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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "pdf/draw_utils.h"
6 
7 #include <algorithm>
8 #include <math.h>
9 #include <vector>
10 
11 #include "base/logging.h"
12 #include "base/numerics/safe_math.h"
13 
14 namespace chrome_pdf {
15 
GetBlue(const uint32 & pixel)16 inline uint8 GetBlue(const uint32& pixel) {
17   return static_cast<uint8>(pixel & 0xFF);
18 }
19 
GetGreen(const uint32 & pixel)20 inline uint8 GetGreen(const uint32& pixel) {
21   return static_cast<uint8>((pixel >> 8) & 0xFF);
22 }
23 
GetRed(const uint32 & pixel)24 inline uint8 GetRed(const uint32& pixel) {
25   return static_cast<uint8>((pixel >> 16) & 0xFF);
26 }
27 
GetAlpha(const uint32 & pixel)28 inline uint8 GetAlpha(const uint32& pixel) {
29   return static_cast<uint8>((pixel >> 24) & 0xFF);
30 }
31 
MakePixel(uint8 red,uint8 green,uint8 blue,uint8 alpha)32 inline uint32_t MakePixel(uint8 red, uint8 green, uint8 blue, uint8 alpha) {
33   return (static_cast<uint32_t>(alpha) << 24) |
34       (static_cast<uint32_t>(red) << 16) |
35       (static_cast<uint32_t>(green) << 8) |
36       static_cast<uint32_t>(blue);
37 }
38 
GradientChannel(uint8 start,uint8 end,double ratio)39 inline uint8 GradientChannel(uint8 start, uint8 end, double ratio) {
40   double new_channel = start - (static_cast<double>(start) - end) * ratio;
41   if (new_channel < 0)
42     return 0;
43   if (new_channel > 255)
44     return 255;
45   return static_cast<uint8>(new_channel + 0.5);
46 }
47 
ProcessColor(uint8 src_color,uint8 dest_color,uint8 alpha)48 inline uint8 ProcessColor(uint8 src_color, uint8 dest_color, uint8 alpha) {
49   uint32 processed = static_cast<uint32>(src_color) * alpha +
50       static_cast<uint32>(dest_color) * (0xFF - alpha);
51   return static_cast<uint8>((processed / 0xFF) & 0xFF);
52 }
53 
ImageDataContainsRect(const pp::ImageData & image_data,const pp::Rect & rect)54 inline bool ImageDataContainsRect(const pp::ImageData& image_data,
55                                   const pp::Rect& rect) {
56   return rect.width() >= 0 && rect.height() >= 0 &&
57       pp::Rect(image_data.size()).Contains(rect);
58 }
59 
AlphaBlend(const pp::ImageData & src,const pp::Rect & src_rc,pp::ImageData * dest,const pp::Point & dest_origin,uint8 alpha_adjustment)60 void AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc,
61                 pp::ImageData* dest, const pp::Point& dest_origin,
62                 uint8 alpha_adjustment) {
63   if (src_rc.IsEmpty() || !ImageDataContainsRect(src, src_rc))
64     return;
65 
66   pp::Rect dest_rc(dest_origin, src_rc.size());
67   if (dest_rc.IsEmpty() || !ImageDataContainsRect(*dest, dest_rc))
68     return;
69 
70   const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point());
71   uint32_t* dest_origin_pixel = dest->GetAddr32(dest_origin);
72 
73   int height = src_rc.height();
74   int width = src_rc.width();
75   for (int y = 0; y < height; y++) {
76     const uint32_t* src_pixel = src_origin_pixel;
77     uint32_t* dest_pixel = dest_origin_pixel;
78     for (int x = 0; x < width; x++) {
79       uint8 alpha = static_cast<uint8>(static_cast<uint32_t>(alpha_adjustment) *
80           GetAlpha(*src_pixel) / 0xFF);
81       uint8 red = ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha);
82       uint8 green = ProcessColor(GetGreen(*src_pixel),
83                                  GetGreen(*dest_pixel), alpha);
84       uint8 blue = ProcessColor(GetBlue(*src_pixel),
85                                 GetBlue(*dest_pixel), alpha);
86       *dest_pixel = MakePixel(red, green, blue, GetAlpha(*dest_pixel));
87 
