight) const531 LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
532 {
533 RenderStyle* styleToUse = style();
534 if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
535 LayoutUnit maxH = computeLogicalHeightUsing(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
536 if (maxH != -1)
537 logicalHeight = std::min(logicalHeight, maxH);
538 }
539 return std::max(logicalHeight, computeLogicalHeightUsing(styleToUse->logicalMinHeight(), intrinsicContentHeight));
540 }
541
constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight,LayoutUnit intrinsicContentHeight) const542 LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
543 {
544 RenderStyle* styleToUse = style();
545 if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
546 LayoutUnit maxH = computeContentLogicalHeight(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
547 if (maxH != -1)
548 logicalHeight = std::min(logicalHeight, maxH);
549 }
550 return std::max(logicalHeight, computeContentLogicalHeight(styleToUse->logicalMinHeight(), intrinsicContentHeight));
551 }
552
absoluteContentBox() const553 IntRect RenderBox::absoluteContentBox() const
554 {
555 // This is wrong with transforms and flipped writing modes.
556 IntRect rect = pixelSnappedIntRect(contentBoxRect());
557 FloatPoint absPos = localToAbsolute();
558 rect.move(absPos.x(), absPos.y());
559 return rect;
560 }
561
absoluteContentQuad() const562 FloatQuad RenderBox::absoluteContentQuad() const
563 {
564 LayoutRect rect = contentBoxRect();
565 return localToAbsoluteQuad(FloatRect(rect));
566 }
567
addFocusRingRects(Vector<LayoutRect> & rects,const LayoutPoint & additionalOffset,const RenderLayerModelObject *) const568 void RenderBox::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*) const
569 {
570 if (!size().isEmpty())
571 rects.append(LayoutRect(additionalOffset, size()));
572 }
573
canResize() const574 bool RenderBox::canResize() const
575 {
576 // We need a special case for <iframe> because they never have
577 // hasOverflowClip(). However, they do "implicitly" clip their contents, so
578 // we want to allow resizing them also.
579 return (hasOverflowClip() || isRenderIFrame()) && style()->resize() != RESIZE_NONE;
580 }
581
addLayerHitTestRects(LayerHitTestRects & layerRects,const RenderLayer * currentLayer,const LayoutPoint & layerOffset,const LayoutRect & containerRect) const582 void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
583 {
584 LayoutPoint adjustedLayerOffset = layerOffset + locationOffset();
585 RenderBoxModelObject::addLayerHitTestRects(layerRects, currentLayer, adjustedLayerOffset, containerRect);
586 }
587
computeSelfHitTestRects(Vector<LayoutRect> & rects,const LayoutPoint & layerOffset) const588 void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
589 {
590 if (!size().isEmpty())
591 rects.append(LayoutRect(layerOffset, size()));
592 }
593
reflectionOffset() const594 int RenderBox::reflectionOffset() const
595 {
596 if (!style()->boxReflect())
597 return 0;
598 if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
599 return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width());
600 return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height());
601 }
602
reflectedRect(const LayoutRect & r) const603 LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
604 {
605 if (!style()->boxReflect())
606 return LayoutRect();
607
608 LayoutRect box = borderBoxRect();
609 LayoutRect result = r;
610 switch (style()->boxReflect()->direction()) {
611 case ReflectionBelow:
612 result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
613 break;
614 case ReflectionAbove:
615 result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY()));
616 break;
617 case ReflectionLeft:
618 result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX()));
619 break;
620 case ReflectionRight:
621 result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX()));
622 break;
623 }
624 return result;
625 }
626
verticalScrollbarWidth() const627 int RenderBox::verticalScrollbarWidth() const
628 {
629 if (!hasOverflowClip() || style()->overflowY() == OOVERLAY)
630 return 0;
631
632 return layer()->scrollableArea()->verticalScrollbarWidth();
633 }
634
horizontalScrollbarHeight() const635 int RenderBox::horizontalScrollbarHeight() const
636 {
637 if (!hasOverflowClip() || style()->overflowX() == OOVERLAY)
638 return 0;
639
640 return layer()->scrollableArea()->horizontalScrollbarHeight();
641 }
642
instrinsicScrollbarLogicalWidth() const643 int RenderBox::instrinsicScrollbarLogicalWidth() const
644 {
645 if (!hasOverflowClip())
646 return 0;
647
648 if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) {
649 ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasVerticalScrollbar());
650 return verticalScrollbarWidth();
651 }
652
653 if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) {
654 ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasHorizontalScrollbar());
655 return horizontalScrollbarHeight();
656 }
657
658 return 0;
659 }
660
scroll(ScrollDirection direction,ScrollGranularity granularity,float delta)661 bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta)
662 {
663 // Presumably the same issue as in setScrollTop. See crbug.com/343132.
664 DisableCompositingQueryAsserts disabler;
665
666 // Logical scroll is a higher level concept, all directions by here must be physical
667 ASSERT(!isLogical(direction));
668
669 if (!layer() || !layer()->scrollableArea())
670 return false;
671
672 return layer()->scrollableArea()->scroll(direction, granularity, delta);
673 }
674
canBeScrolledAndHasScrollableArea() const675 bool RenderBox::canBeScrolledAndHasScrollableArea() const
676 {
677 return canBeProgramaticallyScrolled() && (pixelSnappedScrollHeight() != pixelSnappedClientHeight() || pixelSnappedScrollWidth() != pixelSnappedClientWidth());
678 }
679
canBeProgramaticallyScrolled() const680 bool RenderBox::canBeProgramaticallyScrolled() const
681 {
682 Node* node = this->node();
683 if (node && node->isDocumentNode())
684 return true;
685
686 if (!hasOverflowClip())
687 return false;
688
689 bool hasScrollableOverflow = hasScrollableOverflowX() || hasScrollableOverflowY();
690 if (scrollsOverflow() && hasScrollableOverflow)
691 return true;
692
693 return node && node->hasEditableStyle();
694 }
695
usesCompositedScrolling() const696 bool RenderBox::usesCompositedScrolling() const
697 {
698 return hasOverflowClip() && hasLayer() && layer()->scrollableArea()->usesCompositedScrolling();
699 }
700
autoscroll(const IntPoint & position)701 void RenderBox::autoscroll(const IntPoint& position)
702 {
703 LocalFrame* frame = this->frame();
704 if (!frame)
705 return;
706
707 FrameView* frameView = frame->view();
708 if (!frameView)
709 return;
710
711 IntPoint currentDocumentPosition = frameView->windowToContents(position);
712 scrollRectToVisible(LayoutRect(currentDocumentPosition, LayoutSize(1, 1)), ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignToEdgeIfNeeded);
713 }
714
autoscrollInProgress() const715 bool RenderBox::autoscrollInProgress() const
716 {
717 return frame() && frame()->page() && frame()->page()->autoscrollController().autoscrollInProgress(this);
718 }
719
720 // There are two kinds of renderer that can autoscroll.
canAutoscroll() const721 bool RenderBox::canAutoscroll() const
722 {
723 if (node() && node()->isDocumentNode())
724 return view()->frameView()->isScrollable();
725
726 // Check for a box that can be scrolled in its own right.
727 return canBeScrolledAndHasScrollableArea();
728 }
729
730 // If specified point is in border belt, returned offset denotes direction of
731 // scrolling.
calculateAutoscrollDirection(const IntPoint & windowPoint) const732 IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
733 {
734 if (!frame())
735 return IntSize();
736
737 FrameView* frameView = frame()->view();
738 if (!frameView)
739 return IntSize();
740
741 IntRect box(absoluteBoundingBoxRect());
742 box.move(view()->frameView()->scrollOffset());
743 IntRect windowBox = view()->frameView()->contentsToWindow(box);
744
745 IntPoint windowAutoscrollPoint = windowPoint;
746
747 if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
748 windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
749 else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
750 windowAutoscrollPoint.move(autoscrollBeltSize, 0);
751
752 if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
753 windowAutoscrollPoint.move(0, -autoscrollBeltSize);
754 else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
755 windowAutoscrollPoint.move(0, autoscrollBeltSize);
756
757 return windowAutoscrollPoint - windowPoint;
758 }
759
findAutoscrollable(RenderObject * renderer)760 RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer)
761 {
762 while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
763 if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document().ownerElement())
764 renderer = renderer->document().ownerElement()->renderer();
765 else
766 renderer = renderer->parent();
767 }
768
769 return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
770 }
771
adjustedScrollDelta(int beginningDelta)772 static inline int adjustedScrollDelta(int beginningDelta)
773 {
774 // This implemention matches Firefox's.
775 // http://mxr.mozilla.org/firefox/source/toolkit/content/widgets/browser.xml#856.
776 const int speedReducer = 12;
777
778 int adjustedDelta = beginningDelta / speedReducer;
779 if (adjustedDelta > 1)
780 adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(adjustedDelta))) - 1;
781 else if (adjustedDelta < -1)
782 adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(-adjustedDelta))) + 1;
783
784 return adjustedDelta;
785 }
786
adjustedScrollDelta(const IntSize & delta)787 static inline IntSize adjustedScrollDelta(const IntSize& delta)
788 {
789 return IntSize(adjustedScrollDelta(delta.width()), adjustedScrollDelta(delta.height()));
790 }
791
panScroll(const IntPoint & sourcePoint)792 void RenderBox::panScroll(const IntPoint& sourcePoint)
793 {
794 LocalFrame* frame = this->frame();
795 if (!frame)
796 return;
797
798 IntPoint lastKnownMousePosition = frame->eventHandler().lastKnownMousePosition();
799
800 // We need to check if the last known mouse position is out of the window. When the mouse is out of the window, the position is incoherent
801 static IntPoint previousMousePosition;
802 if (lastKnownMousePosition.x() < 0 || lastKnownMousePosition.y() < 0)
803 lastKnownMousePosition = previousMousePosition;
804 else
805 previousMousePosition = lastKnownMousePosition;
806
807 IntSize delta = lastKnownMousePosition - sourcePoint;
808
809 if (abs(delta.width()) <= ScrollView::noPanScrollRadius) // at the center we let the space for the icon
810 delta.setWidth(0);
811 if (abs(delta.height()) <= ScrollView::noPanScrollRadius)
812 delta.setHeight(0);
813
814 scrollByRecursively(adjustedScrollDelta(delta), ScrollOffsetClamped);
815 }
816
scrollByRecursively(const IntSize & delta,ScrollOffsetClamping clamp)817 void RenderBox::scrollByRecursively(const IntSize& delta, ScrollOffsetClamping clamp)
818 {
819 if (delta.isZero())
820 return;
821
822 bool restrictedByLineClamp = false;
823 if (parent())
824 restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
825
826 if (hasOverflowClip() && !restrictedByLineClamp) {
827 IntSize newScrollOffset = layer()->scrollableArea()->adjustedScrollOffset() + delta;
828 layer()->scrollableArea()->scrollToOffset(newScrollOffset, clamp);
829
830 // If this layer can't do the scroll we ask the next layer up that can scroll to try
831 IntSize remainingScrollOffset = newScrollOffset - layer()->scrollableArea()->adjustedScrollOffset();
832 if (!remainingScrollOffset.isZero() && parent()) {
833 if (RenderBox* scrollableBox = enclosingScrollableBox())
834 scrollableBox->scrollByRecursively(remainingScrollOffset, clamp);
835
836 LocalFrame* frame = this->frame();
837 if (frame && frame->page())
838 frame->page()->autoscrollController().updateAutoscrollRenderer();
839 }
840 } else if (view()->frameView()) {
841 // If we are here, we were called on a renderer that can be programmatically scrolled, but doesn't
842 // have an overflow clip. Which means that it is a document node that can be scrolled.
843 view()->frameView()->scrollBy(delta);
844
845 // FIXME: If we didn't scroll the whole way, do we want to try looking at the frames ownerElement?
846 // https://bugs.webkit.org/show_bug.cgi?id=28237
847 }
848 }
849
needsPreferredWidthsRecalculation() const850 bool RenderBox::needsPreferredWidthsRecalculation() const
851 {
852 return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
853 }
854
scrolledContentOffset() const855 IntSize RenderBox::scrolledContentOffset() const
856 {
857 ASSERT(hasOverflowClip());
858 ASSERT(hasLayer());
859 return layer()->scrollableArea()->scrollOffset();
860 }
861
applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect & paintRect) const862 void RenderBox::applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const
863 {
864 ASSERT(hasLayer());
865 ASSERT(hasOverflowClip());
866
867 flipForWritingMode(paintRect);
868 paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden.
869
870 // Do not clip scroll layer contents because the compositor expects the whole layer
871 // to be always invalidated in-time.
872 if (usesCompositedScrolling()) {
873 flipForWritingMode(paintRect);
874 return;
875 }
876
877 // height() is inaccurate if we're in the middle of a layout of this RenderBox, so use the
878 // layer's size instead. Even if the layer's size is wrong, the layer itself will issue paint invalidations
879 // anyway if its size does change.
880 LayoutRect clipRect(LayoutPoint(), layer()->size());
881 paintRect = intersection(paintRect, clipRect);
882 flipForWritingMode(paintRect);
883 }
884
computeIntrinsicLogicalWidths(LayoutUnit & minLogicalWidth,LayoutUnit & maxLogicalWidth) const885 void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
886 {
887 minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
888 maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
889 }
890
minPreferredLogicalWidth() const891 LayoutUnit RenderBox::minPreferredLogicalWidth() const
892 {
893 if (preferredLogicalWidthsDirty()) {
894 #if ENABLE(ASSERT)
895 SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
896 #endif
897 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
898 }
899
900 return m_minPreferredLogicalWidth;
901 }
902
maxPreferredLogicalWidth() const903 LayoutUnit RenderBox::maxPreferredLogicalWidth() const
904 {
905 if (preferredLogicalWidthsDirty()) {
906 #if ENABLE(ASSERT)
907 SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
908 #endif
909 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
910 }
911
912 return m_maxPreferredLogicalWidth;
913 }
914
hasOverrideHeight() const915 bool RenderBox::hasOverrideHeight() const
916 {
917 return m_rareData && m_rareData->m_overrideLogicalContentHeight != -1;
918 }
919
hasOverrideWidth() const920 bool RenderBox::hasOverrideWidth() const
921 {
922 return m_rareData && m_rareData->m_overrideLogicalContentWidth != -1;
923 }
924
setOverrideLogicalContentHeight(LayoutUnit height)925 void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height)
926 {
927 ASSERT(height >= 0);
928 ensureRareData().m_overrideLogicalContentHeight = height;
929 }
930
setOverrideLogicalContentWidth(LayoutUnit width)931 void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width)
932 {
933 ASSERT(width >= 0);
934 ensureRareData().m_overrideLogicalContentWidth = width;
935 }
936
clearOverrideLogicalContentHeight()937 void RenderBox::clearOverrideLogicalContentHeight()
938 {
939 if (m_rareData)
940 m_rareData->m_overrideLogicalContentHeight = -1;
941 }
942
clearOverrideLogicalContentWidth()943 void RenderBox::clearOverrideLogicalContentWidth()
944 {
945 if (m_rareData)
946 m_rareData->m_overrideLogicalContentWidth = -1;
947 }
948
clearOverrideSize()949 void RenderBox::clearOverrideSize()
950 {
951 clearOverrideLogicalContentHeight();
952 clearOverrideLogicalContentWidth();
953 }
954
overrideLogicalContentWidth() const955 LayoutUnit RenderBox::overrideLogicalContentWidth() const
956 {
957 ASSERT(hasOverrideWidth());
958 return m_rareData->m_overrideLogicalContentWidth;
959 }
960
overrideLogicalContentHeight() const961 LayoutUnit RenderBox::overrideLogicalContentHeight() const
962 {
963 ASSERT(hasOverrideHeight());
964 return m_rareData->m_overrideLogicalContentHeight;
965 }
966
overrideContainingBlockContentLogicalWidth() const967 LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const
968 {
969 ASSERT(hasOverrideContainingBlockLogicalWidth());
970 return gOverrideContainingBlockLogicalWidthMap->get(this);
971 }
972
overrideContainingBlockContentLogicalHeight() const973 LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const
974 {
975 ASSERT(hasOverrideContainingBlockLogicalHeight());
976 return gOverrideContainingBlockLogicalHeightMap->get(this);
977 }
978
hasOverrideContainingBlockLogicalWidth() const979 bool RenderBox::hasOverrideContainingBlockLogicalWidth() const
980 {
981 return gOverrideContainingBlockLogicalWidthMap && gOverrideContainingBlockLogicalWidthMap->contains(this);
982 }
983
hasOverrideContainingBlockLogicalHeight() const984 bool RenderBox::hasOverrideContainingBlockLogicalHeight() const
985 {
986 return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this);
987 }
988
setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)989 void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)
990 {
991 if (!gOverrideContainingBlockLogicalWidthMap)
992 gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap;
993 gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth);
994 }
995
setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)996 void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)
997 {
998 if (!gOverrideContainingBlockLogicalHeightMap)
999 gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap;
1000 gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight);
1001 }
1002
clearContainingBlockOverrideSize()1003 void RenderBox::clearContainingBlockOverrideSize()
1004 {
1005 if (gOverrideContainingBlockLogicalWidthMap)
1006 gOverrideContainingBlockLogicalWidthMap->remove(this);
1007 clearOverrideContainingBlockContentLogicalHeight();
1008 }
1009
clearOverrideContainingBlockContentLogicalHeight()1010 void RenderBox::clearOverrideContainingBlockContentLogicalHeight()
1011 {
1012 if (gOverrideContainingBlockLogicalHeightMap)
1013 gOverrideContainingBlockLogicalHeightMap->remove(this);
1014 }
1015
adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const1016 LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1017 {
1018 LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
1019 if (style()->boxSizing() == CONTENT_BOX)
1020 return width + bordersPlusPadding;
1021 return std::max(width, bordersPlusPadding);
1022 }
1023
adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const1024 LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1025 {
1026 LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
1027 if (style()->boxSizing() == CONTENT_BOX)
1028 return height + bordersPlusPadding;
1029 return std::max(height, bordersPlusPadding);
1030 }
1031
adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const1032 LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1033 {
1034 if (style()->boxSizing() == BORDER_BOX)
1035 width -= borderAndPaddingLogicalWidth();
1036 return std::max<LayoutUnit>(0, width);
1037 }
1038
adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const1039 LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1040 {
1041 if (style()->boxSizing() == BORDER_BOX)
1042 height -= borderAndPaddingLogicalHeight();
1043 return std::max<LayoutUnit>(0, height);
1044 }
1045
1046 // Hit Testing
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,const HitTestLocation & locationInContainer,const LayoutPoint & accumulatedOffset,HitTestAction action)1047 bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
1048 {
1049 LayoutPoint adjustedLocation = accumulatedOffset + location();
1050
1051 // Check kids first.
1052 for (RenderObject* child = slowLastChild(); child; child = child->previousSibling()) {
1053 if ((!child->hasLayer() || !toRenderLayerModelObject(child)->layer()->isSelfPaintingLayer()) && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) {
1054 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1055 return true;
1056 }
1057 }
1058
1059 // Check our bounds next. For this purpose always assume that we can only be hit in the
1060 // foreground phase (which is true for replaced elements like images).
