1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef GamepadButton_h 6 #define GamepadButton_h 7 8 #include "bindings/core/v8/ScriptWrappable.h" 9 #include "platform/heap/Handle.h" 10 #include "wtf/Vector.h" 11 12 namespace blink { 13 14 class GamepadButton FINAL : public GarbageCollected<GamepadButton>, public ScriptWrappable { 15 DEFINE_WRAPPERTYPEINFO(); 16 public: 17 static GamepadButton* create(); 18 value()19 double value() const { return m_value; } setValue(double val)20 void setValue(double val) { m_value = val; } 21 pressed()22 bool pressed() const { return m_pressed; } setPressed(bool val)23 void setPressed(bool val) { m_pressed = val; } 24 trace(Visitor *)25 void trace(Visitor*) { } 26 27 private: 28 GamepadButton(); 29 double m_value; 30 bool m_pressed; 31 }; 32 33 typedef HeapVector<Member<GamepadButton> > GamepadButtonVector; 34 35 } // namespace blink 36 37 #endif // GamepadButton_h 38