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1 /*
2  * Copyright (C) 2008, 2009 Apple Inc. All Rights Reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef RenderScrollbar_h
27 #define RenderScrollbar_h
28 
29 #include "core/rendering/style/RenderStyleConstants.h"
30 #include "platform/scroll/Scrollbar.h"
31 #include "wtf/HashMap.h"
32 
33 namespace blink {
34 
35 class LocalFrame;
36 class Node;
37 class RenderBox;
38 class RenderScrollbarPart;
39 class RenderStyle;
40 
41 class RenderScrollbar FINAL : public Scrollbar {
42 protected:
43     RenderScrollbar(ScrollableArea*, ScrollbarOrientation, Node*, LocalFrame*);
44 
45 public:
46     friend class Scrollbar;
47     static PassRefPtr<Scrollbar> createCustomScrollbar(ScrollableArea*, ScrollbarOrientation, Node*, LocalFrame* owningFrame = 0);
48     virtual ~RenderScrollbar();
49 
50     RenderBox* owningRenderer() const;
51 
52     void paintPart(GraphicsContext*, ScrollbarPart, const IntRect&);
53 
54     IntRect buttonRect(ScrollbarPart);
55     IntRect trackRect(int startLength, int endLength);
56     IntRect trackPieceRectWithMargins(ScrollbarPart, const IntRect&);
57 
58     int minimumThumbLength();
59 
isOverlayScrollbar()60     virtual bool isOverlayScrollbar() const OVERRIDE { return false; }
61 
62 private:
63     virtual void setParent(Widget*) OVERRIDE;
64     virtual void setEnabled(bool) OVERRIDE;
65 
66     virtual void setHoveredPart(ScrollbarPart) OVERRIDE;
67     virtual void setPressedPart(ScrollbarPart) OVERRIDE;
68 
69     virtual void styleChanged() OVERRIDE;
70 
isCustomScrollbar()71     virtual bool isCustomScrollbar() const OVERRIDE { return true; }
72 
73     void updateScrollbarParts(bool destroy = false);
74 
75     PassRefPtr<RenderStyle> getScrollbarPseudoStyle(ScrollbarPart, PseudoId);
76     void updateScrollbarPart(ScrollbarPart, bool destroy = false);
77 
78     // This Scrollbar(Widget) may outlive the DOM which created it (during tear down),
79     // so we keep a reference to the Node which caused this custom scrollbar creation.
80     // This will not create a reference cycle as the Widget tree is owned by our containing
81     // FrameView which this Node pointer can in no way keep alive. See webkit bug 80610.
82     RefPtrWillBePersistent<Node> m_owner;
83 
84     LocalFrame* m_owningFrame;
85     WillBePersistentHeapHashMap<unsigned, RawPtrWillBeMember<RenderScrollbarPart> > m_parts;
86 };
87 
88 DEFINE_TYPE_CASTS(RenderScrollbar, ScrollbarThemeClient, scrollbar, scrollbar->isCustomScrollbar(), scrollbar.isCustomScrollbar());
89 
90 } // namespace blink
91 
92 #endif // RenderScrollbar_h
93