1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27
28 #include "core/rendering/compositing/CompositedLayerMapping.h"
29
30 #include "core/HTMLNames.h"
31 #include "core/fetch/ImageResource.h"
32 #include "core/frame/FrameView.h"
33 #include "core/html/HTMLCanvasElement.h"
34 #include "core/html/HTMLIFrameElement.h"
35 #include "core/html/HTMLMediaElement.h"
36 #include "core/html/canvas/CanvasRenderingContext.h"
37 #include "core/inspector/InspectorInstrumentation.h"
38 #include "core/inspector/InspectorNodeIds.h"
39 #include "core/page/Chrome.h"
40 #include "core/page/ChromeClient.h"
41 #include "core/page/Page.h"
42 #include "core/page/scrolling/ScrollingCoordinator.h"
43 #include "core/plugins/PluginView.h"
44 #include "core/rendering/FilterEffectRenderer.h"
45 #include "core/rendering/RenderEmbeddedObject.h"
46 #include "core/rendering/RenderImage.h"
47 #include "core/rendering/RenderLayerStackingNodeIterator.h"
48 #include "core/rendering/RenderPart.h"
49 #include "core/rendering/RenderVideo.h"
50 #include "core/rendering/RenderView.h"
51 #include "core/rendering/compositing/RenderLayerCompositor.h"
52 #include "core/rendering/style/KeyframeList.h"
53 #include "platform/LengthFunctions.h"
54 #include "platform/RuntimeEnabledFeatures.h"
55 #include "platform/fonts/FontCache.h"
56 #include "platform/geometry/TransformState.h"
57 #include "platform/graphics/GraphicsContext.h"
58 #include "wtf/CurrentTime.h"
59 #include "wtf/text/StringBuilder.h"
60
61 namespace blink {
62
63 using namespace HTMLNames;
64
65 static IntRect clipBox(RenderBox* renderer);
66
contentsRect(const RenderObject * renderer)67 static IntRect contentsRect(const RenderObject* renderer)
68 {
69 if (!renderer->isBox())
70 return IntRect();
71
72 return renderer->isVideo() ?
73 toRenderVideo(renderer)->videoBox() :
74 pixelSnappedIntRect(toRenderBox(renderer)->contentBoxRect());
75 }
76
backgroundRect(const RenderObject * renderer)77 static IntRect backgroundRect(const RenderObject* renderer)
78 {
79 if (!renderer->isBox())
80 return IntRect();
81
82 LayoutRect rect;
83 const RenderBox* box = toRenderBox(renderer);
84 EFillBox clip = box->style()->backgroundClip();
85 switch (clip) {
86 case BorderFillBox:
87 rect = box->borderBoxRect();
88 break;
89 case PaddingFillBox:
90 rect = box->paddingBoxRect();
91 break;
92 case ContentFillBox:
93 rect = box->contentBoxRect();
94 break;
95 case TextFillBox:
96 break;
97 }
98
99 return pixelSnappedIntRect(rect);
100 }
101
isAcceleratedCanvas(const RenderObject * renderer)102 static inline bool isAcceleratedCanvas(const RenderObject* renderer)
103 {
104 if (renderer->isCanvas()) {
105 HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
106 if (CanvasRenderingContext* context = canvas->renderingContext())
107 return context->isAccelerated();
108 }
109 return false;
110 }
111
hasBoxDecorationsOrBackgroundImage(const RenderStyle * style)112 static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle* style)
113 {
114 return style->hasBoxDecorations() || style->hasBackgroundImage();
115 }
116
contentLayerSupportsDirectBackgroundComposition(const RenderObject * renderer)117 static bool contentLayerSupportsDirectBackgroundComposition(const RenderObject* renderer)
118 {
119 // No support for decorations - border, border-radius or outline.
120 // Only simple background - solid color or transparent.
121 if (hasBoxDecorationsOrBackgroundImage(renderer->style()))
122 return false;
123
124 // If there is no background, there is nothing to support.
125 if (!renderer->style()->hasBackground())
126 return true;
127
128 // Simple background that is contained within the contents rect.
129 return contentsRect(renderer).contains(backgroundRect(renderer));
130 }
131
platformLayerForPlugin(RenderObject * renderer)132 static WebLayer* platformLayerForPlugin(RenderObject* renderer)
133 {
134 if (!renderer->isEmbeddedObject())
135 return 0;
136 Widget* widget = toRenderEmbeddedObject(renderer)->widget();
137 if (!widget || !widget->isPluginView())
138 return 0;
139 return toPluginView(widget)->platformLayer();
140
141 }
142
isAcceleratedContents(RenderObject * renderer)143 static inline bool isAcceleratedContents(RenderObject* renderer)
144 {
145 return isAcceleratedCanvas(renderer)
146 || (renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing())
147 || renderer->isVideo();
148 }
149
150 // Get the scrolling coordinator in a way that works inside CompositedLayerMapping's destructor.
scrollingCoordinatorFromLayer(RenderLayer & layer)151 static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer)
152 {
153 Page* page = layer.renderer()->frame()->page();
154 if (!page)
155 return 0;
156
157 return page->scrollingCoordinator();
158 }
159
CompositedLayerMapping(RenderLayer & layer)160 CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
161 : m_owningLayer(layer)
162 , m_contentOffsetInCompositingLayerDirty(false)
163 , m_pendingUpdateScope(GraphicsLayerUpdateNone)
164 , m_isMainFrameRenderViewLayer(false)
165 , m_requiresOwnBackingStoreForIntrinsicReasons(false)
166 , m_requiresOwnBackingStoreForAncestorReasons(false)
167 , m_backgroundLayerPaintsFixedRootBackground(false)
168 , m_scrollingContentsAreEmpty(false)
169 {
170 if (layer.isRootLayer() && renderer()->frame()->isMainFrame())
171 m_isMainFrameRenderViewLayer = true;
172
173 createPrimaryGraphicsLayer();
174 }
175
~CompositedLayerMapping()176 CompositedLayerMapping::~CompositedLayerMapping()
177 {
178 // Hits in compositing/squashing/squash-onto-nephew.html.
179 DisableCompositingQueryAsserts disabler;
180
181 // Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer.
182 for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
183 RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
184 if (oldSquashedLayer->groupedMapping() == this) {
185 oldSquashedLayer->setGroupedMapping(0, true);
186 oldSquashedLayer->setLostGroupedMapping(true);
187 }
188 }
189
190 updateClippingLayers(false, false);
191 updateOverflowControlsLayers(false, false, false, false);
192 updateChildTransformLayer(false);
193 updateForegroundLayer(false);
194 updateBackgroundLayer(false);
195 updateMaskLayer(false);
196 updateClippingMaskLayers(false);
197 updateScrollingLayers(false);
198 updateSquashingLayers(false);
199 destroyGraphicsLayers();
200 }
201
createGraphicsLayer(CompositingReasons reasons)202 PassOwnPtr<GraphicsLayer> CompositedLayerMapping::createGraphicsLayer(CompositingReasons reasons)
203 {
204 GraphicsLayerFactory* graphicsLayerFactory = 0;
205 if (Page* page = renderer()->frame()->page())
206 graphicsLayerFactory = page->chrome().client().graphicsLayerFactory();
207
208 OwnPtr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, this);
209
210 graphicsLayer->setCompositingReasons(reasons);
211 if (Node* owningNode = m_owningLayer.renderer()->generatingNode())
212 graphicsLayer->setOwnerNodeId(InspectorNodeIds::idForNode(owningNode));
213
214 return graphicsLayer.release();
215 }
216
createPrimaryGraphicsLayer()217 void CompositedLayerMapping::createPrimaryGraphicsLayer()
218 {
219 m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons());
220
221 #if !OS(ANDROID)
222 if (m_isMainFrameRenderViewLayer)
223 m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
224 #endif
225
226 updateOpacity(renderer()->style());
227 updateTransform(renderer()->style());
228 updateFilters(renderer()->style());
229
230 if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
231 updateLayerBlendMode(renderer()->style());
232 updateIsRootForIsolatedGroup();
233 }
234 }
235
destroyGraphicsLayers()236 void CompositedLayerMapping::destroyGraphicsLayers()
237 {
238 if (m_graphicsLayer)
239 m_graphicsLayer->removeFromParent();
240
241 m_ancestorClippingLayer = nullptr;
242 m_graphicsLayer = nullptr;
243 m_foregroundLayer = nullptr;
244 m_backgroundLayer = nullptr;
245 m_childContainmentLayer = nullptr;
246 m_childTransformLayer = nullptr;
247 m_maskLayer = nullptr;
248 m_childClippingMaskLayer = nullptr;
249
250 m_scrollingLayer = nullptr;
251 m_scrollingContentsLayer = nullptr;
252 m_scrollingBlockSelectionLayer = nullptr;
253 }
254
updateOpacity(const RenderStyle * style)255 void CompositedLayerMapping::updateOpacity(const RenderStyle* style)
256 {
257 m_graphicsLayer->setOpacity(compositingOpacity(style->opacity()));
258 }
259
updateTransform(const RenderStyle * style)260 void CompositedLayerMapping::updateTransform(const RenderStyle* style)
261 {
262 // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin
263 // baked into it, and we don't want that.
264 TransformationMatrix t;
265 if (m_owningLayer.hasTransform()) {
266 style->applyTransform(t, toRenderBox(renderer())->pixelSnappedBorderBoxRect().size(), RenderStyle::ExcludeTransformOrigin);
267 makeMatrixRenderable(t, compositor()->hasAcceleratedCompositing());
268 }
269
270 m_graphicsLayer->setTransform(t);
271 }
272
updateFilters(const RenderStyle * style)273 void CompositedLayerMapping::updateFilters(const RenderStyle* style)
274 {
275 m_graphicsLayer->setFilters(owningLayer().computeFilterOperations(style));
276 }
277
updateLayerBlendMode(const RenderStyle * style)278 void CompositedLayerMapping::updateLayerBlendMode(const RenderStyle* style)
279 {
280 setBlendMode(style->blendMode());
281 }
282
updateIsRootForIsolatedGroup()283 void CompositedLayerMapping::updateIsRootForIsolatedGroup()
284 {
285 bool isolate = m_owningLayer.shouldIsolateCompositedDescendants();
286
287 // non stacking context layers should never isolate
288 ASSERT(m_owningLayer.stackingNode()->isStackingContext() || !isolate);
289
290 m_graphicsLayer->setIsRootForIsolatedGroup(isolate);
291 }
292
updateContentsOpaque()293 void CompositedLayerMapping::updateContentsOpaque()
294 {
295 ASSERT(m_isMainFrameRenderViewLayer || !m_backgroundLayer);
296 if (isAcceleratedCanvas(renderer())) {
297 // Determine whether the rendering context's external texture layer is opaque.
298 CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
299 if (!context->hasAlpha())
300 m_graphicsLayer->setContentsOpaque(true);
301 else if (WebLayer* layer = context->platformLayer())
302 m_graphicsLayer->setContentsOpaque(!Color(layer->backgroundColor()).hasAlpha());
303 else
304 m_graphicsLayer->setContentsOpaque(false);
305 } else if (m_backgroundLayer) {
306 m_graphicsLayer->setContentsOpaque(false);
307 m_backgroundLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
308 } else {
309 // For non-root layers, background is always painted by the primary graphics layer.
310 m_graphicsLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
311 }
312 }
313
updateCompositedBounds()314 void CompositedLayerMapping::updateCompositedBounds()
315 {
316 ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
317 // FIXME: if this is really needed for performance, it would be better to store it on RenderLayer.