88       src_pixel++;
89       dest_pixel++;
90     }
91     src_origin_pixel = reinterpret_cast<const uint32_t*>(
92         reinterpret_cast<const char*>(src_origin_pixel) + src.stride());
93     dest_origin_pixel = reinterpret_cast<uint32_t*>(
94         reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
95   }
96 }
97 
GradientFill(pp::ImageData * image,const pp::Rect & rc,uint32 start_color,uint32 end_color,bool horizontal)98 void GradientFill(pp::ImageData* image, const pp::Rect& rc,
99                   uint32 start_color, uint32 end_color, bool horizontal) {
100   std::vector<uint32> colors;
101   colors.resize(horizontal ? rc.width() : rc.height());
102   for (size_t i = 0; i < colors.size(); ++i) {
103     double ratio = static_cast<double>(i) / colors.size();
104     colors[i] = MakePixel(
105         GradientChannel(GetRed(start_color), GetRed(end_color), ratio),
106         GradientChannel(GetGreen(start_color), GetGreen(end_color), ratio),
107         GradientChannel(GetBlue(start_color), GetBlue(end_color), ratio),
108         GradientChannel(GetAlpha(start_color), GetAlpha(end_color), ratio));
109   }
110 
111   if (horizontal) {
112     const void* data = &(colors[0]);
113     size_t size = colors.size() * 4;
114     uint32_t* origin_pixel = image->GetAddr32(rc.point());
115     for (int y = 0; y < rc.height(); y++) {
116       memcpy(origin_pixel, data, size);
117       origin_pixel = reinterpret_cast<uint32_t*>(
118           reinterpret_cast<char*>(origin_pixel) + image->stride());
119     }
120   } else {
121     uint32_t* origin_pixel = image->GetAddr32(rc.point());
122     for (int y = 0; y < rc.height(); y++) {
123       uint32_t* pixel = origin_pixel;
124       for (int x = 0; x < rc.width(); x++) {
125         *pixel = colors[y];
126         pixel++;
127       }
128       origin_pixel = reinterpret_cast<uint32_t*>(
129           reinterpret_cast<char*>(origin_pixel) + image->stride());
130     }
131   }
132 }
133 
GradientFill(pp::Instance * instance,pp::ImageData * image,const pp::Rect & dirty_rc,const pp::Rect & gradient_rc,uint32 start_color,uint32 end_color,bool horizontal,uint8 transparency)134 void GradientFill(pp::Instance* instance,
135                   pp::ImageData* image,
136                   const pp::Rect& dirty_rc,
137                   const pp::Rect& gradient_rc,
138                   uint32 start_color,
139                   uint32 end_color,
140                   bool horizontal,
141                   uint8 transparency) {
142   pp::Rect draw_rc = gradient_rc.Intersect(dirty_rc);
143   if (draw_rc.IsEmpty())
144     return;
145 
146   pp::ImageData gradient(instance, PP_IMAGEDATAFORMAT_BGRA_PREMUL,
147       gradient_rc.size(), false);
148 
149   GradientFill(&gradient, pp::Rect(pp::Point(), gradient_rc.size()),
150                start_color, end_color, horizontal);
151 
152   pp::Rect copy_rc(draw_rc);
153   copy_rc.Offset(-gradient_rc.x(), -gradient_rc.y());
154   AlphaBlend(gradient, copy_rc, image, draw_rc.point(), transparency);
155 }
156 
CopyImage(const pp::ImageData & src,const pp::Rect & src_rc,pp::ImageData * dest,const pp::Rect & dest_rc,bool stretch)157 void CopyImage(const pp::ImageData& src, const pp::Rect& src_rc,
158                pp::ImageData* dest, const pp::Rect& dest_rc,
159                bool stretch) {
160   if (src_rc.IsEmpty() || !ImageDataContainsRect(src, src_rc))
161     return;
162 
163   pp::Rect stretched_rc(dest_rc.point(),
164                         stretch ? dest_rc.size() : src_rc.size());
165   if (stretched_rc.IsEmpty() || !ImageDataContainsRect(*dest, stretched_rc))
166     return;
167 
