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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2007 David Smith (catfish.man@gmail.com)
5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  */
22 
23 #ifndef RenderBlock_h
24 #define RenderBlock_h
25 
26 #include "core/rendering/ColumnInfo.h"
27 #include "core/rendering/FloatingObjects.h"
28 #include "core/rendering/GapRects.h"
29 #include "core/rendering/RenderBox.h"
30 #include "core/rendering/RenderLineBoxList.h"
31 #include "core/rendering/RootInlineBox.h"
32 #include "core/rendering/style/ShapeValue.h"
33 #include "platform/text/TextBreakIterator.h"
34 #include "platform/text/TextRun.h"
35 #include "wtf/ListHashSet.h"
36 #include "wtf/OwnPtr.h"
37 
38 namespace blink {
39 
40 class LineInfo;
41 class LineLayoutState;
42 struct PaintInfo;
43 class RenderInline;
44 class RenderRubyRun;
45 class RenderText;
46 class WordMeasurement;
47 
48 template <class Run> class BidiRunList;
49 typedef WTF::ListHashSet<RenderBox*, 16> TrackedRendererListHashSet;
50 typedef WTF::HashMap<const RenderBlock*, OwnPtr<TrackedRendererListHashSet> > TrackedDescendantsMap;
51 typedef WTF::HashMap<const RenderBox*, OwnPtr<HashSet<RenderBlock*> > > TrackedContainerMap;
52 typedef Vector<WordMeasurement, 64> WordMeasurements;
53 
54 enum ContainingBlockState { NewContainingBlock, SameContainingBlock };
55 
56 typedef WTF::HashMap<RenderBlock*, OwnPtr<ListHashSet<RenderInline*> > > ContinuationOutlineTableMap;
57 
58 ContinuationOutlineTableMap* continuationOutlineTable();
59 
60 class RenderBlock : public RenderBox {
61 public:
62     virtual void destroy() OVERRIDE;
63     virtual void trace(Visitor*) OVERRIDE;
64     friend class LineLayoutState;
65 
66 protected:
67     explicit RenderBlock(ContainerNode*);
68     virtual ~RenderBlock();
69 
70 public:
firstChild()71     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
lastChild()72     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
73 
74     // If you have a RenderBlock, use firstChild or lastChild instead.
75     void slowFirstChild() const WTF_DELETED_FUNCTION;
76     void slowLastChild() const WTF_DELETED_FUNCTION;
77 
children()78     const RenderObjectChildList* children() const { return &m_children; }
children()79     RenderObjectChildList* children() { return &m_children; }
80 
beingDestroyed()81     bool beingDestroyed() const { return m_beingDestroyed; }
82 
83     // These two functions are overridden for inline-block.
84     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
85     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
86 
87     LayoutUnit minLineHeightForReplacedRenderer(bool isFirstLine, LayoutUnit replacedHeight) const;
88 
lineBoxes()89     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
90 
91 protected:
firstLineBox()92     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
lastLineBox()93     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
94 
firstRootBox()95     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
lastRootBox()96     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
97 
98 public:
99     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
100     virtual void deleteLineBoxTree();
101 
102     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
103     virtual void removeChild(RenderObject*) OVERRIDE;
104 
105     virtual void layoutBlock(bool relayoutChildren);
106 
107     void insertPositionedObject(RenderBox*);
108     static void removePositionedObject(RenderBox*);
109     void removePositionedObjects(RenderBlock*, ContainingBlockState = SameContainingBlock);
110 
111     TrackedRendererListHashSet* positionedObjects() const;
hasPositionedObjects()112     bool hasPositionedObjects() const
113     {
114         TrackedRendererListHashSet* objects = positionedObjects();
115         return objects && !objects->isEmpty();
116     }
117 
118     void addPercentHeightDescendant(RenderBox*);
119     static void removePercentHeightDescendant(RenderBox*);
120     static bool hasPercentHeightContainerMap();
121     static bool hasPercentHeightDescendant(RenderBox*);
122     static void clearPercentHeightDescendantsFrom(RenderBox*);
123     static void removePercentHeightDescendantIfNeeded(RenderBox*);
124 
125     TrackedRendererListHashSet* percentHeightDescendants() const;
hasPercentHeightDescendants()126     bool hasPercentHeightDescendants() const
127     {
128         TrackedRendererListHashSet* descendants = percentHeightDescendants();
129         return descendants && !descendants->isEmpty();
130     }
131 
setHasMarkupTruncation(bool b)132     void setHasMarkupTruncation(bool b) { m_hasMarkupTruncation = b; }
hasMarkupTruncation()133     bool hasMarkupTruncation() const { return m_hasMarkupTruncation; }
134 