318 m_compositedBounds = m_owningLayer.boundingBoxForCompositing();
319 m_contentOffsetInCompositingLayerDirty = true;
320 }
321
updateAfterWidgetResize()322 void CompositedLayerMapping::updateAfterWidgetResize()
323 {
324 if (renderer()->isRenderPart()) {
325 if (RenderLayerCompositor* innerCompositor = RenderLayerCompositor::frameContentsCompositor(toRenderPart(renderer()))) {
326 innerCompositor->frameViewDidChangeSize();
327 // We can floor this point because our frameviews are always aligned to pixel boundaries.
328 ASSERT(m_compositedBounds.location() == flooredIntPoint(m_compositedBounds.location()));
329 innerCompositor->frameViewDidChangeLocation(flooredIntPoint(contentsBox().location()));
330 }
331 }
332 }
333
updateCompositingReasons()334 void CompositedLayerMapping::updateCompositingReasons()
335 {
336 // All other layers owned by this mapping will have the same compositing reason
337 // for their lifetime, so they are initialized only when created.
338 m_graphicsLayer->setCompositingReasons(m_owningLayer.compositingReasons());
339 }
340
owningLayerClippedByLayerNotAboveCompositedAncestor()341 bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor()
342 {
343 if (!m_owningLayer.parent())
344 return false;
345
346 const RenderLayer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf);
347 if (!compositingAncestor)
348 return false;
349
350 const RenderObject* clippingContainer = m_owningLayer.clippingContainer();
351 if (!clippingContainer)
352 return false;
353
354 if (compositingAncestor->renderer()->isDescendantOf(clippingContainer))
355 return false;
356
357 // We ignore overflow clip here; we want composited overflow content to
358 // behave as if it lives in an unclipped universe so it can prepaint, etc.
359 // This means that we need to check if we are actually clipped before
360 // setting up m_ancestorClippingLayer otherwise
361 // updateAncestorClippingLayerGeometry will fail as the clip rect will be
362 // infinite.
363 // FIXME: this should use cached clip rects, but this sometimes give
364 // inaccurate results (and trips the ASSERTS in RenderLayerClipper).
365 ClipRectsContext clipRectsContext(compositingAncestor, UncachedClipRects, IgnoreOverlayScrollbarSize);
366 clipRectsContext.setIgnoreOverflowClip();
367 IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
368 return parentClipRect != PaintInfo::infiniteRect();
369 }
370
updateGraphicsLayerConfiguration()371 bool CompositedLayerMapping::updateGraphicsLayerConfiguration()
372 {
373 ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
374
375 // Note carefully: here we assume that the compositing state of all descendants have been updated already,
376 // so it is legitimate to compute and cache the composited bounds for this layer.
377 updateCompositedBounds();
378
379 if (RenderLayerReflectionInfo* reflection = m_owningLayer.reflectionInfo()) {
380 if (reflection->reflectionLayer()->hasCompositedLayerMapping())
381 reflection->reflectionLayer()->compositedLayerMapping()->updateCompositedBounds();
382 }
383
384 RenderLayerCompositor* compositor = this->compositor();
385 RenderObject* renderer = this->renderer();
386
387 bool layerConfigChanged = false;
388 setBackgroundLayerPaintsFixedRootBackground(compositor->needsFixedRootBackgroundLayer(&m_owningLayer));
389
390 // The background layer is currently only used for fixed root backgrounds.
391 if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground))
392 layerConfigChanged = true;
393
394 if (updateForegroundLayer(compositor->needsContentsCompositingLayer(&m_owningLayer)))
395 layerConfigChanged = true;
396
397 bool needsDescendantsClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer);
398
399 // Our scrolling layer will clip.
400 if (m_owningLayer.needsCompositedScrolling())
401 needsDescendantsClippingLayer = false;
402
403 RenderLayer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0;
404
405 // This is required because compositing layers are parented
406 // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy.
407 // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy,
408 // but a sibling in the z-order hierarchy. Further, that sibling need not be composited at all.
409 // In such scenarios, an ancestor clipping layer is necessary to apply the composited clip for this layer.
410 bool needsAncestorClip = owningLayerClippedByLayerNotAboveCompositedAncestor();
411
412 if (scrollParent) {
413 // If our containing block is our ancestor scrolling layer, then we'll already be clipped
414 // to it via our scroll parent and we don't need an ancestor clipping layer.
415 if (m_owningLayer.renderer()->containingBlock()->enclosingLayer() == m_owningLayer.ancestorScrollingLayer())
416 needsAncestorClip = false;
417 }
418
419 if (updateClippingLayers(needsAncestorClip, needsDescendantsClippingLayer))
420 layerConfigChanged = true;
421
422 if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer(), needsAncestorClip))
423 layerConfigChanged = true;
424
425 bool scrollingConfigChanged = false;
426 if (updateScrollingLayers(m_owningLayer.needsCompositedScrolling())) {
427 layerConfigChanged = true;
428 scrollingConfigChanged = true;
429 }
430
431 bool hasPerspective = false;
432 if (RenderStyle* style = renderer->style())
433 hasPerspective = style->hasPerspective();
434 bool needsChildTransformLayer = hasPerspective && (layerForChildrenTransform() == m_childTransformLayer.get()) && renderer->isBox();
435 if (updateChildTransformLayer(needsChildTransformLayer))
436 layerConfigChanged = true;
437
438 updateScrollParent(scrollParent);
439 updateClipParent();
440
441 if (updateSquashingLayers(!m_squashedLayers.isEmpty()))
442 layerConfigChanged = true;
443
444 if (layerConfigChanged)
445 updateInternalHierarchy();
446
447 if (scrollingConfigChanged) {
448 if (renderer->view())
449 compositor->scrollingLayerDidChange(&m_owningLayer);
450 }
451
452 // A mask layer is not part of the hierarchy proper, it's an auxiliary layer
453 // that's plugged into another GraphicsLayer that is part of the hierarchy.
454 // It has no parent or child GraphicsLayer. For that reason, we process it
455 // here, after the hierarchy has been updated.
456 bool maskLayerChanged = false;
457 if (updateMaskLayer(renderer->hasMask())) {
458 maskLayerChanged = true;
459 m_graphicsLayer->setMaskLayer(m_maskLayer.get());
460 }
461
462 bool hasChildClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer) && (hasClippingLayer() || hasScrollingLayer());
463 // If we have a border radius or clip path on a scrolling layer, we need a clipping mask to properly
464 // clip the scrolled contents, even if there are no composited descendants.
465 bool hasClipPath = renderer->style()->clipPath();
466 bool needsChildClippingMask = (hasClipPath || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer) || hasScrollingLayer());
467 if (updateClippingMaskLayers(needsChildClippingMask)) {
468 // Clip path clips the entire subtree, including scrollbars. It must be attached directly onto
469 // the main m_graphicsLayer.
470 if (hasClipPath)
471 m_graphicsLayer->setMaskLayer(m_childClippingMaskLayer.get());
472 else if (hasClippingLayer())
473 clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
474 else if (hasScrollingLayer())
475 scrollingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
476 else if (isAcceleratedContents(renderer))
477 m_graphicsLayer->setContentsClippingMaskLayer(m_childClippingMaskLayer.get());
478 }
479
480 if (m_owningLayer.reflectionInfo()) {
481 if (m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping()) {
482 GraphicsLayer* reflectionLayer = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping()->mainGraphicsLayer();
483 m_graphicsLayer->setReplicatedByLayer(reflectionLayer);
484 }
485 } else {
486 m_graphicsLayer->setReplicatedByLayer(0);
487 }
488
489 updateBackgroundColor();
490
491 if (renderer->isImage()) {
492 if (isDirectlyCompositedImage()) {
493 updateImageContents();
494 } else if (m_graphicsLayer->hasContentsLayer()) {
495 m_graphicsLayer->setContentsToImage(0);
496 }
497 }
498
499 if (WebLayer* layer = platformLayerForPlugin(renderer)) {
500 m_graphicsLayer->setContentsToPlatformLayer(layer);
501 } else if (renderer->node() && renderer->node()->isFrameOwnerElement() && toHTMLFrameOwnerElement(renderer->node())->contentFrame()) {
502 WebLayer* layer = toHTMLFrameOwnerElement(renderer->node())->contentFrame()->remotePlatformLayer();
503 if (layer)
504 m_graphicsLayer->setContentsToPlatformLayer(layer);
505 } else if (renderer->isVideo()) {
506 HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer->node());
507 m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer());
508 } else if (isAcceleratedCanvas(renderer)) {
509 HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
510 if (CanvasRenderingContext* context = canvas->renderingContext())
511 m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer());
512 layerConfigChanged = true;
513 }
514 if (renderer->isRenderPart())
515 layerConfigChanged = RenderLayerCompositor::parentFrameContentLayers(toRenderPart(renderer));
516
517 // Changes to either the internal hierarchy or the mask layer have an impact
518 // on painting phases, so we need to update when either are updated.
519 if (layerConfigChanged || maskLayerChanged)
520 updatePaintingPhases();
521
522 return layerConfigChanged;
523 }
524
clipBox(RenderBox * renderer)525 static IntRect clipBox(RenderBox* renderer)
526 {
527 LayoutRect result = PaintInfo::infiniteRect();
528 if (renderer->hasOverflowClip())
529 result = renderer->overflowClipRect(LayoutPoint());
530
531 if (renderer->hasClip())
532 result.intersect(renderer->clipRect(LayoutPoint()));
533
534 return pixelSnappedIntRect(result);
535 }
536
computeOffsetFromCompositedAncestor(const RenderLayer * layer,const RenderLayer * compositedAncestor)537 static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
538 {
539 LayoutPoint offset;
540 layer->convertToLayerCoords(compositedAncestor, offset);
541 if (compositedAncestor)
542 offset.move(compositedAncestor->compositedLayerMapping()->owningLayer().subpixelAccumulation());
543 return offset;
544 }
545
computeBoundsOfOwningLayer(const RenderLayer * compositedAncestor,IntRect & localBounds,IntRect & compositingBoundsRelativeToCompositedAncestor,LayoutPoint & offsetFromCompositedAncestor,IntPoint & snappedOffsetFromCompositedAncestor)546 void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor,
547 IntPoint& snappedOffsetFromCompositedAncestor)
548 {
549 LayoutRect localRawCompositingBounds = compositedBounds();
550 offsetFromCompositedAncestor = computeOffsetFromCompositedAncestor(&m_owningLayer, compositedAncestor);
551 snappedOffsetFromCompositedAncestor = IntPoint(offsetFromCompositedAncestor.x().round(), offsetFromCompositedAncestor.y().round());
552
553 LayoutSize subpixelAccumulation = offsetFromCompositedAncestor - snappedOffsetFromCompositedAncestor;
554 m_owningLayer.setSubpixelAccumulation(subpixelAccumulation);
555
556 // Move the bounds by the subpixel accumulation so that it pixel-snaps relative to absolute pixels instead of local coordinates.
