• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
7 
8 #include <list>
9 
10 #include "base/basictypes.h"
11 #include "content/common/content_export.h"
12 #include "gpu/command_buffer/common/gpu_memory_allocation.h"
13 #include "gpu/command_buffer/service/memory_tracking.h"
14 #include "ui/gfx/size.h"
15 
16 namespace content {
17 
18 class GpuMemoryManager;
19 class GpuMemoryTrackingGroup;
20 
21 // The interface that the GPU memory manager uses to manipulate a client (to
22 // send it allocation information and query its properties).
23 class CONTENT_EXPORT GpuMemoryManagerClient {
24  public:
~GpuMemoryManagerClient()25   virtual ~GpuMemoryManagerClient() {}
26 
27   // Returns surface size.
28   virtual gfx::Size GetSurfaceSize() const = 0;
29 
30   // Returns the memory tracker for this stub.
31   virtual gpu::gles2::MemoryTracker* GetMemoryTracker() const = 0;
32 
33   // Sets buffer usage depending on Memory Allocation
34   virtual void SetMemoryAllocation(
35       const gpu::MemoryAllocation& allocation) = 0;
36 
37   virtual void SuggestHaveFrontBuffer(bool suggest_have_frontbuffer) = 0;
38 
39   // Returns in bytes the total amount of GPU memory for the GPU which this
40   // context is currently rendering on. Returns false if no extension exists
41   // to get the exact amount of GPU memory.
42   virtual bool GetTotalGpuMemory(uint64* bytes) = 0;
43 };
44 
45 // The state associated with a GPU memory manager client. This acts as the
46 // handle through which the client interacts with the GPU memory manager.
47 class CONTENT_EXPORT GpuMemoryManagerClientState {
48  public:
49   ~GpuMemoryManagerClientState();
50   void SetVisible(bool visible);
51 
52  private:
53   friend class GpuMemoryManager;
54 
55   GpuMemoryManagerClientState(GpuMemoryManager* memory_manager,
56                               GpuMemoryManagerClient* client,
57                               GpuMemoryTrackingGroup* tracking_group,
58                               bool has_surface,
59                               bool visible);
60 
61   // The memory manager this client is hanging off of.
62   GpuMemoryManager* memory_manager_;
63 
64   // The client to send allocations to.
65   GpuMemoryManagerClient* client_;
66 
67   // The tracking group for this client.
68   GpuMemoryTrackingGroup* tracking_group_;
69 
70   // Offscreen commandbuffers will not have a surface.
71   const bool has_surface_;
72 
73   // Whether or not this client is visible.
74   bool visible_;
75 
76   // If the client has a surface, then this is an iterator in the
77   // clients_visible_mru_ if this client is visible and
78   // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an
79   // iterator in clients_nonsurface_.
80   std::list<GpuMemoryManagerClientState*>::iterator list_iterator_;
81   bool list_iterator_valid_;
82 
83   // Set to disable allocating a frontbuffer or to disable allocations
84   // for clients that don't have surfaces.
85   bool hibernated_;
86 };
87 
88 }  // namespace content
89 
90 #endif  // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_
91