Searched defs:isRecording (Results 1 – 8 of 8) sorted by relevance
32 FieldPositionHandler::isRecording(void) { in isRecording() function in FieldPositionHandler63 FieldPositionOnlyHandler::isRecording(void) { in isRecording() function in FieldPositionOnlyHandler114 FieldPositionIteratorHandler::isRecording(void) { in isRecording() function in FieldPositionIteratorHandler
147 public boolean isRecording() { in isRecording() method in CharacterRecorder
102 bool isRecording() const { return NULL != fCanvas; } in isRecording() function
102 bool isRecording() const { return SkToBool(fCanvas); } in isRecording() function
48 remoting.VideoFrameRecorder.prototype.isRecording = function() { method in remoting.VideoFrameRecorder
312 bool isRecording(false); in SetRecordingDevice() local
536 bool GraphicsContext::isRecording() const in isRecording() function in blink::GraphicsContext