557 localRawCompositingBounds.move(subpixelAccumulation);
558 localBounds = pixelSnappedIntRect(localRawCompositingBounds);
559
560 compositingBoundsRelativeToCompositedAncestor = localBounds;
561 compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor);
562 }
563
updateSquashingLayerGeometry(const LayoutPoint & offsetFromCompositedAncestor,const IntPoint & graphicsLayerParentLocation,const RenderLayer & referenceLayer,Vector<GraphicsLayerPaintInfo> & layers,GraphicsLayer * squashingLayer,LayoutPoint * offsetFromTransformedAncestor,Vector<RenderLayer * > & layersNeedingPaintInvalidation)564 void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer,
565 Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
566 {
567 if (!squashingLayer)
568 return;
569 ASSERT(compositor()->layerSquashingEnabled());
570
571 LayoutPoint offsetFromReferenceLayerToParentGraphicsLayer(offsetFromCompositedAncestor);
572 offsetFromReferenceLayerToParentGraphicsLayer.moveBy(-graphicsLayerParentLocation);
573
574 // FIXME: Cache these offsets.
575 LayoutPoint referenceOffsetFromTransformedAncestor = referenceLayer.computeOffsetFromTransformedAncestor();
576
577 LayoutRect totalSquashBounds;
578 for (size_t i = 0; i < layers.size(); ++i) {
579 LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing();
580
581 // Store the local bounds of the RenderLayer subtree before applying the offset.
582 layers[i].compositedBounds = squashedBounds;
583
584 LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
585 LayoutSize offsetFromSquashingLayer = offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor;
586
587 squashedBounds.move(offsetFromSquashingLayer);
588 totalSquashBounds.unite(squashedBounds);
589 }
590
591 // The totalSquashBounds is positioned with respect to referenceLayer of this CompositedLayerMapping.
592 // But the squashingLayer needs to be positioned with respect to the ancestor CompositedLayerMapping.
593 // The conversion between referenceLayer and the ancestor CLM is already computed as
594 // offsetFromReferenceLayerToParentGraphicsLayer.
595 totalSquashBounds.moveBy(offsetFromReferenceLayerToParentGraphicsLayer);
596 const IntRect squashLayerBounds = enclosingIntRect(totalSquashBounds);
597 const IntPoint squashLayerOrigin = squashLayerBounds.location();
598 const LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer;
599
600 // Now that the squashing bounds are known, we can convert the RenderLayer painting offsets
601 // from CLM owning layer space to the squashing layer space.
602 //
603 // The painting offset we want to compute for each squashed RenderLayer is essentially the position of
604 // the squashed RenderLayer described w.r.t. referenceLayer's origin.
605 // So we just need to convert that point from referenceLayer space to the squashing layer's
606 // space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset
607 // overall needs to be negated because that's the direction that the painting code expects the
608 // offset to be.
609 for (size_t i = 0; i < layers.size(); ++i) {
610 const LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
611 const LayoutSize offsetFromSquashLayerOrigin = (offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor) - squashLayerOriginInOwningLayerSpace;
612
613 IntSize newOffsetFromRenderer = -IntSize(offsetFromSquashLayerOrigin.width().round(), offsetFromSquashLayerOrigin.height().round());
614 LayoutSize subpixelAccumulation = offsetFromSquashLayerOrigin + newOffsetFromRenderer;
615 if (layers[i].offsetFromRendererSet && layers[i].offsetFromRenderer != newOffsetFromRenderer) {
616 // It is ok to issue paint invalidation here, because all of the geometry needed to correctly invalidate paint is computed by this point.
617 layers[i].renderLayer->renderer()->invalidatePaintIncludingNonCompositingDescendants();
618
619 TRACE_LAYER_INVALIDATION(layers[i].renderLayer, InspectorLayerInvalidationTrackingEvent::SquashingLayerGeometryWasUpdated);
620 layersNeedingPaintInvalidation.append(layers[i].renderLayer);
621 }
622 layers[i].offsetFromRenderer = newOffsetFromRenderer;
623 layers[i].offsetFromRendererSet = true;
624
625 layers[i].renderLayer->setSubpixelAccumulation(subpixelAccumulation);
626 }
627
628 squashingLayer->setPosition(squashLayerBounds.location());
629 squashingLayer->setSize(squashLayerBounds.size());
630
631 *offsetFromTransformedAncestor = referenceOffsetFromTransformedAncestor;
632 offsetFromTransformedAncestor->move(squashLayerOriginInOwningLayerSpace);
633
634 for (size_t i = 0; i < layers.size(); ++i)
635 layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers);
636 }
637
updateGraphicsLayerGeometry(const RenderLayer * compositingContainer,const RenderLayer * compositingStackingContext,Vector<RenderLayer * > & layersNeedingPaintInvalidation)638 void CompositedLayerMapping::updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
639 {
640 ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
641
642 // Set transform property, if it is not animating. We have to do this here because the transform
643 // is affected by the layer dimensions.
644 if (!renderer()->style()->isRunningTransformAnimationOnCompositor())
645 updateTransform(renderer()->style());
646
647 // Set opacity, if it is not animating.
648 if (!renderer()->style()->isRunningOpacityAnimationOnCompositor())
649 updateOpacity(renderer()->style());
650
651 if (!renderer()->style()->isRunningFilterAnimationOnCompositor())
652 updateFilters(renderer()->style());
653
654 // We compute everything relative to the enclosing compositing layer.
655 IntRect ancestorCompositingBounds;
656 if (compositingContainer) {
657 ASSERT(compositingContainer->hasCompositedLayerMapping());
658 ancestorCompositingBounds = compositingContainer->compositedLayerMapping()->pixelSnappedCompositedBounds();
659 }
660
661 IntRect localCompositingBounds;
662 IntRect relativeCompositingBounds;
663 LayoutPoint offsetFromCompositedAncestor;
664 IntPoint snappedOffsetFromCompositedAncestor;
665 computeBoundsOfOwningLayer(compositingContainer, localCompositingBounds, relativeCompositingBounds, offsetFromCompositedAncestor, snappedOffsetFromCompositedAncestor);
666
667 IntPoint graphicsLayerParentLocation;
668 computeGraphicsLayerParentLocation(compositingContainer, ancestorCompositingBounds, graphicsLayerParentLocation);
669
670 // Might update graphicsLayerParentLocation.
671 updateAncestorClippingLayerGeometry(compositingContainer, snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
672 updateOverflowControlsHostLayerGeometry(compositingStackingContext);
673
674 FloatSize contentsSize = relativeCompositingBounds.size();
675
676 updateMainGraphicsLayerGeometry(relativeCompositingBounds, localCompositingBounds, graphicsLayerParentLocation);
677 updateContentsOffsetInCompositingLayer(snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
678 updateSquashingLayerGeometry(offsetFromCompositedAncestor, graphicsLayerParentLocation, m_owningLayer, m_squashedLayers, m_squashingLayer.get(), &m_squashingLayerOffsetFromTransformedAncestor, layersNeedingPaintInvalidation);
679
680 // If we have a layer that clips children, position it.
681 IntRect clippingBox;
682 if (m_childContainmentLayer)
683 clippingBox = clipBox(toRenderBox(renderer()));
684
685 updateChildContainmentLayerGeometry(clippingBox, localCompositingBounds);
686 updateChildTransformLayerGeometry();
687
688 updateMaskLayerGeometry();
689 updateTransformGeometry(snappedOffsetFromCompositedAncestor, relativeCompositingBounds);
690 updateForegroundLayerGeometry(contentsSize, clippingBox);
691 updateBackgroundLayerGeometry(contentsSize);
692 updateReflectionLayerGeometry(layersNeedingPaintInvalidation);
693 updateScrollingLayerGeometry(localCompositingBounds);
694 updateChildClippingMaskLayerGeometry();
695
696 if (m_owningLayer.scrollableArea() && m_owningLayer.scrollableArea()->scrollsOverflow())
697 m_owningLayer.scrollableArea()->positionOverflowControls(IntSize());
698
699 if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
700 updateLayerBlendMode(renderer()->style());
701 updateIsRootForIsolatedGroup();
702 }
703
704 updateContentsRect();
705 updateBackgroundColor();
706 updateDrawsContent();
707 updateContentsOpaque();
708 updateAfterWidgetResize();
709 updateRenderingContext();
710 updateShouldFlattenTransform();
711 updateChildrenTransform();
712 updateScrollParent(compositor()->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0);
713 registerScrollingLayers();
714
715 updateCompositingReasons();
716 }
717
updateMainGraphicsLayerGeometry(const IntRect & relativeCompositingBounds,const IntRect & localCompositingBounds,const IntPoint & graphicsLayerParentLocation)718 void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation)
719 {
720 m_graphicsLayer->setPosition(FloatPoint(relativeCompositingBounds.location() - graphicsLayerParentLocation));
721 m_graphicsLayer->setOffsetFromRenderer(toIntSize(localCompositingBounds.location()));
722
723 FloatSize oldSize = m_graphicsLayer->size();
724 const IntSize& contentsSize = relativeCompositingBounds.size();
725 if (oldSize != contentsSize)
726 m_graphicsLayer->setSize(contentsSize);
727
728 // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing
729 // descendants. So, the visibility flag for m_graphicsLayer should be true if there are any
730 // non-compositing visible layers.
731 bool contentsVisible = m_owningLayer.hasVisibleContent() || hasVisibleNonCompositingDescendant(&m_owningLayer);
732 if (RuntimeEnabledFeatures::overlayFullscreenVideoEnabled() && renderer()->isVideo()) {
733 HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer()->node());
734 if (mediaElement->isFullscreen())
735 contentsVisible = false;
736 }
737 m_graphicsLayer->setContentsVisible(contentsVisible);
738
739 m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible);
740 }
741
computeGraphicsLayerParentLocation(const RenderLayer * compositingContainer,const IntRect & ancestorCompositingBounds,IntPoint & graphicsLayerParentLocation)742 void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation)
743 {
744 if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) {
745 // If the compositing ancestor has a layer to clip children, we parent in that, and therefore
746 // position relative to it.
747 IntRect clippingBox = clipBox(toRenderBox(compositingContainer->renderer()));
748 graphicsLayerParentLocation = clippingBox.location() + roundedIntSize(compositingContainer->subpixelAccumulation());
749 } else if (compositingContainer && compositingContainer->compositedLayerMapping()->childTransformLayer()) {
750 // Similarly, if the compositing ancestor has a child transform layer, we parent in that, and therefore
751 // position relative to it. It's already taken into account the contents offset, so we do not need to here.
752 graphicsLayerParentLocation = roundedIntPoint(compositingContainer->subpixelAccumulation());
753 } else if (compositingContainer) {
754 graphicsLayerParentLocation = ancestorCompositingBounds.location();
755 } else {
756 graphicsLayerParentLocation = renderer()->view()->documentRect().location();
757 }
758
759 if (compositingContainer && compositingContainer->needsCompositedScrolling()) {
760 RenderBox* renderBox = toRenderBox(compositingContainer->renderer());
761 IntSize scrollOffset = renderBox->scrolledContentOffset();
762 IntPoint scrollOrigin(renderBox->borderLeft(), renderBox->borderTop());
763 graphicsLayerParentLocation = scrollOrigin - scrollOffset;
764 }
765 }
766
updateAncestorClippingLayerGeometry(const RenderLayer * compositingContainer,const IntPoint & snappedOffsetFromCompositedAncestor,IntPoint & graphicsLayerParentLocation)767 void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation)
768 {
769 if (!compositingContainer || !m_ancestorClippingLayer)
770 return;
771
772 ClipRectsContext clipRectsContext(compositingContainer, PaintingClipRectsIgnoringOverflowClip, IgnoreOverlayScrollbarSize);
773 IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
774 ASSERT(parentClipRect != PaintInfo::infiniteRect());
775 m_ancestorClippingLayer->setPosition(FloatPoint(parentClipRect.location() - graphicsLayerParentLocation));
776 m_ancestorClippingLayer->setSize(parentClipRect.size());
777
778 // backgroundRect is relative to compositingContainer, so subtract snappedOffsetFromCompositedAncestor.X/snappedOffsetFromCompositedAncestor.Y to get back to local coords.