setHasMarginBeforeQuirk(bool b)135     void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; }
setHasMarginAfterQuirk(bool b)136     void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; }
137 
hasMarginBeforeQuirk()138     bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; }
hasMarginAfterQuirk()139     bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; }
140 
141     bool hasMarginBeforeQuirk(const RenderBox* child) const;
142     bool hasMarginAfterQuirk(const RenderBox* child) const;
143 
144     void markPositionedObjectsForLayout();
145     // FIXME: Do we really need this to be virtual? It's just so we can call this on
146     // RenderBoxes without needed to check whether they're RenderBlocks first.
147     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) OVERRIDE FINAL;
148 
149     LayoutUnit textIndentOffset() const;
150 
151     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
152 
153     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
154     virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL;
155 
156     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
157     void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const;
158 
159     LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const;
160     LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const;
161 
162     virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL;
163     GapRects selectionGapRectsForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const;
164     LayoutRect logicalLeftSelectionGap(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
165                                        const RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*) const;
166     LayoutRect logicalRightSelectionGap(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
167                                         const RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*) const;
168     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap) const;
169     RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const;
170 
171     virtual void setSelectionState(SelectionState) OVERRIDE;
172 
173     LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect) const;
174 
175     // Helper methods for computing line counts and heights for line counts.
176     RootInlineBox* lineAtIndex(int) const;
177     int lineCount(const RootInlineBox* = 0, bool* = 0) const;
178     int heightForLineCount(int);
179     void clearTruncation();
180 
181     void adjustRectForColumns(LayoutRect&) const;
182     virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE;
183     void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInContainer) const;
184 
185     void addContinuationWithOutline(RenderInline*);
186 
virtualContinuation()187     virtual RenderBoxModelObject* virtualContinuation() const OVERRIDE FINAL { return continuation(); }
isAnonymousBlockContinuation()188     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
189     RenderInline* inlineElementContinuation() const;
190     RenderBlock* blockElementContinuation() const;
191 
192     using RenderBoxModelObject::continuation;
193     using RenderBoxModelObject::setContinuation;
194 
195     static RenderBlock* createAnonymousWithParentRendererAndDisplay(const RenderObject*, EDisplay = BLOCK);
196     static RenderBlockFlow* createAnonymousColumnsWithParentRenderer(const RenderObject*);
197     static RenderBlockFlow* createAnonymousColumnSpanWithParentRenderer(const RenderObject*);
198     RenderBlock* createAnonymousBlock(EDisplay display = BLOCK) const { return createAnonymousWithParentRendererAndDisplay(this, display); }
createAnonymousColumnsBlock()199     RenderBlockFlow* createAnonymousColumnsBlock() const { return createAnonymousColumnsWithParentRenderer(this); }
createAnonymousColumnSpanBlock()200     RenderBlockFlow* createAnonymousColumnSpanBlock() const { return createAnonymousColumnSpanWithParentRenderer(this); }
201 
202     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE;
203 
204     ColumnInfo* columnInfo() const;
205     int columnGap() const;
206 
207     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
208     unsigned columnCount(ColumnInfo*) const;
209     LayoutRect columnRectAt(ColumnInfo*, unsigned) const;
210 
211     // The page logical offset is the object's offset from the top of the page in the page progression
212     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
pageLogicalOffset()213     LayoutUnit pageLogicalOffset() const { return m_pageLogicalOffset; }
setPageLogicalOffset(LayoutUnit offset)214     void setPageLogicalOffset(LayoutUnit offset) { m_pageLogicalOffset = offset; }
215 
216     // Accessors for logical width/height and margins in the containing block's block-flow direction.
