/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_yuv_sw.c | 136 unsigned char *lum, unsigned char *cr, in Color16DitherYV12Mod1X() 206 unsigned char *lum, unsigned char *cr, in Color24DitherYV12Mod1X() 290 unsigned char *lum, unsigned char *cr, in Color32DitherYV12Mod1X() 365 unsigned char *lum, unsigned char *cr, in Color16DitherYV12Mod2X() 438 unsigned char *lum, unsigned char *cr, in Color24DitherYV12Mod2X() 536 unsigned char *lum, unsigned char *cr, in Color32DitherYV12Mod2X() 613 unsigned char *lum, unsigned char *cr, in Color16DitherYUY2Mod1X() 657 unsigned char *lum, unsigned char *cr, in Color24DitherYUY2Mod1X() 707 unsigned char *lum, unsigned char *cr, in Color32DitherYUY2Mod1X() 755 unsigned char *lum, unsigned char *cr, in Color16DitherYUY2Mod2X() [all …]
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D | SDL_yuv_mmx.c | 81 unsigned char *lum, unsigned char *cr, in ColorRGBDitherYV12MMX1X() 242 unsigned char *lum, unsigned char *cr, in Color565DitherYV12MMX1X()
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/external/chromium_org/third_party/skia/include/core/ |
D | SkColorShader.h | 67 virtual bool onAsLuminanceColor(SkColor* lum) const SK_OVERRIDE { in onAsLuminanceColor()
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/external/skia/src/core/ |
D | SkMaskGamma.h | 57 U8CPU lum = base; in sk_t_scale255() local 114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
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D | SkPaint.cpp | 1802 U8CPU lum = SkColorSpaceLuminance::computeLuminance(rec->getPaintGamma(), color); in PostMakeRec() local
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/external/chromium_org/third_party/skia/src/core/ |
D | SkMaskGamma.h | 57 U8CPU lum = base; in sk_t_scale255() local 114 U8CPU lum = sk_t_scale255<MAX_LUM_BITS>(i); in SkTMaskGamma() local
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D | SkPaint.cpp | 1766 U8CPU lum = SkComputeLuminance(SkColorGetR(color), in PostMakeRec() local
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/external/skia/src/gpu/effects/ |
D | GrDistanceFieldTextureEffect.h | 27 GrTexture* gamma, const GrTextureParams& gammaParams, float lum, in Create()
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/external/skia/tests/ |
D | TextureCompressionTest.cpp | 86 for (int lum = 0; lum < 256; ++lum) { in DEF_TEST() local
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/external/chromium_org/third_party/skia/src/gpu/effects/ |
D | GrDistanceFieldTextureEffect.h | 46 float lum, uint32_t flags) { in Create()
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/external/qemu/distrib/sdl-1.2.15/src/video/ps3/ |
D | SDL_ps3yuv.c | 223 Uint8 *lum, *Cr, *Cb; in PS3_DisplayYUVOverlay() local
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/external/chromium_org/third_party/skia/tests/ |
D | TextureCompressionTest.cpp | 228 for (int lum = 0; lum < 256; ++lum) { in DEF_TEST() local
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/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/ |
D | SDL_gsyuv.c | 324 Uint32 *lum, *Cr, *Cb; in GS_DisplayYUVOverlay() local
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/external/skia/src/gpu/ |
D | GrDistanceFieldTextContext.cpp | 155 U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.fGamma, in flushGlyphs() local
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/external/chromium_org/third_party/skia/src/gpu/ |
D | GrDistanceFieldTextContext.cpp | 153 U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.getGamma(), in setupCoverageEffect() local
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | imageformats.h | 28 const float lum = gl::normalizedToFloat(src->L); in readColor() local 112 const float lum = gl::normalizedToFloat(src->L); in readColor() local 138 const float lum = gl::normalizedToFloat(src->L); in readColor() local 1602 float lum = gl::float16ToFloat32(src->L); in readColor() local 1627 float lum = gl::float16ToFloat32(src->L); in readColor() local
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