779 m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - snappedOffsetFromCompositedAncestor);
780
781 // The primary layer is then parented in, and positioned relative to this clipping layer.
782 graphicsLayerParentLocation = parentClipRect.location();
783 }
784
updateOverflowControlsHostLayerGeometry(const RenderLayer * compositingStackingContext)785 void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext)
786 {
787 if (!m_overflowControlsHostLayer)
788 return;
789
790 if (needsToReparentOverflowControls()) {
791 if (m_overflowControlsClippingLayer) {
792 m_overflowControlsClippingLayer->setPosition(m_ancestorClippingLayer->position());
793 m_overflowControlsClippingLayer->setSize(m_ancestorClippingLayer->size());
794 m_overflowControlsClippingLayer->setOffsetFromRenderer(m_ancestorClippingLayer->offsetFromRenderer());
795 m_overflowControlsClippingLayer->setMasksToBounds(true);
796
797 m_overflowControlsHostLayer->setPosition(IntPoint(-m_overflowControlsClippingLayer->offsetFromRenderer()));
798 } else {
799 // The controls are in the same 2D space as the compositing container, so we can map them into the space of the container.
800 TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint());
801 m_owningLayer.renderer()->mapLocalToContainer(compositingStackingContext->renderer(), transformState, ApplyContainerFlip);
802 transformState.flatten();
803 LayoutPoint offsetFromStackingContainer = LayoutPoint(transformState.lastPlanarPoint());
804 m_overflowControlsHostLayer->setPosition(FloatPoint(offsetFromStackingContainer));
805 }
806 } else {
807 m_overflowControlsHostLayer->setPosition(FloatPoint());
808 }
809 }
810
updateChildContainmentLayerGeometry(const IntRect & clippingBox,const IntRect & localCompositingBounds)811 void CompositedLayerMapping::updateChildContainmentLayerGeometry(const IntRect& clippingBox, const IntRect& localCompositingBounds)
812 {
813 if (!m_childContainmentLayer)
814 return;
815
816 m_childContainmentLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
817 m_childContainmentLayer->setSize(clippingBox.size());
818 m_childContainmentLayer->setOffsetFromRenderer(toIntSize(clippingBox.location()));
819 if (m_childClippingMaskLayer && !m_scrollingLayer && !renderer()->style()->clipPath()) {
820 m_childClippingMaskLayer->setPosition(m_childContainmentLayer->position());
821 m_childClippingMaskLayer->setSize(m_childContainmentLayer->size());
822 m_childClippingMaskLayer->setOffsetFromRenderer(m_childContainmentLayer->offsetFromRenderer());
823 }
824 }
825
updateChildTransformLayerGeometry()826 void CompositedLayerMapping::updateChildTransformLayerGeometry()
827 {
828 if (!m_childTransformLayer)
829 return;
830 const IntRect borderBox = toRenderBox(m_owningLayer.renderer())->pixelSnappedBorderBoxRect();
831 m_childTransformLayer->setSize(borderBox.size());
832 m_childTransformLayer->setPosition(FloatPoint(contentOffsetInCompositingLayer()));
833 }
834
updateMaskLayerGeometry()835 void CompositedLayerMapping::updateMaskLayerGeometry()
836 {
837 if (!m_maskLayer)
838 return;
839
840 if (m_maskLayer->size() != m_graphicsLayer->size()) {
841 m_maskLayer->setSize(m_graphicsLayer->size());
842 m_maskLayer->setNeedsDisplay();
843 }
844 m_maskLayer->setPosition(FloatPoint());
845 m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
846 }
847
updateTransformGeometry(const IntPoint & snappedOffsetFromCompositedAncestor,const IntRect & relativeCompositingBounds)848 void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds)
849 {
850 if (m_owningLayer.hasTransform()) {
851 const LayoutRect borderBox = toRenderBox(renderer())->borderBoxRect();
852
853 // Get layout bounds in the coords of compositingContainer to match relativeCompositingBounds.
854 IntRect layerBounds = pixelSnappedIntRect(toLayoutPoint(m_owningLayer.subpixelAccumulation()), borderBox.size());
855 layerBounds.moveBy(snappedOffsetFromCompositedAncestor);
856
857 // Update properties that depend on layer dimensions
858 FloatPoint3D transformOrigin = computeTransformOrigin(IntRect(IntPoint(), layerBounds.size()));
859
860 // |transformOrigin| is in the local space of this layer. layerBounds - relativeCompositingBounds converts to the space of the
861 // compositing bounds relative to the composited ancestor. This does not apply to the z direction, since the page is 2D.
862 FloatPoint3D compositedTransformOrigin(
863 layerBounds.x() - relativeCompositingBounds.x() + transformOrigin.x(),
864 layerBounds.y() - relativeCompositingBounds.y() + transformOrigin.y(),
865 transformOrigin.z());
866 m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
867 } else {
868 FloatPoint3D compositedTransformOrigin(
869 relativeCompositingBounds.width() * 0.5f,
870 relativeCompositingBounds.height() * 0.5f,
871 0.f);
872 m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
873 }
874 }
875
updateReflectionLayerGeometry(Vector<RenderLayer * > & layersNeedingPaintInvalidation)876 void CompositedLayerMapping::updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation)
877 {
878 if (!m_owningLayer.reflectionInfo() || !m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping())
879 return;
880
881 CompositedLayerMapping* reflectionCompositedLayerMapping = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping();
882 reflectionCompositedLayerMapping->updateGraphicsLayerGeometry(&m_owningLayer, &m_owningLayer, layersNeedingPaintInvalidation);
883 }
884
updateScrollingLayerGeometry(const IntRect & localCompositingBounds)885 void CompositedLayerMapping::updateScrollingLayerGeometry(const IntRect& localCompositingBounds)
886 {
887 if (!m_scrollingLayer)
888 return;
889
890 ASSERT(m_scrollingContentsLayer);
891 RenderBox* renderBox = toRenderBox(renderer());
892 IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
893
894 IntSize adjustedScrollOffset = m_owningLayer.scrollableArea()->adjustedScrollOffset();
895 m_scrollingLayer->setPosition(FloatPoint(clientBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
896 m_scrollingLayer->setSize(clientBox.size());
897
898 IntSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer();
899 m_scrollingLayer->setOffsetFromRenderer(-toIntSize(clientBox.location()));
900
901 if (m_childClippingMaskLayer && !renderer()->style()->clipPath()) {
902 m_childClippingMaskLayer->setPosition(m_scrollingLayer->position());
903 m_childClippingMaskLayer->setSize(m_scrollingLayer->size());
904 m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
905 }
906
907 bool clientBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer();
908
909 IntSize scrollSize(renderBox->scrollWidth(), renderBox->scrollHeight());
910 if (scrollSize != m_scrollingContentsLayer->size() || clientBoxOffsetChanged)
911 m_scrollingContentsLayer->setNeedsDisplay();
912
913 IntSize scrollingContentsOffset = toIntSize(clientBox.location() - adjustedScrollOffset);
914 if (scrollingContentsOffset != m_scrollingContentsLayer->offsetFromRenderer() || scrollSize != m_scrollingContentsLayer->size()) {
915 bool coordinatorHandlesOffset = compositor()->scrollingLayerDidChange(&m_owningLayer);
916 m_scrollingContentsLayer->setPosition(coordinatorHandlesOffset ? FloatPoint() : FloatPoint(-adjustedScrollOffset));
917 }
918
919 m_scrollingContentsLayer->setSize(scrollSize);
920 // FIXME: The paint offset and the scroll offset should really be separate concepts.
921 m_scrollingContentsLayer->setOffsetFromRenderer(scrollingContentsOffset, GraphicsLayer::DontSetNeedsDisplay);
922
923 if (m_foregroundLayer) {
924 if (m_foregroundLayer->size() != m_scrollingContentsLayer->size())
925 m_foregroundLayer->setSize(m_scrollingContentsLayer->size());
926 m_foregroundLayer->setNeedsDisplay();
927 m_foregroundLayer->setOffsetFromRenderer(m_scrollingContentsLayer->offsetFromRenderer());
928 }
929
930 updateScrollingBlockSelection();
931 }
932
updateChildClippingMaskLayerGeometry()933 void CompositedLayerMapping::updateChildClippingMaskLayerGeometry()
934 {
935 if (!m_childClippingMaskLayer || !renderer()->style()->clipPath())
936 return;
937 RenderBox* renderBox = toRenderBox(renderer());
938 IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
939
940 m_childClippingMaskLayer->setPosition(m_graphicsLayer->position());
941 m_childClippingMaskLayer->setSize(m_graphicsLayer->size());
942 m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
943
944 // NOTE: also some stuff happening in updateChildContainmentLayerGeometry().
945 }
946
updateForegroundLayerGeometry(const FloatSize & relativeCompositingBoundsSize,const IntRect & clippingBox)947 void CompositedLayerMapping::updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox)
948 {
949 if (!m_foregroundLayer)
950 return;
951
952 FloatSize foregroundSize = relativeCompositingBoundsSize;
953 IntSize foregroundOffset = m_graphicsLayer->offsetFromRenderer();
954 m_foregroundLayer->setPosition(FloatPoint());
955
956 if (hasClippingLayer()) {
957 // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it,
958 // so that it gets correctly sorted with children. In that case, position relative to the clipping layer.
959 foregroundSize = FloatSize(clippingBox.size());
960 foregroundOffset = toIntSize(clippingBox.location());
961 } else if (m_childTransformLayer) {
962 // Things are different if we have a child transform layer rather
963 // than a clipping layer. In this case, we want to actually change
964 // the position of the layer (to compensate for our ancestor
965 // compositing layer's position) rather than leave the position the
966 // same and use offset-from-renderer + size to describe a clipped
967 // "window" onto the clipped layer.
968
969 m_foregroundLayer->setPosition(-m_childTransformLayer->position());
970 }
971
972 if (foregroundSize != m_foregroundLayer->size()) {
973 m_foregroundLayer->setSize(foregroundSize);
974 m_foregroundLayer->setNeedsDisplay();
975 }
976 m_foregroundLayer->setOffsetFromRenderer(foregroundOffset);
977
978 // NOTE: there is some more configuring going on in updateScrollingLayerGeometry().
979 }
980
updateBackgroundLayerGeometry(const FloatSize & relativeCompositingBoundsSize)981 void CompositedLayerMapping::updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize)
982 {
983 if (!m_backgroundLayer)
984 return;
985
986 FloatSize backgroundSize = relativeCompositingBoundsSize;
987 if (backgroundLayerPaintsFixedRootBackground()) {
988 FrameView* frameView = toRenderView(renderer())->frameView();
989 backgroundSize = frameView->visibleContentRect().size();
990 }
991 m_backgroundLayer->setPosition(FloatPoint());
992 if (backgroundSize != m_backgroundLayer->size()) {
993 m_backgroundLayer->setSize(backgroundSize);
994 m_backgroundLayer->setNeedsDisplay();
995 }
996 m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
997 }
998
registerScrollingLayers()999 void CompositedLayerMapping::registerScrollingLayers()
1000 {
1001 // Register fixed position layers and their containers with the scrolling coordinator.