1061 LayoutRect boundsRect = borderBoxRect();
1062 boundsRect.moveBy(adjustedLocation);
1063 if (visibleToHitTestRequest(request) && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
1064 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1065 if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
1066 return true;
1067 }
1068
1069 return false;
1070 }
1071
paint(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1072 void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1073 {
1074 BoxPainter(*this).paint(paintInfo, paintOffset);
1075 }
1076
1077
paintBoxDecorationBackground(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1078 void RenderBox::paintBoxDecorationBackground(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1079 {
1080 BoxPainter(*this).paintBoxDecorationBackground(paintInfo, paintOffset);
1081 }
1082
1083
getBackgroundPaintedExtent(LayoutRect & paintedExtent)1084 bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent)
1085 {
1086 ASSERT(hasBackground());
1087 LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
1088
1089 Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1090 if (backgroundColor.alpha()) {
1091 paintedExtent = backgroundRect;
1092 return true;
1093 }
1094
1095 if (!style()->backgroundLayers().image() || style()->backgroundLayers().next()) {
1096 paintedExtent = backgroundRect;
1097 return true;
1098 }
1099
1100 BackgroundImageGeometry geometry;
1101 BoxPainter::calculateBackgroundImageGeometry(*this, 0, style()->backgroundLayers(), backgroundRect, geometry);
1102 if (geometry.hasNonLocalGeometry())
1103 return false;
1104 paintedExtent = geometry.destRect();
1105 return true;
1106 }
1107
backgroundIsKnownToBeOpaqueInRect(const LayoutRect & localRect) const1108 bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
1109 {
1110 if (isBody() && skipBodyBackground(this))
1111 return false;
1112
1113 Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1114 if (backgroundColor.hasAlpha())
1115 return false;
1116
1117 // If the element has appearance, it might be painted by theme.
1118 // We cannot be sure if theme paints the background opaque.
1119 // In this case it is safe to not assume opaqueness.
1120 // FIXME: May be ask theme if it paints opaque.
1121 if (style()->hasAppearance())
1122 return false;
1123 // FIXME: Check the opaqueness of background images.
1124
1125 // FIXME: Use rounded rect if border radius is present.
1126 if (style()->hasBorderRadius())
1127 return false;
1128 // FIXME: The background color clip is defined by the last layer.
1129 if (style()->backgroundLayers().next())
1130 return false;
1131 LayoutRect backgroundRect;
1132 switch (style()->backgroundClip()) {
1133 case BorderFillBox:
1134 backgroundRect = borderBoxRect();
1135 break;
1136 case PaddingFillBox:
1137 backgroundRect = paddingBoxRect();
1138 break;
1139 case ContentFillBox:
1140 backgroundRect = contentBoxRect();
1141 break;
1142 default:
1143 break;
1144 }
1145 return backgroundRect.contains(localRect);
1146 }
1147
isCandidateForOpaquenessTest(RenderBox * childBox)1148 static bool isCandidateForOpaquenessTest(RenderBox* childBox)
1149 {
1150 RenderStyle* childStyle = childBox->style();
1151 if (childStyle->position() != StaticPosition && childBox->containingBlock() != childBox->parent())
1152 return false;
1153 if (childStyle->visibility() != VISIBLE || childStyle->shapeOutside())
1154 return false;
1155 if (!childBox->width() || !childBox->height())
1156 return false;
1157 if (RenderLayer* childLayer = childBox->layer()) {
1158 // FIXME: perhaps this could be less conservative?
1159 if (childLayer->compositingState() != NotComposited)
1160 return false;
1161 // FIXME: Deal with z-index.
1162 if (!childStyle->hasAutoZIndex())
1163 return false;
1164 if (childLayer->hasTransform() || childLayer->isTransparent() || childLayer->hasFilter())
1165 return false;
1166 if (childBox->hasOverflowClip() && childStyle->hasBorderRadius())
1167 return false;
1168 }
1169 return true;
1170 }
1171
foregroundIsKnownToBeOpaqueInRect(const LayoutRect & localRect,unsigned maxDepthToTest) const1172 bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const
1173 {
1174 if (!maxDepthToTest)
1175 return false;
1176 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling()) {
1177 if (!child->isBox())
1178 continue;
1179 RenderBox* childBox = toRenderBox(child);
1180 if (!isCandidateForOpaquenessTest(childBox))
1181 continue;
1182 LayoutPoint childLocation = childBox->location();
1183 if (childBox->isRelPositioned())
1184 childLocation.move(childBox->relativePositionOffset());
1185 LayoutRect childLocalRect = localRect;
1186 childLocalRect.moveBy(-childLocation);
1187 if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
1188 // If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
1189 if (childBox->style()->position() == StaticPosition)
1190 return false;
1191 continue;
1192 }
1193 if (childLocalRect.maxY() > childBox->height() || childLocalRect.maxX() > childBox->width())
1194 continue;
1195 if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
1196 return true;
1197 if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
1198 return true;
1199 }
1200 return false;
1201 }
1202
computeBackgroundIsKnownToBeObscured()1203 bool RenderBox::computeBackgroundIsKnownToBeObscured()
1204 {
1205 // Test to see if the children trivially obscure the background.
1206 // FIXME: This test can be much more comprehensive.
1207 if (!hasBackground())
1208 return false;
1209 // Table and root background painting is special.
1210 if (isTable() || isDocumentElement())
1211 return false;
1212 // FIXME: box-shadow is painted while background painting.
1213 if (style()->boxShadow())
1214 return false;
1215 LayoutRect backgroundRect;
1216 if (!getBackgroundPaintedExtent(backgroundRect))
1217 return false;
1218 return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
1219 }
1220
backgroundHasOpaqueTopLayer() const1221 bool RenderBox::backgroundHasOpaqueTopLayer() const
1222 {
1223 const FillLayer& fillLayer = style()->backgroundLayers();
1224 if (fillLayer.clip() != BorderFillBox)
1225 return false;
1226
1227 // Clipped with local scrolling
1228 if (hasOverflowClip() && fillLayer.attachment() == LocalBackgroundAttachment)
1229 return false;
1230
1231 if (fillLayer.hasOpaqueImage(this) && fillLayer.hasRepeatXY() && fillLayer.image()->canRender(*this, style()->effectiveZoom()))
1232 return true;
1233
1234 // If there is only one layer and no image, check whether the background color is opaque
1235 if (!fillLayer.next() && !fillLayer.hasImage()) {
1236 Color bgColor = resolveColor(CSSPropertyBackgroundColor);
1237 if (bgColor.alpha() == 255)
1238 return true;
1239 }
1240
1241 return false;
1242 }
1243
paintMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1244 void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1245 {
1246 BoxPainter(*this).paintMask(paintInfo, paintOffset);
1247 }
1248
paintClippingMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1249 void RenderBox::paintClippingMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1250 {
1251 BoxPainter(*this).paintClippingMask(paintInfo, paintOffset);
1252 }
1253
imageChanged(WrappedImagePtr image,const IntRect *)1254 void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
1255 {
1256 if (!parent())
1257 return;
1258
1259 AllowPaintInvalidationScope scoper(frameView());
1260
1261 if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
1262 (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
1263 setShouldDoFullPaintInvalidation(true);
1264 return;
1265 }
1266
1267 ShapeValue* shapeOutsideValue = style()->shapeOutside();
1268 if (!frameView()->isInPerformLayout() && isFloating() && shapeOutsideValue && shapeOutsideValue->image() && shapeOutsideValue->image()->data() == image) {
1269 ShapeOutsideInfo& info = ShapeOutsideInfo::ensureInfo(*this);
1270 if (!info.isComputingShape()) {
1271 info.markShapeAsDirty();
1272 markShapeOutsideDependentsForLayout();
1273 }
1274 }
1275
1276 if (!paintInvalidationLayerRectsForImage(image, style()->backgroundLayers(), true))
1277 paintInvalidationLayerRectsForImage(image, style()->maskLayers(), false);
1278 }
1279
paintInvalidationLayerRectsForImage(WrappedImagePtr image,const FillLayer & layers,bool drawingBackground)1280 bool RenderBox::paintInvalidationLayerRectsForImage(WrappedImagePtr image, const FillLayer& layers, bool drawingBackground)
1281 {
1282 Vector<RenderObject*> layerRenderers;
1283
1284 // A background of the body or document must extend to the total visible size of the document. This means the union of the
1285 // view and document bounds, since it can be the case that the view is larger than the document and vice-versa.
1286 // http://dev.w3.org/csswg/css-backgrounds/#the-background
1287 if (drawingBackground && (isDocumentElement() || (isBody() && !document().documentElement()->renderer()->hasBackground()))) {
1288 layerRenderers.append(document().documentElement()->renderer());
1289 layerRenderers.append(view());
1290 if (view()->frameView())
1291 view()->frameView()->setNeedsFullPaintInvalidation();
1292 } else {
1293 layerRenderers.append(this);
1294 }
1295 for (const FillLayer* curLayer = &layers; curLayer; curLayer = curLayer->next()) {
1296 if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(*this, style()->effectiveZoom())) {
1297 for (Vector<RenderObject*>::const_iterator it = layerRenderers.begin(); it != layerRenderers.end(); ++it) {
1298 (*it)->setShouldDoFullPaintInvalidation(true);
1299 }
1300 return true;
1301 }
1302 }
1303 return false;
1304 }
1305
invalidatePaintIfNeeded(const PaintInvalidationState & paintInvalidationState,const RenderLayerModelObject & newPaintInvalidationContainer)1306 InvalidationReason RenderBox::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject& newPaintInvalidationContainer)
1307 {
1308 // If we are set to do a full paint invalidation that means the RenderView will be
1309 // issue paint invalidations. We can then skip issuing of paint invalidations for the child
1310 // renderers as they'll be covered by the RenderView.
1311 if (!view()->doingFullPaintInvalidation()) {
1312 if ((onlyNeededPositionedMovementLayout() && compositingState() != PaintsIntoOwnBacking)
1313 || (shouldDoFullPaintInvalidationIfSelfPaintingLayer()
1314 && hasLayer()
1315 && layer()->isSelfPaintingLayer())) {
1316 setShouldDoFullPaintInvalidation(true, MarkOnlyThis);
1317 }
1318 }
1319
1320 InvalidationReason reason = RenderBoxModelObject::invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer);
1321
1322 if (!view()->doingFullPaintInvalidation()) {
1323 if (reason == InvalidationNone || reason == InvalidationIncremental)
1324 invalidatePaintForOverflowIfNeeded();
1325
1326 // Issue paint invalidations for any scrollbars if there is a scrollable area for this renderer.
1327 if (ScrollableArea* area = scrollableArea()) {
1328 if (area->hasVerticalBarDamage())
1329 invalidatePaintRectangle(area->verticalBarDamage());
1330 if (area->hasHorizontalBarDamage())
1331 invalidatePaintRectangle(area->horizontalBarDamage());
1332 }
1333 }
1334
1335 // This is for the next invalidatePaintIfNeeded so must be at the end.
1336 savePreviousBorderBoxSizeIfNeeded();
1337 return reason;
1338 }
1339
clearPaintInvalidationState(const PaintInvalidationState & paintInvalidationState)1340 void RenderBox::clearPaintInvalidationState(const PaintInvalidationState& paintInvalidationState)
1341 {
1342 RenderBoxModelObject::clearPaintInvalidationState(paintInvalidationState);
1343
1344 if (ScrollableArea* area = scrollableArea())
1345 area->resetScrollbarDamage();
1346 }
1347
1348 #if ENABLE(ASSERT)
paintInvalidationStateIsDirty() const1349 bool RenderBox::paintInvalidationStateIsDirty() const
1350 {
1351 if (ScrollableArea* area = scrollableArea()) {
1352 if (area->hasVerticalBarDamage() || area->hasHorizontalBarDamage())
1353 return true;
1354 }
1355 return RenderBoxModelObject::paintInvalidationStateIsDirty();
1356 }
1357 #endif
1358
pushContentsClip(PaintInfo & paintInfo,const LayoutPoint & accumulatedOffset,ContentsClipBehavior contentsClipBehavior)1359 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset, ContentsClipBehavior contentsClipBehavior)
1360 {
1361 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
1362 return false;
1363
1364 bool isControlClip = hasControlClip();
1365 bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer();
1366
1367 if (!isControlClip && !isOverflowClip)
1368 return false;
1369
1370 LayoutRect clipRect = isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset);
1371 RoundedRect clipRoundedRect(0, 0, 0, 0);
1372 bool hasBorderRadius = style()->hasBorderRadius();
1373 if (hasBorderRadius)
1374 clipRoundedRect = style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size()));
1375
1376 if (contentsClipBehavior == SkipContentsClipIfPossible) {
1377 LayoutRect contentsVisualOverflow = contentsVisualOverflowRect();
1378 if (contentsVisualOverflow.isEmpty())
1379 return false;
1380
1381 LayoutRect conservativeClipRect = clipRect;
1382 if (hasBorderRadius)
1383 conservativeClipRect.intersect(clipRoundedRect.radiusCenterRect());
1384 conservativeClipRect.moveBy(-accumulatedOffset);
1385 if (hasLayer())
1386 conservativeClipRect.move(scrolledContentOffset());
1387 if (conservativeClipRect.contains(contentsVisualOverflow))
1388 return false;
1389 }
1390
1391 if (paintInfo.phase == PaintPhaseOutline)
1392 paintInfo.phase = PaintPhaseChildOutlines;
1393 else if (paintInfo.phase == PaintPhaseChildBlockBackground) {
1394 paintInfo.phase = PaintPhaseBlockBackground;
1395 paintObject(paintInfo, accumulatedOffset);
1396 paintInfo.phase = PaintPhaseChildBlockBackgrounds;
1397 }
1398 paintInfo.context->save();
1399 if (hasBorderRadius)
1400 paintInfo.context->clipRoundedRect(clipRoundedRect);
1401 paintInfo.context->clip(pixelSnappedIntRect(clipRect));
1402 return true;
1403 }
1404
popContentsClip(PaintInfo & paintInfo,PaintPhase originalPhase,const LayoutPoint & accumulatedOffset)1405 void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset)
1406 {
1407 ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
1408
1409 paintInfo.context->restore();
1410 if (originalPhase == PaintPhaseOutline) {
1411 paintInfo.phase = PaintPhaseSelfOutline;
1412 paintObject(paintInfo, accumulatedOffset);
1413 paintInfo.phase = originalPhase;
1414 } else if (originalPhase == PaintPhaseChildBlockBackground)
1415 paintInfo.phase = originalPhase;
1416 }
1417
overflowClipRect(const LayoutPoint & location,OverlayScrollbarSizeRelevancy relevancy)1418 LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy relevancy)
1419 {
1420 // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property
1421 // here.
1422 LayoutRect clipRect = borderBoxRect();
1423 clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop()));
1424 clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom()));
1425
1426 if (!hasOverflowClip())
1427 return clipRect;
1428
1429 // Subtract out scrollbars if we have them.
1430 if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
1431 clipRect.move(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), 0);
1432 clipRect.contract(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), layer()->scrollableArea()->horizontalScrollbarHeight(relevancy));
1433
1434 return clipRect;
1435 }
1436
clipRect(const LayoutPoint & location)1437 LayoutRect RenderBox::clipRect(const LayoutPoint& location)
1438 {
1439 LayoutRect borderBoxRect = this->borderBoxRect();
1440 LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
1441
1442 if (!style()->clipLeft().isAuto()) {
1443 LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width());
1444 clipRect.move(c, 0);
1445 clipRect.contract(c, 0);
1446 }
1447
1448 if (!style()->clipRight().isAuto())
1449 clipRect.contract(width() - valueForLength(style()->clipRight(), width()), 0);
1450
1451 if (!style()->clipTop().isAuto()) {
1452 LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height());
1453 clipRect.move(0, c);
1454 clipRect.contract(0, c);
1455 }
1456
1457 if (!style()->clipBottom().isAuto())
1458 clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height()));
1459
1460 return clipRect;
1461 }
1462
portionOfMarginNotConsumedByFloat(LayoutUnit childMargin,LayoutUnit contentSide,LayoutUnit offset)1463 static LayoutUnit portionOfMarginNotConsumedByFloat(LayoutUnit childMargin, LayoutUnit contentSide, LayoutUnit offset)
1464 {
1465 if (childMargin <= 0)
1466 return 0;
1467 LayoutUnit contentSideWithMargin = contentSide + childMargin;
1468 if (offset > contentSideWithMargin)
1469 return childMargin;
1470 return offset - contentSide;
1471 }
1472
shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart,LayoutUnit childMarginEnd,const RenderBlockFlow * cb) const1473 LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const
1474 {
1475 LayoutUnit logicalTopPosition = logicalTop();
1476 LayoutUnit startOffsetForContent = cb->startOffsetForContent();
1477 LayoutUnit endOffsetForContent = cb->endOffsetForContent();
1478 LayoutUnit startOffsetForLine = cb->startOffsetForLine(logicalTopPosition, false);
1479 LayoutUnit endOffsetForLine = cb->endOffsetForLine(logicalTopPosition, false);
1480
1481 // If there aren't any floats constraining us then allow the margins to shrink/expand the width as much as they want.
1482 if (startOffsetForContent == startOffsetForLine && endOffsetForContent == endOffsetForLine)
1483 return cb->availableLogicalWidthForLine(logicalTopPosition, false) - childMarginStart - childMarginEnd;
1484
1485 LayoutUnit width = cb->availableLogicalWidthForLine(logicalTopPosition, false) - std::max<LayoutUnit>(0, childMarginStart) - std::max<LayoutUnit>(0, childMarginEnd);
1486 // We need to see if margins on either the start side or the end side can contain the floats in question. If they can,
1487 // then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line
1488 // offset at all, but can instead push all the way to the content edge of the containing block. In the case where the float
1489 // doesn't fit, we can use the line offset, but we need to grow it by the margin to reflect the fact that the margin was
1490 // "consumed" by the float. Negative margins aren't consumed by the float, and so we ignore them.
1491 width += portionOfMarginNotConsumedByFloat(childMarginStart, startOffsetForContent, startOffsetForLine);
1492 width += portionOfMarginNotConsumedByFloat(childMarginEnd, endOffsetForContent, endOffsetForLine);
1493 return width;
1494 }
1495
containingBlockLogicalWidthForContent() const1496 LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const
1497 {
1498 if (hasOverrideContainingBlockLogicalWidth())
1499 return overrideContainingBlockContentLogicalWidth();
1500
1501 RenderBlock* cb = containingBlock();
1502 return cb->availableLogicalWidth();
1503 }
1504
containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const1505 LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
1506 {
1507 if (hasOverrideContainingBlockLogicalHeight())
1508 return overrideContainingBlockContentLogicalHeight();
1509
1510 RenderBlock* cb = containingBlock();
1511 return cb->availableLogicalHeight(heightType);
1512 }
1513
containingBlockAvailableLineWidth() const1514 LayoutUnit RenderBox::containingBlockAvailableLineWidth() const
1515 {
1516 RenderBlock* cb = containingBlock();
1517 if (cb->isRenderBlockFlow())
1518 return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding));
1519 return 0;
1520 }
1521
perpendicularContainingBlockLogicalHeight() const1522 LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const
1523 {
1524 if (hasOverrideContainingBlockLogicalHeight())
1525 return overrideContainingBlockContentLogicalHeight();
1526
1527 RenderBlock* cb = containingBlock();
1528 if (cb->hasOverrideHeight())
1529 return cb->overrideLogicalContentHeight();
1530
1531 RenderStyle* containingBlockStyle = cb->style();
1532 Length logicalHeightLength = containingBlockStyle->logicalHeight();
1533
1534 // FIXME: For now just support fixed heights. Eventually should support percentage heights as well.
1535 if (!logicalHeightLength.isFixed()) {
1536 LayoutUnit fillFallbackExtent = containingBlockStyle->isHorizontalWritingMode()
1537 ? view()->frameView()->unscaledVisibleContentSize().height()
1538 : view()->frameView()->unscaledVisibleContentSize().width();
1539 LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding);
1540 return std::min(fillAvailableExtent, fillFallbackExtent);
1541 }
1542
1543 // Use the content box logical height as specified by the style.
