1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ 6 #define UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ 7 8 #include <list> 9 #include <map> 10 11 #include "base/basictypes.h" 12 #include "base/memory/scoped_ptr.h" 13 #include "base/observer_list.h" 14 #include "ui/base/accelerators/accelerator.h" 15 #include "ui/base/accelerators/accelerator_manager.h" 16 #include "ui/gfx/native_widget_types.h" 17 #include "ui/views/views_export.h" 18 19 // The FocusManager class is used to handle focus traversal, store/restore 20 // focused views and handle keyboard accelerators. 21 // 22 // There are 2 types of focus: 23 // - the native focus, which is the focus that an gfx::NativeView has. 24 // - the view focus, which is the focus that a views::View has. 25 // 26 // Each native view must register with their Focus Manager so the focus manager 27 // gets notified when they are focused (and keeps track of the native focus) and 28 // as well so that the tab key events can be intercepted. 29 // They can provide when they register a View that is kept in synch in term of 30 // focus. This is used in NativeControl for example, where a View wraps an 31 // actual native window. 32 // This is already done for you if you subclass the NativeControl class or if 33 // you use the NativeViewHost class. 34 // 35 // When creating a top window (derived from views::Widget) that is not a child 36 // window, it creates and owns a FocusManager to manage the focus for itself and 37 // all its child windows. 38 // 39 // The FocusTraversable interface exposes the methods a class should implement 40 // in order to be able to be focus traversed when tab key is pressed. 41 // RootViews implement FocusTraversable. 42 // The FocusManager contains a top FocusTraversable instance, which is the top 43 // RootView. 44 // 45 // If you just use views, then the focus traversal is handled for you by the 46 // RootView. The default traversal order is the order in which the views have 47 // been added to their container. You can modify this order by using the View 48 // method SetNextFocusableView(). 49 // 50 // If you are embedding a native view containing a nested RootView (for example 51 // by adding a NativeControl that contains a NativeWidgetWin as its native 52 // component), then you need to: 53 // - override the View::GetFocusTraversable() method in your outer component. 54 // It should return the RootView of the inner component. This is used when 55 // the focus traversal traverse down the focus hierarchy to enter the nested 56 // RootView. In the example mentioned above, the NativeControl overrides 57 // GetFocusTraversable() and returns hwnd_view_container_->GetRootView(). 58 // - call Widget::SetFocusTraversableParent() on the nested RootView and point 59 // it to the outer RootView. This is used when the focus goes out of the 60 // nested RootView. In the example: 61 // hwnd_view_container_->GetWidget()->SetFocusTraversableParent( 62 // native_control->GetRootView()); 63 // - call RootView::SetFocusTraversableParentView() on the nested RootView with 64 // the parent view that directly contains the native window. This is needed 65 // when traversing up from the nested RootView to know which view to start 66 // with when going to the next/previous view. 67 // In our example: 68 // hwnd_view_container_->GetWidget()->SetFocusTraversableParent( 69 // native_control); 70 // 71 // Note that FocusTraversable do not have to be RootViews: AccessibleToolbarView 72 // is FocusTraversable. 73 74 namespace ui { 75 class AcceleratorManager; 76 class AcceleratorTarget; 77 class EventHandler; 78 class KeyEvent; 79 } 80 81 namespace views { 82 83 class FocusManagerDelegate; 84 class FocusSearch; 85 class RootView; 86 class View; 87 class Widget; 88 89 // The FocusTraversable interface is used by components that want to process 90 // focus traversal events (due to Tab/Shift-Tab key events). 91 class VIEWS_EXPORT FocusTraversable { 92 public: 93 // Return a FocusSearch object that implements the algorithm to find 94 // the next or previous focusable view. 95 virtual FocusSearch* GetFocusSearch() = 0; 96 97 // Should return the parent FocusTraversable. 