1002 ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
1003 if (!scrollingCoordinator)
1004 return;
1005
1006 scrollingCoordinator->updateLayerPositionConstraint(&m_owningLayer);
1007
1008 // Page scale is applied as a transform on the root render view layer. Because the scroll
1009 // layer is further up in the hierarchy, we need to avoid marking the root render view
1010 // layer as a container.
1011 bool isContainer = m_owningLayer.hasTransform() && !m_owningLayer.isRootLayer();
1012 // FIXME: we should make certain that childForSuperLayers will never be the m_squashingContainmentLayer here
1013 scrollingCoordinator->setLayerIsContainerForFixedPositionLayers(childForSuperlayers(), isContainer);
1014 }
1015
updateInternalHierarchy()1016 void CompositedLayerMapping::updateInternalHierarchy()
1017 {
1018 // m_foregroundLayer has to be inserted in the correct order with child layers,
1019 // so it's not inserted here.
1020 if (m_ancestorClippingLayer)
1021 m_ancestorClippingLayer->removeAllChildren();
1022
1023 m_graphicsLayer->removeFromParent();
1024
1025 if (m_ancestorClippingLayer)
1026 m_ancestorClippingLayer->addChild(m_graphicsLayer.get());
1027
1028 if (m_childContainmentLayer)
1029 m_graphicsLayer->addChild(m_childContainmentLayer.get());
1030 else if (m_childTransformLayer)
1031 m_graphicsLayer->addChild(m_childTransformLayer.get());
1032
1033 if (m_scrollingLayer) {
1034 GraphicsLayer* superLayer = m_graphicsLayer.get();
1035
1036 if (m_childContainmentLayer)
1037 superLayer = m_childContainmentLayer.get();
1038
1039 if (m_childTransformLayer)
1040 superLayer = m_childTransformLayer.get();
1041
1042 superLayer->addChild(m_scrollingLayer.get());
1043 }
1044
1045 // The clip for child layers does not include space for overflow controls, so they exist as
1046 // siblings of the clipping layer if we have one. Normal children of this layer are set as
1047 // children of the clipping layer.
1048 if (m_overflowControlsClippingLayer) {
1049 ASSERT(m_overflowControlsHostLayer);
1050 m_graphicsLayer->addChild(m_overflowControlsClippingLayer.get());
1051 m_overflowControlsClippingLayer->addChild(m_overflowControlsHostLayer.get());
1052 } else if (m_overflowControlsHostLayer) {
1053 m_graphicsLayer->addChild(m_overflowControlsHostLayer.get());
1054 }
1055
1056 if (m_layerForHorizontalScrollbar)
1057 m_overflowControlsHostLayer->addChild(m_layerForHorizontalScrollbar.get());
1058 if (m_layerForVerticalScrollbar)
1059 m_overflowControlsHostLayer->addChild(m_layerForVerticalScrollbar.get());
1060 if (m_layerForScrollCorner)
1061 m_overflowControlsHostLayer->addChild(m_layerForScrollCorner.get());
1062
1063 // The squashing containment layer, if it exists, becomes a no-op parent.
1064 if (m_squashingLayer) {
1065 ASSERT(compositor()->layerSquashingEnabled());
1066 ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
1067
1068 if (m_squashingContainmentLayer) {
1069 m_squashingContainmentLayer->removeAllChildren();
1070 m_squashingContainmentLayer->addChild(m_graphicsLayer.get());
1071 m_squashingContainmentLayer->addChild(m_squashingLayer.get());
1072 } else {
1073 // The ancestor clipping layer is already set up and has m_graphicsLayer under it.
1074 m_ancestorClippingLayer->addChild(m_squashingLayer.get());
1075 }
1076 }
1077 }
1078
updatePaintingPhases()1079 void CompositedLayerMapping::updatePaintingPhases()
1080 {
1081 m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer());
1082 if (m_scrollingContentsLayer) {
1083 GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll;
1084 if (!m_foregroundLayer)
1085 paintPhase |= GraphicsLayerPaintForeground;
1086 m_scrollingContentsLayer->setPaintingPhase(paintPhase);
1087 m_scrollingBlockSelectionLayer->setPaintingPhase(paintPhase);
1088 }
1089 }
1090
updateContentsRect()1091 void CompositedLayerMapping::updateContentsRect()
1092 {
1093 m_graphicsLayer->setContentsRect(pixelSnappedIntRect(contentsBox()));
1094 }
1095
updateContentsOffsetInCompositingLayer(const IntPoint & snappedOffsetFromCompositedAncestor,const IntPoint & graphicsLayerParentLocation)1096 void CompositedLayerMapping::updateContentsOffsetInCompositingLayer(const IntPoint& snappedOffsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation)
1097 {
1098 // m_graphicsLayer is positioned relative to our compositing ancestor
1099 // RenderLayer, but it's not positioned at the origin of m_owningLayer, it's
1100 // offset by m_contentBounds.location(). This is what
1101 // contentOffsetInCompositingLayer is meant to capture, roughly speaking
1102 // (ignoring rounding and subpixel accumulation).
1103 //
1104 // Our ancestor graphics layers in this CLM (m_graphicsLayer and potentially
1105 // m_ancestorClippingLayer) have pixel snapped, so if we don't adjust this
1106 // offset, we'll see accumulated rounding errors due to that snapping.
1107 //
1108 // In order to ensure that we account for this rounding, we compute
1109 // contentsOffsetInCompositingLayer in a somewhat roundabout way.
1110 //
1111 // our position = (desired position) - (inherited graphics layer offset).
1112 //
1113 // Precisely,
1114 // Offset = snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers (See code below)
1115 // = snappedOffsetFromCompositedAncestor - (m_graphicsLayer->position() + graphicsLayerParentLocation)
1116 // = snappedOffsetFromCompositedAncestor - (relativeCompositingBounds.location() - graphicsLayerParentLocation + graphicsLayerParentLocation) (See updateMainGraphicsLayerGeometry)
1117 // = snappedOffsetFromCompositedAncestor - relativeCompositingBounds.location()
1118 // = snappedOffsetFromCompositedAncestor - (pixelSnappedIntRect(contentBounds.location()) + snappedOffsetFromCompositedAncestor) (See computeBoundsOfOwningLayer)
1119 // = -pixelSnappedIntRect(contentBounds.location())
1120 //
1121 // As you can see, we've ended up at the same spot (-contentBounds.location()),
1122 // but by subtracting off our ancestor graphics layers positions, we can be
1123 // sure we've accounted correctly for any pixel snapping due to ancestor
1124 // graphics layers.
1125 //
1126 // And drawing of composited children takes into account the subpixel
1127 // accumulation of this CLM already (through its own
1128 // graphicsLayerParentLocation it appears).
1129 FloatPoint offsetDueToAncestorGraphicsLayers = m_graphicsLayer->position() + graphicsLayerParentLocation;
1130 m_contentOffsetInCompositingLayer = LayoutSize(snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers);
1131 m_contentOffsetInCompositingLayerDirty = false;
1132 }
1133
updateScrollingBlockSelection()1134 void CompositedLayerMapping::updateScrollingBlockSelection()
1135 {
1136 if (!m_scrollingBlockSelectionLayer)
1137 return;
1138
1139 if (!m_scrollingContentsAreEmpty) {
1140 // In this case, the selection will be painted directly into m_scrollingContentsLayer.
1141 m_scrollingBlockSelectionLayer->setDrawsContent(false);
1142 return;
1143 }
1144
1145 const IntRect blockSelectionGapsBounds = m_owningLayer.blockSelectionGapsBounds();
1146 const bool shouldDrawContent = !blockSelectionGapsBounds.isEmpty();
1147 m_scrollingBlockSelectionLayer->setDrawsContent(!paintsIntoCompositedAncestor() && shouldDrawContent);
1148 if (!shouldDrawContent)
1149 return;
1150
1151 const IntPoint position = blockSelectionGapsBounds.location() + m_owningLayer.scrollableArea()->adjustedScrollOffset();
1152 if (m_scrollingBlockSelectionLayer->size() == blockSelectionGapsBounds.size() && m_scrollingBlockSelectionLayer->position() == position)
1153 return;
1154
1155 m_scrollingBlockSelectionLayer->setPosition(position);
1156 m_scrollingBlockSelectionLayer->setSize(blockSelectionGapsBounds.size());
1157 m_scrollingBlockSelectionLayer->setOffsetFromRenderer(toIntSize(blockSelectionGapsBounds.location()), GraphicsLayer::SetNeedsDisplay);
1158 }
1159
updateDrawsContent()1160 void CompositedLayerMapping::updateDrawsContent()
1161 {
1162 bool hasPaintedContent = containsPaintedContent();
1163 m_graphicsLayer->setDrawsContent(hasPaintedContent);
1164
1165 if (m_scrollingLayer) {
1166 // m_scrollingLayer never has backing store.
1167 // m_scrollingContentsLayer only needs backing store if the scrolled contents need to paint.
1168 m_scrollingContentsAreEmpty = !m_owningLayer.hasVisibleContent() || !(renderer()->hasBackground() || paintsChildren());
1169 m_scrollingContentsLayer->setDrawsContent(!paintsIntoCompositedAncestor() && !m_scrollingContentsAreEmpty);
1170 updateScrollingBlockSelection();
1171 }
1172
1173 if (hasPaintedContent && isAcceleratedCanvas(renderer())) {
1174 CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
1175 // Content layer may be null if context is lost.
1176 if (WebLayer* contentLayer = context->platformLayer()) {
1177 Color bgColor(Color::transparent);
1178 if (contentLayerSupportsDirectBackgroundComposition(renderer())) {
1179 bgColor = rendererBackgroundColor();
1180 hasPaintedContent = false;
1181 }
1182 contentLayer->setBackgroundColor(bgColor.rgb());
1183 }
1184 }
1185
1186 // FIXME: we could refine this to only allocate backings for one of these layers if possible.
1187 if (m_foregroundLayer)
1188 m_foregroundLayer->setDrawsContent(hasPaintedContent);
1189
1190 if (m_backgroundLayer)
1191 m_backgroundLayer->setDrawsContent(hasPaintedContent);
1192
1193 if (m_maskLayer)
1194 m_maskLayer->setDrawsContent(!paintsIntoCompositedAncestor());
1195
1196 if (m_childClippingMaskLayer)
1197 m_childClippingMaskLayer->setDrawsContent(!paintsIntoCompositedAncestor());
1198 }
1199
updateChildrenTransform()1200 void CompositedLayerMapping::updateChildrenTransform()
1201 {
1202 if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
1203 childTransformLayer->setTransform(owningLayer().perspectiveTransform());
1204 childTransformLayer->setTransformOrigin(FloatPoint3D(childTransformLayer->size().width() * 0.5f, childTransformLayer->size().height() * 0.5f, 0.f));
1205 }
1206
1207 updateShouldFlattenTransform();
1208 }
1209
1210 // Return true if the layers changed.
updateClippingLayers(bool needsAncestorClip,bool needsDescendantClip)1211 bool CompositedLayerMapping::updateClippingLayers(bool needsAncestorClip, bool needsDescendantClip)
1212 {
1213 bool layersChanged = false;
1214
1215 if (needsAncestorClip) {
1216 if (!m_ancestorClippingLayer) {
1217 m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip);
1218 m_ancestorClippingLayer->setMasksToBounds(true);
1219 m_ancestorClippingLayer->setShouldFlattenTransform(false);
1220 layersChanged = true;
1221 }
1222 } else if (m_ancestorClippingLayer) {
1223 m_ancestorClippingLayer->removeFromParent();
1224 m_ancestorClippingLayer = nullptr;
1225 layersChanged = true;
1226 }
1227
1228 if (needsDescendantClip) {
1229 // We don't need a child containment layer if we're the main frame render view
1230 // layer. It's redundant as the frame clip above us will handle this clipping.
