Searched defs:lastRun (Results 1 – 4 of 4) sorted by relevance
183 RenderRubyRun* lastRun = lastRubyRun(this); in addChild() local289 RenderRubyRun* lastRun = lastRubyRun(this); in addChild() local
47 Run* lastRun() const { return m_lastRun; } in lastRun() function
1034 le_int32 lastRun = getCharRun(runEnd); in computeVisualRuns() local1200 const VisualRun *lastRun = getVisualRun(fRunCount - 1); in getWidth() local
508 bool lastRun = r + 1 == runCount; in adjustGlyphsAndAdvances() local