logicalWidthForChild(const RenderBox * child)217     LayoutUnit logicalWidthForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
logicalHeightForChild(const RenderBox * child)218     LayoutUnit logicalHeightForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->height() : child->width(); }
logicalSizeForChild(const RenderBox * child)219     LayoutSize logicalSizeForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->size() : child->size().transposedSize(); }
logicalTopForChild(const RenderBox * child)220     LayoutUnit logicalTopForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
marginBeforeForChild(const RenderBoxModelObject * child)221     LayoutUnit marginBeforeForChild(const RenderBoxModelObject* child) const { return child->marginBefore(style()); }
marginAfterForChild(const RenderBoxModelObject * child)222     LayoutUnit marginAfterForChild(const RenderBoxModelObject* child) const { return child->marginAfter(style()); }
marginStartForChild(const RenderBoxModelObject * child)223     LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { return child->marginStart(style()); }
marginEndForChild(const RenderBoxModelObject * child)224     LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { return child->marginEnd(style()); }
setMarginStartForChild(RenderBox * child,LayoutUnit value)225     void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { child->setMarginStart(value, style()); }
setMarginEndForChild(RenderBox * child,LayoutUnit value)226     void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child->setMarginEnd(value, style()); }
setMarginBeforeForChild(RenderBox * child,LayoutUnit value)227     void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { child->setMarginBefore(value, style()); }
setMarginAfterForChild(RenderBox * child,LayoutUnit value)228     void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { child->setMarginAfter(value, style()); }
229     LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const;
230     LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const;
231 
232     virtual void updateFirstLetter();
233     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
234 
scrollbarsChanged(bool,bool)235     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { }
236 
availableLogicalWidthForContent()237     LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>(0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); }
logicalLeftOffsetForContent()238     LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
logicalRightOffsetForContent()239     LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetForContent() + availableLogicalWidth(); }
startOffsetForContent()240     LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
endOffsetForContent()241     LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
242 
243     virtual LayoutUnit logicalLeftSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const;
244     virtual LayoutUnit logicalRightSelectionOffset(const RenderBlock* rootBlock, LayoutUnit position) const;
245 
246     GapRects selectionGaps(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
247         LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0) const;
248 
249 #if ENABLE(ASSERT)
250     void checkPositionedObjectsNeedLayout();
251     bool paintsContinuationOutline(RenderInline* flow);
252 #endif
253 #ifndef NDEBUG
254     void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const;
255 #endif
256 
257     bool recalcChildOverflowAfterStyleChange();
258     bool recalcOverflowAfterStyleChange();
259 
260 protected:
261     virtual void willBeDestroyed() OVERRIDE;
262 
263     void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&);
264 
265     virtual void layout() OVERRIDE;
266     virtual bool updateImageLoadingPriorities() OVERRIDE FINAL;
267 
268     enum PositionedLayoutBehavior {
269         DefaultLayout,
270         LayoutOnlyFixedPositionedObjects,
271         ForcedLayoutAfterContainingBlockMoved
272     };
273 
274     void layoutPositionedObjects(bool relayoutChildren, PositionedLayoutBehavior = DefaultLayout);
275     void markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope&);
276 
277     LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox* child) const;
278 
279     int beforeMarginInLineDirection(LineDirectionMode) const;
280 
281     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
282 public:
283     virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE;
284     virtual void paintChildren(PaintInfo&, const LayoutPoint&);
285 
286     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
paintFloats(PaintInfo &,const LayoutPoint &,bool)287     virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool) { }
288 
289 protected:
adjustInlineDirectionLineBounds(unsigned,float &,float &)290     virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
291 
292     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
293     virtual void computePreferredLogicalWidths() OVERRIDE;
294     void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
295 
296     virtual int firstLineBoxBaseline() const OVERRIDE;
297     virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE;
298     int lastLineBoxBaseline(LineDirectionMode) const;
299 
300     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRIDE;
301 
302     // Delay update scrollbar until finishDelayUpdateScrollInfo() will be
303     // called. This function is used when a flexbox is laying out its
304     // descendant. If multiple calls are made to startDelayUpdateScrollInfo(),
305     // finishDelayUpdateScrollInfo() will do nothing until finishDelayUpdateScrollInfo()
306     // is called the same number of times.
