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Searched defs:isSRGB (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrFragmentOperations.cpp641 …gNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, bool isSRGB, const tcu::Pix… in executeColorWrite()
686 …nts, const Vec4& colorMaskFactor, const Vec4& colorMaskNegationFactor, bool isSRGB, const tcu::Pix… in executeMaskedColorWrite()
/external/deqp/framework/common/
DtcuCompressedTexture.cpp192 CompressedTexture::Format getASTCFormatByBlockSize (int width, int height, int depth, bool isSRGB) in getASTCFormatByBlockSize()
1466 static inline void setASTCErrorColorBlock (void* dst, int blockWidth, int blockHeight, bool isSRGB) in setASTCErrorColorBlock()
1494 …void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode) in decodeVoidExtentBlock()
2417 …int numPartitions, int blockWidth, int blockHeight, bool isSRGB, bool isLDRMode, const deUint32* c… in setTexelColors()
2489 …ck (void* dst, const Block128& blockData, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressASTCBlock()
2579 …t width, int height, const deUint8* data, int blockWidth, int blockHeight, bool isSRGB, bool isLDR) in decompressASTC()
DtcuTexLookupVerifier.cpp55 static inline bool isSRGB (TextureFormat format) in isSRGB() function
DtcuTexture.cpp1161 static inline bool isSRGB (TextureFormat format) in isSRGB() function
/external/deqp/modules/gles3/functional/
Des3fTextureWrapTests.cpp332 …const bool isSRGB = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::… in iterate() local
Des3fFragmentOutputTests.cpp398 …const bool isSRGB = dst.getFormat().order == tcu::TextureFormat::sRGB ||dst.getFormat().order == … in renderFloatReference() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3353 …bool isSRGB = colorBuf0.raw().getFormat().order == tcu::TextureFormat::sRGB || colorBuf0.r… in clear() local