• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
7 
8 #include <string>
9 #include <utility>
10 
11 #include "base/compiler_specific.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/scoped_vector.h"
14 #include "base/observer_list.h"
15 #include "base/threading/thread.h"
16 #include "media/audio/audio_manager.h"
17 
18 #include "media/audio/audio_output_dispatcher.h"
19 
20 #if defined(OS_WIN)
21 #include "base/win/scoped_com_initializer.h"
22 #endif
23 
24 namespace media {
25 
26 class AudioOutputDispatcher;
27 
28 // AudioManagerBase provides AudioManager functions common for all platforms.
29 class MEDIA_EXPORT AudioManagerBase : public AudioManager {
30  public:
31   // TODO(sergeyu): The constants below belong to AudioManager interface, not
32   // to the base implementation.
33 
34   // Name of the generic "default" device.
35   static const char kDefaultDeviceName[];
36   // Unique Id of the generic "default" device.
37   static const char kDefaultDeviceId[];
38 
39   // Input device ID used to capture the default system playback stream. When
40   // this device ID is passed to MakeAudioInputStream() the returned
41   // AudioInputStream will be capturing audio currently being played on the
42   // default playback device. At the moment this feature is supported only on
43   // some platforms. AudioInputStream::Intialize() will return an error on
44   // platforms that don't support it. GetInputStreamParameters() must be used
45   // to get the parameters of the loopback device before creating a loopback
46   // stream, otherwise stream initialization may fail.
47   static const char kLoopbackInputDeviceId[];
48 
49   virtual ~AudioManagerBase();
50 
51   virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() OVERRIDE;
52   virtual scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner()
53       OVERRIDE;
54 
55   virtual base::string16 GetAudioInputDeviceModel() OVERRIDE;
56 
57   virtual void ShowAudioInputSettings() OVERRIDE;
58 
59   virtual void GetAudioInputDeviceNames(
60       AudioDeviceNames* device_names) OVERRIDE;
61 
62   virtual void GetAudioOutputDeviceNames(
63       AudioDeviceNames* device_names) OVERRIDE;
64 
65   virtual AudioOutputStream* MakeAudioOutputStream(
66       const AudioParameters& params,
67       const std::string& device_id) OVERRIDE;
68 
69   virtual AudioInputStream* MakeAudioInputStream(
70       const AudioParameters& params, const std::string& device_id) OVERRIDE;
71 
72   virtual AudioOutputStream* MakeAudioOutputStreamProxy(
73       const AudioParameters& params,
74       const std::string& device_id) OVERRIDE;
75 
76   // Called internally by the audio stream when it has been closed.
77   virtual void ReleaseOutputStream(AudioOutputStream* stream);
78   virtual void ReleaseInputStream(AudioInputStream* stream);
79 
80   // Creates the output stream for the |AUDIO_PCM_LINEAR| format. The legacy
81   // name is also from |AUDIO_PCM_LINEAR|.
82   virtual AudioOutputStream* MakeLinearOutputStream(
83       const AudioParameters& params) = 0;
84 
85   // Creates the output stream for the |AUDIO_PCM_LOW_LATENCY| format.
86   virtual AudioOutputStream* MakeLowLatencyOutputStream(
87       const AudioParameters& params,
88       const std::string& device_id) = 0;
89 
90   // Creates the input stream for the |AUDIO_PCM_LINEAR| format. The legacy
91   // name is also from |AUDIO_PCM_LINEAR|.
92   virtual AudioInputStream* MakeLinearInputStream(
93       const AudioParameters& params, const std::string& device_id) = 0;
94 
95   // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format.
96   virtual AudioInputStream* MakeLowLatencyInputStream(
97       const AudioParameters& params, const std::string& device_id) = 0;
98 
99   // Listeners will be notified on the GetTaskRunner() task runner.