98 // The top RootView which is the top FocusTraversable returns NULL. 99 virtual FocusTraversable* GetFocusTraversableParent() = 0; 100 101 // This should return the View this FocusTraversable belongs to. 102 // It is used when walking up the view hierarchy tree to find which view 103 // should be used as the starting view for finding the next/previous view. 104 virtual View* GetFocusTraversableParentView() = 0; 105 106 protected: ~FocusTraversable()107 virtual ~FocusTraversable() {} 108 }; 109 110 // This interface should be implemented by classes that want to be notified when 111 // the focus is about to change. See the Add/RemoveFocusChangeListener methods. 112 class VIEWS_EXPORT FocusChangeListener { 113 public: 114 // No change to focus state has occurred yet when this function is called. 115 virtual void OnWillChangeFocus(View* focused_before, View* focused_now) = 0; 116 117 // Called after focus state has changed. 118 virtual void OnDidChangeFocus(View* focused_before, View* focused_now) = 0; 119 120 protected: ~FocusChangeListener()121 virtual ~FocusChangeListener() {} 122 }; 123 124 class VIEWS_EXPORT FocusManager { 125 public: 126 // The reason why the focus changed. 127 enum FocusChangeReason { 128 // The focus changed because the user traversed focusable views using 129 // keys like Tab or Shift+Tab. 130 kReasonFocusTraversal, 131 132 // The focus changed due to restoring the focus. 133 kReasonFocusRestore, 134 135 // The focus changed due to a click or a shortcut to jump directly to 136 // a particular view. 137 kReasonDirectFocusChange 138 }; 139 140 // TODO: use Direction in place of bool reverse throughout. 141 enum Direction { 142 kForward, 143 kBackward 144 }; 145 146 enum FocusCycleWrappingBehavior { 147 kWrap, 148 kNoWrap 149 }; 150 151 FocusManager(Widget* widget, FocusManagerDelegate* delegate); 152 virtual ~FocusManager(); 153 154 // Processes the passed key event for accelerators and keyboard traversal. 155 // Returns false if the event has been consumed and should not be processed 156 // further. 157 bool OnKeyEvent(const ui::KeyEvent& event); 158 159 // Returns true is the specified is part of the hierarchy of the window 160 // associated with this FocusManager. 161 bool ContainsView(View* view); 162 163 // Advances the focus (backward if reverse is true). 164 void AdvanceFocus(bool reverse); 165 166 // The FocusManager keeps track of the focused view within a RootView. GetFocusedView()167 View* GetFocusedView() { return focused_view_; } GetFocusedView()168 const View* GetFocusedView() const { return focused_view_; } 169 170 // Low-level methods to force the focus to change (and optionally provide 171 // a reason). If the focus change should only happen if the view is 172 // currenty focusable, enabled, and visible, call view->RequestFocus(). 173 void SetFocusedViewWithReason(View* view, FocusChangeReason reason); SetFocusedView(View * view)174 void SetFocusedView(View* view) { 175 SetFocusedViewWithReason(view, kReasonDirectFocusChange); 176 } 177 178 // Get the reason why the focus most recently changed. focus_change_reason()179 FocusChangeReason focus_change_reason() const { 180 return focus_change_reason_; 181 } 182 183 // Clears the focused view. The window associated with the top root view gets 184 // the native focus (so we still get keyboard events). 185 void ClearFocus(); 186 187 // Tries to advance focus if the focused view has become unfocusable. If there 188 // is no view available to advance focus to, focus will be cleared. 189 void AdvanceFocusIfNecessary(); 190 191 // Validates the focused view, clearing it if the window it belongs too is not 192 // attached to the window hierarchy anymore. 193 void ValidateFocusedView(); 194 195 // Stores the focused view. Used when the widget loses activation. 196 // |clear_native_focus| indicates whether this should invoke ClearFocus(). 197 // Typically |true| should be passed in. 198 void StoreFocusedView(bool clear_native_focus); 199 200 // Restore the view saved with a previous call to StoreFocusedView(). Used 201 // when the widget becomes active. Returns true when the previous view was 202 // successfully refocused - otherwise false. 