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1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "bindings/core/v8/V8GCForContextDispose.h"
33 
34 #include "bindings/core/v8/V8PerIsolateData.h"
35 #include "wtf/StdLibExtras.h"
36 #include <v8.h>
37 
38 namespace blink {
39 
V8GCForContextDispose()40 V8GCForContextDispose::V8GCForContextDispose()
41     : m_pseudoIdleTimer(this, &V8GCForContextDispose::pseudoIdleTimerFired)
42     , m_didDisposeContextForMainFrame(false)
43 {
44 }
45 
notifyContextDisposed(bool isMainFrame)46 void V8GCForContextDispose::notifyContextDisposed(bool isMainFrame)
47 {
48     m_didDisposeContextForMainFrame = isMainFrame;
49     V8PerIsolateData::mainThreadIsolate()->ContextDisposedNotification();
50     if (!m_didDisposeContextForMainFrame && !m_pseudoIdleTimer.isActive())
51         m_pseudoIdleTimer.startOneShot(0.8, FROM_HERE);
52 }
53 
notifyIdleSooner(double maximumFireInterval)54 void V8GCForContextDispose::notifyIdleSooner(double maximumFireInterval)
55 {
56     if (!m_didDisposeContextForMainFrame && m_pseudoIdleTimer.isActive()) {
57         double nextFireInterval = m_pseudoIdleTimer.nextFireInterval();
58         if (nextFireInterval > maximumFireInterval) {
59             m_pseudoIdleTimer.stop();
60             m_pseudoIdleTimer.startOneShot(maximumFireInterval, FROM_HERE);
61         }
62     }
63 }
64 
instanceTemplate()65 V8GCForContextDispose& V8GCForContextDispose::instanceTemplate()
66 {
67     DEFINE_STATIC_LOCAL(V8GCForContextDispose, staticInstance, ());
68     return staticInstance;
69 }
70 
pseudoIdleTimerFired(Timer<V8GCForContextDispose> *)71 void V8GCForContextDispose::pseudoIdleTimerFired(Timer<V8GCForContextDispose>*)
72 {
73     const int idlePauseInMs = 10;
74     if (!m_didDisposeContextForMainFrame)
75         V8PerIsolateData::mainThreadIsolate()->IdleNotification(idlePauseInMs);
76 }
77 
78 } // namespace blink
79