307     static void startDelayUpdateScrollInfo();
308     static void finishDelayUpdateScrollInfo();
309 
310     void updateScrollInfoAfterLayout();
311 
312     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
313     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
314 
315     virtual bool hasLineIfEmpty() const;
316 
317     bool simplifiedLayout();
318     virtual void simplifiedNormalFlowLayout();
319 
320     void setDesiredColumnCountAndWidth(int, LayoutUnit);
321 
322 public:
323     virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false);
324 protected:
325     virtual void addOverflowFromChildren();
326     void addOverflowFromPositionedObjects();
327     void addOverflowFromBlockChildren();
328     void addVisualOverflowFromTheme();
329 
330     virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer) const OVERRIDE;
331 
332     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
333 
334     void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox*);
335 
isInlineBlockOrInlineTable()336     virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isInline() && isReplaced(); }
337 
338     virtual void invalidatePaintOfSubtreesIfNeeded(const PaintInvalidationState& childPaintInvalidationState) OVERRIDE;
339 
340 private:
virtualChildren()341     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
virtualChildren()342     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
343 
344     virtual const char* renderName() const OVERRIDE;
345 
isRenderBlock()346     virtual bool isRenderBlock() const OVERRIDE FINAL { return true; }
347 
348     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
349     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
350 
351     static void collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child);
352 
dirtyLinesFromChangedChild(RenderObject * child)353     virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
354 
355     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
356     virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) OVERRIDE;
357     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
358 
359     void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
360 
361     virtual bool isSelfCollapsingBlock() const OVERRIDE;
362 
363     void insertIntoTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
364     static void removeFromTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
365 
366     void createFirstLetterRenderer(RenderObject* firstLetterBlock, RenderText& currentChild, unsigned length);
367     void updateFirstLetterStyle(RenderObject* firstLetterBlock, RenderObject* firstLetterContainer);
368 
369     Node* nodeForHitTest() const;
370 
371 private:
avoidsFloats()372     virtual bool avoidsFloats() const OVERRIDE { return true; }
373 
374     bool hitTestColumns(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
375     bool hitTestContents(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
376     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
hitTestFloats(const HitTestRequest &,HitTestResult &,const HitTestLocation &,const LayoutPoint &)377     virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) { return false; }
378 
379     virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset);
380 
381     void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
382 
383     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
384     // children.