203 bool RestoreFocusedView(); 204 205 // Sets the |view| to be restored when calling RestoreFocusView. This is used 206 // to set where the focus should go on restoring a Window created without 207 // focus being set. 208 void SetStoredFocusView(View* view); 209 210 // Returns the View that either currently has focus, or if no view has focus 211 // the view that last had focus. 212 View* GetStoredFocusView(); 213 214 // Clears the stored focused view. 215 void ClearStoredFocusedView(); 216 217 // Returns true if in the process of changing the focused view. is_changing_focus()218 bool is_changing_focus() const { return is_changing_focus_; } 219 220 // Changes the text input focus to |view->GetTextInputClient()| iff |view| 221 // is focused. Views must call this method when their internal 222 // TextInputClient instance changes. 223 void OnTextInputClientChanged(View* view); 224 225 // Moves the text input focus into/out from |view|. 226 void FocusTextInputClient(View* view); 227 void BlurTextInputClient(View* view); 228 229 // Disable shortcut handling. set_shortcut_handling_suspended(bool suspended)230 static void set_shortcut_handling_suspended(bool suspended) { 231 shortcut_handling_suspended_ = suspended; 232 } 233 // Returns whether shortcut handling is currently suspended. shortcut_handling_suspended()234 bool shortcut_handling_suspended() { return shortcut_handling_suspended_; } 235 236 // Register a keyboard accelerator for the specified target. If multiple 237 // targets are registered for an accelerator, a target registered later has 238 // higher priority. 239 // |accelerator| is the accelerator to register. 240 // |priority| denotes the priority of the handler. 241 // NOTE: In almost all cases, you should specify kNormalPriority for this 242 // parameter. Setting it to kHighPriority prevents Chrome from sending the 243 // shortcut to the webpage if the renderer has focus, which is not desirable 244 // except for very isolated cases. 245 // |target| is the AcceleratorTarget that handles the event once the 246 // accelerator is pressed. 247 // Note that we are currently limited to accelerators that are either: 248 // - a key combination including Ctrl or Alt 249 // - the escape key 250 // - the enter key 251 // - any F key (F1, F2, F3 ...) 252 // - any browser specific keys (as available on special keyboards) 253 void RegisterAccelerator(const ui::Accelerator& accelerator, 254 ui::AcceleratorManager::HandlerPriority priority, 255 ui::AcceleratorTarget* target); 256 257 // Unregister the specified keyboard accelerator for the specified target. 258 void UnregisterAccelerator(const ui::Accelerator& accelerator, 259 ui::AcceleratorTarget* target); 260 261 // Unregister all keyboard accelerator for the specified target. 262 void UnregisterAccelerators(ui::AcceleratorTarget* target); 263 264 // Activate the target associated with the specified accelerator. 265 // First, AcceleratorPressed handler of the most recently registered target 266 // is called, and if that handler processes the event (i.e. returns true), 267 // this method immediately returns. If not, we do the same thing on the next 268 // target, and so on. 269 // Returns true if an accelerator was activated. 270 bool ProcessAccelerator(const ui::Accelerator& accelerator); 271 272 // Resets menu key state if |event| is not menu key release. 273 // This is effective only on x11. 274 void MaybeResetMenuKeyState(const ui::KeyEvent& key); 275 276 // Called by a RootView when a view within its hierarchy is removed 277 // from its parent. This will only be called by a RootView in a 278 // hierarchy of Widgets that this FocusManager is attached to the 279 // parent Widget of. 280 void ViewRemoved(View* removed); 281 282 // Adds/removes a listener. The FocusChangeListener is notified every time 283 // the focused view is about to change. 284 void AddFocusChangeListener(FocusChangeListener* listener); 285 void RemoveFocusChangeListener(FocusChangeListener* listener); 286 287 // Returns the AcceleratorTarget that should be activated for the specified 288 // keyboard accelerator, or NULL if no view is registered for that keyboard 289 // accelerator. 