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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
7 
8 #include <string>
9 
10 #include "cc/base/cc_export.h"
11 #include "cc/layers/layer_impl.h"
12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/ui_resource_client.h"
14 #include "ui/gfx/rect.h"
15 #include "ui/gfx/size.h"
16 
17 namespace base {
18 class DictionaryValue;
19 }
20 
21 namespace cc {
22 
23 class CC_EXPORT UIResourceLayerImpl : public LayerImpl {
24  public:
Create(LayerTreeImpl * tree_impl,int id)25   static scoped_ptr<UIResourceLayerImpl> Create(LayerTreeImpl* tree_impl,
26                                                int id) {
27     return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id));
28   }
29   virtual ~UIResourceLayerImpl();
30 
31   void SetUIResourceId(UIResourceId uid);
32 
33   void SetImageBounds(const gfx::Size& image_bounds);
34 
35   // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
36   void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
37 
38   // Sets an opacity value per vertex. It will be multiplied by the layer
39   // opacity value.
40   void SetVertexOpacity(const float vertex_opacity[4]);
41 
42   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
43       OVERRIDE;
44   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
45 
46   virtual bool WillDraw(DrawMode draw_mode,
47                         ResourceProvider* resource_provider) OVERRIDE;
48   virtual void AppendQuads(RenderPass* render_pass,
49                            const OcclusionTracker<LayerImpl>& occlusion_tracker,
50                            AppendQuadsData* append_quads_data) OVERRIDE;
51 
52   virtual base::DictionaryValue* LayerTreeAsJson() const OVERRIDE;
53 
54  protected:
55   UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id);
56 
57   // The size of the resource bitmap in pixels.
58   gfx::Size image_bounds_;
59 
60   UIResourceId ui_resource_id_;
61 
62   gfx::PointF uv_top_left_;
63   gfx::PointF uv_bottom_right_;
64   float vertex_opacity_[4];
65 
66  private:
67   virtual const char* LayerTypeAsString() const OVERRIDE;
68 
69   DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl);
70 };
71 
72 }  // namespace cc
73 
74 #endif  // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
75