1544 return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value());
1545 }
1546
mapLocalToContainer(const RenderLayerModelObject * paintInvalidationContainer,TransformState & transformState,MapCoordinatesFlags mode,bool * wasFixed,const PaintInvalidationState * paintInvalidationState) const1547 void RenderBox::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
1548 {
1549 if (paintInvalidationContainer == this)
1550 return;
1551
1552 if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) {
1553 LayoutSize offset = paintInvalidationState->paintOffset() + locationOffset();
1554 if (style()->hasInFlowPosition() && layer())
1555 offset += layer()->offsetForInFlowPosition();
1556 transformState.move(offset);
1557 return;
1558 }
1559
1560 bool containerSkipped;
1561 RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
1562 if (!o)
1563 return;
1564
1565 bool isFixedPos = style()->position() == FixedPosition;
1566 bool hasTransform = hasLayer() && layer()->transform();
1567 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1568 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1569 if (hasTransform && !isFixedPos)
1570 mode &= ~IsFixed;
1571 else if (isFixedPos)
1572 mode |= IsFixed;
1573
1574 if (wasFixed)
1575 *wasFixed = mode & IsFixed;
1576
1577 LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
1578
1579 bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
1580 if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
1581 TransformationMatrix t;
1582 getTransformFromContainer(o, containerOffset, t);
1583 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1584 } else
1585 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1586
1587 if (containerSkipped) {
1588 // There can't be a transform between paintInvalidationContainer and o, because transforms create containers, so it should be safe
1589 // to just subtract the delta between the paintInvalidationContainer and o.
1590 LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
1591 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1592 return;
1593 }
1594
1595 mode &= ~ApplyContainerFlip;
1596
1597 o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed);
1598 }
1599
mapAbsoluteToLocalPoint(MapCoordinatesFlags mode,TransformState & transformState) const1600 void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const
1601 {
1602 bool isFixedPos = style()->position() == FixedPosition;
1603 bool hasTransform = hasLayer() && layer()->transform();
1604 if (hasTransform && !isFixedPos) {
1605 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1606 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1607 mode &= ~IsFixed;
1608 } else if (isFixedPos)
1609 mode |= IsFixed;
1610
1611 RenderBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState);
1612 }
1613
offsetFromContainer(const RenderObject * o,const LayoutPoint & point,bool * offsetDependsOnPoint) const1614 LayoutSize RenderBox::offsetFromContainer(const RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
1615 {
1616 ASSERT(o == container());
1617
1618 LayoutSize offset;
1619 if (isRelPositioned())
1620 offset += offsetForInFlowPosition();
1621
1622 if (!isInline() || isReplaced()) {
1623 if (!style()->hasOutOfFlowPosition() && o->hasColumns()) {
1624 const RenderBlock* block = toRenderBlock(o);
1625 LayoutRect columnRect(frameRect());
1626 block->adjustStartEdgeForWritingModeIncludingColumns(columnRect);
1627 offset += toSize(columnRect.location());
1628 LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset);
1629 offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset)));
1630 offset += o->columnOffset(columnPoint);
1631 offset = block->flipForWritingMode(offset);
1632
1633 if (offsetDependsOnPoint)
1634 *offsetDependsOnPoint = true;
1635 } else {
1636 offset += topLeftLocationOffset();
1637 if (o->isRenderFlowThread()) {
1638 // So far the point has been in flow thread coordinates (i.e. as if everything in
1639 // the fragmentation context lived in one tall single column). Convert it to a
1640 // visual point now.
1641 LayoutPoint pointInContainer = point + offset;
1642 offset += o->columnOffset(pointInContainer);
1643 if (offsetDependsOnPoint)
1644 *offsetDependsOnPoint = true;
1645 }
1646 }
1647 }
1648
1649 if (o->hasOverflowClip())
1650 offset -= toRenderBox(o)->scrolledContentOffset();
1651
1652 if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
1653 offset += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
1654
1655 return offset;
1656 }
1657
createInlineBox()1658 InlineBox* RenderBox::createInlineBox()
1659 {
1660 return new InlineBox(*this);
1661 }
1662
dirtyLineBoxes(bool fullLayout)1663 void RenderBox::dirtyLineBoxes(bool fullLayout)
1664 {
1665 if (inlineBoxWrapper()) {
1666 if (fullLayout) {
1667 inlineBoxWrapper()->destroy();
1668 ASSERT(m_rareData);
1669 m_rareData->m_inlineBoxWrapper = 0;
1670 } else {
1671 inlineBoxWrapper()->dirtyLineBoxes();
1672 }
1673 }
1674 }
1675
positionLineBox(InlineBox * box)1676 void RenderBox::positionLineBox(InlineBox* box)
1677 {
1678 if (isOutOfFlowPositioned()) {
1679 // Cache the x position only if we were an INLINE type originally.
1680 bool wasInline = style()->isOriginalDisplayInlineType();
1681 if (wasInline) {
1682 // The value is cached in the xPos of the box. We only need this value if
1683 // our object was inline originally, since otherwise it would have ended up underneath
1684 // the inlines.
1685 RootInlineBox& root = box->root();
1686 root.block().setStaticInlinePositionForChild(this, LayoutUnit::fromFloatRound(box->logicalLeft()));
1687 if (style()->hasStaticInlinePosition(box->isHorizontal()))
1688 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1689 } else {
1690 // Our object was a block originally, so we make our normal flow position be
1691 // just below the line box (as though all the inlines that came before us got
1692 // wrapped in an anonymous block, which is what would have happened had we been
1693 // in flow). This value was cached in the y() of the box.
1694 layer()->setStaticBlockPosition(box->logicalTop());
1695 if (style()->hasStaticBlockPosition(box->isHorizontal()))
1696 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1697 }
1698
1699 if (container()->isRenderInline())
1700 moveWithEdgeOfInlineContainerIfNecessary(box->isHorizontal());
1701
1702 // Nuke the box.
1703 box->remove(DontMarkLineBoxes);
1704 box->destroy();
1705 } else if (isReplaced()) {
1706 setLocation(roundedLayoutPoint(box->topLeft()));
1707 setInlineBoxWrapper(box);
1708 }
1709 }
1710
moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal)1711 void RenderBox::moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal)
1712 {
1713 ASSERT(isOutOfFlowPositioned() && container()->isRenderInline() && container()->isRelPositioned());
1714 // If this object is inside a relative positioned inline and its inline position is an explicit offset from the edge of its container
1715 // then it will need to move if its inline container has changed width. We do not track if the width has changed
1716 // but if we are here then we are laying out lines inside it, so it probably has - mark our object for layout so that it can
1717 // move to the new offset created by the new width.
1718 if (!normalChildNeedsLayout() && !style()->hasStaticInlinePosition(isHorizontal))
1719 setChildNeedsLayout(MarkOnlyThis);
1720 }
1721
deleteLineBoxWrapper()1722 void RenderBox::deleteLineBoxWrapper()
1723 {
1724 if (inlineBoxWrapper()) {
1725 if (!documentBeingDestroyed())
1726 inlineBoxWrapper()->remove();
1727 inlineBoxWrapper()->destroy();
1728 ASSERT(m_rareData);
1729 m_rareData->m_inlineBoxWrapper = 0;
1730 }
1731 }
1732
clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject * paintInvalidationContainer,const PaintInvalidationState * paintInvalidationState) const1733 LayoutRect RenderBox::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
1734 {
1735 if (style()->visibility() != VISIBLE) {
1736 RenderLayer* layer = enclosingLayer();
1737 layer->updateDescendantDependentFlags();
1738 if (layer->subtreeIsInvisible())
1739 return LayoutRect();
1740 }
1741
1742 LayoutRect r = visualOverflowRect();
1743 mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
1744 return r;
1745 }
1746
mapRectToPaintInvalidationBacking(const RenderLayerModelObject * paintInvalidationContainer,LayoutRect & rect,const PaintInvalidationState * paintInvalidationState) const1747 void RenderBox::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
1748 {
1749 // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
1750 // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
1751 // offset corner for the enclosing container). This allows for a fully RL or BT document to issue paint invalidations
1752 // properly even during layout, since the rect remains flipped all the way until the end.
1753 //
1754 // RenderView::computeRectForPaintInvalidation then converts the rect to physical coordinates. We also convert to
1755 // physical when we hit a paintInvalidationContainer boundary. Therefore the final rect returned is always in the
1756 // physical coordinate space of the paintInvalidationContainer.
1757 RenderStyle* styleToUse = style();
1758
1759 EPosition position = styleToUse->position();
1760
1761 // We need to inflate the paint invalidation rect before we use paintInvalidationState,
1762 // else we would forget to inflate it for the current renderer. FIXME: If these were
1763 // included into the visual overflow for repaint, we wouldn't have this issue.
1764 inflatePaintInvalidationRectForReflectionAndFilter(rect);
1765
1766 if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer) && position != FixedPosition) {
1767 if (layer() && layer()->transform())
1768 rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
1769
1770 // We can't trust the bits on RenderObject, because this might be called while re-resolving style.
1771 if (styleToUse->hasInFlowPosition() && layer())
1772 rect.move(layer()->offsetForInFlowPosition());
1773
1774 rect.moveBy(location());
1775 rect.move(paintInvalidationState->paintOffset());
1776 if (paintInvalidationState->isClipped())
1777 rect.intersect(paintInvalidationState->clipRect());
1778 return;
1779 }
1780
1781 if (paintInvalidationContainer == this) {
1782 if (paintInvalidationContainer->style()->isFlippedBlocksWritingMode())
1783 flipForWritingMode(rect);
1784 return;
1785 }
1786
1787 bool containerSkipped;
1788 RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
1789 if (!o)
1790 return;
1791
1792 if (isWritingModeRoot())
1793 flipForWritingMode(rect);
1794
1795 LayoutPoint topLeft = rect.location();
1796 topLeft.move(locationOffset());
1797
1798 // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
1799 // in the parent's coordinate space that encloses us.
1800 if (hasLayer() && layer()->transform()) {
1801 rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
1802 topLeft = rect.location();
1803 topLeft.move(locationOffset());
1804 }
1805
1806 if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) {
1807 topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
1808 } else if (styleToUse->hasInFlowPosition() && layer()) {
1809 // Apply the relative position offset when invalidating a rectangle. The layer
1810 // is translated, but the render box isn't, so we need to do this to get the
1811 // right dirty rect. Since this is called from RenderObject::setStyle, the relative position
1812 // flag on the RenderObject has been cleared, so use the one on the style().
1813 topLeft += layer()->offsetForInFlowPosition();
1814 }
1815
1816 if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isRenderBlockFlow()) {
1817 LayoutRect paintInvalidationRect(topLeft, rect.size());
1818 toRenderBlock(o)->adjustRectForColumns(paintInvalidationRect);
1819 topLeft = paintInvalidationRect.location();
1820 rect = paintInvalidationRect;
1821 }
1822
1823 // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
1824 // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
1825 rect.setLocation(topLeft);
1826 if (o->hasOverflowClip()) {
1827 RenderBox* containerBox = toRenderBox(o);
1828 containerBox->applyCachedClipAndScrollOffsetForPaintInvalidation(rect);
1829 if (rect.isEmpty())
1830 return;
1831 }
1832
1833 if (containerSkipped) {
1834 // If the paintInvalidationContainer is below o, then we need to map the rect into paintInvalidationContainer's coordinates.
1835 LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
1836 rect.move(-containerOffset);
1837 return;
1838 }
1839
1840 if (o->isRenderView())
1841 toRenderView(o)->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, position == FixedPosition ? RenderView::IsFixedPosition : RenderView::IsNotFixedPosition, paintInvalidationState);
1842 else
1843 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
1844 }
1845
inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect & paintInvalidationRect) const1846 void RenderBox::inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect& paintInvalidationRect) const
1847 {
1848 if (hasReflection())
1849 paintInvalidationRect.unite(reflectedRect(paintInvalidationRect));
1850
1851 if (style()->hasFilter())
1852 style()->filterOutsets().expandRect(paintInvalidationRect);
1853 }
1854
invalidatePaintForOverhangingFloats(bool)1855 void RenderBox::invalidatePaintForOverhangingFloats(bool)
1856 {
1857 }
1858
updateLogicalWidth()1859 void RenderBox::updateLogicalWidth()
1860 {
1861 LogicalExtentComputedValues computedValues;
1862 computeLogicalWidth(computedValues);
1863
1864 setLogicalWidth(computedValues.m_extent);
1865 setLogicalLeft(computedValues.m_position);
1866 setMarginStart(computedValues.m_margins.m_start);
1867 setMarginEnd(computedValues.m_margins.m_end);
1868 }
1869
getMaxWidthListMarker(const RenderBox * renderer)1870 static float getMaxWidthListMarker(const RenderBox* renderer)
1871 {
1872 #if ENABLE(ASSERT)
1873 ASSERT(renderer);
1874 Node* parentNode = renderer->generatingNode();
1875 ASSERT(parentNode);
1876 ASSERT(isHTMLOListElement(parentNode) || isHTMLUListElement(parentNode));
1877 ASSERT(renderer->style()->textAutosizingMultiplier() != 1);
1878 #endif
1879 float maxWidth = 0;
1880 for (RenderObject* child = renderer->slowFirstChild(); child; child = child->nextSibling()) {
1881 if (!child->isListItem())
1882 continue;
1883
1884 RenderBox* listItem = toRenderBox(child);
1885 for (RenderObject* itemChild = listItem->slowFirstChild(); itemChild; itemChild = itemChild->nextSibling()) {
1886 if (!itemChild->isListMarker())
1887 continue;
1888 RenderBox* itemMarker = toRenderBox(itemChild);
1889 // Make sure to compute the autosized width.
1890 if (itemMarker->needsLayout())
1891 itemMarker->layout();
1892 maxWidth = std::max<float>(maxWidth, toRenderListMarker(itemMarker)->logicalWidth().toFloat());
1893 break;
1894 }
1895 }
1896 return maxWidth;
1897 }
1898
computeLogicalWidth(LogicalExtentComputedValues & computedValues) const1899 void RenderBox::computeLogicalWidth(LogicalExtentComputedValues& computedValues) const
1900 {
1901 computedValues.m_extent = logicalWidth();
1902 computedValues.m_position = logicalLeft();
1903 computedValues.m_margins.m_start = marginStart();
1904 computedValues.m_margins.m_end = marginEnd();
1905
1906 if (isOutOfFlowPositioned()) {
1907 // FIXME: This calculation is not patched for block-flow yet.
1908 // https://bugs.webkit.org/show_bug.cgi?id=46500
1909 computePositionedLogicalWidth(computedValues);
1910 return;
1911 }
1912
1913 // If layout is limited to a subtree, the subtree root's logical width does not change.
1914 if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
1915 return;
1916
1917 // The parent box is flexing us, so it has increased or decreased our
1918 // width. Use the width from the style context.
1919 // FIXME: Account for block-flow in flexible boxes.
1920 // https://bugs.webkit.org/show_bug.cgi?id=46418
1921 if (hasOverrideWidth() && (style()->borderFit() == BorderFitLines || parent()->isFlexibleBoxIncludingDeprecated())) {
1922 computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
1923 return;
1924 }
1925
1926 // FIXME: Account for block-flow in flexible boxes.
1927 // https://bugs.webkit.org/show_bug.cgi?id=46418
1928 bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
1929 bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
1930 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
1931
1932 RenderStyle* styleToUse = style();
1933 Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth();
1934
1935 RenderBlock* cb = containingBlock();
1936 LayoutUnit containerLogicalWidth = std::max<LayoutUnit>(0, containingBlockLogicalWidthForContent());
1937 bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
1938
1939 if (isInline() && !isInlineBlockOrInlineTable()) {
1940 // just calculate margins
1941 computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth);
1942 computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth);
1943 if (treatAsReplaced)
1944 computedValues.m_extent = std::max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
1945 return;
1946 }
1947
1948 // Width calculations
1949 if (treatAsReplaced)
1950 computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
1951 else {
1952 LayoutUnit containerWidthInInlineDirection = containerLogicalWidth;
1953 if (hasPerpendicularContainingBlock)
1954 containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
1955 LayoutUnit preferredWidth = computeLogicalWidthUsing(MainOrPreferredSize, styleToUse->logicalWidth(), containerWidthInInlineDirection, cb);
1956 computedValues.m_extent = constrainLogicalWidthByMinMax(preferredWidth, containerWidthInInlineDirection, cb);
1957 }
1958
1959 // Margin calculations.
1960 computeMarginsForDirection(InlineDirection, cb, containerLogicalWidth, computedValues.m_extent, computedValues.m_margins.m_start,
1961 computedValues.m_margins.m_end, style()->marginStart(), style()->marginEnd());
1962
1963 if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
1964 && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) {
1965 LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this);
1966 bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
1967 if (hasInvertedDirection)
1968 computedValues.m_margins.m_start = newMargin;
1969 else
1970 computedValues.m_margins.m_end = newMargin;
1971 }
1972
1973 if (styleToUse->textAutosizingMultiplier() != 1 && styleToUse->marginStart().type() == Fixed) {
1974 Node* parentNode = generatingNode();
1975 if (parentNode && (isHTMLOListElement(*parentNode) || isHTMLUListElement(*parentNode))) {
1976 // Make sure the markers in a list are properly positioned (i.e. not chopped off) when autosized.
1977 const float adjustedMargin = (1 - 1.0 / styleToUse->textAutosizingMultiplier()) * getMaxWidthListMarker(this);
1978 bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
1979 if (hasInvertedDirection)
1980 computedValues.m_margins.m_end += adjustedMargin;
1981 else
1982 computedValues.m_margins.m_start += adjustedMargin;
1983 }
1984 }
1985 }
1986
fillAvailableMeasure(LayoutUnit availableLogicalWidth) const1987 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) const
1988 {
1989 LayoutUnit marginStart = 0;
1990 LayoutUnit marginEnd = 0;
1991 return fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
1992 }
1993
fillAvailableMeasure(LayoutUnit availableLogicalWidth,LayoutUnit & marginStart,LayoutUnit & marginEnd) const1994 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
1995 {
1996 marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth);
1997 marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth);
1998 return availableLogicalWidth - marginStart - marginEnd;
1999 }
2000
computeIntrinsicLogicalWidthUsing(const Length & logicalWidthLength,LayoutUnit availableLogicalWidth,LayoutUnit borderAndPadding) const2001 LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const
2002 {
2003 if (logicalWidthLength.type() == FillAvailable)
2004 return fillAvailableMeasure(availableLogicalWidth);
2005
2006 LayoutUnit minLogicalWidth = 0;
2007 LayoutUnit maxLogicalWidth = 0;
2008 computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth);
2009
2010 if (logicalWidthLength.type() == MinContent)
2011 return minLogicalWidth + borderAndPadding;
2012
2013 if (logicalWidthLength.type() == MaxContent)
2014 return maxLogicalWidth + borderAndPadding;
2015
2016 if (logicalWidthLength.type() == FitContent) {
2017 minLogicalWidth += borderAndPadding;
2018 maxLogicalWidth += borderAndPadding;
2019 return std::max(minLogicalWidth, std::min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
2020 }
2021
2022 ASSERT_NOT_REACHED();
2023 return 0;
2024 }
2025
computeLogicalWidthUsing(SizeType widthType,const Length & logicalWidth,LayoutUnit availableLogicalWidth,const RenderBlock * cb) const2026 LayoutUnit RenderBox::computeLogicalWidthUsing(SizeType widthType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* cb) const
2027 {
2028 if (!logicalWidth.isIntrinsicOrAuto()) {
2029 // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
2030 return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
2031 }
2032
2033 if (logicalWidth.isIntrinsic())
2034 return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth());
2035
2036 LayoutUnit marginStart = 0;
2037 LayoutUnit marginEnd = 0;
2038 LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
2039
2040 if (shrinkToAvoidFloats() && cb->isRenderBlockFlow() && toRenderBlockFlow(cb)->containsFloats())
2041 logicalWidthResult = std::min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, toRenderBlockFlow(cb)));
2042
2043 if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(logicalWidth))
2044 return std::max(minPreferredLogicalWidth(), std::min(maxPreferredLogicalWidth(), logicalWidthResult));
2045 return logicalWidthResult;
2046 }
2047
columnFlexItemHasStretchAlignment(const RenderObject * flexitem)2048 static bool columnFlexItemHasStretchAlignment(const RenderObject* flexitem)
2049 {
2050 RenderObject* parent = flexitem->parent();
2051 // auto margins mean we don't stretch. Note that this function will only be used for
2052 // widths, so we don't have to check marginBefore/marginAfter.
