Searched defs:input_id (Results 1 – 9 of 9) sorted by relevance
147 const int input_id = 0; // We don't use input_id in this class. in Initialize() local260 int32 input_id, in OutputPicture()
35 int32 input_id() { in input_id() function in content::VaapiH264Decoder::DecodeSurface47 int32 input_id, in DecodeSurface()190 bool VaapiH264Decoder::AssignSurfaceToPoC(int32 input_id, int poc) { in AssignSurfaceToPoC()1570 int32 input_id) { in SetStream()
78 const int32 input_id; member98 base::SharedMemory* shm, size_t size, int32 input_id) in BitstreamBufferRef()536 const int32 input_id = decoder_current_bitstream_buffer_->input_id; in DecodeBufferTask() local604 int32 input_id = decoder_current_bitstream_buffer_->input_id; in DecodeBufferTask() local
328 int32 input_id, in SurfaceReady()346 int32 input_id, in OutputPicture()
151 int32 input_id; // triggering input_id as given to Decode(). member
861 void VEAClient::InputNoLongerNeededCallback(int32 input_id) { in InputNoLongerNeededCallback()
41 struct input_id { struct42 __u16 bustype;43 __u16 vendor;44 __u16 product;45 __u16 version;
936 const char* input_id; in TEST_F() member
312 int input_id; /* we need to label inputs */ member