168   const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point());
169   uint32_t* dest_origin_pixel = dest->GetAddr32(dest_rc.point());
170   if (stretch) {
171     double x_ratio = static_cast<double>(src_rc.width()) / dest_rc.width();
172     double y_ratio = static_cast<double>(src_rc.height()) / dest_rc.height();
173     int32_t height = dest_rc.height();
174     int32_t width = dest_rc.width();
175     for (int32_t y = 0; y < height; ++y) {
176       uint32_t* dest_pixel = dest_origin_pixel;
177       for (int32_t x = 0; x < width; ++x) {
178         uint32 src_x = static_cast<uint32>(x * x_ratio);
179         uint32 src_y = static_cast<uint32>(y * y_ratio);
180         const uint32_t* src_pixel = src.GetAddr32(
181             pp::Point(src_rc.x() + src_x, src_rc.y() + src_y));
182         *dest_pixel = *src_pixel;
183         dest_pixel++;
184       }
185       dest_origin_pixel = reinterpret_cast<uint32_t*>(
186           reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
187     }
188   } else {
189     int32_t height = src_rc.height();
190     base::CheckedNumeric<int32_t> width_bytes = src_rc.width();
191     width_bytes *= 4;
192     for (int32_t y = 0; y < height; ++y) {
193       memcpy(dest_origin_pixel, src_origin_pixel, width_bytes.ValueOrDie());
194       src_origin_pixel = reinterpret_cast<const uint32_t*>(
195           reinterpret_cast<const char*>(src_origin_pixel) + src.stride());
196       dest_origin_pixel = reinterpret_cast<uint32_t*>(
197           reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
198     }
199   }
200 }
201 
FillRect(pp::ImageData * image,const pp::Rect & rc,uint32 color)202 void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32 color) {
203   int height = rc.height();
204   if (height == 0)
205     return;
206 
207   // Fill in first row.
208   uint32_t* top_line = image->GetAddr32(rc.point());
209   int width = rc.width();
210   for (int x = 0; x < width; x++)
211     top_line[x] = color;
212 
213   // Fill in the rest of the rectangle.
214   int byte_width = width * 4;
215   uint32_t* cur_line = reinterpret_cast<uint32_t*>(
216           reinterpret_cast<char*>(top_line) + image->stride());
217   for (int y = 1; y < height; y++) {
218     memcpy(cur_line, top_line, byte_width);
219     cur_line = reinterpret_cast<uint32_t*>(
220             reinterpret_cast<char*>(cur_line) + image->stride());
221   }
222 }
223 
ShadowMatrix(uint32 depth,double factor,uint32 background)224 ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background)
225     : depth_(depth), factor_(factor), background_(background) {
226   DCHECK(depth_ > 0);
227   matrix_.resize(depth_ * depth_);
228 
229   // pv - is a rounding power factor for smoothing corners.
230   // pv = 2.0 will make corners completely round.
231   const double pv = 4.0;
232   // pow_pv - cache to avoid recalculating pow(x, pv) every time.
233   std::vector<double> pow_pv(depth_, 0.0);
234 
235   double r = static_cast<double>(depth_);
236   double coef = 256.0 / pow(r, factor);
237 
238   for (uint32 y = 0; y < depth_; y++) {
239     // Since matrix is symmetrical, we can reduce the number of calculations
240     // by mirroring results.
241     for (uint32 x = 0; x <= y; x++) {
242       // Fill cache if needed.
243       if (pow_pv[x] == 0.0)
244         pow_pv[x] =  pow(x, pv);
245       if (pow_pv[y] == 0.0)
246         pow_pv[y] =  pow(y, pv);
247 
248       // v - is a value for the smoothing function.
249       // If x == 0 simplify calculations.
250       double v = (x == 0) ? y : pow(pow_pv[x] + pow_pv[y], 1 / pv);
251 
252       // Smoothing function.