2053 ASSERT(parent->style()->isColumnFlexDirection());
2054 if (flexitem->style()->marginStart().isAuto() || flexitem->style()->marginEnd().isAuto())
2055 return false;
2056 return flexitem->style()->alignSelf() == ItemPositionStretch || (flexitem->style()->alignSelf() == ItemPositionAuto && parent->style()->alignItems() == ItemPositionStretch);
2057 }
2058
isStretchingColumnFlexItem(const RenderObject * flexitem)2059 static bool isStretchingColumnFlexItem(const RenderObject* flexitem)
2060 {
2061 RenderObject* parent = flexitem->parent();
2062 if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH)
2063 return true;
2064
2065 // We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first.
2066 if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && columnFlexItemHasStretchAlignment(flexitem))
2067 return true;
2068 return false;
2069 }
2070
sizesLogicalWidthToFitContent(const Length & logicalWidth) const2071 bool RenderBox::sizesLogicalWidthToFitContent(const Length& logicalWidth) const
2072 {
2073 // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks,
2074 // but they allow text to sit on the same line as the marquee.
2075 if (isFloating() || (isInlineBlockOrInlineTable() && !isMarquee()))
2076 return true;
2077
2078 if (logicalWidth.type() == Intrinsic)
2079 return true;
2080
2081 // Children of a horizontal marquee do not fill the container by default.
2082 // FIXME: Need to deal with MAUTO value properly. It could be vertical.
2083 // FIXME: Think about block-flow here. Need to find out how marquee direction relates to
2084 // block-flow (as well as how marquee overflow should relate to block flow).
2085 // https://bugs.webkit.org/show_bug.cgi?id=46472
2086 if (parent()->isMarquee()) {
2087 EMarqueeDirection dir = parent()->style()->marqueeDirection();
2088 if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT)
2089 return true;
2090 }
2091
2092 // Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
2093 // In the case of columns that have a stretch alignment, we go ahead and layout at the
2094 // stretched size to avoid an extra layout when applying alignment.
2095 if (parent()->isFlexibleBox()) {
2096 // For multiline columns, we need to apply align-content first, so we can't stretch now.
2097 if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
2098 return true;
2099 if (!columnFlexItemHasStretchAlignment(this))
2100 return true;
2101 }
2102
2103 // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes
2104 // that don't stretch their kids lay out their children at their intrinsic widths.
2105 // FIXME: Think about block-flow here.
2106 // https://bugs.webkit.org/show_bug.cgi?id=46473
2107 if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
2108 return true;
2109
2110 // Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a
2111 // stretching column flexbox.
2112 // FIXME: Think about block-flow here.
2113 // https://bugs.webkit.org/show_bug.cgi?id=46473
2114 if (logicalWidth.isAuto() && !isStretchingColumnFlexItem(this) && autoWidthShouldFitContent())
2115 return true;
2116
2117 if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode())
2118 return true;
2119
2120 return false;
2121 }
2122
autoWidthShouldFitContent() const2123 bool RenderBox::autoWidthShouldFitContent() const
2124 {
2125 return node() && (isHTMLInputElement(*node()) || isHTMLSelectElement(*node()) || isHTMLButtonElement(*node())
2126 || isHTMLTextAreaElement(*node()) || (isHTMLLegendElement(*node()) && !style()->hasOutOfFlowPosition()));
2127 }
2128
computeMarginsForDirection(MarginDirection flowDirection,const RenderBlock * containingBlock,LayoutUnit containerWidth,LayoutUnit childWidth,LayoutUnit & marginStart,LayoutUnit & marginEnd,Length marginStartLength,Length marginEndLength) const2129 void RenderBox::computeMarginsForDirection(MarginDirection flowDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginEndLength) const
2130 {
2131 if (flowDirection == BlockDirection || isFloating() || isInline()) {
2132 if (isTableCell() && flowDirection == BlockDirection) {
2133 // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though,
2134 // we may just do it with an extra anonymous block inside the cell.
2135 marginStart = 0;
2136 marginEnd = 0;
2137 return;
2138 }
2139
2140 // Margins are calculated with respect to the logical width of
2141 // the containing block (8.3)
2142 // Inline blocks/tables and floats don't have their margins increased.
2143 marginStart = minimumValueForLength(marginStartLength, containerWidth);
2144 marginEnd = minimumValueForLength(marginEndLength, containerWidth);
2145 return;
2146 }
2147
2148 if (containingBlock->isFlexibleBox()) {
2149 // We need to let flexbox handle the margin adjustment - otherwise, flexbox
2150 // will think we're wider than we actually are and calculate line sizes wrong.
2151 // See also http://dev.w3.org/csswg/css-flexbox/#auto-margins
2152 if (marginStartLength.isAuto())
2153 marginStartLength.setValue(0);
2154 if (marginEndLength.isAuto())
2155 marginEndLength.setValue(0);
2156 }
2157
2158 LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
2159 LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
2160
2161 LayoutUnit availableWidth = containerWidth;
2162 if (avoidsFloats() && containingBlock->isRenderBlockFlow() && toRenderBlockFlow(containingBlock)->containsFloats()) {
2163 availableWidth = containingBlockAvailableLineWidth();
2164 if (shrinkToAvoidFloats() && availableWidth < containerWidth) {
2165 marginStart = std::max<LayoutUnit>(0, marginStartWidth);
2166 marginEnd = std::max<LayoutUnit>(0, marginEndWidth);
2167 }
2168 }
2169
2170 // CSS 2.1 (10.3.3): "If 'width' is not 'auto' and 'border-left-width' + 'padding-left' + 'width' + 'padding-right' + 'border-right-width'
2171 // (plus any of 'margin-left' or 'margin-right' that are not 'auto') is larger than the width of the containing block, then any 'auto'
2172 // values for 'margin-left' or 'margin-right' are, for the following rules, treated as zero.
2173 LayoutUnit marginBoxWidth = childWidth + (!style()->width().isAuto() ? marginStartWidth + marginEndWidth : LayoutUnit());
2174
2175 // CSS 2.1: "If both 'margin-left' and 'margin-right' are 'auto', their used values are equal. This horizontally centers the element
2176 // with respect to the edges of the containing block."
2177 const RenderStyle* containingBlockStyle = containingBlock->style();
2178 if ((marginStartLength.isAuto() && marginEndLength.isAuto() && marginBoxWidth < availableWidth)
2179 || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlockStyle->textAlign() == WEBKIT_CENTER)) {
2180 // Other browsers center the margin box for align=center elements so we match them here.
2181 LayoutUnit centeredMarginBoxStart = std::max<LayoutUnit>(0, (availableWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
2182 marginStart = centeredMarginBoxStart + marginStartWidth;
2183 marginEnd = availableWidth - childWidth - marginStart + marginEndWidth;
2184 return;
2185 }
2186
2187 // CSS 2.1: "If there is exactly one value specified as 'auto', its used value follows from the equality."
2188 if (marginEndLength.isAuto() && marginBoxWidth < availableWidth) {
2189 marginStart = marginStartWidth;
2190 marginEnd = availableWidth - childWidth - marginStart;
2191 return;
2192 }
2193
2194 bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT)
2195 || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT));
2196 if ((marginStartLength.isAuto() && marginBoxWidth < availableWidth) || pushToEndFromTextAlign) {
2197 marginEnd = marginEndWidth;
2198 marginStart = availableWidth - childWidth - marginEnd;
2199 return;
2200 }
2201
2202 // Either no auto margins, or our margin box width is >= the container width, auto margins will just turn into 0.
2203 marginStart = marginStartWidth;
2204 marginEnd = marginEndWidth;
2205 }
2206
updateLogicalHeight()2207 void RenderBox::updateLogicalHeight()
2208 {
2209 m_intrinsicContentLogicalHeight = contentLogicalHeight();
2210
2211 LogicalExtentComputedValues computedValues;
2212 computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
2213
2214 setLogicalHeight(computedValues.m_extent);
2215 setLogicalTop(computedValues.m_position);
2216 setMarginBefore(computedValues.m_margins.m_before);
2217 setMarginAfter(computedValues.m_margins.m_after);
2218 }
2219
computeLogicalHeight(LayoutUnit logicalHeight,LayoutUnit logicalTop,LogicalExtentComputedValues & computedValues) const2220 void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
2221 {
2222 computedValues.m_extent = logicalHeight;
2223 computedValues.m_position = logicalTop;
2224
2225 // Cell height is managed by the table and inline non-replaced elements do not support a height property.
2226 if (isTableCell() || (isInline() && !isReplaced()))
2227 return;
2228
2229 Length h;
2230 if (isOutOfFlowPositioned())
2231 computePositionedLogicalHeight(computedValues);
2232 else {
2233 RenderBlock* cb = containingBlock();
2234
2235 // If we are perpendicular to our containing block then we need to resolve our block-start and block-end margins so that if they
2236 // are 'auto' we are centred or aligned within the inline flow containing block: this is done by computing the margins as though they are inline.
2237 // Note that as this is the 'sizing phase' we are using our own writing mode rather than the containing block's. We use the containing block's
2238 // writing mode when figuring out the block-direction margins for positioning in |computeAndSetBlockDirectionMargins| (i.e. margin collapsing etc.).
2239 // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2240 MarginDirection flowDirection = isHorizontalWritingMode() != cb->isHorizontalWritingMode() ? InlineDirection : BlockDirection;
2241
2242 // For tables, calculate margins only.
2243 if (isTable()) {
2244 computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2245 computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2246 return;
2247 }
2248
2249 // FIXME: Account for block-flow in flexible boxes.
2250 // https://bugs.webkit.org/show_bug.cgi?id=46418
2251 bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
2252 bool stretching = parent()->style()->boxAlign() == BSTRETCH;
2253 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
2254 bool checkMinMaxHeight = false;
2255
2256 // The parent box is flexing us, so it has increased or decreased our height. We have to
2257 // grab our cached flexible height.
2258 // FIXME: Account for block-flow in flexible boxes.
2259 // https://bugs.webkit.org/show_bug.cgi?id=46418
2260 if (hasOverrideHeight() && parent()->isFlexibleBoxIncludingDeprecated())
2261 h = Length(overrideLogicalContentHeight(), Fixed);
2262 else if (treatAsReplaced)
2263 h = Length(computeReplacedLogicalHeight(), Fixed);
2264 else {
2265 h = style()->logicalHeight();
2266 checkMinMaxHeight = true;
2267 }
2268
2269 // Block children of horizontal flexible boxes fill the height of the box.
2270 // FIXME: Account for block-flow in flexible boxes.
2271 // https://bugs.webkit.org/show_bug.cgi?id=46418
2272 if (h.isAuto() && inHorizontalBox && toRenderDeprecatedFlexibleBox(parent())->isStretchingChildren()) {
2273 h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
2274 checkMinMaxHeight = false;
2275 }
2276
2277 LayoutUnit heightResult;
2278 if (checkMinMaxHeight) {
2279 heightResult = computeLogicalHeightUsing(style()->logicalHeight(), computedValues.m_extent - borderAndPaddingLogicalHeight());
2280 if (heightResult == -1)
2281 heightResult = computedValues.m_extent;
2282 heightResult = constrainLogicalHeightByMinMax(heightResult, computedValues.m_extent - borderAndPaddingLogicalHeight());
2283 } else {
2284 // The only times we don't check min/max height are when a fixed length has
2285 // been given as an override. Just use that. The value has already been adjusted
2286 // for box-sizing.
2287 ASSERT(h.isFixed());
2288 heightResult = h.value() + borderAndPaddingLogicalHeight();
2289 }
2290
2291 computedValues.m_extent = heightResult;
2292 computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2293 computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2294 }
2295
2296 // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the
2297 // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height
2298 // is specified. When we're printing, we also need this quirk if the body or root has a percentage
2299 // height since we don't set a height in RenderView when we're printing. So without this quirk, the
2300 // height has nothing to be a percentage of, and it ends up being 0. That is bad.
2301 bool paginatedContentNeedsBaseHeight = document().printing() && h.isPercent()
2302 && (isDocumentElement() || (isBody() && document().documentElement()->renderer()->style()->logicalHeight().isPercent())) && !isInline();
2303 if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
2304 LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter();
2305 LayoutUnit visibleHeight = view()->viewLogicalHeightForPercentages();
2306 if (isDocumentElement())
2307 computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - margins);
2308 else {
2309 LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
2310 computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
2311 }
2312 }
2313 }
2314
computeLogicalHeightUsing(const Length & height,LayoutUnit intrinsicContentHeight) const2315 LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2316 {
2317 LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2318 if (logicalHeight != -1)
2319 logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
2320 return logicalHeight;
2321 }
2322
computeContentLogicalHeight(const Length & height,LayoutUnit intrinsicContentHeight) const2323 LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const
2324 {
2325 LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2326 if (heightIncludingScrollbar == -1)
2327 return -1;
2328 return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2329 }
2330
computeIntrinsicLogicalContentHeightUsing(const Length & logicalHeightLength,LayoutUnit intrinsicContentHeight,LayoutUnit borderAndPadding) const2331 LayoutUnit RenderBox::computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const
2332 {
2333 // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2334 // If that happens, this code will have to change.
2335 if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
2336 if (isReplaced())
2337 return intrinsicSize().height();
2338 if (m_intrinsicContentLogicalHeight != -1)
2339 return m_intrinsicContentLogicalHeight;
2340 return intrinsicContentHeight;
2341 }
2342 if (logicalHeightLength.isFillAvailable())
2343 return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
2344 ASSERT_NOT_REACHED();
2345 return 0;
2346 }
2347
computeContentAndScrollbarLogicalHeightUsing(const Length & height,LayoutUnit intrinsicContentHeight) const2348 LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2349 {
2350 // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2351 // If that happens, this code will have to change.
2352 if (height.isIntrinsic()) {
2353 if (intrinsicContentHeight == -1)
2354 return -1; // Intrinsic height isn't available.
2355 return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
2356 }
2357 if (height.isFixed())
2358 return height.value();
2359 if (height.isPercent())
2360 return computePercentageLogicalHeight(height);
2361 return -1;
2362 }
2363
skipContainingBlockForPercentHeightCalculation(const RenderBox * containingBlock) const2364 bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
2365 {
2366 // Flow threads for multicol or paged overflow should be skipped. They are invisible to the DOM,
2367 // and percent heights of children should be resolved against the multicol or paged container.
2368 if (containingBlock->isRenderFlowThread())
2369 return true;
2370
2371 // For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages.
2372 // For standards mode, we treat the percentage as auto if it has an auto-height containing block.
2373 if (!document().inQuirksMode() && !containingBlock->isAnonymousBlock())
2374 return false;
2375 return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode();
2376 }
2377
computePercentageLogicalHeight(const Length & height) const2378 LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
2379 {
2380 LayoutUnit availableHeight = -1;
2381
2382 bool skippedAutoHeightContainingBlock = false;
2383 RenderBlock* cb = containingBlock();
2384 const RenderBox* containingBlockChild = this;
2385 LayoutUnit rootMarginBorderPaddingHeight = 0;
2386 while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
2387 if (cb->isBody() || cb->isDocumentElement())
2388 rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
2389 skippedAutoHeightContainingBlock = true;
2390 containingBlockChild = cb;
2391 cb = cb->containingBlock();
2392 }
2393 cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2394
2395 RenderStyle* cbstyle = cb->style();
2396
2397 // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
2398 // explicitly specified that can be used for any percentage computations.
2399 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
2400
2401 bool includeBorderPadding = isTable();
2402
2403 if (isHorizontalWritingMode() != cb->isHorizontalWritingMode())
2404 availableHeight = containingBlockChild->containingBlockLogicalWidthForContent();
2405 else if (hasOverrideContainingBlockLogicalHeight())
2406 availableHeight = overrideContainingBlockContentLogicalHeight();
2407 else if (cb->isTableCell()) {
2408 if (!skippedAutoHeightContainingBlock) {
2409 // Table cells violate what the CSS spec says to do with heights. Basically we
2410 // don't care if the cell specified a height or not. We just always make ourselves
2411 // be a percentage of the cell's current content height.
2412 if (!cb->hasOverrideHeight()) {
2413 // Normally we would let the cell size intrinsically, but scrolling overflow has to be
2414 // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
2415 // While we can't get all cases right, we can at least detect when the cell has a specified
2416 // height or when the table has a specified height. In these cases we want to initially have
2417 // no size and allow the flexing of the table or the cell to its specified height to cause us
2418 // to grow to fill the space. This could end up being wrong in some cases, but it is
2419 // preferable to the alternative (sizing intrinsically and making the row end up too big).
2420 RenderTableCell* cell = toRenderTableCell(cb);
2421 if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
2422 return 0;
2423 return -1;
2424 }
2425 availableHeight = cb->overrideLogicalContentHeight();
2426 includeBorderPadding = true;
2427 }
2428 } else if (cbstyle->logicalHeight().isFixed()) {
2429 LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value());
2430 availableHeight = std::max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight(), -1));
2431 } else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
2432 // We need to recur and compute the percentage height for our containing block.
2433 LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight());
2434 if (heightWithScrollbar != -1) {
2435 LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
2436 // We need to adjust for min/max height because this method does not
2437 // handle the min/max of the current block, its caller does. So the
2438 // return value from the recursive call will not have been adjusted
2439 // yet.
2440 LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight(), -1);
2441 availableHeight = std::max<LayoutUnit>(0, contentBoxHeight);
2442 }
2443 } else if (isOutOfFlowPositionedWithSpecifiedHeight) {
2444 // Don't allow this to affect the block' height() member variable, since this
2445 // can get called while the block is still laying out its kids.
2446 LogicalExtentComputedValues computedValues;
2447 cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
2448 availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight();
2449 } else if (cb->isRenderView())
2450 availableHeight = view()->viewLogicalHeightForPercentages();
2451
2452 if (availableHeight == -1)
2453 return availableHeight;
2454
2455 availableHeight -= rootMarginBorderPaddingHeight;
2456
2457 if (isTable() && isOutOfFlowPositioned())
2458 availableHeight += cb->paddingLogicalHeight();
2459
2460 LayoutUnit result = valueForLength(height, availableHeight);
2461 if (includeBorderPadding) {
2462 // FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack.
2463 // It is necessary to use the border-box to match WinIE's broken
2464 // box model. This is essential for sizing inside
2465 // table cells using percentage heights.
2466 result -= borderAndPaddingLogicalHeight();
2467 return std::max<LayoutUnit>(0, result);
2468 }
2469 return result;
2470 }
2471
computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const2472 LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
2473 {
2474 return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
2475 }
2476
computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth,ShouldComputePreferred shouldComputePreferred) const2477 LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
2478 {
2479 LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
2480 LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
2481 return std::max(minLogicalWidth, std::min(logicalWidth, maxLogicalWidth));
2482 }
2483
computeReplacedLogicalWidthUsing(const Length & logicalWidth) const2484 LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(const Length& logicalWidth) const
2485 {
2486 switch (logicalWidth.type()) {
2487 case Fixed:
2488 return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
2489 case MinContent:
2490 case MaxContent: {
2491 // MinContent/MaxContent don't need the availableLogicalWidth argument.
