Searched defs:need_audio_processing (Results 1 – 12 of 12) sorted by relevance
48 bool need_audio_processing, bool key_pressed) OVERRIDE { in OnData()93 bool need_audio_processing) { in WebRtcAudioCapturerTest()
122 bool need_audio_processing = (delay.InMilliseconds() != 0); in consumeAudio() local
23 bool need_audio_processing, in OnData()
45 bool need_audio_processing, in Capture()
61 bool need_audio_processing, in Capture()480 bool need_audio_processing = true; in Capture() local
63 bool need_audio_processing, in OnData()
137 bool need_audio_processing, in OnData()
101 bool need_audio_processing) { return 0; } in OnDataAvailable()
179 bool need_audio_processing) { in OnDataAvailable()
543 bool need_audio_processing) { in OnDataAvailable()
143 bool need_audio_processing) { in OnDataAvailable()