1231 if (!m_childContainmentLayer && !m_isMainFrameRenderViewLayer) {
1232 m_childContainmentLayer = createGraphicsLayer(CompositingReasonLayerForDescendantClip);
1233 m_childContainmentLayer->setMasksToBounds(true);
1234 layersChanged = true;
1235 }
1236 } else if (hasClippingLayer()) {
1237 m_childContainmentLayer->removeFromParent();
1238 m_childContainmentLayer = nullptr;
1239 layersChanged = true;
1240 }
1241
1242 return layersChanged;
1243 }
1244
updateChildTransformLayer(bool needsChildTransformLayer)1245 bool CompositedLayerMapping::updateChildTransformLayer(bool needsChildTransformLayer)
1246 {
1247 bool layersChanged = false;
1248
1249 if (needsChildTransformLayer) {
1250 if (!m_childTransformLayer) {
1251 m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective);
1252 m_childTransformLayer->setDrawsContent(false);
1253 layersChanged = true;
1254 }
1255 } else if (m_childTransformLayer) {
1256 m_childTransformLayer->removeFromParent();
1257 m_childTransformLayer = nullptr;
1258 layersChanged = true;
1259 }
1260
1261 return layersChanged;
1262 }
1263
setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)1264 void CompositedLayerMapping::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)
1265 {
1266 m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground;
1267 }
1268
1269 // Only a member function so it can call createGraphicsLayer.
toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer> & layer,bool needsLayer,CompositingReasons reason)1270 bool CompositedLayerMapping::toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>& layer, bool needsLayer, CompositingReasons reason)
1271 {
1272 if (needsLayer == !!layer)
1273 return false;
1274 layer = needsLayer ? createGraphicsLayer(reason) : nullptr;
1275 return true;
1276 }
1277
updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer,bool needsVerticalScrollbarLayer,bool needsScrollCornerLayer,bool needsAncestorClip)1278 bool CompositedLayerMapping::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer, bool needsAncestorClip)
1279 {
1280 bool horizontalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForHorizontalScrollbar, needsHorizontalScrollbarLayer, CompositingReasonLayerForHorizontalScrollbar);
1281 bool verticalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForVerticalScrollbar, needsVerticalScrollbarLayer, CompositingReasonLayerForVerticalScrollbar);
1282 bool scrollCornerLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForScrollCorner, needsScrollCornerLayer, CompositingReasonLayerForScrollCorner);
1283
1284 bool needsOverflowControlsHostLayer = needsHorizontalScrollbarLayer || needsVerticalScrollbarLayer || needsScrollCornerLayer;
1285 toggleScrollbarLayerIfNeeded(m_overflowControlsHostLayer, needsOverflowControlsHostLayer, CompositingReasonLayerForOverflowControlsHost);
1286 bool needsOverflowClipLayer = needsOverflowControlsHostLayer && needsAncestorClip;
1287 toggleScrollbarLayerIfNeeded(m_overflowControlsClippingLayer, needsOverflowClipLayer, CompositingReasonLayerForOverflowControlsHost);
1288
1289 if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
1290 if (horizontalScrollbarLayerChanged)
1291 scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), HorizontalScrollbar);
1292 if (verticalScrollbarLayerChanged)
1293 scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), VerticalScrollbar);
1294 }
1295
1296 return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged;
1297 }
1298
positionOverflowControlsLayers(const IntSize & offsetFromRoot)1299 void CompositedLayerMapping::positionOverflowControlsLayers(const IntSize& offsetFromRoot)
1300 {
1301 IntSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer() - roundedIntSize(m_owningLayer.subpixelAccumulation());
1302 if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
1303 Scrollbar* hBar = m_owningLayer.scrollableArea()->horizontalScrollbar();
1304 if (hBar) {
1305 layer->setPosition(hBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
1306 layer->setSize(hBar->frameRect().size());
1307 if (layer->hasContentsLayer())
1308 layer->setContentsRect(IntRect(IntPoint(), hBar->frameRect().size()));
1309 }
1310 layer->setDrawsContent(hBar && !layer->hasContentsLayer());
1311 }
1312
1313 if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
1314 Scrollbar* vBar = m_owningLayer.scrollableArea()->verticalScrollbar();
1315 if (vBar) {
1316 layer->setPosition(vBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
1317 layer->setSize(vBar->frameRect().size());
1318 if (layer->hasContentsLayer())
1319 layer->setContentsRect(IntRect(IntPoint(), vBar->frameRect().size()));
1320 }
1321 layer->setDrawsContent(vBar && !layer->hasContentsLayer());
1322 }
1323
1324 if (GraphicsLayer* layer = layerForScrollCorner()) {
1325 const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
1326 layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer);
1327 layer->setSize(scrollCornerAndResizer.size());
1328 layer->setDrawsContent(!scrollCornerAndResizer.isEmpty());
1329 }
1330 }
1331
hasUnpositionedOverflowControlsLayers() const1332 bool CompositedLayerMapping::hasUnpositionedOverflowControlsLayers() const
1333 {
1334 if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
1335 if (!layer->drawsContent())
1336 return true;
1337 }
1338
1339 if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
1340 if (!layer->drawsContent())
1341 return true;
1342 }
1343
1344 if (GraphicsLayer* layer = layerForScrollCorner()) {
1345 if (!layer->drawsContent())
1346 return true;
1347 }
1348
1349 return false;
1350 }
1351
1352 enum ApplyToGraphicsLayersModeFlags {
1353 ApplyToLayersAffectedByPreserve3D = (1 << 0),
1354 ApplyToSquashingLayer = (1 << 1),
1355 ApplyToScrollbarLayers = (1 << 2),
1356 ApplyToBackgroundLayer = (1 << 3),
1357 ApplyToMaskLayers = (1 << 4),
1358 ApplyToContentLayers = (1 << 5),
1359 ApplyToAllGraphicsLayers = (ApplyToSquashingLayer | ApplyToScrollbarLayers | ApplyToBackgroundLayer | ApplyToMaskLayers | ApplyToLayersAffectedByPreserve3D | ApplyToContentLayers)
1360 };
1361 typedef unsigned ApplyToGraphicsLayersMode;
1362
1363 template <typename Func>
ApplyToGraphicsLayers(const CompositedLayerMapping * mapping,const Func & f,ApplyToGraphicsLayersMode mode)1364 static void ApplyToGraphicsLayers(const CompositedLayerMapping* mapping, const Func& f, ApplyToGraphicsLayersMode mode)
1365 {
1366 ASSERT(mode);
1367
1368 if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->childTransformLayer())
1369 f(mapping->childTransformLayer());
1370 if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->mainGraphicsLayer())
1371 f(mapping->mainGraphicsLayer());
1372 if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->clippingLayer())
1373 f(mapping->clippingLayer());
1374 if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->scrollingLayer())
1375 f(mapping->scrollingLayer());
1376 if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->scrollingBlockSelectionLayer())
1377 f(mapping->scrollingBlockSelectionLayer());
1378 if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->scrollingContentsLayer())
1379 f(mapping->scrollingContentsLayer());
1380 if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->foregroundLayer())
1381 f(mapping->foregroundLayer());
1382
1383 if ((mode & ApplyToSquashingLayer) && mapping->squashingLayer())
1384 f(mapping->squashingLayer());
1385
1386 if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->maskLayer())
1387 f(mapping->maskLayer());
1388 if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->childClippingMaskLayer())
1389 f(mapping->childClippingMaskLayer());
1390
1391 if (((mode & ApplyToBackgroundLayer) || (mode & ApplyToContentLayers)) && mapping->backgroundLayer())
1392 f(mapping->backgroundLayer());
1393
1394 if ((mode & ApplyToScrollbarLayers) && mapping->layerForHorizontalScrollbar())
1395 f(mapping->layerForHorizontalScrollbar());
1396 if ((mode & ApplyToScrollbarLayers) && mapping->layerForVerticalScrollbar())
1397 f(mapping->layerForVerticalScrollbar());
1398 if ((mode & ApplyToScrollbarLayers) && mapping->layerForScrollCorner())
1399 f(mapping->layerForScrollCorner());
1400 }
1401
1402 struct UpdateRenderingContextFunctor {
operator ()blink::UpdateRenderingContextFunctor1403 void operator() (GraphicsLayer* layer) const { layer->setRenderingContext(renderingContext); }
1404 int renderingContext;
1405 };
1406
updateRenderingContext()1407 void CompositedLayerMapping::updateRenderingContext()
1408 {
1409 // All layers but the squashing layer (which contains 'alien' content) should be included in this
1410 // rendering context.
1411 int id = 0;
1412
1413 // NB, it is illegal at this point to query an ancestor's compositing state. Some compositing
1414 // reasons depend on the compositing state of ancestors. So if we want a rendering context id
1415 // for the context root, we cannot ask for the id of its associated WebLayer now; it may not have
1416 // one yet. We could do a second past after doing the compositing updates to get these ids,
1417 // but this would actually be harmful. We do not want to attach any semantic meaning to
1418 // the context id other than the fact that they group a number of layers together for the
1419 // sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but
1420 // consistent id.
1421 if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
1422 if (Node* node = root->renderer()->node())
1423 id = static_cast<int>(WTF::PtrHash<Node*>::hash(node));
1424 }
1425
1426 UpdateRenderingContextFunctor functor = { id };
1427 ApplyToGraphicsLayersMode mode = ApplyToAllGraphicsLayers & ~ApplyToSquashingLayer;
1428 ApplyToGraphicsLayers<UpdateRenderingContextFunctor>(this, functor, mode);
1429 }
1430
1431 struct UpdateShouldFlattenTransformFunctor {
operator ()blink::UpdateShouldFlattenTransformFunctor1432 void operator() (GraphicsLayer* layer) const { layer->setShouldFlattenTransform(shouldFlatten); }
1433 bool shouldFlatten;
1434 };
1435
updateShouldFlattenTransform()1436 void CompositedLayerMapping::updateShouldFlattenTransform()
1437 {
1438 // All CLM-managed layers that could affect a descendant layer should update their
1439 // should-flatten-transform value (the other layers' transforms don't matter here).
1440 UpdateShouldFlattenTransformFunctor functor = { !m_owningLayer.shouldPreserve3D() };
1441 ApplyToGraphicsLayersMode mode = ApplyToLayersAffectedByPreserve3D;
1442 ApplyToGraphicsLayers(this, functor, mode);
1443
1444 // Note, if we apply perspective, we have to set should flatten differently
1445 // so that the transform propagates to child layers correctly.
1446 if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
1447 bool hasPerspective = false;
1448 if (RenderStyle* style = m_owningLayer.renderer()->style())
1449 hasPerspective = style->hasPerspective();
1450 if (hasPerspective)
1451 childTransformLayer->setShouldFlattenTransform(false);
1452
1453 // Note, if the target is the scrolling layer, we need to ensure that the
1454 // scrolling content layer doesn't flatten the transform. (It would be nice
1455 // if we could apply transform to the scrolling content layer, but that's
1456 // too late, we need the children transform to be applied _before_ the
1457 // scrolling offset.)