2492 LayoutUnit availableLogicalWidth = 0;
2493 return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2494 }
2495 case FitContent:
2496 case FillAvailable:
2497 case Percent:
2498 case Calculated: {
2499 // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
2500 // containing block's block-flow.
2501 // https://bugs.webkit.org/show_bug.cgi?id=46496
2502 const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
2503 Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
2504 // FIXME: Handle cases when containing block width is calculated or viewport percent.
2505 // https://bugs.webkit.org/show_bug.cgi?id=91071
2506 if (logicalWidth.isIntrinsic())
2507 return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2508 if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
2509 return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
2510 return 0;
2511 }
2512 case Intrinsic:
2513 case MinIntrinsic:
2514 case Auto:
2515 case MaxSizeNone:
2516 return intrinsicLogicalWidth();
2517 case ExtendToZoom:
2518 case DeviceWidth:
2519 case DeviceHeight:
2520 break;
2521 }
2522
2523 ASSERT_NOT_REACHED();
2524 return 0;
2525 }
2526
computeReplacedLogicalHeight() const2527 LayoutUnit RenderBox::computeReplacedLogicalHeight() const
2528 {
2529 return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
2530 }
2531
logicalHeightComputesAsNone(SizeType sizeType) const2532 bool RenderBox::logicalHeightComputesAsNone(SizeType sizeType) const
2533 {
2534 ASSERT(sizeType == MinSize || sizeType == MaxSize);
2535 Length logicalHeight = sizeType == MinSize ? style()->logicalMinHeight() : style()->logicalMaxHeight();
2536 Length initialLogicalHeight = sizeType == MinSize ? RenderStyle::initialMinSize() : RenderStyle::initialMaxSize();
2537
2538 if (logicalHeight == initialLogicalHeight)
2539 return true;
2540
2541 if (!logicalHeight.isPercent() || isOutOfFlowPositioned())
2542 return false;
2543
2544 // Anonymous block boxes are ignored when resolving percentage values that would refer to it:
2545 // the closest non-anonymous ancestor box is used instead.
2546 RenderBlock* containingBlock = this->containingBlock();
2547 while (containingBlock->isAnonymous())
2548 containingBlock = containingBlock->containingBlock();
2549
2550 return containingBlock->hasAutoHeightOrContainingBlockWithAutoHeight();
2551 }
2552
computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const2553 LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
2554 {
2555 // If the height of the containing block is not specified explicitly (i.e., it depends on content height), and this element is not absolutely positioned,
2556 // the percentage value is treated as '0' (for 'min-height') or 'none' (for 'max-height').
2557 LayoutUnit minLogicalHeight;
2558 if (!logicalHeightComputesAsNone(MinSize))
2559 minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
2560 LayoutUnit maxLogicalHeight = logicalHeight;
2561 if (!logicalHeightComputesAsNone(MaxSize))
2562 maxLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
2563 return std::max(minLogicalHeight, std::min(logicalHeight, maxLogicalHeight));
2564 }
2565
computeReplacedLogicalHeightUsing(const Length & logicalHeight) const2566 LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(const Length& logicalHeight) const
2567 {
2568 switch (logicalHeight.type()) {
2569 case Fixed:
2570 return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
2571 case Percent:
2572 case Calculated:
2573 {
2574 RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
2575 while (cb->isAnonymous())
2576 cb = cb->containingBlock();
2577 if (cb->isRenderBlock())
2578 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2579
2580 // FIXME: This calculation is not patched for block-flow yet.
2581 // https://bugs.webkit.org/show_bug.cgi?id=46500
2582 if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
2583 ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
2584 RenderBlock* block = toRenderBlock(cb);
2585 LogicalExtentComputedValues computedValues;
2586 block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2587 LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2588 LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2589 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
2590 }
2591
2592 // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the
2593 // containing block's block-flow.
2594 // https://bugs.webkit.org/show_bug.cgi?id=46496
2595 LayoutUnit availableHeight;
2596 if (isOutOfFlowPositioned())
2597 availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb));
2598 else {
2599 availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
2600 // It is necessary to use the border-box to match WinIE's broken
2601 // box model. This is essential for sizing inside
2602 // table cells using percentage heights.
2603 // FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right.
2604 // https://bugs.webkit.org/show_bug.cgi?id=46997
2605 while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
2606 if (cb->isTableCell()) {
2607 // Don't let table cells squeeze percent-height replaced elements
2608 // <http://bugs.webkit.org/show_bug.cgi?id=15359>
2609 availableHeight = std::max(availableHeight, intrinsicLogicalHeight());
2610 return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight());
2611 }
2612 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2613 cb = cb->containingBlock();
2614 }
2615 }
2616 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
2617 }
2618 case MinContent:
2619 case MaxContent:
2620 case FitContent:
2621 case FillAvailable:
2622 return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingHeight()));
2623 default:
2624 return intrinsicLogicalHeight();
2625 }
2626 }
2627
availableLogicalHeight(AvailableLogicalHeightType heightType) const2628 LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
2629 {
2630 // http://www.w3.org/TR/CSS2/visudet.html#propdef-height - We are interested in the content height.
2631 return constrainContentBoxLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType), -1);
2632 }
2633
availableLogicalHeightUsing(const Length & h,AvailableLogicalHeightType heightType) const2634 LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
2635 {
2636 if (isRenderView())
2637 return isHorizontalWritingMode() ? toRenderView(this)->frameView()->unscaledVisibleContentSize().height() : toRenderView(this)->frameView()->unscaledVisibleContentSize().width();
2638
2639 // We need to stop here, since we don't want to increase the height of the table
2640 // artificially. We're going to rely on this cell getting expanded to some new
2641 // height, and then when we lay out again we'll use the calculation below.
2642 if (isTableCell() && (h.isAuto() || h.isPercent())) {
2643 if (hasOverrideHeight())
2644 return overrideLogicalContentHeight();
2645 return logicalHeight() - borderAndPaddingLogicalHeight();
2646 }
2647
2648 if (h.isPercent() && isOutOfFlowPositioned() && !isRenderFlowThread()) {
2649 // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2650 LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
2651 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
2652 }
2653
2654 LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(h, -1);
2655 if (heightIncludingScrollbar != -1)
2656 return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2657
2658 // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
2659 // https://bugs.webkit.org/show_bug.cgi?id=46500
2660 if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
2661 RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
2662 LogicalExtentComputedValues computedValues;
2663 block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2664 LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2665 return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2666 }
2667
2668 // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2669 LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType);
2670 if (heightType == ExcludeMarginBorderPadding) {
2671 // FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins.
2672 availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight();
2673 }
2674 return availableHeight;
2675 }
2676
computeAndSetBlockDirectionMargins(const RenderBlock * containingBlock)2677 void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
2678 {
2679 LayoutUnit marginBefore;
2680 LayoutUnit marginAfter;
2681 computeMarginsForDirection(BlockDirection, containingBlock, containingBlockLogicalWidthForContent(), logicalHeight(), marginBefore, marginAfter,
2682 style()->marginBeforeUsing(containingBlock->style()),
2683 style()->marginAfterUsing(containingBlock->style()));
2684 // Note that in this 'positioning phase' of the layout we are using the containing block's writing mode rather than our own when calculating margins.
2685 // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2686 containingBlock->setMarginBeforeForChild(this, marginBefore);
2687 containingBlock->setMarginAfterForChild(this, marginAfter);
2688 }
2689
containingBlockLogicalWidthForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2690 LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2691 {
2692 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2693 return containingBlockLogicalHeightForPositioned(containingBlock, false);
2694
2695 // Use viewport as container for top-level fixed-position elements.
2696 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2697 const RenderView* view = toRenderView(containingBlock);
2698 if (FrameView* frameView = view->frameView()) {
2699 LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2700 return containingBlock->isHorizontalWritingMode() ? viewportRect.width() : viewportRect.height();
2701 }
2702 }
2703
2704 if (containingBlock->isBox())
2705 return toRenderBox(containingBlock)->clientLogicalWidth();
2706
2707 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2708
2709 const RenderInline* flow = toRenderInline(containingBlock);
2710 InlineFlowBox* first = flow->firstLineBox();
2711 InlineFlowBox* last = flow->lastLineBox();
2712
2713 // If the containing block is empty, return a width of 0.
2714 if (!first || !last)
2715 return 0;
2716
2717 LayoutUnit fromLeft;
2718 LayoutUnit fromRight;
2719 if (containingBlock->style()->isLeftToRightDirection()) {
2720 fromLeft = first->logicalLeft() + first->borderLogicalLeft();
2721 fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
2722 } else {
2723 fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
2724 fromLeft = last->logicalLeft() + last->borderLogicalLeft();
2725 }
2726
2727 return std::max<LayoutUnit>(0, fromRight - fromLeft);
2728 }
2729
containingBlockLogicalHeightForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2730 LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2731 {
2732 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2733 return containingBlockLogicalWidthForPositioned(containingBlock, false);
2734
2735 // Use viewport as container for top-level fixed-position elements.
2736 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2737 const RenderView* view = toRenderView(containingBlock);
2738 if (FrameView* frameView = view->frameView()) {
2739 LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2740 return containingBlock->isHorizontalWritingMode() ? viewportRect.height() : viewportRect.width();
2741 }
2742 }
2743
2744 if (containingBlock->isBox()) {
2745 const RenderBlock* cb = containingBlock->isRenderBlock() ?
2746 toRenderBlock(containingBlock) : containingBlock->containingBlock();
2747 return cb->clientLogicalHeight();
2748 }
2749
2750 ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2751
2752 const RenderInline* flow = toRenderInline(containingBlock);
2753 InlineFlowBox* first = flow->firstLineBox();
2754 InlineFlowBox* last = flow->lastLineBox();
2755
2756 // If the containing block is empty, return a height of 0.
2757 if (!first || !last)
2758 return 0;
2759
2760 LayoutUnit heightResult;
2761 LayoutRect boundingBox = flow->linesBoundingBox();
2762 if (containingBlock->isHorizontalWritingMode())
2763 heightResult = boundingBox.height();
2764 else
2765 heightResult = boundingBox.width();
2766 heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
2767 return heightResult;
2768 }
2769
computeInlineStaticDistance(Length & logicalLeft,Length & logicalRight,const RenderBox * child,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalWidth)2770 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
2771 {
2772 if (!logicalLeft.isAuto() || !logicalRight.isAuto())
2773 return;
2774
2775 // FIXME: The static distance computation has not been patched for mixed writing modes yet.
2776 if (child->parent()->style()->direction() == LTR) {
2777 LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
2778 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
2779 if (curr->isBox()) {
2780 staticPosition += toRenderBox(curr)->logicalLeft();
2781 if (toRenderBox(curr)->isRelPositioned())
2782 staticPosition += toRenderBox(curr)->relativePositionOffset().width();
2783 } else if (curr->isInline()) {
2784 if (curr->isRelPositioned()) {
2785 if (!curr->style()->logicalLeft().isAuto())
2786 staticPosition += curr->style()->logicalLeft().value();
2787 else
2788 staticPosition -= curr->style()->logicalRight().value();
2789 }
2790 }
2791 }
2792 logicalLeft.setValue(Fixed, staticPosition);
2793 } else {
2794 RenderBox* enclosingBox = child->parent()->enclosingBox();
2795 LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
2796 for (RenderObject* curr = child->parent(); curr; curr = curr->container()) {
2797 if (curr->isBox()) {
2798 if (curr != containerBlock) {
2799 staticPosition -= toRenderBox(curr)->logicalLeft();
2800 if (toRenderBox(curr)->isRelPositioned())
2801 staticPosition -= toRenderBox(curr)->relativePositionOffset().width();
2802 }
2803 if (curr == enclosingBox)
2804 staticPosition -= enclosingBox->logicalWidth();
2805 } else if (curr->isInline()) {
2806 if (curr->isRelPositioned()) {
2807 if (!curr->style()->logicalLeft().isAuto())
2808 staticPosition -= curr->style()->logicalLeft().value();
2809 else
2810 staticPosition += curr->style()->logicalRight().value();
2811 }
2812 }
2813 if (curr == containerBlock)
2814 break;
2815 }
2816 logicalRight.setValue(Fixed, staticPosition);
2817 }
2818 }
2819
computePositionedLogicalWidth(LogicalExtentComputedValues & computedValues) const2820 void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues) const
2821 {
2822 if (isReplaced()) {
2823 computePositionedLogicalWidthReplaced(computedValues);
2824 return;
2825 }
2826
2827 // QUESTIONS
2828 // FIXME 1: Should we still deal with these the cases of 'left' or 'right' having
2829 // the type 'static' in determining whether to calculate the static distance?
2830 // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
2831
2832 // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
2833 // than or less than the computed width(). Be careful of box-sizing and
2834 // percentage issues.
2835
2836 // The following is based off of the W3C Working Draft from April 11, 2006 of
2837 // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
2838 // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
2839 // (block-style-comments in this function and in computePositionedLogicalWidthUsing()
2840 // correspond to text from the spec)
2841
2842
2843 // We don't use containingBlock(), since we may be positioned by an enclosing
2844 // relative positioned inline.
2845 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
2846
2847 const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
2848
2849 // Use the container block's direction except when calculating the static distance
2850 // This conforms with the reference results for abspos-replaced-width-margin-000.htm
2851 // of the CSS 2.1 test suite
2852 TextDirection containerDirection = containerBlock->style()->direction();
2853
2854 bool isHorizontal = isHorizontalWritingMode();
2855 const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
2856 const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
2857 const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
2858
2859 Length logicalLeftLength = style()->logicalLeft();
2860 Length logicalRightLength = style()->logicalRight();
2861
2862 /*---------------------------------------------------------------------------*\
2863 * For the purposes of this section and the next, the term "static position"
2864 * (of an element) refers, roughly, to the position an element would have had
2865 * in the normal flow. More precisely:
2866 *
2867 * * The static position for 'left' is the distance from the left edge of the
2868 * containing block to the left margin edge of a hypothetical box that would
2869 * have been the first box of the element if its 'position' property had
2870 * been 'static' and 'float' had been 'none'. The value is negative if the
2871 * hypothetical box is to the left of the containing block.
2872 * * The static position for 'right' is the distance from the right edge of the
2873 * containing block to the right margin edge of the same hypothetical box as
2874 * above. The value is positive if the hypothetical box is to the left of the
2875 * containing block's edge.
2876 *
2877 * But rather than actually calculating the dimensions of that hypothetical box,
2878 * user agents are free to make a guess at its probable position.
2879 *
2880 * For the purposes of calculating the static position, the containing block of
2881 * fixed positioned elements is the initial containing block instead of the
2882 * viewport, and all scrollable boxes should be assumed to be scrolled to their
2883 * origin.
2884 \*---------------------------------------------------------------------------*/
2885
2886 // see FIXME 1
2887 // Calculate the static distance if needed.
2888 computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
2889
2890 // Calculate constraint equation values for 'width' case.
2891 computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
2892 containerLogicalWidth, bordersPlusPadding,
2893 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2894 computedValues);
2895
2896 // Calculate constraint equation values for 'max-width' case.
2897 if (!style()->logicalMaxWidth().isMaxSizeNone()) {
2898 LogicalExtentComputedValues maxValues;
2899
2900 computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
2901 containerLogicalWidth, bordersPlusPadding,
2902 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2903 maxValues);
2904
2905 if (computedValues.m_extent > maxValues.m_extent) {
2906 computedValues.m_extent = maxValues.m_extent;
2907 computedValues.m_position = maxValues.m_position;
2908 computedValues.m_margins.m_start = maxValues.m_margins.m_start;
2909 computedValues.m_margins.m_end = maxValues.m_margins.m_end;
2910 }
2911 }
2912
2913 // Calculate constraint equation values for 'min-width' case.
2914 if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
2915 LogicalExtentComputedValues minValues;
2916
2917 computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
2918 containerLogicalWidth, bordersPlusPadding,
2919 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2920 minValues);
2921
2922 if (computedValues.m_extent < minValues.m_extent) {
2923 computedValues.m_extent = minValues.m_extent;
2924 computedValues.m_position = minValues.m_position;
2925 computedValues.m_margins.m_start = minValues.m_margins.m_start;
2926 computedValues.m_margins.m_end = minValues.m_margins.m_end;
2927 }
2928 }
2929
2930 computedValues.m_extent += bordersPlusPadding;
2931 }
2932
computeLogicalLeftPositionedOffset(LayoutUnit & logicalLeftPos,const RenderBox * child,LayoutUnit logicalWidthValue,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalWidth)2933 static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
2934 {
2935 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
2936 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
2937 if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
2938 logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
2939 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
2940 } else {
2941 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
2942 }
2943 }
2944
shrinkToFitWidth(const LayoutUnit availableSpace,const LayoutUnit logicalLeftValue,const LayoutUnit bordersPlusPadding,LogicalExtentComputedValues & computedValues) const2945 void RenderBox::shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues& computedValues) const
2946 {
2947 // FIXME: would it be better to have shrink-to-fit in one step?
2948 LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
2949 LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
2950 LayoutUnit availableWidth = availableSpace - logicalLeftValue;
2951 computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
2952 }
2953
computePositionedLogicalWidthUsing(Length logicalWidth,const RenderBoxModelObject * containerBlock,TextDirection containerDirection,LayoutUnit containerLogicalWidth,LayoutUnit bordersPlusPadding,const Length & logicalLeft,const Length & logicalRight,const Length & marginLogicalLeft,const Length & marginLogicalRight,LogicalExtentComputedValues & computedValues) const2954 void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
2955 LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
2956 const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
2957 const Length& marginLogicalRight, LogicalExtentComputedValues& computedValues) const
2958 {
2959 if (logicalWidth.isIntrinsic())
2960 logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
2961
2962 // 'left' and 'right' cannot both be 'auto' because one would of been
2963 // converted to the static position already
2964 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
2965
2966 LayoutUnit logicalLeftValue = 0;
2967
2968 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
2969
2970 bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
2971 bool logicalLeftIsAuto = logicalLeft.isAuto();
2972 bool logicalRightIsAuto = logicalRight.isAuto();
2973 LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
2974 LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
2975 if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
2976 /*-----------------------------------------------------------------------*\
2977 * If none of the three is 'auto': If both 'margin-left' and 'margin-
2978 * right' are 'auto', solve the equation under the extra constraint that
2979 * the two margins get equal values, unless this would make them negative,
2980 * in which case when direction of the containing block is 'ltr' ('rtl'),
2981 * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
2982 * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
2983 * solve the equation for that value. If the values are over-constrained,
2984 * ignore the value for 'left' (in case the 'direction' property of the
2985 * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
2986 * and solve for that value.
2987 \*-----------------------------------------------------------------------*/
2988 // NOTE: It is not necessary to solve for 'right' in the over constrained
2989 // case because the value is not used for any further calculations.