290 ui::AcceleratorTarget* GetCurrentTargetForAccelerator( 291 const ui::Accelerator& accelertor) const; 292 293 // Whether the given |accelerator| has a priority handler associated with it. 294 bool HasPriorityHandler(const ui::Accelerator& accelerator) const; 295 296 // Clears the native view having the focus. 297 virtual void ClearNativeFocus(); 298 299 // Focuses the next keyboard-accessible pane, taken from the list of 300 // views returned by WidgetDelegate::GetAccessiblePanes(). If there are 301 // no panes, the widget's root view is treated as a single pane. 302 // A keyboard-accessible pane should subclass from AccessiblePaneView in 303 // order to trap keyboard focus within that pane. If |wrap| is kWrap, 304 // it keeps cycling within this widget, otherwise it returns false after 305 // reaching the last pane so that focus can cycle to another widget. 306 bool RotatePaneFocus(Direction direction, FocusCycleWrappingBehavior wrap); 307 308 // Convenience method that returns true if the passed |key_event| should 309 // trigger tab traversal (if it is a TAB key press with or without SHIFT 310 // pressed). 311 static bool IsTabTraversalKeyEvent(const ui::KeyEvent& key_event); 312 313 // Sets whether arrow key traversal is enabled. When enabled, right/down key 314 // behaves like tab and left/up key behaves like shift-tab. Note when this 315 // is enabled, the arrow key movement within grouped views are disabled. set_arrow_key_traversal_enabled(bool enabled)316 static void set_arrow_key_traversal_enabled(bool enabled) { 317 arrow_key_traversal_enabled_ = enabled; 318 } 319 // Returns whether arrow key traversal is enabled. arrow_key_traversal_enabled()320 static bool arrow_key_traversal_enabled() { 321 return arrow_key_traversal_enabled_; 322 } 323 324 // Returns the next focusable view. Traversal starts at |starting_view|. If 325 // |starting_view| is NULL |starting_widget| is consuled to determine which 326 // Widget to start from. See 327 // WidgetDelegate::ShouldAdvanceFocusToTopLevelWidget() for details. If both 328 // |starting_view| and |starting_widget| are NULL, traversal starts at 329 // |widget_|. 330 View* GetNextFocusableView(View* starting_view, 331 Widget* starting_widget, 332 bool reverse, 333 bool dont_loop); 334 335 private: 336 // Returns the focusable view found in the FocusTraversable specified starting 337 // at the specified view. This traverses down along the FocusTraversable 338 // hierarchy. 339 // Returns NULL if no focusable view were found. 340 View* FindFocusableView(FocusTraversable* focus_traversable, 341 View* starting_view, 342 bool reverse); 343 344 // Process arrow key traversal. Returns true if the event has been consumed 345 // and should not be processed further. 346 bool ProcessArrowKeyTraversal(const ui::KeyEvent& event); 347 348 // Keeps track of whether shortcut handling is currently suspended. 349 static bool shortcut_handling_suspended_; 350 351 // Whether arrow key traversal is enabled. 352 static bool arrow_key_traversal_enabled_; 353 354 // The top-level Widget this FocusManager is associated with. 355 Widget* widget_; 356 357 // The object which handles an accelerator when |accelerator_manager_| doesn't 358 // handle it. 359 scoped_ptr<FocusManagerDelegate> delegate_; 360 361 // The view that currently is focused. 362 View* focused_view_; 363 364 // The AcceleratorManager this FocusManager is associated with. 365 scoped_ptr<ui::AcceleratorManager> accelerator_manager_; 366 367 // The storage id used in the ViewStorage to store/restore the view that last 368 // had focus. 369 int stored_focused_view_storage_id_; 370 371 // The reason why the focus most recently changed. 372 FocusChangeReason focus_change_reason_; 373 374 // The list of registered FocusChange listeners. 375 ObserverList<FocusChangeListener, true> focus_change_listeners_; 376 377 // See description above getter. 378 bool is_changing_focus_; 379 380 DISALLOW_COPY_AND_ASSIGN(FocusManager); 381 }; 382 383 } // namespace views 384 385 #endif // UI_VIEWS_FOCUS_FOCUS_MANAGER_H_ 386