100   virtual void AddOutputDeviceChangeListener(
101       AudioDeviceListener* listener) OVERRIDE;
102   virtual void RemoveOutputDeviceChangeListener(
103       AudioDeviceListener* listener) OVERRIDE;
104 
105   virtual AudioParameters GetDefaultOutputStreamParameters() OVERRIDE;
106   virtual AudioParameters GetOutputStreamParameters(
107       const std::string& device_id) OVERRIDE;
108 
109   virtual AudioParameters GetInputStreamParameters(
110       const std::string& device_id) OVERRIDE;
111 
112   virtual std::string GetAssociatedOutputDeviceID(
113       const std::string& input_device_id) OVERRIDE;
114 
115   virtual scoped_ptr<AudioLog> CreateAudioLog(
116       AudioLogFactory::AudioComponent component) OVERRIDE;
117 
118   virtual void SetHasKeyboardMic() OVERRIDE;
119 
120   // Get number of input or output streams.
input_stream_count()121   int input_stream_count() const { return num_input_streams_; }
output_stream_count()122   int output_stream_count() const { return num_output_streams_; }
123 
124  protected:
125   AudioManagerBase(AudioLogFactory* audio_log_factory);
126 
127   // Shuts down the audio thread and releases all the audio output dispatchers
128   // on the audio thread.  All audio streams should be freed before Shutdown()
129   // is called.  This must be called in the destructor of every AudioManagerBase
130   // implementation.
131   void Shutdown();
132 
SetMaxOutputStreamsAllowed(int max)133   void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; }
134 
135   // Called by each platform specific AudioManager to notify output state change
136   // listeners that a state change has occurred.  Must be called from the audio
137   // thread.
138   void NotifyAllOutputDeviceChangeListeners();
139 
140   // Returns user buffer size as specified on the command line or 0 if no buffer
141   // size has been specified.
142   int GetUserBufferSize();
143 
144   // Returns the preferred hardware audio output parameters for opening output
145   // streams. If the users inject a valid |input_params|, each AudioManager
146   // will decide if they should return the values from |input_params| or the
147   // default hardware values. If the |input_params| is invalid, it will return
148   // the default hardware audio parameters.
149   // If |output_device_id| is empty, the implementation must treat that as
150   // a request for the default output device.
151   virtual AudioParameters GetPreferredOutputStreamParameters(
152       const std::string& output_device_id,
153       const AudioParameters& input_params) = 0;
154 
155   // Returns the ID of the default audio output device.
156   // Implementations that don't yet support this should return an empty string.
157   virtual std::string GetDefaultOutputDeviceID();
158 
159  private:
160   struct DispatcherParams;
161   typedef ScopedVector<DispatcherParams> AudioOutputDispatchers;
162 
163   class CompareByParams;
164 
165   // Called by Shutdown().
166   void ShutdownOnAudioThread();
167 
168   // Max number of open output streams, modified by
169   // SetMaxOutputStreamsAllowed().
170   int max_num_output_streams_;
171 
172   // Max number of open input streams.
173   int max_num_input_streams_;
174 
175   // Number of currently open output streams.
176   int num_output_streams_;
177 
178   // Number of currently open input streams.
179   int num_input_streams_;
180 
181   // Track output state change listeners.
182   ObserverList<AudioDeviceListener> output_listeners_;
183 
184   // Thread used to interact with audio streams created by this audio manager.
185   base::Thread audio_thread_;
186 
187   // The task runner of the audio thread this object runs on. Used for internal
188   // tasks which run on the audio thread even after Shutdown() has been started
189   // and GetTaskRunner() starts returning NULL.
190   scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
191 
192   // Map of cached AudioOutputDispatcher instances.  Must only be touched
193   // from the audio thread (no locking).
194   AudioOutputDispatchers output_dispatchers_;
195 
196   // Proxy for creating AudioLog objects.
197   AudioLogFactory* const audio_log_factory_;
198 
199   DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
200 };
201 
202 }  // namespace media
203 
204 #endif  // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
205