2990
2991 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
2992 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
2993
2994 const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth) + bordersPlusPadding);
2995
2996 // Margins are now the only unknown
2997 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
2998 // Both margins auto, solve for equality
2999 if (availableSpace >= 0) {
3000 marginLogicalLeftValue = availableSpace / 2; // split the difference
3001 marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
3002 } else {
3003 // Use the containing block's direction rather than the parent block's
3004 // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3005 if (containerDirection == LTR) {
3006 marginLogicalLeftValue = 0;
3007 marginLogicalRightValue = availableSpace; // will be negative
3008 } else {
3009 marginLogicalLeftValue = availableSpace; // will be negative
3010 marginLogicalRightValue = 0;
3011 }
3012 }
3013 } else if (marginLogicalLeft.isAuto()) {
3014 // Solve for left margin
3015 marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3016 marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
3017 } else if (marginLogicalRight.isAuto()) {
3018 // Solve for right margin
3019 marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3020 marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
3021 } else {
3022 // Over-constrained, solve for left if direction is RTL
3023 marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3024 marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3025
3026 // Use the containing block's direction rather than the parent block's
3027 // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3028 if (containerDirection == RTL)
3029 logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
3030 }
3031 } else {
3032 /*--------------------------------------------------------------------*\
3033 * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
3034 * to 0, and pick the one of the following six rules that applies.
3035 *
3036 * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
3037 * width is shrink-to-fit. Then solve for 'left'
3038 *
3039 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3040 * ------------------------------------------------------------------
3041 * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
3042 * the 'direction' property of the containing block is 'ltr' set
3043 * 'left' to the static position, otherwise set 'right' to the
3044 * static position. Then solve for 'left' (if 'direction is 'rtl')
3045 * or 'right' (if 'direction' is 'ltr').
3046 * ------------------------------------------------------------------
3047 *
3048 * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
3049 * width is shrink-to-fit . Then solve for 'right'
3050 * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
3051 * for 'left'
3052 * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
3053 * for 'width'
3054 * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
3055 * for 'right'
3056 *
3057 * Calculation of the shrink-to-fit width is similar to calculating the
3058 * width of a table cell using the automatic table layout algorithm.
3059 * Roughly: calculate the preferred width by formatting the content
3060 * without breaking lines other than where explicit line breaks occur,
3061 * and also calculate the preferred minimum width, e.g., by trying all
3062 * possible line breaks. CSS 2.1 does not define the exact algorithm.
3063 * Thirdly, calculate the available width: this is found by solving
3064 * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
3065 * to 0.
3066 *
3067 * Then the shrink-to-fit width is:
3068 * min(max(preferred minimum width, available width), preferred width).
3069 \*--------------------------------------------------------------------*/
3070 // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
3071 // because the value is not used for any further calculations.
3072
3073 // Calculate margins, 'auto' margins are ignored.
3074 marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3075 marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3076
3077 const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
3078
3079 // FIXME: Is there a faster way to find the correct case?
3080 // Use rule/case that applies.
3081 if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3082 // RULE 1: (use shrink-to-fit for width, and solve of left)
3083 LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3084
3085 // FIXME: would it be better to have shrink-to-fit in one step?
3086 LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
3087 LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
3088 LayoutUnit availableWidth = availableSpace - logicalRightValue;
3089 computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
3090 logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue);
3091 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
3092 // RULE 3: (use shrink-to-fit for width, and no need solve of right)
3093 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3094
3095 shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3096 } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
3097 // RULE 4: (solve for left)
3098 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3099 logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth));
3100 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3101 // RULE 5: (solve for width)
3102 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3103 if (autoWidthShouldFitContent())
3104 shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3105 else
3106 computedValues.m_extent = std::max<LayoutUnit>(0, availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth)));
3107 } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
3108 // RULE 6: (no need solve for right)
3109 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3110 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3111 }
3112 }
3113
3114 // Use computed values to calculate the horizontal position.
3115
3116 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
3117 // positioned, inline because right now, it is using the logical left position
3118 // of the first line box when really it should use the last line box. When
3119 // this is fixed elsewhere, this block should be removed.
3120 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3121 const RenderInline* flow = toRenderInline(containerBlock);
3122 InlineFlowBox* firstLine = flow->firstLineBox();
3123 InlineFlowBox* lastLine = flow->lastLineBox();
3124 if (firstLine && lastLine && firstLine != lastLine) {
3125 computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3126 return;
3127 }
3128 }
3129
3130 if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
3131 logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth();
3132 }
3133
3134 computedValues.m_position = logicalLeftValue + marginLogicalLeftValue;
3135 computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3136 }
3137
computeBlockStaticDistance(Length & logicalTop,Length & logicalBottom,const RenderBox * child,const RenderBoxModelObject * containerBlock)3138 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
3139 {
3140 if (!logicalTop.isAuto() || !logicalBottom.isAuto())
3141 return;
3142
3143 // FIXME: The static distance computation has not been patched for mixed writing modes.
3144 LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
3145 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
3146 if (curr->isBox() && !curr->isTableRow())
3147 staticLogicalTop += toRenderBox(curr)->logicalTop();
3148 }
3149 logicalTop.setValue(Fixed, staticLogicalTop);
3150 }
3151
computePositionedLogicalHeight(LogicalExtentComputedValues & computedValues) const3152 void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const
3153 {
3154 if (isReplaced()) {
3155 computePositionedLogicalHeightReplaced(computedValues);
3156 return;
3157 }
3158
3159 // The following is based off of the W3C Working Draft from April 11, 2006 of
3160 // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
3161 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
3162 // (block-style-comments in this function and in computePositionedLogicalHeightUsing()
3163 // correspond to text from the spec)
3164
3165
3166 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3167 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3168
3169 const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3170
3171 RenderStyle* styleToUse = style();
3172 const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
3173 const Length marginBefore = styleToUse->marginBefore();
3174 const Length marginAfter = styleToUse->marginAfter();
3175 Length logicalTopLength = styleToUse->logicalTop();
3176 Length logicalBottomLength = styleToUse->logicalBottom();
3177
3178 /*---------------------------------------------------------------------------*\
3179 * For the purposes of this section and the next, the term "static position"
3180 * (of an element) refers, roughly, to the position an element would have had
3181 * in the normal flow. More precisely, the static position for 'top' is the
3182 * distance from the top edge of the containing block to the top margin edge
3183 * of a hypothetical box that would have been the first box of the element if
3184 * its 'position' property had been 'static' and 'float' had been 'none'. The
3185 * value is negative if the hypothetical box is above the containing block.
3186 *
3187 * But rather than actually calculating the dimensions of that hypothetical
3188 * box, user agents are free to make a guess at its probable position.
3189 *
3190 * For the purposes of calculating the static position, the containing block
3191 * of fixed positioned elements is the initial containing block instead of
3192 * the viewport.
3193 \*---------------------------------------------------------------------------*/
3194
3195 // see FIXME 1
3196 // Calculate the static distance if needed.
3197 computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
3198
3199 // Calculate constraint equation values for 'height' case.
3200 LayoutUnit logicalHeight = computedValues.m_extent;
3201 computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3202 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3203 computedValues);
3204
3205 // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
3206 // see FIXME 2
3207
3208 // Calculate constraint equation values for 'max-height' case.
3209 if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
3210 LogicalExtentComputedValues maxValues;
3211
3212 computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3213 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3214 maxValues);
3215
3216 if (computedValues.m_extent > maxValues.m_extent) {
3217 computedValues.m_extent = maxValues.m_extent;
3218 computedValues.m_position = maxValues.m_position;
3219 computedValues.m_margins.m_before = maxValues.m_margins.m_before;
3220 computedValues.m_margins.m_after = maxValues.m_margins.m_after;
3221 }
3222 }
3223
3224 // Calculate constraint equation values for 'min-height' case.
3225 if (!styleToUse->logicalMinHeight().isZero() || styleToUse->logicalMinHeight().isIntrinsic()) {
3226 LogicalExtentComputedValues minValues;
3227
3228 computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3229 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3230 minValues);
3231
3232 if (computedValues.m_extent < minValues.m_extent) {
3233 computedValues.m_extent = minValues.m_extent;
3234 computedValues.m_position = minValues.m_position;
3235 computedValues.m_margins.m_before = minValues.m_margins.m_before;
3236 computedValues.m_margins.m_after = minValues.m_margins.m_after;
3237 }
3238 }
3239
3240 // Set final height value.
3241 computedValues.m_extent += bordersPlusPadding;
3242 }
3243
computeLogicalTopPositionedOffset(LayoutUnit & logicalTopPos,const RenderBox * child,LayoutUnit logicalHeightValue,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalHeight)3244 static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
3245 {
3246 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
3247 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
3248 if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
3249 || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
3250 logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
3251
3252 // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
3253 if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
3254 if (child->isHorizontalWritingMode())
3255 logicalTopPos += containerBlock->borderBottom();
3256 else
3257 logicalTopPos += containerBlock->borderRight();
3258 } else {
3259 if (child->isHorizontalWritingMode())
3260 logicalTopPos += containerBlock->borderTop();
3261 else
3262 logicalTopPos += containerBlock->borderLeft();
3263 }
3264 }
3265
computePositionedLogicalHeightUsing(Length logicalHeightLength,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalHeight,LayoutUnit bordersPlusPadding,LayoutUnit logicalHeight,const Length & logicalTop,const Length & logicalBottom,const Length & marginBefore,const Length & marginAfter,LogicalExtentComputedValues & computedValues) const3266 void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
3267 LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
3268 const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore,
3269 const Length& marginAfter, LogicalExtentComputedValues& computedValues) const
3270 {
3271 // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
3272 // converted to the static position in computePositionedLogicalHeight()
3273 ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
3274
3275 LayoutUnit logicalHeightValue;
3276 LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
3277
3278 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3279
3280 LayoutUnit logicalTopValue = 0;
3281
3282 bool logicalHeightIsAuto = logicalHeightLength.isAuto();
3283 bool logicalTopIsAuto = logicalTop.isAuto();
3284 bool logicalBottomIsAuto = logicalBottom.isAuto();
3285
3286 LayoutUnit resolvedLogicalHeight;
3287 // Height is never unsolved for tables.
3288 if (isTable()) {
3289 resolvedLogicalHeight = contentLogicalHeight;
3290 logicalHeightIsAuto = false;
3291 } else {
3292 if (logicalHeightLength.isIntrinsic())
3293 resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding);
3294 else
3295 resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
3296 }
3297
3298 if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3299 /*-----------------------------------------------------------------------*\
3300 * If none of the three are 'auto': If both 'margin-top' and 'margin-
3301 * bottom' are 'auto', solve the equation under the extra constraint that
3302 * the two margins get equal values. If one of 'margin-top' or 'margin-
3303 * bottom' is 'auto', solve the equation for that value. If the values
3304 * are over-constrained, ignore the value for 'bottom' and solve for that
3305 * value.
3306 \*-----------------------------------------------------------------------*/
3307 // NOTE: It is not necessary to solve for 'bottom' in the over constrained
3308 // case because the value is not used for any further calculations.
3309
3310 logicalHeightValue = resolvedLogicalHeight;
3311 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3312
3313 const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
3314
3315 // Margins are now the only unknown
3316 if (marginBefore.isAuto() && marginAfter.isAuto()) {
3317 // Both margins auto, solve for equality
3318 // NOTE: This may result in negative values.
3319 computedValues.m_margins.m_before = availableSpace / 2; // split the difference
3320 computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
3321 } else if (marginBefore.isAuto()) {
3322 // Solve for top margin
3323 computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3324 computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
3325 } else if (marginAfter.isAuto()) {
3326 // Solve for bottom margin
3327 computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3328 computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
3329 } else {
3330 // Over-constrained, (no need solve for bottom)
3331 computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3332 computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3333 }
3334 } else {
3335 /*--------------------------------------------------------------------*\
3336 * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
3337 * to 0, and pick the one of the following six rules that applies.
3338 *
3339 * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
3340 * the height is based on the content, and solve for 'top'.
3341 *
3342 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3343 * ------------------------------------------------------------------
3344 * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
3345 * set 'top' to the static position, and solve for 'bottom'.
3346 * ------------------------------------------------------------------
3347 *
3348 * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
3349 * the height is based on the content, and solve for 'bottom'.
3350 * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
3351 * solve for 'top'.
3352 * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
3353 * solve for 'height'.
3354 * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
3355 * solve for 'bottom'.
3356 \*--------------------------------------------------------------------*/
3357 // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
3358 // because the value is not used for any further calculations.
3359
3360 // Calculate margins, 'auto' margins are ignored.
3361 computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
3362 computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
3363
3364 const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
3365
3366 // Use rule/case that applies.
3367 if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3368 // RULE 1: (height is content based, solve of top)
3369 logicalHeightValue = contentLogicalHeight;
3370 logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3371 } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
3372 // RULE 3: (height is content based, no need solve of bottom)
3373 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3374 logicalHeightValue = contentLogicalHeight;
3375 } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3376 // RULE 4: (solve of top)
3377 logicalHeightValue = resolvedLogicalHeight;
3378 logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3379 } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3380 // RULE 5: (solve of height)
3381 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3382 logicalHeightValue = std::max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
3383 } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
3384 // RULE 6: (no need solve of bottom)
3385 logicalHeightValue = resolvedLogicalHeight;
3386 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3387 }
3388 }
3389 computedValues.m_extent = logicalHeightValue;
3390
3391 // Use computed values to calculate the vertical position.
3392 computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before;
3393 computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
3394 }
3395
computePositionedLogicalWidthReplaced(LogicalExtentComputedValues & computedValues) const3396 void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const
3397 {
3398 // The following is based off of the W3C Working Draft from April 11, 2006 of
3399 // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
3400 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
3401 // (block-style-comments in this function correspond to text from the spec and
3402 // the numbers correspond to numbers in spec)
3403
3404 // We don't use containingBlock(), since we may be positioned by an enclosing
3405 // relative positioned inline.
3406 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3407
3408 const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
3409 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3410
3411 // To match WinIE, in quirks mode use the parent's 'direction' property
3412 // instead of the the container block's.
3413 TextDirection containerDirection = containerBlock->style()->direction();
3414
3415 // Variables to solve.
3416 bool isHorizontal = isHorizontalWritingMode();
3417 Length logicalLeft = style()->logicalLeft();
3418 Length logicalRight = style()->logicalRight();
3419 Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
3420 Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
3421 LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
3422 LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
3423
3424 /*-----------------------------------------------------------------------*\
3425 * 1. The used value of 'width' is determined as for inline replaced
3426 * elements.
3427 \*-----------------------------------------------------------------------*/
3428 // NOTE: This value of width is FINAL in that the min/max width calculations
3429 // are dealt with in computeReplacedWidth(). This means that the steps to produce
3430 // correct max/min in the non-replaced version, are not necessary.
3431 computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
3432
3433 const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent;
3434
3435 /*-----------------------------------------------------------------------*\
3436 * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
3437 * of the containing block is 'ltr', set 'left' to the static position;
3438 * else if 'direction' is 'rtl', set 'right' to the static position.
3439 \*-----------------------------------------------------------------------*/
3440 // see FIXME 1
3441 computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
3442
3443 /*-----------------------------------------------------------------------*\
3444 * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
3445 * or 'margin-right' with '0'.
3446 \*-----------------------------------------------------------------------*/
3447 if (logicalLeft.isAuto() || logicalRight.isAuto()) {
3448 if (marginLogicalLeft.isAuto())
3449 marginLogicalLeft.setValue(Fixed, 0);
3450 if (marginLogicalRight.isAuto())
3451 marginLogicalRight.setValue(Fixed, 0);
3452 }
3453
3454 /*-----------------------------------------------------------------------*\
3455 * 4. If at this point both 'margin-left' and 'margin-right' are still
3456 * 'auto', solve the equation under the extra constraint that the two
3457 * margins must get equal values, unless this would make them negative,
3458 * in which case when the direction of the containing block is 'ltr'
3459 * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
3460 * 'margin-right' ('margin-left').
3461 \*-----------------------------------------------------------------------*/
3462 LayoutUnit logicalLeftValue = 0;
3463 LayoutUnit logicalRightValue = 0;
3464
3465 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
3466 // 'left' and 'right' cannot be 'auto' due to step 3
3467 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
3468
3469 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3470 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3471
3472 LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
3473 if (difference > 0) {
3474 marginLogicalLeftAlias = difference / 2; // split the difference
3475 marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
3476 } else {
3477 // Use the containing block's direction rather than the parent block's
3478 // per CSS 2.1 reference test abspos-replaced-width-margin-000.
3479 if (containerDirection == LTR) {
3480 marginLogicalLeftAlias = 0;
3481 marginLogicalRightAlias = difference; // will be negative
3482 } else {
3483 marginLogicalLeftAlias = difference; // will be negative
3484 marginLogicalRightAlias = 0;
3485 }
3486 }
3487
3488 /*-----------------------------------------------------------------------*\
3489 * 5. If at this point there is an 'auto' left, solve the equation for
3490 * that value.
3491 \*-----------------------------------------------------------------------*/
3492 } else if (logicalLeft.isAuto()) {
3493 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3494 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3495 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3496
3497 // Solve for 'left'
3498 logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3499 } else if (logicalRight.isAuto()) {
3500 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3501 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3502 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3503
3504 // Solve for 'right'
3505 logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3506 } else if (marginLogicalLeft.isAuto()) {
3507 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3508 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3509 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3510
3511 // Solve for 'margin-left'
3512 marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
3513 } else if (marginLogicalRight.isAuto()) {
3514 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3515 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3516 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3517
3518 // Solve for 'margin-right'
3519 marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
3520 } else {
3521 // Nothing is 'auto', just calculate the values.
3522 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3523 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3524 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3525 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3526 // If the containing block is right-to-left, then push the left position as far to the right as possible
3527 if (containerDirection == RTL) {
3528 int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
3529 logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
3530 }
3531 }
3532
3533 /*-----------------------------------------------------------------------*\
3534 * 6. If at this point the values are over-constrained, ignore the value
3535 * for either 'left' (in case the 'direction' property of the
3536 * containing block is 'rtl') or 'right' (in case 'direction' is
3537 * 'ltr') and solve for that value.
3538 \*-----------------------------------------------------------------------*/
3539 // NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above.
3540
3541 // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that
3542 // can make the result here rather complicated to compute.
3543
3544 // Use computed values to calculate the horizontal position.
3545
3546 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
3547 // positioned, inline containing block because right now, it is using the logical left position
3548 // of the first line box when really it should use the last line box. When
3549 // this is fixed elsewhere, this block should be removed.
3550 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3551 const RenderInline* flow = toRenderInline(containerBlock);
3552 InlineFlowBox* firstLine = flow->firstLineBox();
3553 InlineFlowBox* lastLine = flow->lastLineBox();
3554 if (firstLine && lastLine && firstLine != lastLine) {
3555 computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3556 return;
3557 }
3558 }
3559
3560 LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
3561 computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3562 computedValues.m_position = logicalLeftPos;
3563 }
3564
computePositionedLogicalHeightReplaced(LogicalExtentComputedValues & computedValues) const3565 void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const
3566 {
3567 // The following is based off of the W3C Working Draft from April 11, 2006 of
3568 // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
3569 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
3570 // (block-style-comments in this function correspond to text from the spec and
3571 // the numbers correspond to numbers in spec)
3572
3573 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3574 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3575
3576 const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3577 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3578
3579 // Variables to solve.
3580 Length marginBefore = style()->marginBefore();
3581 Length marginAfter = style()->marginAfter();
3582 LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
3583 LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
3584
3585 Length logicalTop = style()->logicalTop();
3586 Length logicalBottom = style()->logicalBottom();
3587
3588 /*-----------------------------------------------------------------------*\
3589 * 1. The used value of 'height' is determined as for inline replaced
3590 * elements.
3591 \*-----------------------------------------------------------------------*/
3592 // NOTE: This value of height is FINAL in that the min/max height calculations
3593 // are dealt with in computeReplacedHeight(). This means that the steps to produce
3594 // correct max/min in the non-replaced version, are not necessary.
3595 computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
3596 const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent;
3597
3598 /*-----------------------------------------------------------------------*\
3599 * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
3600 * with the element's static position.
