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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_SPDY_SPDY_FRAME_READER_H_
6 #define NET_SPDY_SPDY_FRAME_READER_H_
7 
8 #include "base/basictypes.h"
9 #include "base/strings/string_piece.h"
10 #include "net/base/net_export.h"
11 
12 namespace net {
13 
14 // Used for reading SPDY frames. Though there isn't really anything terribly
15 // SPDY-specific here, it's a helper class that's useful when doing SPDY
16 // framing.
17 //
18 // To use, simply construct a SpdyFramerReader using the underlying buffer that
19 // you'd like to read fields from, then call one of the Read*() methods to
20 // actually do some reading.
21 //
22 // This class keeps an internal iterator to keep track of what's already been
23 // read and each successive Read*() call automatically increments said iterator
24 // on success. On failure, internal state of the SpdyFrameReader should not be
25 // trusted and it is up to the caller to throw away the failed instance and
26 // handle the error as appropriate. None of the Read*() methods should ever be
27 // called after failure, as they will also fail immediately.
28 class NET_EXPORT_PRIVATE SpdyFrameReader {
29  public:
30   // Caller must provide an underlying buffer to work on.
31   SpdyFrameReader(const char* data, const size_t len);
32 
33   // Empty destructor.
~SpdyFrameReader()34   ~SpdyFrameReader() {}
35 
36   // Reads an 8-bit unsigned integer into the given output parameter.
37   // Forwards the internal iterator on success.
38   // Returns true on success, false otherwise.
39   bool ReadUInt8(uint8* result);
40 
41   // Reads a 16-bit unsigned integer into the given output parameter.
42   // Forwards the internal iterator on success.
43   // Returns true on success, false otherwise.
44   bool ReadUInt16(uint16* result);
45 
46   // Reads a 32-bit unsigned integer into the given output parameter.
47   // Forwards the internal iterator on success.
48   // Returns true on success, false otherwise.
49   bool ReadUInt32(uint32* result);
50 
51   // Reads a 64-bit unsigned integer into the given output parameter.
52   // Forwards the internal iterator on success.
53   // Returns true on success, false otherwise.
54   bool ReadUInt64(uint64* result);
55 
56   // Reads a 31-bit unsigned integer into the given output parameter. This is
57   // equivalent to ReadUInt32() above except that the highest-order bit is
58   // discarded.
59   // Forwards the internal iterator (by 4B) on success.
60   // Returns true on success, false otherwise.
61   bool ReadUInt31(uint32* result);
62 
63   // Reads a 24-bit unsigned integer into the given output parameter.
64   // Forwards the internal iterator (by 3B) on success.
65   // Returns true on success, false otherwise.
66   bool ReadUInt24(uint32* result);
67 
68   // Reads a string prefixed with 16-bit length into the given output parameter.
69   //
70   // NOTE: Does not copy but rather references strings in the underlying buffer.
71   // This should be kept in mind when handling memory management!
72   //
73   // Forwards the internal iterator on success.
74   // Returns true on success, false otherwise.
75   bool ReadStringPiece16(base::StringPiece* result);
76 
77   // Reads a string prefixed with 32-bit length into the given output parameter.
78   //
79   // NOTE: Does not copy but rather references strings in the underlying buffer.
80   // This should be kept in mind when handling memory management!
81   //
82   // Forwards the internal iterator on success.
83   // Returns true on success, false otherwise.
84   bool ReadStringPiece32(base::StringPiece* result);
85 
86   // Reads a given number of bytes into the given buffer. The buffer
87   // must be of adequate size.
88   // Forwards the internal iterator on success.
89   // Returns true on success, false otherwise.
90   bool ReadBytes(void* result, size_t size);
91 
92   // Seeks a given number of bytes into the buffer from the current offset.
93   // Equivelant to an empty read.
94   // Forwards the internal iterator.
95   // Returns true on success, false otherwise.
96   bool Seek(size_t size);
97 
98   // Rewinds this reader to the beginning of the frame.
Rewind()99   void Rewind() { ofs_ = 0; }
100 
101   // Returns true if the entirety of the underlying buffer has been read via
102   // Read*() calls.
103   bool IsDoneReading() const;
104 
105   // Returns the number of bytes that have been consumed by the reader so far.
GetBytesConsumed()106   size_t GetBytesConsumed() const { return ofs_; }
107 
108  private:
109   // Returns true if the underlying buffer has enough room to read the given
110   // amount of bytes.
111   bool CanRead(size_t bytes) const;
112 
113   // To be called when a read fails for any reason.
114   void OnFailure();
115 
116   // The data buffer that we're reading from.
117   const char* data_;
118 
119   // The length of the data buffer that we're reading from.
120   const size_t len_;
121 
122   // The location of the next read from our data buffer.
123   size_t ofs_;
124 };
125 
126 }  // namespace net
127 
128 #endif  // NET_SPDY_SPDY_FRAME_READER_H_
129