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Searched defs:lum (Results 1 – 16 of 16) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_yuv_sw.c136 unsigned char *lum, unsigned char *cr, in Color16DitherYV12Mod1X()
206 unsigned char *lum, unsigned char *cr, in Color24DitherYV12Mod1X()
290 unsigned char *lum, unsigned char *cr, in Color32DitherYV12Mod1X()
365 unsigned char *lum, unsigned char *cr, in Color16DitherYV12Mod2X()
438 unsigned char *lum, unsigned char *cr, in Color24DitherYV12Mod2X()
536 unsigned char *lum, unsigned char *cr, in Color32DitherYV12Mod2X()
613 unsigned char *lum, unsigned char *cr, in Color16DitherYUY2Mod1X()
657 unsigned char *lum, unsigned char *cr, in Color24DitherYUY2Mod1X()
707 unsigned char *lum, unsigned char *cr, in Color32DitherYUY2Mod1X()
755 unsigned char *lum, unsigned char *cr, in Color16DitherYUY2Mod2X()
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DSDL_yuv_mmx.c81 unsigned char *lum, unsigned char *cr, in ColorRGBDitherYV12MMX1X()
242 unsigned char *lum, unsigned char *cr, in Color565DitherYV12MMX1X()
/external/chromium_org/third_party/skia/include/core/
DSkColorShader.h67 virtual bool onAsLuminanceColor(SkColor* lum) const SK_OVERRIDE { in onAsLuminanceColor()
/external/skia/src/core/
DSkMaskGamma.h57 U8CPU lum = base; in sk_t_scale255() local
114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
DSkPaint.cpp1802 U8CPU lum = SkColorSpaceLuminance::computeLuminance(rec->getPaintGamma(), color); in PostMakeRec() local
/external/chromium_org/third_party/skia/src/core/
DSkMaskGamma.h57 U8CPU lum = base; in sk_t_scale255() local
114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
DSkPaint.cpp1766 U8CPU lum = SkComputeLuminance(SkColorGetR(color), in PostMakeRec() local
/external/skia/src/gpu/effects/
DGrDistanceFieldTextureEffect.h27 GrTexture* gamma, const GrTextureParams& gammaParams, float lum, in Create()
/external/skia/tests/
DTextureCompressionTest.cpp86 for (int lum = 0; lum < 256; ++lum) { in DEF_TEST() local
/external/chromium_org/third_party/skia/src/gpu/effects/
DGrDistanceFieldTextureEffect.h46 float lum, uint32_t flags) { in Create()
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/
DSDL_ps3yuv.c223 Uint8 *lum, *Cr, *Cb; in PS3_DisplayYUVOverlay() local
/external/chromium_org/third_party/skia/tests/
DTextureCompressionTest.cpp228 for (int lum = 0; lum < 256; ++lum) { in DEF_TEST() local
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
DSDL_gsyuv.c324 Uint32 *lum, *Cr, *Cb; in GS_DisplayYUVOverlay() local
/external/skia/src/gpu/
DGrDistanceFieldTextContext.cpp155 U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.fGamma, in flushGlyphs() local
/external/chromium_org/third_party/skia/src/gpu/
DGrDistanceFieldTextContext.cpp153 U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.getGamma(), in setupCoverageEffect() local
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Dimageformats.h28 const float lum = gl::normalizedToFloat(src->L); in readColor() local
112 const float lum = gl::normalizedToFloat(src->L); in readColor() local
138 const float lum = gl::normalizedToFloat(src->L); in readColor() local
1602 float lum = gl::float16ToFloat32(src->L); in readColor() local
1627 float lum = gl::float16ToFloat32(src->L); in readColor() local