3601 \*-----------------------------------------------------------------------*/
3602 // see FIXME 1
3603 computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
3604
3605 /*-----------------------------------------------------------------------*\
3606 * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
3607 * 'margin-bottom' with '0'.
3608 \*-----------------------------------------------------------------------*/
3609 // FIXME: The spec. says that this step should only be taken when bottom is
3610 // auto, but if only top is auto, this makes step 4 impossible.
3611 if (logicalTop.isAuto() || logicalBottom.isAuto()) {
3612 if (marginBefore.isAuto())
3613 marginBefore.setValue(Fixed, 0);
3614 if (marginAfter.isAuto())
3615 marginAfter.setValue(Fixed, 0);
3616 }
3617
3618 /*-----------------------------------------------------------------------*\
3619 * 4. If at this point both 'margin-top' and 'margin-bottom' are still
3620 * 'auto', solve the equation under the extra constraint that the two
3621 * margins must get equal values.
3622 \*-----------------------------------------------------------------------*/
3623 LayoutUnit logicalTopValue = 0;
3624 LayoutUnit logicalBottomValue = 0;
3625
3626 if (marginBefore.isAuto() && marginAfter.isAuto()) {
3627 // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
3628 ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
3629
3630 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3631 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3632
3633 LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
3634 // NOTE: This may result in negative values.
3635 marginBeforeAlias = difference / 2; // split the difference
3636 marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
3637
3638 /*-----------------------------------------------------------------------*\
3639 * 5. If at this point there is only one 'auto' left, solve the equation
3640 * for that value.
3641 \*-----------------------------------------------------------------------*/
3642 } else if (logicalTop.isAuto()) {
3643 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3644 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3645 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3646
3647 // Solve for 'top'
3648 logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
3649 } else if (logicalBottom.isAuto()) {
3650 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3651 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3652 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3653
3654 // Solve for 'bottom'
3655 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3656 // use the value.
3657 } else if (marginBefore.isAuto()) {
3658 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3659 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3660 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3661
3662 // Solve for 'margin-top'
3663 marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
3664 } else if (marginAfter.isAuto()) {
3665 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3666 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3667 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3668
3669 // Solve for 'margin-bottom'
3670 marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
3671 } else {
3672 // Nothing is 'auto', just calculate the values.
3673 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3674 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3675 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3676 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3677 // use the value.
3678 }
3679
3680 /*-----------------------------------------------------------------------*\
3681 * 6. If at this point the values are over-constrained, ignore the value
3682 * for 'bottom' and solve for that value.
3683 \*-----------------------------------------------------------------------*/
3684 // NOTE: It is not necessary to do this step because we don't end up using
3685 // the value of 'bottom' regardless of whether the values are over-constrained
3686 // or not.
3687
3688 // Use computed values to calculate the vertical position.
3689 LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias;
3690 computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
3691 computedValues.m_position = logicalTopPos;
3692 }
3693
localCaretRect(InlineBox * box,int caretOffset,LayoutUnit * extraWidthToEndOfLine)3694 LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
3695 {
3696 // VisiblePositions at offsets inside containers either a) refer to the positions before/after
3697 // those containers (tables and select elements) or b) refer to the position inside an empty block.
3698 // They never refer to children.
3699 // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
3700
3701 LayoutRect rect(location(), LayoutSize(caretWidth, height()));
3702 bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
3703
3704 if ((!caretOffset) ^ ltr)
3705 rect.move(LayoutSize(width() - caretWidth, 0));
3706
3707 if (box) {
3708 RootInlineBox& rootBox = box->root();
3709 LayoutUnit top = rootBox.lineTop();
3710 rect.setY(top);
3711 rect.setHeight(rootBox.lineBottom() - top);
3712 }
3713
3714 // If height of box is smaller than font height, use the latter one,
3715 // otherwise the caret might become invisible.
3716 //
3717 // Also, if the box is not a replaced element, always use the font height.
3718 // This prevents the "big caret" bug described in:
3719 // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
3720 //
3721 // FIXME: ignoring :first-line, missing good reason to take care of
3722 LayoutUnit fontHeight = style()->fontMetrics().height();
3723 if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
3724 rect.setHeight(fontHeight);
3725
3726 if (extraWidthToEndOfLine)
3727 *extraWidthToEndOfLine = x() + width() - rect.maxX();
3728
3729 // Move to local coords
3730 rect.moveBy(-location());
3731
3732 // FIXME: Border/padding should be added for all elements but this workaround
3733 // is needed because we use offsets inside an "atomic" element to represent
3734 // positions before and after the element in deprecated editing offsets.
3735 if (node() && !(editingIgnoresContent(node()) || isRenderedTableElement(node()))) {
3736 rect.setX(rect.x() + borderLeft() + paddingLeft());
3737 rect.setY(rect.y() + paddingTop() + borderTop());
3738 }
3739
3740 if (!isHorizontalWritingMode())
3741 return rect.transposedRect();
3742
3743 return rect;
3744 }
3745
positionForPoint(const LayoutPoint & point)3746 PositionWithAffinity RenderBox::positionForPoint(const LayoutPoint& point)
3747 {
3748 // no children...return this render object's element, if there is one, and offset 0
3749 RenderObject* firstChild = slowFirstChild();
3750 if (!firstChild)
3751 return createPositionWithAffinity(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position());
3752
3753 if (isTable() && nonPseudoNode()) {
3754 LayoutUnit right = contentWidth() + borderAndPaddingWidth();
3755 LayoutUnit bottom = contentHeight() + borderAndPaddingHeight();
3756
3757 if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) {
3758 if (point.x() <= right / 2)
3759 return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
3760 return createPositionWithAffinity(lastPositionInOrAfterNode(nonPseudoNode()));
3761 }
3762 }
3763
3764 // Pass off to the closest child.
3765 LayoutUnit minDist = LayoutUnit::max();
3766 RenderBox* closestRenderer = 0;
3767 LayoutPoint adjustedPoint = point;
3768 if (isTableRow())
3769 adjustedPoint.moveBy(location());
3770
3771 for (RenderObject* renderObject = firstChild; renderObject; renderObject = renderObject->nextSibling()) {
3772 if ((!renderObject->slowFirstChild() && !renderObject->isInline() && !renderObject->isRenderBlockFlow() )
3773 || renderObject->style()->visibility() != VISIBLE)
3774 continue;
3775
3776 if (!renderObject->isBox())
3777 continue;
3778
3779 RenderBox* renderer = toRenderBox(renderObject);
3780
3781 LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->y());
3782 LayoutUnit bottom = top + renderer->contentHeight();
3783 LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->x());
3784 LayoutUnit right = left + renderer->contentWidth();
3785
3786 if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) {
3787 if (renderer->isTableRow())
3788 return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset());
3789 return renderer->positionForPoint(point - renderer->locationOffset());
3790 }
3791
3792 // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
3793 // and use a different compare depending on which piece (x, y) is in.
3794 LayoutPoint cmp;
3795 if (point.x() > right) {
3796 if (point.y() < top)
3797 cmp = LayoutPoint(right, top);
3798 else if (point.y() > bottom)
3799 cmp = LayoutPoint(right, bottom);
3800 else
3801 cmp = LayoutPoint(right, point.y());
3802 } else if (point.x() < left) {
3803 if (point.y() < top)
3804 cmp = LayoutPoint(left, top);
3805 else if (point.y() > bottom)
3806 cmp = LayoutPoint(left, bottom);
3807 else
3808 cmp = LayoutPoint(left, point.y());
3809 } else {
3810 if (point.y() < top)
3811 cmp = LayoutPoint(point.x(), top);
3812 else
3813 cmp = LayoutPoint(point.x(), bottom);
3814 }
3815
3816 LayoutSize difference = cmp - point;
3817
3818 LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
3819 if (dist < minDist) {
3820 closestRenderer = renderer;
3821 minDist = dist;
3822 }
3823 }
3824
3825 if (closestRenderer)
3826 return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
3827 return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
3828 }
3829
shrinkToAvoidFloats() const3830 bool RenderBox::shrinkToAvoidFloats() const
3831 {
3832 // Floating objects don't shrink. Objects that don't avoid floats don't shrink. Marquees don't shrink.
3833 if ((isInline() && !isMarquee()) || !avoidsFloats() || isFloating())
3834 return false;
3835
3836 // Only auto width objects can possibly shrink to avoid floats.
3837 return style()->width().isAuto();
3838 }
3839
isReplacedElement(Node * node)3840 static bool isReplacedElement(Node* node)
3841 {
3842 // Checkboxes and radioboxes are not isReplaced() nor do they have their own renderer in which to override avoidFloats().
3843 return node && node->isElementNode() && toElement(node)->isFormControlElement();
3844 }
3845
avoidsFloats() const3846 bool RenderBox::avoidsFloats() const
3847 {
3848 return isReplaced() || isReplacedElement(node()) || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isFlexItemIncludingDeprecated();
3849 }
3850
getPaintInvalidationReason(const RenderLayerModelObject & paintInvalidationContainer,const LayoutRect & oldBounds,const LayoutPoint & oldLocation,const LayoutRect & newBounds,const LayoutPoint & newLocation)3851 InvalidationReason RenderBox::getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer,
3852 const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRect& newBounds, const LayoutPoint& newLocation)
3853 {
3854 InvalidationReason invalidationReason = RenderBoxModelObject::getPaintInvalidationReason(paintInvalidationContainer, oldBounds, oldLocation, newBounds, newLocation);
3855 if (invalidationReason != InvalidationNone && invalidationReason != InvalidationIncremental)
3856 return invalidationReason;
3857
3858 if (!style()->hasBackground() && !style()->hasBoxDecorations())
3859 return invalidationReason;
3860
3861 LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
3862 LayoutSize newBorderBoxSize = size();
3863
3864 if (oldBorderBoxSize == newBorderBoxSize)
3865 return invalidationReason;
3866
3867 // FIXME: Implement correct incremental invalidation for visual overflowing effects.
3868 if (style()->hasVisualOverflowingEffect() || style()->hasAppearance() || style()->hasFilter())
3869 return InvalidationBorderBoxChange;
3870
3871 if (style()->hasBorderRadius()) {
3872 // If a border-radius exists and width/height is smaller than radius width/height,
3873 // we need to fully invalidate to cover the changed radius.
3874 RoundedRect oldRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), oldBorderBoxSize));
3875 RoundedRect newRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), newBorderBoxSize));
3876 if (oldRoundedRect.radii() != newRoundedRect.radii())
3877 return InvalidationBorderBoxChange;
3878 }
3879
3880 if (oldBorderBoxSize.width() != newBorderBoxSize.width() && mustInvalidateBackgroundOrBorderPaintOnWidthChange())
3881 return InvalidationBorderBoxChange;
3882 if (oldBorderBoxSize.height() != newBorderBoxSize.height() && mustInvalidateBackgroundOrBorderPaintOnHeightChange())
3883 return InvalidationBorderBoxChange;
3884
3885 return InvalidationIncremental;
3886 }
3887
incrementallyInvalidatePaint(const RenderLayerModelObject & paintInvalidationContainer,const LayoutRect & oldBounds,const LayoutRect & newBounds,const LayoutPoint & positionFromPaintInvalidationBacking)3888 void RenderBox::incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking)
3889 {
3890 RenderObject::incrementallyInvalidatePaint(paintInvalidationContainer, oldBounds, newBounds, positionFromPaintInvalidationBacking);
3891
3892 bool hasBoxDecorations = style()->hasBoxDecorations();
3893 if (!style()->hasBackground() && !hasBoxDecorations)
3894 return;
3895
3896 LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
3897 LayoutSize newBorderBoxSize = size();
3898
3899 // If border box size didn't change, RenderObject's incrementallyInvalidatePaint() is good.
3900 if (oldBorderBoxSize == newBorderBoxSize)
3901 return;
3902
3903 // If size of the paint invalidation rect equals to size of border box, RenderObject::incrementallyInvalidatePaint()
3904 // is good for boxes having background without box decorations.
3905 ASSERT(oldBounds.location() == newBounds.location()); // Otherwise we won't do incremental invalidation.
3906 if (!hasBoxDecorations
3907 && positionFromPaintInvalidationBacking == newBounds.location()
3908 && oldBorderBoxSize == oldBounds.size()
3909 && newBorderBoxSize == newBounds.size())
3910 return;
3911
3912 // Invalidate the right delta part and the right border of the old or new box which has smaller width.
3913 LayoutUnit deltaWidth = absoluteValue(oldBorderBoxSize.width() - newBorderBoxSize.width());
3914 if (deltaWidth) {
3915 LayoutUnit smallerWidth = std::min(oldBorderBoxSize.width(), newBorderBoxSize.width());
3916 LayoutUnit borderTopRightRadiusWidth = valueForLength(style()->borderTopRightRadius().width(), smallerWidth);
3917 LayoutUnit borderBottomRightRadiusWidth = valueForLength(style()->borderBottomRightRadius().width(), smallerWidth);
3918 LayoutUnit borderWidth = std::max<LayoutUnit>(borderRight(), std::max(borderTopRightRadiusWidth, borderBottomRightRadiusWidth));
3919 LayoutRect rightDeltaRect(positionFromPaintInvalidationBacking.x() + smallerWidth - borderWidth,
3920 positionFromPaintInvalidationBacking.y(),
3921 deltaWidth + borderWidth,
3922 std::max(oldBorderBoxSize.height(), newBorderBoxSize.height()));
3923 invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, rightDeltaRect, oldBounds, newBounds);
3924 }
3925
3926 // Invalidate the bottom delta part and the bottom border of the old or new box which has smaller height.
3927 LayoutUnit deltaHeight = absoluteValue(oldBorderBoxSize.height() - newBorderBoxSize.height());
3928 if (deltaHeight) {
3929 LayoutUnit smallerHeight = std::min(oldBorderBoxSize.height(), newBorderBoxSize.height());
3930 LayoutUnit borderBottomLeftRadiusHeight = valueForLength(style()->borderBottomLeftRadius().height(), smallerHeight);
3931 LayoutUnit borderBottomRightRadiusHeight = valueForLength(style()->borderBottomRightRadius().height(), smallerHeight);
3932 LayoutUnit borderHeight = std::max<LayoutUnit>(borderBottom(), std::max(borderBottomLeftRadiusHeight, borderBottomRightRadiusHeight));
3933 LayoutRect bottomDeltaRect(positionFromPaintInvalidationBacking.x(),
3934 positionFromPaintInvalidationBacking.y() + smallerHeight - borderHeight,
3935 std::max(oldBorderBoxSize.width(), newBorderBoxSize.width()),
3936 deltaHeight + borderHeight);
3937 invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, bottomDeltaRect, oldBounds, newBounds);
3938 }
3939 }
3940
invalidatePaintRectClippedByOldAndNewBounds(const RenderLayerModelObject & paintInvalidationContainer,const LayoutRect & rect,const LayoutRect & oldBounds,const LayoutRect & newBounds)3941 void RenderBox::invalidatePaintRectClippedByOldAndNewBounds(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& rect, const LayoutRect& oldBounds, const LayoutRect& newBounds)
3942 {
3943 if (rect.isEmpty())
3944 return;
3945 LayoutRect rectClippedByOldBounds = intersection(rect, oldBounds);
3946 LayoutRect rectClippedByNewBounds = intersection(rect, newBounds);
3947 // Invalidate only once if the clipped rects equal.
3948 if (rectClippedByOldBounds == rectClippedByNewBounds) {
3949 invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, InvalidationIncremental);
3950 return;
3951 }
3952 // Invalidate the bigger one if one contains another. Otherwise invalidate both.
3953 if (!rectClippedByNewBounds.contains(rectClippedByOldBounds))
3954 invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, InvalidationIncremental);
3955 if (!rectClippedByOldBounds.contains(rectClippedByNewBounds))
3956 invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByNewBounds, InvalidationIncremental);
3957 }
3958
markForPaginationRelayoutIfNeeded(SubtreeLayoutScope & layoutScope)3959 void RenderBox::markForPaginationRelayoutIfNeeded(SubtreeLayoutScope& layoutScope)
3960 {
3961 ASSERT(!needsLayout());
3962 // If fragmentation height has changed, we need to lay out. No need to enter the renderer if it
3963 // is childless, though.
3964 if (view()->layoutState()->pageLogicalHeightChanged() && slowFirstChild())
3965 layoutScope.setChildNeedsLayout(this);
3966 }
3967
addVisualEffectOverflow()3968 void RenderBox::addVisualEffectOverflow()
3969 {
3970 if (!style()->hasVisualOverflowingEffect())
3971 return;
3972
3973 // Add in the final overflow with shadows, outsets and outline combined.
3974 LayoutRect visualEffectOverflow = borderBoxRect();
3975 visualEffectOverflow.expand(computeVisualEffectOverflowExtent());
3976 addVisualOverflow(visualEffectOverflow);
3977 }
3978
computeVisualEffectOverflowExtent() const3979 LayoutBoxExtent RenderBox::computeVisualEffectOverflowExtent() const
3980 {
3981 ASSERT(style()->hasVisualOverflowingEffect());
3982
3983 LayoutUnit top;
3984 LayoutUnit right;
3985 LayoutUnit bottom;
3986 LayoutUnit left;
3987
3988 if (style()->boxShadow()) {
3989 style()->getBoxShadowExtent(top, right, bottom, left);
3990
3991 // Box shadow extent's top and left are negative when extend to left and top direction, respectively.
3992 // Negate to make them positive.
3993 top = -top;
3994 left = -left;
3995 }
3996
3997 if (style()->hasBorderImageOutsets()) {
3998 LayoutBoxExtent borderOutsets = style()->borderImageOutsets();
3999 top = std::max(top, borderOutsets.top());
4000 right = std::max(right, borderOutsets.right());
4001 bottom = std::max(bottom, borderOutsets.bottom());
4002 left = std::max(left, borderOutsets.left());
4003 }
4004
4005 if (style()->hasOutline()) {
4006 if (style()->outlineStyleIsAuto()) {
4007 // The result focus ring rects are in coordinates of this object's border box.
4008 Vector<LayoutRect> focusRingRects;
4009 addFocusRingRects(focusRingRects, LayoutPoint(), this);
4010 LayoutRect rect = unionRect(focusRingRects);
4011
4012 int outlineSize = GraphicsContext::focusRingOutsetExtent(style()->outlineOffset(), style()->outlineWidth());
4013 top = std::max(top, -rect.y() + outlineSize);
4014 right = std::max(right, rect.maxX() - width() + outlineSize);
4015 bottom = std::max(bottom, rect.maxY() - height() + outlineSize);
4016 left = std::max(left, -rect.x() + outlineSize);
4017 } else {
4018 LayoutUnit outlineSize = style()->outlineSize();
4019 top = std::max(top, outlineSize);
4020 right = std::max(right, outlineSize);
4021 bottom = std::max(bottom, outlineSize);
4022 left = std::max(left, outlineSize);
4023 }
4024 }
4025
4026 return LayoutBoxExtent(top, right, bottom, left);
4027 }
4028
addOverflowFromChild(RenderBox * child,const LayoutSize & delta)4029 void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
4030 {
4031 // Never allow flow threads to propagate overflow up to a parent.
4032 if (child->isRenderFlowThread())
4033 return;
4034
4035 // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
4036 // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
4037 // and just propagates the border box rect instead.
4038 LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style());
4039 childLayoutOverflowRect.move(delta);
4040 addLayoutOverflow(childLayoutOverflowRect);
4041
4042 // Add in visual overflow from the child. Even if the child clips its overflow, it may still
4043 // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this
4044 // overflow if we are clipping our own overflow.
