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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23  * THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "bindings/core/v8/V8Initializer.h"
28 
29 #include "bindings/core/v8/DOMWrapperWorld.h"
30 #include "bindings/core/v8/ScriptCallStackFactory.h"
31 #include "bindings/core/v8/ScriptController.h"
32 #include "bindings/core/v8/ScriptProfiler.h"
33 #include "bindings/core/v8/V8Binding.h"
34 #include "bindings/core/v8/V8DOMException.h"
35 #include "bindings/core/v8/V8ErrorEvent.h"
36 #include "bindings/core/v8/V8ErrorHandler.h"
37 #include "bindings/core/v8/V8GCController.h"
38 #include "bindings/core/v8/V8History.h"
39 #include "bindings/core/v8/V8Location.h"
40 #include "bindings/core/v8/V8PerContextData.h"
41 #include "bindings/core/v8/V8Window.h"
42 #include "core/dom/Document.h"
43 #include "core/dom/ExceptionCode.h"
44 #include "core/frame/ConsoleTypes.h"
45 #include "core/frame/LocalDOMWindow.h"
46 #include "core/frame/LocalFrame.h"
47 #include "core/frame/csp/ContentSecurityPolicy.h"
48 #include "core/inspector/ScriptCallStack.h"
49 #include "platform/EventDispatchForbiddenScope.h"
50 #include "platform/TraceEvent.h"
51 #include "public/platform/Platform.h"
52 #include "wtf/RefPtr.h"
53 #include "wtf/text/WTFString.h"
54 #include <v8-debug.h>
55 
56 namespace blink {
57 
findFrame(v8::Local<v8::Object> host,v8::Local<v8::Value> data,v8::Isolate * isolate)58 static LocalFrame* findFrame(v8::Local<v8::Object> host, v8::Local<v8::Value> data, v8::Isolate* isolate)
59 {
60     const WrapperTypeInfo* type = WrapperTypeInfo::unwrap(data);
61 
62     if (V8Window::wrapperTypeInfo.equals(type)) {
63         v8::Handle<v8::Object> windowWrapper = V8Window::findInstanceInPrototypeChain(host, isolate);
64         if (windowWrapper.IsEmpty())
65             return 0;
66         return V8Window::toImpl(windowWrapper)->frame();
67     }
68 
69     if (V8History::wrapperTypeInfo.equals(type))
70         return V8History::toImpl(host)->frame();
71 
72     if (V8Location::wrapperTypeInfo.equals(type))
73         return V8Location::toImpl(host)->frame();
74 
75     // This function can handle only those types listed above.
76     ASSERT_NOT_REACHED();
77     return 0;
78 }
79 
reportFatalErrorInMainThread(const char * location,const char * message)80 static void reportFatalErrorInMainThread(const char* location, const char* message)
81 {
82     int memoryUsageMB = blink::Platform::current()->actualMemoryUsageMB();
83     printf("V8 error: %s (%s).  Current memory usage: %d MB\n", message, location, memoryUsageMB);
84     CRASH();
85 }
86 
messageHandlerInMainThread(v8::Handle<v8::Message> message,v8::Handle<v8::Value> data)87 static void messageHandlerInMainThread(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
88 {
89     ASSERT(isMainThread());
90     // It's possible that messageHandlerInMainThread() is invoked while we're initializing a window.
91     // In that half-baked situation, we don't have a valid context nor a valid world,
92     // so just return immediately.
93     if (DOMWrapperWorld::windowIsBeingInitialized())
94         return;
95 
96     v8::Isolate* isolate = v8::Isolate::GetCurrent();
97     // If called during context initialization, there will be no entered window.
98     LocalDOMWindow* enteredWindow = enteredDOMWindow(isolate);
99     if (!enteredWindow || !enteredWindow->isCurrentlyDisplayedInFrame())
100         return;
101 
102     String errorMessage = toCoreString(message->Get());
103 
104     v8::Handle<v8::StackTrace> stackTrace = message->GetStackTrace();
105     RefPtrWillBeRawPtr<ScriptCallStack> callStack = nullptr;
106     int scriptId = message->GetScriptOrigin().ScriptID()->Value();
107     // Currently stack trace is only collected when inspector is open.
