Searched defs:isSRGB (Results 1 – 7 of 7) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 641 …gNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::Pix… in executeColorWrite() 686 …nts, const Vec4& colorMaskFactor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::Pix… in executeMaskedColorWrite()
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/external/deqp/framework/common/ |
D | tcuCompressedTexture.cpp | 192 CompressedTexture::Format getASTCFormatByBlockSize (int width, int height, int depth, bool isSRGB) in getASTCFormatByBlockSize() 1466 static inline void setASTCErrorColorBlock (void* dst, int blockWidth, int blockHeight, bool isSRGB) in setASTCErrorColorBlock() 1494 …void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode) in decodeVoidExtentBlock() 2417 …int numPartitions, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode, const deUint32* c… in setTexelColors() 2489 …ck (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressASTCBlock() 2579 …t width, int height, const deUint8* data, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressASTC()
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D | tcuTexLookupVerifier.cpp | 55 static inline bool isSRGB (TextureFormat format) in isSRGB() function
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D | tcuTexture.cpp | 1161 static inline bool isSRGB (TextureFormat format) in isSRGB() function
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureWrapTests.cpp | 332 …const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::… in iterate() local
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D | es3fFragmentOutputTests.cpp | 398 …const bool isSRGB = dst.getFormat().order == tcu::TextureFormat::sRGB ||dst.getFormat().order == … in renderFloatReference() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 3353 …bool isSRGB = colorBuf0.raw().getFormat().order == tcu::TextureFormat::sRGB || colorBuf0.r… in clear() local
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