385     virtual RenderBlock* firstLineBlock() const OVERRIDE;
386 
387     virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
388 
389     virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
390     virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
391     virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
392 
selectionRectForPaintInvalidation(const RenderLayerModelObject * paintInvalidationContainer)393     virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE FINAL
394     {
395         return selectionGapRectsForPaintInvalidation(paintInvalidationContainer);
396     }
397     bool isSelectionRoot() const;
398     GapRects blockSelectionGaps(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
399                                 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo*) const;
400     LayoutRect blockSelectionGap(const RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
401                                  LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*) const;
402 
403     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
clipOutFloatingObjects(const RenderBlock *,const PaintInfo *,const LayoutPoint &,const LayoutSize &)404     virtual void clipOutFloatingObjects(const RenderBlock*, const PaintInfo*, const LayoutPoint&, const LayoutSize&) const { };
405 
406     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE;
407     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
408 
409     LayoutUnit desiredColumnWidth() const;
410 
411 private:
412     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE FINAL;
413 
414     void adjustPointToColumnContents(LayoutPoint&) const;
415 
416     void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0);
417 
418     Position positionForBox(InlineBox*, bool start = true) const;
419     PositionWithAffinity positionForPointWithInlineChildren(const LayoutPoint&);
420 
421     void calcColumnWidth();
422     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlockFlow* newBlockBox, RenderObject* newChild);
423 
424     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
425                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
426     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
427                    RenderObject* newChild, RenderBoxModelObject* oldCont);
428     RenderBlock* clone() const;
429     RenderBlock* continuationBefore(RenderObject* beforeChild);
430     RenderBlockFlow* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
431     RenderBlockFlow* columnsBlockForSpanningElement(RenderObject* newChild);
432 
433     // End helper functions and structs used by layoutBlockChildren.
434 
435     void removeFromGlobalMaps();
436     bool widthAvailableToChildrenHasChanged();
437 
438 protected:
439     // Returns the logicalOffset at the top of the next page. If the offset passed in is already at the top of the current page,
440     // then nextPageLogicalTop with ExcludePageBoundary will still move to the top of the next page. nextPageLogicalTop with
441     // IncludePageBoundary set will not.
442     //
443     // For a page height of 800px, the first rule will return 800 if the value passed in is 0. The second rule will simply return 0.
444     enum PageBoundaryRule { ExcludePageBoundary, IncludePageBoundary };
445     LayoutUnit nextPageLogicalTop(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const;
446 
447     bool createsBlockFormattingContext() const;
448 
449 public:
450     LayoutUnit pageLogicalHeightForOffset(LayoutUnit offset) const;
451     LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit offset, PageBoundaryRule = IncludePageBoundary) const;
452 
453 protected:
454     // A page break is required at some offset due to space shortage in the current fragmentainer.
455     void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage);
456 
457     // Update minimum page height required to avoid fragmentation where it shouldn't occur (inside
458     // unbreakable content, between orphans and widows, etc.). This will be used as a hint to the
459     // column balancer to help set a good minimum column height.
460     void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight);
461 
462     // Adjust from painting offsets to the local coords of this renderer
463     void offsetForContents(LayoutPoint&) const;
464 
465     bool requiresColumns(int desiredColumnCount) const;
466 
467     virtual bool updateLogicalWidthAndColumnWidth();
468 
canCollapseAnonymousBlockChild()469     virtual bool canCollapseAnonymousBlockChild() const { return true; }
470 
471 public:
472     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const OVERRIDE FINAL;
473 
474 protected:
475     RenderObjectChildList m_children;
476     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
477 
478     LayoutUnit m_pageLogicalOffset;
479 
480     unsigned m_hasMarginBeforeQuirk : 1; // Note these quirk values can't be put in RenderBlockRareData since they are set too frequently.
481     unsigned m_hasMarginAfterQuirk : 1;
482     unsigned m_beingDestroyed : 1;
483     unsigned m_hasMarkupTruncation : 1;
484     unsigned m_hasBorderOrPaddingLogicalWidthChanged : 1;
485     mutable unsigned m_hasOnlySelfCollapsingChildren : 1;
486     mutable unsigned m_descendantsWithFloatsMarkedForLayout : 1;
487 
488     // RenderRubyBase objects need to be able to split and merge, moving their children around
489     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
490     friend class RenderRubyBase;
491     // FIXME-BLOCKFLOW: Remove this when the line layout stuff has all moved out of RenderBlock
492     friend class LineBreaker;
493 
494     // FIXME: This is temporary as we move code that accesses block flow
495     // member variables out of RenderBlock and into RenderBlockFlow.
496     friend class RenderBlockFlow;
497 };
498 
499 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
500 
501 } // namespace blink
502 
503 #endif // RenderBlock_h
504