108     if (!stackTrace.IsEmpty() && stackTrace->GetFrameCount() > 0) {
109         callStack = createScriptCallStack(stackTrace, ScriptCallStack::maxCallStackSizeToCapture, isolate);
110         bool success = false;
111         int topScriptId = callStack->at(0).scriptId().toInt(&success);
112         if (success && topScriptId == scriptId)
113             scriptId = 0;
114     } else {
115         Vector<ScriptCallFrame> callFrames;
116         callStack = ScriptCallStack::create(callFrames);
117     }
118 
119     v8::Handle<v8::Value> resourceName = message->GetScriptOrigin().ResourceName();
120     bool shouldUseDocumentURL = resourceName.IsEmpty() || !resourceName->IsString();
121     String resource = shouldUseDocumentURL ? enteredWindow->document()->url() : toCoreString(resourceName.As<v8::String>());
122     AccessControlStatus corsStatus = message->IsSharedCrossOrigin() ? SharableCrossOrigin : NotSharableCrossOrigin;
123 
124     ScriptState* scriptState = ScriptState::current(isolate);
125     RefPtrWillBeRawPtr<ErrorEvent> event = ErrorEvent::create(errorMessage, resource, message->GetLineNumber(), message->GetStartColumn() + 1, &scriptState->world());
126     if (V8DOMWrapper::isDOMWrapper(data)) {
127         v8::Handle<v8::Object> obj = v8::Handle<v8::Object>::Cast(data);
128         const WrapperTypeInfo* type = toWrapperTypeInfo(obj);
129         if (V8DOMException::wrapperTypeInfo.isSubclass(type)) {
130             DOMException* exception = V8DOMException::toImpl(obj);
131             if (exception && !exception->messageForConsole().isEmpty())
132                 event->setUnsanitizedMessage("Uncaught " + exception->toStringForConsole());
133         }
134     }
135 
136     // This method might be called while we're creating a new context. In this case, we
137     // avoid storing the exception object, as we can't create a wrapper during context creation.
138     // FIXME: Can we even get here during initialization now that we bail out when GetEntered returns an empty handle?
139     LocalFrame* frame = enteredWindow->document()->frame();
140     if (frame && frame->script().existingWindowProxy(scriptState->world())) {
141         V8ErrorHandler::storeExceptionOnErrorEventWrapper(event.get(), data, scriptState->context()->Global(), isolate);
142     }
143 
144     if (scriptState->world().isPrivateScriptIsolatedWorld()) {
145         // We allow a private script to dispatch error events even in a EventDispatchForbiddenScope scope.
146         // Without having this ability, it's hard to debug the private script because syntax errors
147         // in the private script are not reported to console (the private script just crashes silently).
148         // Allowing error events in private scripts is safe because error events don't propagate to
149         // other isolated worlds (which means that the error events won't fire any event listeners
150         // in user's scripts).
151         EventDispatchForbiddenScope::AllowUserAgentEvents allowUserAgentEvents;
152         enteredWindow->document()->reportException(event.release(), scriptId, callStack, corsStatus);
153     } else {
154         enteredWindow->document()->reportException(event.release(), scriptId, callStack, corsStatus);
155     }
156 }
157 
failedAccessCheckCallbackInMainThread(v8::Local<v8::Object> host,v8::AccessType type,v8::Local<v8::Value> data)158 static void failedAccessCheckCallbackInMainThread(v8::Local<v8::Object> host, v8::AccessType type, v8::Local<v8::Value> data)
159 {
160     v8::Isolate* isolate = v8::Isolate::GetCurrent();
161     LocalFrame* target = findFrame(host, data, isolate);
162     if (!target)
163         return;
164     LocalDOMWindow* targetWindow = target->domWindow();
165 
166     // FIXME: We should modify V8 to pass in more contextual information (context, property, and object).
