• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1. Redistributions of source code must retain the above
9  *    copyright notice, this list of conditions and the following
10  *    disclaimer.
11  * 2. Redistributions in binary form must reproduce the above
12  *    copyright notice, this list of conditions and the following
13  *    disclaimer in the documentation and/or other materials
14  *    provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21  * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  */
29 
30 #ifndef RenderLayerFilterInfo_h
31 #define RenderLayerFilterInfo_h
32 
33 #include "core/dom/Element.h"
34 #include "core/fetch/DocumentResource.h"
35 #include "platform/geometry/LayoutRect.h"
36 #include "platform/graphics/filters/FilterOperation.h"
37 #include "wtf/HashMap.h"
38 #include "wtf/PassRefPtr.h"
39 #include "wtf/RefPtr.h"
40 
41 namespace blink {
42 
43 class FilterEffectRenderer;
44 class FilterOperations;
45 class RenderLayer;
46 class RenderLayerFilterInfo;
47 
48 typedef HashMap<const RenderLayer*, RenderLayerFilterInfo*> RenderLayerFilterInfoMap;
49 
50 class RenderLayerFilterInfo FINAL : public DocumentResourceClient {
51 public:
52     static RenderLayerFilterInfo* filterInfoForRenderLayer(const RenderLayer*);
53     static RenderLayerFilterInfo* createFilterInfoForRenderLayerIfNeeded(RenderLayer*);
54     static void removeFilterInfoForRenderLayer(RenderLayer*);
55 
renderer()56     FilterEffectRenderer* renderer() const { return m_renderer.get(); }
57     void setRenderer(PassRefPtr<FilterEffectRenderer>);
58 
59     void updateReferenceFilterClients(const FilterOperations&);
60     virtual void notifyFinished(Resource*) OVERRIDE;
61     void removeReferenceFilterClients();
62 
63 private:
64     RenderLayerFilterInfo(RenderLayer*);
65     virtual ~RenderLayerFilterInfo();
66 
67     RenderLayer* m_layer;
68 
69     RefPtr<FilterEffectRenderer> m_renderer;
70 
71     static RenderLayerFilterInfoMap* s_filterMap;
72     WillBePersistentHeapVector<RefPtrWillBeMember<Element> > m_internalSVGReferences;
73     Vector<ResourcePtr<DocumentResource> > m_externalSVGReferences;
74 };
75 
76 } // namespace blink
77 
78 
79 #endif // RenderLayerFilterInfo_h
80