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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
7 
8 #include <vector>
9 
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "net/base/net_export.h"
14 
15 namespace net {
16 
17 class IOBuffer;
18 class IOBufferWithSize;
19 
20 // Represents a WebSocket frame header.
21 //
22 // Members of this class correspond to each element in WebSocket frame header
23 // (see http://tools.ietf.org/html/rfc6455#section-5.2).
24 struct NET_EXPORT WebSocketFrameHeader {
25   typedef int OpCode;
26 
27   // Originally these constants were static const int, but to make it possible
28   // to use them in a switch statement they were changed to an enum.
29   enum OpCodeEnum {
30     kOpCodeContinuation = 0x0,
31     kOpCodeText = 0x1,
32     kOpCodeBinary = 0x2,
33     kOpCodeDataUnused = 0x3,
34     kOpCodeClose = 0x8,
35     kOpCodePing = 0x9,
36     kOpCodePong = 0xA,
37     kOpCodeControlUnused = 0xB,
38   };
39 
40   // Return true if |opcode| is one of the data opcodes known to this
41   // implementation.
IsKnownDataOpCodeWebSocketFrameHeader42   static bool IsKnownDataOpCode(OpCode opcode) {
43     return opcode == kOpCodeContinuation || opcode == kOpCodeText ||
44            opcode == kOpCodeBinary;
45   }
46 
47   // Return true if |opcode| is one of the control opcodes known to this
48   // implementation.
IsKnownControlOpCodeWebSocketFrameHeader49   static bool IsKnownControlOpCode(OpCode opcode) {
50     return opcode == kOpCodeClose || opcode == kOpCodePing ||
51            opcode == kOpCodePong;
52   }
53 
54   // These values must be a compile-time constant. "enum hack" is used here
55   // to make MSVC happy.
56   enum {
57     kBaseHeaderSize = 2,
58     kMaximumExtendedLengthSize = 8,
59     kMaskingKeyLength = 4
60   };
61 
62   // Constructor to avoid a lot of repetitive initialisation.
WebSocketFrameHeaderWebSocketFrameHeader63   explicit WebSocketFrameHeader(OpCode opCode)
64       : final(false),
65         reserved1(false),
66         reserved2(false),
67         reserved3(false),
68         opcode(opCode),
69         masked(false),
70         payload_length(0) {}
71 
72   // Create a clone of this object on the heap.
73   scoped_ptr<WebSocketFrameHeader> Clone() const;
74 
75   // Overwrite this object with the fields from |source|.
76   void CopyFrom(const WebSocketFrameHeader& source);
77 
78   // Members below correspond to each item in WebSocket frame header.
79   // See <http://tools.ietf.org/html/rfc6455#section-5.2> for details.
80   bool final;
81   bool reserved1;
82   bool reserved2;
83   bool reserved3;
84   OpCode opcode;
85   bool masked;
86   uint64 payload_length;
87 
88  private:
89   DISALLOW_COPY_AND_ASSIGN(WebSocketFrameHeader);
90 };
91 
92 // Contains an entire WebSocket frame including payload. This is used by APIs
93 // that are not concerned about retaining the original frame boundaries (because
94 // frames may need to be split in order for the data to fit in memory).
95 struct NET_EXPORT_PRIVATE WebSocketFrame {
96   // A frame must always have an opcode, so this parameter is compulsory.
97   explicit WebSocketFrame(WebSocketFrameHeader::OpCode opcode);
98   ~WebSocketFrame();
99 
100   // |header| is always present.
101   WebSocketFrameHeader header;
102 
103   // |data| is always unmasked even if the frame is masked. The size of |data|
104   // is given by |header.payload_length|.
105   scoped_refptr<IOBuffer> data;
106 };
107 
108 // Structure describing one chunk of a WebSocket frame.
109 //
110 // The payload of a WebSocket frame may be divided into multiple chunks.
111 // You need to look at |final_chunk| member variable to detect the end of a
112 // series of chunk objects of a WebSocket frame.
113 //
114 // Frame dissection is necessary to handle frames that are too large to store in
115 // the browser memory without losing information about the frame boundaries. In
116 // practice, most code does not need to worry about the original frame
117 // boundaries and can use the WebSocketFrame type declared above.
118 //
119 // Users of this struct should treat WebSocket frames as a data stream; it's
120 // important to keep the frame data flowing, especially in the browser process.
121 // Users should not let the data stuck somewhere in the pipeline.
122 //
123 // This struct is used for reading WebSocket frame data (created by
124 // WebSocketFrameParser). To construct WebSocket frames, use functions below.
125 struct NET_EXPORT WebSocketFrameChunk {
126   WebSocketFrameChunk();
127   ~WebSocketFrameChunk();
128 
129   // Non-null |header| is provided only if this chunk is the first part of
130   // a series of chunks.
131   scoped_ptr<WebSocketFrameHeader> header;
132 
133   // Indicates this part is the last chunk of a frame.
134   bool final_chunk;
135 
136   // |data| is always unmasked even if the frame is masked. |data| might be
137   // null in the first chunk.
138   scoped_refptr<IOBufferWithSize> data;
139 };
140 
141 // Contains four-byte data representing "masking key" of WebSocket frames.
142 struct WebSocketMaskingKey {
143   char key[WebSocketFrameHeader::kMaskingKeyLength];
144 };
145 
146 // Returns the size of WebSocket frame header. The size of WebSocket frame
147 // header varies from 2 bytes to 14 bytes depending on the payload length
148 // and maskedness.
149 NET_EXPORT int GetWebSocketFrameHeaderSize(const WebSocketFrameHeader& header);
150 
151 // Writes wire format of a WebSocket frame header into |output|, and returns
152 // the number of bytes written.
153 //
154 // WebSocket frame format is defined at:
155 // <http://tools.ietf.org/html/rfc6455#section-5.2>. This function writes
156 // everything but payload data in a WebSocket frame to |buffer|.
157 //
158 // If |header->masked| is true, |masking_key| must point to a valid
159 // WebSocketMaskingKey object containing the masking key for that frame
160 // (possibly generated by GenerateWebSocketMaskingKey() function below).
161 // Otherwise, |masking_key| must be NULL.
162 //
163 // |buffer| should have enough size to contain the frame header.
164 // GetWebSocketFrameHeaderSize() can be used to know the size of header
165 // beforehand. If the size of |buffer| is insufficient, this function returns
166 // ERR_INVALID_ARGUMENT and does not write any data to |buffer|.
167 NET_EXPORT int WriteWebSocketFrameHeader(const WebSocketFrameHeader& header,
168                                          const WebSocketMaskingKey* masking_key,
169                                          char* buffer,
170                                          int buffer_size);
171 
172 // Generates a masking key suitable for use in a new WebSocket frame.
173 NET_EXPORT WebSocketMaskingKey GenerateWebSocketMaskingKey();
174 
175 // Masks WebSocket frame payload.
176 //
177 // A client must mask every WebSocket frame by XOR'ing the frame payload
178 // with four-byte random data (masking key). This function applies the masking
179 // to the given payload data.
180 //
181 // This function masks |data| with |masking_key|, assuming |data| is partial
182 // data starting from |frame_offset| bytes from the beginning of the payload
183 // data.
184 //
185 // Since frame masking is a reversible operation, this function can also be
186 // used for unmasking a WebSocket frame.
187 NET_EXPORT void MaskWebSocketFramePayload(
188     const WebSocketMaskingKey& masking_key,
189     uint64 frame_offset,
190     char* data,
191     int data_size);
192 
193 }  // namespace net
194 
195 #endif  // NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
196