4045 if (child->hasSelfPaintingLayer())
4046 return;
4047 LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style());
4048 childVisualOverflowRect.move(delta);
4049 addContentsVisualOverflow(childVisualOverflowRect);
4050 }
4051
addLayoutOverflow(const LayoutRect & rect)4052 void RenderBox::addLayoutOverflow(const LayoutRect& rect)
4053 {
4054 LayoutRect clientBox = noOverflowRect();
4055 if (clientBox.contains(rect) || rect.isEmpty())
4056 return;
4057
4058 // For overflow clip objects, we don't want to propagate overflow into unreachable areas.
4059 LayoutRect overflowRect(rect);
4060 if (hasOverflowClip() || isRenderView()) {
4061 // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
4062 // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
4063 // and vertical-lr/rl as the same.
4064 bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
4065 bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
4066 if (isFlexibleBox() && style()->isReverseFlexDirection()) {
4067 RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
4068 if (flexibleBox->isHorizontalFlow())
4069 hasLeftOverflow = true;
4070 else
4071 hasTopOverflow = true;
4072 }
4073
4074 if (!hasTopOverflow)
4075 overflowRect.shiftYEdgeTo(std::max(overflowRect.y(), clientBox.y()));
4076 else
4077 overflowRect.shiftMaxYEdgeTo(std::min(overflowRect.maxY(), clientBox.maxY()));
4078 if (!hasLeftOverflow)
4079 overflowRect.shiftXEdgeTo(std::max(overflowRect.x(), clientBox.x()));
4080 else
4081 overflowRect.shiftMaxXEdgeTo(std::min(overflowRect.maxX(), clientBox.maxX()));
4082
4083 // Now re-test with the adjusted rectangle and see if it has become unreachable or fully
4084 // contained.
4085 if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
4086 return;
4087 }
4088
4089 if (!m_overflow)
4090 m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
4091
4092 m_overflow->addLayoutOverflow(overflowRect);
4093 }
4094
addVisualOverflow(const LayoutRect & rect)4095 void RenderBox::addVisualOverflow(const LayoutRect& rect)
4096 {
4097 LayoutRect borderBox = borderBoxRect();
4098 if (borderBox.contains(rect) || rect.isEmpty())
4099 return;
4100
4101 if (!m_overflow)
4102 m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBox));
4103
4104 m_overflow->addVisualOverflow(rect);
4105 }
4106
addContentsVisualOverflow(const LayoutRect & rect)4107 void RenderBox::addContentsVisualOverflow(const LayoutRect& rect)
4108 {
4109 if (!hasOverflowClip()) {
4110 addVisualOverflow(rect);
4111 return;
4112 }
4113
4114 if (!m_overflow)
4115 m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBoxRect()));
4116 m_overflow->addContentsVisualOverflow(rect);
4117 }
4118
clearLayoutOverflow()4119 void RenderBox::clearLayoutOverflow()
4120 {
4121 if (!m_overflow)
4122 return;
4123
4124 if (!hasVisualOverflow() && contentsVisualOverflowRect().isEmpty()) {
4125 clearAllOverflows();
4126 return;
4127 }
4128
4129 m_overflow->setLayoutOverflow(noOverflowRect());
4130 }
4131
percentageLogicalHeightIsResolvable(const RenderBox * box)4132 inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box)
4133 {
4134 return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned());
4135 }
4136
percentageLogicalHeightIsResolvableFromBlock(const RenderBlock * containingBlock,bool isOutOfFlowPositioned)4137 bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
4138 {
4139 // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
4140 // block that may have a specified height and then use it. In strict mode, this violates the
4141 // specification, which states that percentage heights just revert to auto if the containing
4142 // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
4143 // only at explicit containers.
4144 const RenderBlock* cb = containingBlock;
4145 bool inQuirksMode = cb->document().inQuirksMode();
4146 while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
4147 if (!inQuirksMode && !cb->isAnonymousBlock())
4148 break;
4149 cb = cb->containingBlock();
4150 }
4151
4152 // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
4153 // explicitly specified that can be used for any percentage computations.
4154 // FIXME: We can't just check top/bottom here.
4155 // https://bugs.webkit.org/show_bug.cgi?id=46500
4156 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
4157
4158 // Table cells violate what the CSS spec says to do with heights. Basically we
4159 // don't care if the cell specified a height or not. We just always make ourselves
4160 // be a percentage of the cell's current content height.
4161 if (cb->isTableCell())
4162 return true;
4163
4164 // Otherwise we only use our percentage height if our containing block had a specified
4165 // height.
4166 if (cb->style()->logicalHeight().isFixed())
4167 return true;
4168 if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
4169 return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
4170 if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight)
4171 return true;
4172 if (cb->isDocumentElement() && isOutOfFlowPositioned) {
4173 // Match the positioned objects behavior, which is that positioned objects will fill their viewport
4174 // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
4175 return true;
4176 }
4177
4178 return false;
4179 }
4180
hasUnsplittableScrollingOverflow() const4181 bool RenderBox::hasUnsplittableScrollingOverflow() const
4182 {
4183 // We will paginate as long as we don't scroll overflow in the pagination direction.
4184 bool isHorizontal = isHorizontalWritingMode();
4185 if ((isHorizontal && !scrollsOverflowY()) || (!isHorizontal && !scrollsOverflowX()))
4186 return false;
4187
4188 // We do have overflow. We'll still be willing to paginate as long as the block
4189 // has auto logical height, auto or undefined max-logical-height and a zero or auto min-logical-height.
4190 // Note this is just a heuristic, and it's still possible to have overflow under these
4191 // conditions, but it should work out to be good enough for common cases. Paginating overflow
4192 // with scrollbars present is not the end of the world and is what we used to do in the old model anyway.
4193 return !style()->logicalHeight().isIntrinsicOrAuto()
4194 || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isMaxSizeNone() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this)))
4195 || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this)));
4196 }
4197
isUnsplittableForPagination() const4198 bool RenderBox::isUnsplittableForPagination() const
4199 {
4200 return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot());
4201 }
4202
lineHeight(bool,LineDirectionMode direction,LinePositionMode) const4203 LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
4204 {
4205 if (isReplaced())
4206 return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4207 return 0;
4208 }
4209
baselinePosition(FontBaseline baselineType,bool,LineDirectionMode direction,LinePositionMode linePositionMode) const4210 int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const
4211 {
4212 ASSERT(linePositionMode == PositionOnContainingLine);
4213 if (isReplaced()) {
4214 int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4215 if (baselineType == AlphabeticBaseline)
4216 return result;
4217 return result - result / 2;
4218 }
4219 return 0;
4220 }
4221
4222
enclosingFloatPaintingLayer() const4223 RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
4224 {
4225 const RenderObject* curr = this;
4226 while (curr) {
4227 RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
4228 if (layer && layer->isSelfPaintingLayer())
4229 return layer;
4230 curr = curr->parent();
4231 }
4232 return 0;
4233 }
4234
logicalVisualOverflowRectForPropagation(RenderStyle * parentStyle) const4235 LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const
4236 {
4237 LayoutRect rect = visualOverflowRectForPropagation(parentStyle);
4238 if (!parentStyle->isHorizontalWritingMode())
4239 return rect.transposedRect();
4240 return rect;
4241 }
4242
visualOverflowRectForPropagation(RenderStyle * parentStyle) const4243 LayoutRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const
4244 {
4245 // If the writing modes of the child and parent match, then we don't have to
4246 // do anything fancy. Just return the result.
4247 LayoutRect rect = visualOverflowRect();
4248 if (parentStyle->writingMode() == style()->writingMode())
4249 return rect;
4250
4251 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
4252 // in a particular axis, then we have to flip the rect along that axis.
4253 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4254 rect.setX(width() - rect.maxX());
4255 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4256 rect.setY(height() - rect.maxY());
4257
4258 return rect;
4259 }
4260
logicalLayoutOverflowRectForPropagation(RenderStyle * parentStyle) const4261 LayoutRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4262 {
4263 LayoutRect rect = layoutOverflowRectForPropagation(parentStyle);
4264 if (!parentStyle->isHorizontalWritingMode())
4265 return rect.transposedRect();
4266 return rect;
4267 }
4268
layoutOverflowRectForPropagation(RenderStyle * parentStyle) const4269 LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4270 {
4271 // Only propagate interior layout overflow if we don't clip it.
4272 LayoutRect rect = borderBoxRect();
4273 // We want to include the margin, but only when it adds height. Quirky margins don't contribute height
4274 // nor do the margins of self-collapsing blocks.
4275 if (!style()->hasMarginAfterQuirk() && !isSelfCollapsingBlock())
4276 rect.expand(isHorizontalWritingMode() ? LayoutSize(LayoutUnit(), marginAfter()) : LayoutSize(marginAfter(), LayoutUnit()));
4277
4278 if (!hasOverflowClip())
4279 rect.unite(layoutOverflowRect());
4280
4281 bool hasTransform = hasLayer() && layer()->transform();
4282 if (isRelPositioned() || hasTransform) {
4283 // If we are relatively positioned or if we have a transform, then we have to convert
4284 // this rectangle into physical coordinates, apply relative positioning and transforms
4285 // to it, and then convert it back.
4286 flipForWritingMode(rect);
4287
4288 if (hasTransform)
4289 rect = layer()->currentTransform().mapRect(rect);
4290
4291 if (isRelPositioned())
4292 rect.move(offsetForInFlowPosition());
4293
4294 // Now we need to flip back.
4295 flipForWritingMode(rect);
4296 }
4297
4298 // If the writing modes of the child and parent match, then we don't have to
4299 // do anything fancy. Just return the result.
4300 if (parentStyle->writingMode() == style()->writingMode())
4301 return rect;
4302
4303 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
4304 // in a particular axis, then we have to flip the rect along that axis.
4305 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4306 rect.setX(width() - rect.maxX());
4307 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4308 rect.setY(height() - rect.maxY());
4309
4310 return rect;
4311 }
4312
noOverflowRect() const4313 LayoutRect RenderBox::noOverflowRect() const
4314 {
4315 // Because of the special coordinate system used for overflow rectangles and many other
4316 // rectangles (not quite logical, not quite physical), we need to flip the block progression
4317 // coordinate in vertical-rl and horizontal-bt writing modes. In other words, the rectangle
4318 // returned is physical, except for the block direction progression coordinate (y in horizontal
4319 // writing modes, x in vertical writing modes), which is always "logical top". Apart from the
4320 // flipping, this method does the same as clientBoxRect().
4321
4322 const int scrollBarWidth = verticalScrollbarWidth();
4323 const int scrollBarHeight = horizontalScrollbarHeight();
4324 LayoutUnit left = borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? scrollBarWidth : 0);
4325 LayoutUnit top = borderTop();
4326 LayoutUnit right = borderRight();
4327 LayoutUnit bottom = borderBottom();
4328 LayoutRect rect(left, top, width() - left - right, height() - top - bottom);
4329 flipForWritingMode(rect);
4330 // Subtract space occupied by scrollbars. Order is important here: first flip, then subtract
4331 // scrollbars. This may seem backwards and weird, since one would think that a horizontal
4332 // scrollbar at the physical bottom in horizontal-bt ought to be at the logical top (physical
4333 // bottom), between the logical top (physical bottom) border and the logical top (physical
4334 // bottom) padding. But this is how the rest of the code expects us to behave. This is highly
4335 // related to https://bugs.webkit.org/show_bug.cgi?id=76129
4336 // FIXME: when the above mentioned bug is fixed, it should hopefully be possible to call
4337 // clientBoxRect() or paddingBoxRect() in this method, rather than fiddling with the edges on
4338 // our own.
4339 if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
4340 rect.contract(0, scrollBarHeight);
4341 else
4342 rect.contract(scrollBarWidth, scrollBarHeight);
4343 return rect;
4344 }
4345
offsetLeft() const4346 LayoutUnit RenderBox::offsetLeft() const
4347 {
4348 return adjustedPositionRelativeToOffsetParent(topLeftLocation()).x();
4349 }
4350
offsetTop() const4351 LayoutUnit RenderBox::offsetTop() const
4352 {
4353 return adjustedPositionRelativeToOffsetParent(topLeftLocation()).y();
4354 }
4355
flipForWritingModeForChild(const RenderBox * child,const LayoutPoint & point) const4356 LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const
4357 {
4358 if (!style()->isFlippedBlocksWritingMode())
4359 return point;
4360
4361 // The child is going to add in its x() and y(), so we have to make sure it ends up in
4362 // the right place.
4363 if (isHorizontalWritingMode())
4364 return LayoutPoint(point.x(), point.y() + height() - child->height() - (2 * child->y()));
4365 return LayoutPoint(point.x() + width() - child->width() - (2 * child->x()), point.y());
4366 }
4367
flipForWritingMode(LayoutRect & rect) const4368 void RenderBox::flipForWritingMode(LayoutRect& rect) const
4369 {
4370 if (!style()->isFlippedBlocksWritingMode())
4371 return;
4372
4373 if (isHorizontalWritingMode())
4374 rect.setY(height() - rect.maxY());
4375 else
4376 rect.setX(width() - rect.maxX());
4377 }
4378
flipForWritingMode(LayoutUnit position) const4379 LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const
4380 {
4381 if (!style()->isFlippedBlocksWritingMode())
4382 return position;
4383 return logicalHeight() - position;
4384 }
4385
flipForWritingMode(const LayoutPoint & position) const4386 LayoutPoint RenderBox::flipForWritingMode(const LayoutPoint& position) const
4387 {
4388 if (!style()->isFlippedBlocksWritingMode())
4389 return position;
4390 return isHorizontalWritingMode() ? LayoutPoint(position.x(), height() - position.y()) : LayoutPoint(width() - position.x(), position.y());
4391 }
4392
flipForWritingModeIncludingColumns(const LayoutPoint & point) const4393 LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const
4394 {
4395 if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
4396 return flipForWritingMode(point);
4397 return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
4398 }
4399
flipForWritingMode(const LayoutSize & offset) const4400 LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const
4401 {
4402 if (!style()->isFlippedBlocksWritingMode())
4403 return offset;
4404 return isHorizontalWritingMode() ? LayoutSize(offset.width(), height() - offset.height()) : LayoutSize(width() - offset.width(), offset.height());
4405 }
4406
flipForWritingMode(const FloatPoint & position) const4407 FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const
4408 {
4409 if (!style()->isFlippedBlocksWritingMode())
4410 return position;
4411 return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y());
4412 }
4413
flipForWritingMode(FloatRect & rect) const4414 void RenderBox::flipForWritingMode(FloatRect& rect) const
4415 {
4416 if (!style()->isFlippedBlocksWritingMode())
4417 return;
4418
4419 if (isHorizontalWritingMode())
4420 rect.setY(height() - rect.maxY());
4421 else
4422 rect.setX(width() - rect.maxX());
4423 }
4424
topLeftLocation() const4425 LayoutPoint RenderBox::topLeftLocation() const
4426 {
4427 RenderBlock* containerBlock = containingBlock();
4428 if (!containerBlock || containerBlock == this)
4429 return location();
4430 return containerBlock->flipForWritingModeForChild(this, location());
4431 }
4432
topLeftLocationOffset() const4433 LayoutSize RenderBox::topLeftLocationOffset() const
4434 {
4435 RenderBlock* containerBlock = containingBlock();
4436 if (!containerBlock || containerBlock == this)
4437 return locationOffset();
4438
4439 LayoutRect rect(frameRect());
4440 containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
4441 return LayoutSize(rect.x(), rect.y());
4442 }
4443
hasRelativeLogicalHeight() const4444 bool RenderBox::hasRelativeLogicalHeight() const
4445 {
4446 return style()->logicalHeight().isPercent()
4447 || style()->logicalMinHeight().isPercent()
4448 || style()->logicalMaxHeight().isPercent();
4449 }
4450
markBoxForRelayoutAfterSplit(RenderBox * box)4451 static void markBoxForRelayoutAfterSplit(RenderBox* box)
4452 {
4453 // FIXME: The table code should handle that automatically. If not,
4454 // we should fix it and remove the table part checks.
4455 if (box->isTable()) {
4456 // Because we may have added some sections with already computed column structures, we need to
4457 // sync the table structure with them now. This avoids crashes when adding new cells to the table.
4458 toRenderTable(box)->forceSectionsRecalc();
4459 } else if (box->isTableSection())
4460 toRenderTableSection(box)->setNeedsCellRecalc();
4461
4462 box->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
4463 }
4464
splitAnonymousBoxesAroundChild(RenderObject * beforeChild)4465 RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChild)
4466 {
4467 bool didSplitParentAnonymousBoxes = false;
4468
4469 while (beforeChild->parent() != this) {
4470 RenderBox* boxToSplit = toRenderBox(beforeChild->parent());
4471 if (boxToSplit->slowFirstChild() != beforeChild && boxToSplit->isAnonymous()) {
4472 didSplitParentAnonymousBoxes = true;
4473
4474 // We have to split the parent box into two boxes and move children
4475 // from |beforeChild| to end into the new post box.
4476 RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this);
4477 postBox->setChildrenInline(boxToSplit->childrenInline());
4478 RenderBox* parentBox = toRenderBox(boxToSplit->parent());
4479 // We need to invalidate the |parentBox| before inserting the new node
4480 // so that the table paint invalidation logic knows the structure is dirty.
4481 // See for example RenderTableCell:clippedOverflowRectForPaintInvalidation.
4482 markBoxForRelayoutAfterSplit(parentBox);
4483 parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling());
4484 boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true);
4485
4486 markBoxForRelayoutAfterSplit(boxToSplit);
4487 markBoxForRelayoutAfterSplit(postBox);
4488
4489 beforeChild = postBox;
4490 } else
4491 beforeChild = boxToSplit;
4492 }
4493
4494 if (didSplitParentAnonymousBoxes)
4495 markBoxForRelayoutAfterSplit(this);
4496
4497 ASSERT(beforeChild->parent() == this);
4498 return beforeChild;
4499 }
4500
offsetFromLogicalTopOfFirstPage() const4501 LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
4502 {
4503 LayoutState* layoutState = view()->layoutState();
4504 if (layoutState && !layoutState->isPaginated())
4505 return 0;
4506
4507 if (!layoutState && !flowThreadContainingBlock())
4508 return 0;
4509
4510 RenderBlock* containerBlock = containingBlock();
4511 return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
4512 }
4513
savePreviousBorderBoxSizeIfNeeded()4514 void RenderBox::savePreviousBorderBoxSizeIfNeeded()
4515 {
4516 // If m_rareData is already created, always save.
4517 if (!m_rareData) {
4518 LayoutSize paintInvalidationSize = previousPaintInvalidationRect().size();
4519
4520 // Don't save old border box size if the paint rect is empty because we'll
4521 // full invalidate once the paint rect becomes non-empty.
4522 if (paintInvalidationSize.isEmpty())
4523 return;
4524
4525 // Don't save old border box size if we can use size of the old paint rect
4526 // as the old border box size in the next invalidation.
4527 if (paintInvalidationSize == size())
4528 return;
4529
4530 // We need the old border box size only when the box has background or box decorations.
4531 if (!style()->hasBackground() && !style()->hasBoxDecorations())
4532 return;
4533 }
4534
4535 ensureRareData().m_previousBorderBoxSize = size();
4536 }
4537
computePreviousBorderBoxSize(const LayoutSize & previousBoundsSize) const4538 LayoutSize RenderBox::computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const
4539 {
4540 // PreviousBorderBoxSize is only valid when there is background or box decorations.
4541 ASSERT(style()->hasBackground() || style()->hasBoxDecorations());
4542
4543 if (m_rareData && m_rareData->m_previousBorderBoxSize.width() != -1)
4544 return m_rareData->m_previousBorderBoxSize;
4545
4546 // We didn't save the old border box size because it was the same as the size of oldBounds.
4547 return previousBoundsSize;
4548 }
4549
4550 } // namespace blink
4551