1458 if (childTransformLayer == m_scrollingLayer.get()) {
1459 m_scrollingContentsLayer->setShouldFlattenTransform(false);
1460 m_scrollingBlockSelectionLayer->setShouldFlattenTransform(false);
1461 }
1462 }
1463 }
1464
updateForegroundLayer(bool needsForegroundLayer)1465 bool CompositedLayerMapping::updateForegroundLayer(bool needsForegroundLayer)
1466 {
1467 bool layerChanged = false;
1468 if (needsForegroundLayer) {
1469 if (!m_foregroundLayer) {
1470 m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground);
1471 m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground);
1472 layerChanged = true;
1473 }
1474 } else if (m_foregroundLayer) {
1475 m_foregroundLayer->removeFromParent();
1476 m_foregroundLayer = nullptr;
1477 layerChanged = true;
1478 }
1479
1480 return layerChanged;
1481 }
1482
updateBackgroundLayer(bool needsBackgroundLayer)1483 bool CompositedLayerMapping::updateBackgroundLayer(bool needsBackgroundLayer)
1484 {
1485 bool layerChanged = false;
1486 if (needsBackgroundLayer) {
1487 if (!m_backgroundLayer) {
1488 m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground);
1489 m_backgroundLayer->setTransformOrigin(FloatPoint3D());
1490 m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground);
1491 #if !OS(ANDROID)
1492 m_backgroundLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
1493 m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(false);
1494 #endif
1495 layerChanged = true;
1496 }
1497 } else {
1498 if (m_backgroundLayer) {
1499 m_backgroundLayer->removeFromParent();
1500 m_backgroundLayer = nullptr;
1501 #if !OS(ANDROID)
1502 m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
1503 #endif
1504 layerChanged = true;
1505 }
1506 }
1507
1508 if (layerChanged && !m_owningLayer.renderer()->documentBeingDestroyed())
1509 compositor()->rootFixedBackgroundsChanged();
1510
1511 return layerChanged;
1512 }
1513
updateMaskLayer(bool needsMaskLayer)1514 bool CompositedLayerMapping::updateMaskLayer(bool needsMaskLayer)
1515 {
1516 bool layerChanged = false;
1517 if (needsMaskLayer) {
1518 if (!m_maskLayer) {
1519 m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask);
1520 m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask);
1521 layerChanged = true;
1522 }
1523 } else if (m_maskLayer) {
1524 m_maskLayer = nullptr;
1525 layerChanged = true;
1526 }
1527
1528 return layerChanged;
1529 }
1530
updateClippingMaskLayers(bool needsChildClippingMaskLayer)1531 bool CompositedLayerMapping::updateClippingMaskLayers(bool needsChildClippingMaskLayer)
1532 {
1533 bool layerChanged = false;
1534 if (needsChildClippingMaskLayer) {
1535 if (!m_childClippingMaskLayer) {
1536 m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask);
1537 m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask);
1538 layerChanged = true;
1539 }
1540 } else if (m_childClippingMaskLayer) {
1541 m_childClippingMaskLayer = nullptr;
1542 layerChanged = true;
1543 }
1544 return layerChanged;
1545 }
1546
updateScrollingLayers(bool needsScrollingLayers)1547 bool CompositedLayerMapping::updateScrollingLayers(bool needsScrollingLayers)
1548 {
1549 ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
1550
1551 bool layerChanged = false;
1552 if (needsScrollingLayers) {
1553 if (!m_scrollingLayer) {
1554 // Outer layer which corresponds with the scroll view.
1555 m_scrollingLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContainer);
1556 m_scrollingLayer->setDrawsContent(false);
1557 m_scrollingLayer->setMasksToBounds(true);
1558
1559 // Inner layer which renders the content that scrolls.
1560 m_scrollingContentsLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContents);
1561 m_scrollingLayer->addChild(m_scrollingContentsLayer.get());
1562
1563 m_scrollingBlockSelectionLayer = createGraphicsLayer(CompositingReasonLayerForScrollingBlockSelection);
1564 m_scrollingBlockSelectionLayer->setDrawsContent(true);
1565 m_scrollingContentsLayer->addChild(m_scrollingBlockSelectionLayer.get());
1566
1567 layerChanged = true;
1568 if (scrollingCoordinator)
1569 scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
1570 }
1571 } else if (m_scrollingLayer) {
1572 m_scrollingLayer = nullptr;
1573 m_scrollingContentsLayer = nullptr;
1574 m_scrollingBlockSelectionLayer = nullptr;
1575 layerChanged = true;
1576 if (scrollingCoordinator)
1577 scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
1578 }
1579
1580 return layerChanged;
1581 }
1582
updateScrollParentForGraphicsLayer(GraphicsLayer * layer,GraphicsLayer * topmostLayer,RenderLayer * scrollParent,ScrollingCoordinator * scrollingCoordinator)1583 static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator)
1584 {
1585 if (!layer)
1586 return;
1587
1588 // Only the topmost layer has a scroll parent. All other layers have a null scroll parent.
1589 if (layer != topmostLayer)
1590 scrollParent = 0;
1591
1592 scrollingCoordinator->updateScrollParentForGraphicsLayer(layer, scrollParent);
1593 }
1594
updateScrollParent(RenderLayer * scrollParent)1595 void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent)
1596 {
1597 if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
1598 GraphicsLayer* topmostLayer = childForSuperlayers();
1599 updateScrollParentForGraphicsLayer(m_squashingContainmentLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1600 updateScrollParentForGraphicsLayer(m_ancestorClippingLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1601 updateScrollParentForGraphicsLayer(m_graphicsLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1602 }
1603 }
1604
updateClipParent()1605 void CompositedLayerMapping::updateClipParent()
1606 {
1607 if (owningLayerClippedByLayerNotAboveCompositedAncestor())
1608 return;
1609
1610 RenderLayer* clipParent = m_owningLayer.clipParent();
1611 if (clipParent)
1612 clipParent = clipParent->enclosingLayerWithCompositedLayerMapping(IncludeSelf);
1613
1614 if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer))
1615 scrollingCoordinator->updateClipParentForGraphicsLayer(m_graphicsLayer.get(), clipParent);
1616 }
1617
updateSquashingLayers(bool needsSquashingLayers)1618 bool CompositedLayerMapping::updateSquashingLayers(bool needsSquashingLayers)
1619 {
1620 bool layersChanged = false;
1621
1622 if (needsSquashingLayers) {
1623 ASSERT(compositor()->layerSquashingEnabled());
1624
1625 if (!m_squashingLayer) {
1626 m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents);
1627 m_squashingLayer->setDrawsContent(true);
1628 layersChanged = true;
1629 }
1630
1631 if (m_ancestorClippingLayer) {
1632 if (m_squashingContainmentLayer) {
1633 m_squashingContainmentLayer->removeFromParent();
1634 m_squashingContainmentLayer = nullptr;
1635 layersChanged = true;
1636 }
1637 } else {
1638 if (!m_squashingContainmentLayer) {
1639 m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer);
1640 m_squashingContainmentLayer->setShouldFlattenTransform(false);
1641 layersChanged = true;
1642 }
1643 }
1644
1645 ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
1646 ASSERT(m_squashingLayer);
1647 } else {
1648 if (m_squashingLayer) {
1649 m_squashingLayer->removeFromParent();
1650 m_squashingLayer = nullptr;
1651 layersChanged = true;
1652 }
1653 if (m_squashingContainmentLayer) {
1654 m_squashingContainmentLayer->removeFromParent();
1655 m_squashingContainmentLayer = nullptr;
1656 layersChanged = true;
1657 }
1658 ASSERT(!m_squashingLayer && !m_squashingContainmentLayer);
1659 }
1660
1661 return layersChanged;
1662 }
1663
paintingPhaseForPrimaryLayer() const1664 GraphicsLayerPaintingPhase CompositedLayerMapping::paintingPhaseForPrimaryLayer() const
1665 {
1666 unsigned phase = 0;
1667 if (!m_backgroundLayer)
1668 phase |= GraphicsLayerPaintBackground;
1669 if (!m_foregroundLayer)
1670 phase |= GraphicsLayerPaintForeground;
1671 if (!m_maskLayer)
1672 phase |= GraphicsLayerPaintMask;
1673
1674 if (m_scrollingContentsLayer) {
1675 phase &= ~GraphicsLayerPaintForeground;
1676 phase |= GraphicsLayerPaintCompositedScroll;
1677 }
1678
1679 return static_cast<GraphicsLayerPaintingPhase>(phase);
1680 }
1681
compositingOpacity(float rendererOpacity) const1682 float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
1683 {
1684 float finalOpacity = rendererOpacity;
1685
1686 for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
1687 // We only care about parents that are stacking contexts.
1688 // Recall that opacity creates stacking context.
1689 if (!curr->stackingNode()->isStackingContext())
1690 continue;
1691
1692 // If we found a composited layer, regardless of whether it actually
1693 // paints into it, we want to compute opacity relative to it. So we can
1694 // break here.
1695 //
1696 // FIXME: with grouped backings, a composited descendant will have to
1697 // continue past the grouped (squashed) layers that its parents may
1698 // contribute to. This whole confusion can be avoided by specifying
1699 // explicitly the composited ancestor where we would stop accumulating
1700 // opacity.
1701 if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
1702 break;
1703
1704 finalOpacity *= curr->renderer()->opacity();
1705 }
1706
1707 return finalOpacity;
1708 }
1709
rendererBackgroundColor() const1710 Color CompositedLayerMapping::rendererBackgroundColor() const
1711 {
1712 RenderObject* backgroundRenderer = renderer();
1713 if (backgroundRenderer->isDocumentElement())
1714 backgroundRenderer = backgroundRenderer->rendererForRootBackground();
1715
1716 return backgroundRenderer->resolveColor(CSSPropertyBackgroundColor);
1717 }
1718
updateBackgroundColor()1719 void CompositedLayerMapping::updateBackgroundColor()
1720 {
1721 m_graphicsLayer->setBackgroundColor(rendererBackgroundColor());
1722 }
1723
paintsChildren() const1724 bool CompositedLayerMapping::paintsChildren() const
1725 {
1726 if (m_owningLayer.hasVisibleContent() && m_owningLayer.hasNonEmptyChildRenderers())
1727 return true;
1728
1729 if (hasVisibleNonCompositingDescendant(&m_owningLayer))
1730 return true;
1731
1732 return false;
1733 }
1734
isCompositedPlugin(RenderObject * renderer)1735 static bool isCompositedPlugin(RenderObject* renderer)
1736 {
1737 return renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing();
1738 }
1739
hasVisibleNonCompositingDescendant(RenderLayer * parent)1740 bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(RenderLayer* parent)
1741 {
1742 if (!parent->hasVisibleDescendant())
1743 return false;
1744
1745 // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512.
1746 parent->stackingNode()->updateLayerListsIfNeeded();
1747
1748 #if ENABLE(ASSERT)
1749 LayerListMutationDetector mutationChecker(parent->stackingNode());
1750 #endif
1751
1752 RenderLayerStackingNodeIterator normalFlowIterator(*parent->stackingNode(), AllChildren);
1753 while (RenderLayerStackingNode* curNode = normalFlowIterator.next()) {
1754 RenderLayer* curLayer = curNode->layer();
1755 if (curLayer->hasCompositedLayerMapping())
1756 continue;
1757 if (curLayer->hasVisibleContent() || hasVisibleNonCompositingDescendant(curLayer))
1758 return true;
1759 }
1760
1761 return false;
1762 }
1763
containsPaintedContent() const1764 bool CompositedLayerMapping::containsPaintedContent() const
1765 {
1766 if (paintsIntoCompositedAncestor() || m_owningLayer.isReflection())
1767 return false;
1768
1769 if (renderer()->isImage() && isDirectlyCompositedImage())
1770 return false;
1771
1772 RenderObject* renderObject = renderer();
1773 // FIXME: we could optimize cases where the image, video or canvas is known to fill the border box entirely,
1774 // and set background color on the layer in that case, instead of allocating backing store and painting.