167     ExceptionState exceptionState(ExceptionState::UnknownContext, 0, 0, isolate->GetCurrentContext()->Global(), isolate);
168     exceptionState.throwSecurityError(targetWindow->sanitizedCrossDomainAccessErrorMessage(callingDOMWindow(isolate)), targetWindow->crossDomainAccessErrorMessage(callingDOMWindow(isolate)));
169     exceptionState.throwIfNeeded();
170 }
171 
codeGenerationCheckCallbackInMainThread(v8::Local<v8::Context> context)172 static bool codeGenerationCheckCallbackInMainThread(v8::Local<v8::Context> context)
173 {
174     if (ExecutionContext* executionContext = toExecutionContext(context)) {
175         if (ContentSecurityPolicy* policy = toDocument(executionContext)->contentSecurityPolicy())
176             return policy->allowEval(ScriptState::from(context));
177     }
178     return false;
179 }
180 
timerTraceProfilerInMainThread(const char * name,int status)181 static void timerTraceProfilerInMainThread(const char* name, int status)
182 {
183     if (!status) {
184         TRACE_EVENT_BEGIN0("v8", name);
185     } else {
186         TRACE_EVENT_END0("v8", name);
187     }
188 }
189 
initializeV8Common(v8::Isolate * isolate)190 static void initializeV8Common(v8::Isolate* isolate)
191 {
192     v8::V8::AddGCPrologueCallback(V8GCController::gcPrologue);
193     v8::V8::AddGCEpilogueCallback(V8GCController::gcEpilogue);
194 
195     v8::Debug::SetLiveEditEnabled(isolate, false);
196 
197     isolate->SetAutorunMicrotasks(false);
198 }
199 
initializeMainThreadIfNeeded()200 void V8Initializer::initializeMainThreadIfNeeded()
201 {
202     ASSERT(isMainThread());
203 
204     static bool initialized = false;
205     if (initialized)
206         return;
207     initialized = true;
208 
209     gin::IsolateHolder::Initialize(gin::IsolateHolder::kNonStrictMode, v8ArrayBufferAllocator());
210 
211     v8::Isolate* isolate = V8PerIsolateData::initialize();
212 
213     initializeV8Common(isolate);
214 
215     v8::V8::SetFatalErrorHandler(reportFatalErrorInMainThread);
216     v8::V8::AddMessageListener(messageHandlerInMainThread);
217     v8::V8::SetFailedAccessCheckCallbackFunction(failedAccessCheckCallbackInMainThread);
218     v8::V8::SetAllowCodeGenerationFromStringsCallback(codeGenerationCheckCallbackInMainThread);
219 
220     isolate->SetEventLogger(timerTraceProfilerInMainThread);
221 
222     ScriptProfiler::initialize();
223 }
224 
reportFatalErrorInWorker(const char * location,const char * message)225 static void reportFatalErrorInWorker(const char* location, const char* message)
226 {
227     // FIXME: We temporarily deal with V8 internal error situations such as out-of-memory by crashing the worker.
228     CRASH();
229 }
230 
messageHandlerInWorker(v8::Handle<v8::Message> message,v8::Handle<v8::Value> data)231 static void messageHandlerInWorker(v8::Handle<v8::Message> message, v8::Handle<v8::Value> data)
232 {
233     static bool isReportingException = false;
234     // Exceptions that occur in error handler should be ignored since in that case
235     // WorkerGlobalScope::reportException will send the exception to the worker object.
236     if (isReportingException)
237         return;
238     isReportingException = true;
239 
240     v8::Isolate* isolate = v8::Isolate::GetCurrent();
241     ScriptState* scriptState = ScriptState::current(isolate);
242     // During the frame teardown, there may not be a valid context.
243     if (ExecutionContext* context = scriptState->executionContext()) {
244         String errorMessage = toCoreString(message->Get());
245         TOSTRING_VOID(V8StringResource<>, sourceURL, message->GetScriptOrigin().ResourceName());
246         int scriptId = message->GetScriptOrigin().ScriptID()->Value();
247 
248         RefPtrWillBeRawPtr<ErrorEvent> event = ErrorEvent::create(errorMessage, sourceURL, message->GetLineNumber(), message->GetStartColumn() + 1, &DOMWrapperWorld::current(isolate));
249         AccessControlStatus corsStatus = message->IsSharedCrossOrigin() ? SharableCrossOrigin : NotSharableCrossOrigin;
250 
251         // If execution termination has been triggered as part of constructing
252         // the error event from the v8::Message, quietly leave.
253         if (!v8::V8::IsExecutionTerminating(isolate)) {
254             V8ErrorHandler::storeExceptionOnErrorEventWrapper(event.get(), data, scriptState->context()->Global(), isolate);
255             context->reportException(event.release(), scriptId, nullptr, corsStatus);
256         }
257     }
258 
259     isReportingException = false;
260 }
261 
262 static const int kWorkerMaxStackSize = 500 * 1024;
263 
initializeWorker(v8::Isolate * isolate)264 void V8Initializer::initializeWorker(v8::Isolate* isolate)
265 {
266     initializeV8Common(isolate);
267 
268     v8::V8::AddMessageListener(messageHandlerInWorker);
269     v8::V8::SetFatalErrorHandler(reportFatalErrorInWorker);
270 
271     uint32_t here;
272     isolate->SetStackLimit(reinterpret_cast<uintptr_t>(&here - kWorkerMaxStackSize / sizeof(uint32_t*)));
273 }
274 
275 } // namespace blink
276