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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef RenderInline_h
24 #define RenderInline_h
25 
26 #include "core/editing/PositionWithAffinity.h"
27 #include "core/rendering/InlineFlowBox.h"
28 #include "core/rendering/RenderBoxModelObject.h"
29 #include "core/rendering/RenderLineBoxList.h"
30 
31 namespace blink {
32 
33 class RenderInline : public RenderBoxModelObject {
34 public:
35     explicit RenderInline(Element*);
36     virtual void trace(Visitor*) OVERRIDE;
37 
38     static RenderInline* createAnonymous(Document*);
39 
firstChild()40     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
lastChild()41     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
42 
43     // If you have a RenderInline, use firstChild or lastChild instead.
44     void slowFirstChild() const WTF_DELETED_FUNCTION;
45     void slowLastChild() const WTF_DELETED_FUNCTION;
46 
47     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
48 
node()49     Element* node() const { return toElement(RenderBoxModelObject::node()); }
50 
51     virtual LayoutUnit marginLeft() const OVERRIDE FINAL;
52     virtual LayoutUnit marginRight() const OVERRIDE FINAL;
53     virtual LayoutUnit marginTop() const OVERRIDE FINAL;
54     virtual LayoutUnit marginBottom() const OVERRIDE FINAL;
55     virtual LayoutUnit marginBefore(const RenderStyle* otherStyle = 0) const OVERRIDE FINAL;
56     virtual LayoutUnit marginAfter(const RenderStyle* otherStyle = 0) const OVERRIDE FINAL;
57     virtual LayoutUnit marginStart(const RenderStyle* otherStyle = 0) const OVERRIDE FINAL;
58     virtual LayoutUnit marginEnd(const RenderStyle* otherStyle = 0) const OVERRIDE FINAL;
59 
60     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL;
61     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
62 
63     virtual LayoutSize offsetFromContainer(const RenderObject*, const LayoutPoint&, bool* offsetDependsOnPoint = 0) const OVERRIDE FINAL;
64 
65     IntRect linesBoundingBox() const;
66     LayoutRect linesVisualOverflowBoundingBox() const;
67 
68     InlineFlowBox* createAndAppendInlineFlowBox();
69 
70     void dirtyLineBoxes(bool fullLayout);
71     void deleteLineBoxTree();
72 
lineBoxes()73     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
lineBoxes()74     const RenderLineBoxList* lineBoxes() const { return &m_lineBoxes; }
75 
firstLineBox()76     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
lastLineBox()77     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
firstLineBoxIncludingCulling()78     InlineBox* firstLineBoxIncludingCulling() const { return alwaysCreateLineBoxes() ? firstLineBox() : culledInlineFirstLineBox(); }
lastLineBoxIncludingCulling()79     InlineBox* lastLineBoxIncludingCulling() const { return alwaysCreateLineBoxes() ? lastLineBox() : culledInlineLastLineBox(); }
80 
virtualContinuation()81     virtual RenderBoxModelObject* virtualContinuation() const OVERRIDE FINAL { return continuation(); }
82     RenderInline* inlineElementContinuation() const;
83 
84     virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
85 
86     LayoutSize offsetForInFlowPositionedInline(const RenderBox& child) const;
87 
88     virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE FINAL;
89 
90     using RenderBoxModelObject::continuation;
91     using RenderBoxModelObject::setContinuation;
92 
alwaysCreateLineBoxes()93     bool alwaysCreateLineBoxes() const { return alwaysCreateLineBoxesForRenderInline(); }
94     void setAlwaysCreateLineBoxes(bool alwaysCreateLineBoxes = true) { setAlwaysCreateLineBoxesForRenderInline(alwaysCreateLineBoxes); }
95     void updateAlwaysCreateLineBoxes(bool fullLayout);
96 
97     virtual LayoutRect localCaretRect(InlineBox*, int, LayoutUnit* extraWidthToEndOfLine) OVERRIDE FINAL;
98 
99     bool hitTestCulledInline(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset);
100 
101 protected:
102     virtual void willBeDestroyed() OVERRIDE;
103 
104     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
105 
106     virtual void computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const OVERRIDE;
107 
108 private:
virtualChildren()109     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
virtualChildren()110     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children()111     const RenderObjectChildList* children() const { return &m_children; }
children()112     RenderObjectChildList* children() { return &m_children; }
113 
114     virtual const char* renderName() const OVERRIDE;
115 
isRenderInline()116     virtual bool isRenderInline() const OVERRIDE FINAL { return true; }
117 
118     LayoutRect culledInlineVisualOverflowBoundingBox() const;
119     InlineBox* culledInlineFirstLineBox() const;
120     InlineBox* culledInlineLastLineBox() const;
121 
122     template<typename GeneratorContext>
123     void generateLineBoxRects(GeneratorContext& yield) const;
124     template<typename GeneratorContext>
125     void generateCulledLineBoxRects(GeneratorContext& yield, const RenderInline* container) const;
126 
127     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
128     virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE FINAL;
129 
130     void splitInlines(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
131                       RenderObject* beforeChild, RenderBoxModelObject* oldCont);
132     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
133                    RenderObject* newChild, RenderBoxModelObject* oldCont);
134 
layout()135     virtual void layout() OVERRIDE FINAL { ASSERT_NOT_REACHED(); } // Do nothing for layout()
136 
137     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
138 
139     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE FINAL;
140 
layerTypeRequired()141     virtual LayerType layerTypeRequired() const OVERRIDE { return isRelPositioned() || createsGroup() || hasClipPath() || style()->shouldCompositeForCurrentAnimations() ? NormalLayer : NoLayer; }
142 
143     virtual LayoutUnit offsetLeft() const OVERRIDE FINAL;
144     virtual LayoutUnit offsetTop() const OVERRIDE FINAL;
offsetWidth()145     virtual LayoutUnit offsetWidth() const OVERRIDE FINAL { return linesBoundingBox().width(); }
offsetHeight()146     virtual LayoutUnit offsetHeight() const OVERRIDE FINAL { return linesBoundingBox().height(); }
147 
148     virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE;
149     virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
150     virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
151 
152     virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE;
153 
154     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE FINAL;
155 
borderBoundingBox()156     virtual IntRect borderBoundingBox() const OVERRIDE FINAL
157     {
158         IntRect boundingBox = linesBoundingBox();
159         return IntRect(0, 0, boundingBox.width(), boundingBox.height());
160     }
161 
162     virtual InlineFlowBox* createInlineFlowBox(); // Subclassed by SVG and Ruby
163 
dirtyLinesFromChangedChild(RenderObject * child)164     virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
165 
166     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
167     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
168 
169     virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
170 
171     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRIDE FINAL;
172 
173     virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE FINAL;
174 
175     virtual void addAnnotatedRegions(Vector<AnnotatedRegionValue>&) OVERRIDE FINAL;
176 
177     virtual void updateFromStyle() OVERRIDE FINAL;
178 
179     RenderInline* clone() const;
180 
181     RenderBoxModelObject* continuationBefore(RenderObject* beforeChild);
182 
183     RenderObjectChildList m_children;
184     RenderLineBoxList m_lineBoxes;   // All of the line boxes created for this inline flow.  For example, <i>Hello<br>world.</i> will have two <i> line boxes.
185 };
186 
187 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderInline, isRenderInline());
188 
189 } // namespace blink
190 
191 #endif // RenderInline_h
192