253       // If factor == 1, smoothing will be linear from 0 to the end,
254       // if 0 < factor < 1, smoothing will drop faster near 0.
255       // if factor > 1, smoothing will drop faster near the end (depth).
256       double f = 256.0 - coef * pow(v, factor);
257 
258       uint8 alpha = 0;
259       if (f > kOpaqueAlpha)
260         alpha = kOpaqueAlpha;
261       else if (f < kTransparentAlpha)
262         alpha = kTransparentAlpha;
263       else
264         alpha = static_cast<uint8>(f);
265 
266       uint8 red = ProcessColor(0, GetRed(background), alpha);
267       uint8 green = ProcessColor(0, GetGreen(background), alpha);
268       uint8 blue = ProcessColor(0, GetBlue(background), alpha);
269       uint32 pixel = MakePixel(red, green, blue, GetAlpha(background));
270 
271       // Mirror matrix.
272       matrix_[y * depth_ + x] = pixel;
273       matrix_[x * depth_ + y] = pixel;
274     }
275   }
276 }
277 
~ShadowMatrix()278 ShadowMatrix::~ShadowMatrix() {
279 }
280 
PaintShadow(pp::ImageData * image,const pp::Rect & clip_rc,const pp::Rect & shadow_rc,const ShadowMatrix & matrix)281 void PaintShadow(pp::ImageData* image,
282                  const pp::Rect& clip_rc,
283                  const pp::Rect& shadow_rc,
284                  const ShadowMatrix& matrix) {
285   pp::Rect draw_rc = shadow_rc.Intersect(clip_rc);
286   if (draw_rc.IsEmpty())
287     return;
288 
289   int32 depth = static_cast<int32>(matrix.depth());
290   for (int32_t y = draw_rc.y(); y < draw_rc.bottom(); y++) {
291     for (int32_t x = draw_rc.x(); x < draw_rc.right(); x++) {
292       int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1,
293                                   depth - shadow_rc.right() + x);
294       int32_t matrix_y = std::max(depth + shadow_rc.y() - y - 1,
295                                   depth - shadow_rc.bottom() + y);
296       uint32_t* pixel = image->GetAddr32(pp::Point(x, y));
297 
298       if (matrix_x < 0)
299         matrix_x = 0;
300       else if (matrix_x >= static_cast<int32>(depth))
301         matrix_x = depth - 1;
302 
303       if (matrix_y < 0)
304         matrix_y = 0;
305       else if (matrix_y >= static_cast<int32>(depth))
306         matrix_y = depth - 1;
307 
308       *pixel = matrix.GetValue(matrix_x, matrix_y);
309     }
310   }
311 }
312 
DrawShadow(pp::ImageData * image,const pp::Rect & shadow_rc,const pp::Rect & object_rc,const pp::Rect & clip_rc,const ShadowMatrix & matrix)313 void DrawShadow(pp::ImageData* image,
314                 const pp::Rect& shadow_rc,
315                 const pp::Rect& object_rc,
316                 const pp::Rect& clip_rc,
317                 const ShadowMatrix& matrix) {
318   if (shadow_rc == object_rc)
319     return;  // Nothing to paint.
320 
321   // Fill top part.
322   pp::Rect rc(shadow_rc.point(),
323               pp::Size(shadow_rc.width(), object_rc.y() - shadow_rc.y()));
324   PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
325 
326   // Fill bottom part.
327   rc = pp::Rect(shadow_rc.x(), object_rc.bottom(),
328                 shadow_rc.width(), shadow_rc.bottom() - object_rc.bottom());
329   PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
330 
331   // Fill left part.
332   rc = pp::Rect(shadow_rc.x(), object_rc.y(),
333                 object_rc.x() - shadow_rc.x(), object_rc.height());
334   PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
335 
336   // Fill right part.
337   rc = pp::Rect(object_rc.right(), object_rc.y(),
338                 shadow_rc.right() - object_rc.right(), object_rc.height());
339   PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
340 }
341 
342 }  // namespace chrome_pdf
343 
344