1775 if (renderObject->isVideo() && toRenderVideo(renderer())->shouldDisplayVideo())
1776 return m_owningLayer.hasBoxDecorationsOrBackground();
1777
1778 if (m_owningLayer.hasVisibleBoxDecorations())
1779 return true;
1780
1781 if (renderObject->hasMask()) // masks require special treatment
1782 return true;
1783
1784 if (renderObject->isReplaced() && !isCompositedPlugin(renderObject))
1785 return true;
1786
1787 if (renderObject->isRenderRegion())
1788 return true;
1789
1790 if (renderObject->node() && renderObject->node()->isDocumentNode()) {
1791 // Look to see if the root object has a non-simple background
1792 RenderObject* rootObject = renderObject->document().documentElement() ? renderObject->document().documentElement()->renderer() : 0;
1793 // Reject anything that has a border, a border-radius or outline,
1794 // or is not a simple background (no background, or solid color).
1795 if (rootObject && hasBoxDecorationsOrBackgroundImage(rootObject->style()))
1796 return true;
1797
1798 // Now look at the body's renderer.
1799 HTMLElement* body = renderObject->document().body();
1800 RenderObject* bodyObject = isHTMLBodyElement(body) ? body->renderer() : 0;
1801 if (bodyObject && hasBoxDecorationsOrBackgroundImage(bodyObject->style()))
1802 return true;
1803 }
1804
1805 // FIXME: it's O(n^2). A better solution is needed.
1806 return paintsChildren();
1807 }
1808
1809 // An image can be directly compositing if it's the sole content of the layer, and has no box decorations
1810 // that require painting. Direct compositing saves backing store.
isDirectlyCompositedImage() const1811 bool CompositedLayerMapping::isDirectlyCompositedImage() const
1812 {
1813 ASSERT(renderer()->isImage());
1814
1815 RenderObject* renderObject = renderer();
1816 if (m_owningLayer.hasBoxDecorationsOrBackground() || renderObject->hasClip() || renderObject->hasClipPath())
1817 return false;
1818
1819 RenderImage* imageRenderer = toRenderImage(renderObject);
1820 if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
1821 if (!cachedImage->hasImage())
1822 return false;
1823
1824 Image* image = cachedImage->imageForRenderer(imageRenderer);
1825 return image->isBitmapImage();
1826 }
1827
1828 return false;
1829 }
1830
contentChanged(ContentChangeType changeType)1831 void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
1832 {
1833 if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompositedImage()) {
1834 updateImageContents();
1835 return;
1836 }
1837
1838 if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) {
1839 m_graphicsLayer->setContentsNeedsDisplay();
1840 return;
1841 }
1842 }
1843
updateImageContents()1844 void CompositedLayerMapping::updateImageContents()
1845 {
1846 ASSERT(renderer()->isImage());
1847 RenderImage* imageRenderer = toRenderImage(renderer());
1848
1849 ImageResource* cachedImage = imageRenderer->cachedImage();
1850 if (!cachedImage)
1851 return;
1852
1853 Image* image = cachedImage->imageForRenderer(imageRenderer);
1854 if (!image)
1855 return;
1856
1857 // We have to wait until the image is fully loaded before setting it on the layer.
1858 if (!cachedImage->isLoaded())
1859 return;
1860
1861 // This is a no-op if the layer doesn't have an inner layer for the image.
1862 m_graphicsLayer->setContentsToImage(image);
1863
1864 // Prevent double-drawing: https://bugs.webkit.org/show_bug.cgi?id=58632
1865 updateDrawsContent();
1866
1867 // Image animation is "lazy", in that it automatically stops unless someone is drawing
1868 // the image. So we have to kick the animation each time; this has the downside that the
1869 // image will keep animating, even if its layer is not visible.
1870 image->startAnimation();
1871 }
1872
computeTransformOrigin(const IntRect & borderBox) const1873 FloatPoint3D CompositedLayerMapping::computeTransformOrigin(const IntRect& borderBox) const
1874 {
1875 RenderStyle* style = renderer()->style();
1876
1877 FloatPoint3D origin;
1878 origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
1879 origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
1880 origin.setZ(style->transformOriginZ());
1881
1882 return origin;
1883 }
1884
1885 // Return the offset from the top-left of this compositing layer at which the
1886 // renderer's contents are painted.
contentOffsetInCompositingLayer() const1887 LayoutSize CompositedLayerMapping::contentOffsetInCompositingLayer() const
1888 {
1889 ASSERT(!m_contentOffsetInCompositingLayerDirty);
1890 return m_contentOffsetInCompositingLayer;
1891 }
1892
contentsBox() const1893 LayoutRect CompositedLayerMapping::contentsBox() const
1894 {
1895 LayoutRect contentsBox = contentsRect(renderer());
1896 contentsBox.move(contentOffsetInCompositingLayer());
1897 return contentsBox;
1898 }
1899
needsToReparentOverflowControls() const1900 bool CompositedLayerMapping::needsToReparentOverflowControls() const
1901 {
1902 return m_owningLayer.scrollableArea()
1903 && m_owningLayer.scrollableArea()->hasOverlayScrollbars()
1904 && m_owningLayer.scrollableArea()->topmostScrollChild();
1905 }
1906
detachLayerForOverflowControls(const RenderLayer & enclosingLayer)1907 GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const RenderLayer& enclosingLayer)
1908 {
1909 GraphicsLayer* host = m_overflowControlsClippingLayer.get();
1910 if (!host)
1911 host = m_overflowControlsHostLayer.get();
1912 host->removeFromParent();
1913 return host;
1914 }
1915
parentForSublayers() const1916 GraphicsLayer* CompositedLayerMapping::parentForSublayers() const
1917 {
1918 if (m_scrollingBlockSelectionLayer)
1919 return m_scrollingBlockSelectionLayer.get();
1920
1921 if (m_scrollingContentsLayer)
1922 return m_scrollingContentsLayer.get();
1923
1924 if (m_childContainmentLayer)
1925 return m_childContainmentLayer.get();
1926
1927 if (m_childTransformLayer)
1928 return m_childTransformLayer.get();
1929
1930 return m_graphicsLayer.get();
1931 }
1932
childForSuperlayers() const1933 GraphicsLayer* CompositedLayerMapping::childForSuperlayers() const
1934 {
1935 if (m_squashingContainmentLayer)
1936 return m_squashingContainmentLayer.get();
1937
1938 if (m_ancestorClippingLayer)
1939 return m_ancestorClippingLayer.get();
1940
1941 return m_graphicsLayer.get();
1942 }
1943
layerForChildrenTransform() const1944 GraphicsLayer* CompositedLayerMapping::layerForChildrenTransform() const
1945 {
1946 if (GraphicsLayer* clipLayer = clippingLayer())
1947 return clipLayer;
1948 if (m_scrollingLayer)
1949 return m_scrollingLayer.get();
1950 return m_childTransformLayer.get();
1951 }
1952
updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer * compositingAncestorLayer)1953 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
1954 {
1955 unsigned previousRequiresOwnBackingStoreForAncestorReasons = m_requiresOwnBackingStoreForAncestorReasons;
1956 bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
1957 bool canPaintIntoAncestor = compositingAncestorLayer
1958 && (compositingAncestorLayer->compositedLayerMapping()->mainGraphicsLayer()->drawsContent()
1959 || compositingAncestorLayer->compositedLayerMapping()->paintsIntoCompositedAncestor());
1960
1961 m_requiresOwnBackingStoreForAncestorReasons = !canPaintIntoAncestor;
1962 if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
1963 // Back out the change temporarily while invalidating with respect to the old container.
1964 m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
1965 compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
1966 m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
1967 }
1968
1969 return m_requiresOwnBackingStoreForAncestorReasons != previousRequiresOwnBackingStoreForAncestorReasons;
1970 }
1971
updateRequiresOwnBackingStoreForIntrinsicReasons()1972 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForIntrinsicReasons()
1973 {
1974 unsigned previousRequiresOwnBackingStoreForIntrinsicReasons = m_requiresOwnBackingStoreForIntrinsicReasons;
1975 bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
1976 RenderObject* renderer = m_owningLayer.renderer();
1977 m_requiresOwnBackingStoreForIntrinsicReasons = m_owningLayer.isRootLayer()
1978 || (m_owningLayer.compositingReasons() & CompositingReasonComboReasonsThatRequireOwnBacking)
1979 || m_owningLayer.transform()
1980 || m_owningLayer.clipsCompositingDescendantsWithBorderRadius() // FIXME: Revisit this if the paintsIntoCompositedAncestor state is removed.
1981 || renderer->isTransparent()
1982 || renderer->hasMask()
1983 || renderer->hasReflection()
1984 || renderer->hasFilter();
1985
1986 if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
1987 // Back out the change temporarily while invalidating with respect to the old container.
1988 m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
1989 compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
1990 m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
1991 }
1992
1993 return m_requiresOwnBackingStoreForIntrinsicReasons != previousRequiresOwnBackingStoreForIntrinsicReasons;
1994 }
1995
setBlendMode(WebBlendMode blendMode)1996 void CompositedLayerMapping::setBlendMode(WebBlendMode blendMode)
1997 {
1998 if (m_ancestorClippingLayer) {
1999 m_ancestorClippingLayer->setBlendMode(blendMode);
2000 m_graphicsLayer->setBlendMode(WebBlendModeNormal);
2001 } else {
2002 m_graphicsLayer->setBlendMode(blendMode);
2003 }
2004 }
2005
updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const2006 GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const
2007 {
2008 if (m_pendingUpdateScope >= GraphicsLayerUpdateSubtree)
2009 return GraphicsLayerUpdater::ForceUpdate;
2010 return updateType;
2011 }
2012
2013 struct SetContentsNeedsDisplayFunctor {
operator ()blink::SetContentsNeedsDisplayFunctor2014 void operator() (GraphicsLayer* layer) const
2015 {
2016 if (layer->drawsContent())
2017 layer->setNeedsDisplay();
2018 }
2019 };
2020
setSquashingContentsNeedDisplay()2021 void CompositedLayerMapping::setSquashingContentsNeedDisplay()
2022 {
2023 ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToSquashingLayer);
2024 }
2025
setContentsNeedDisplay()2026 void CompositedLayerMapping::setContentsNeedDisplay()
2027 {
2028 // FIXME: need to split out paint invalidations for the background.
2029 ASSERT(!paintsIntoCompositedAncestor());
2030 ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToContentLayers);
2031 }
2032
2033 struct SetContentsNeedsDisplayInRectFunctor {
operator ()blink::SetContentsNeedsDisplayInRectFunctor2034 void operator() (GraphicsLayer* layer) const
2035 {
2036 if (layer->drawsContent()) {
2037 IntRect layerDirtyRect = r;
2038 layerDirtyRect.move(-layer->offsetFromRenderer());
2039 layer->setNeedsDisplayInRect(layerDirtyRect, annotations);
2040 }
2041 }
2042
2043 IntRect r;
2044 WebInvalidationDebugAnnotations annotations;
2045 };
2046
2047 // r is in the coordinate space of the layer's render object
setContentsNeedDisplayInRect(const LayoutRect & r,WebInvalidationDebugAnnotations annotations)2048 void CompositedLayerMapping::setContentsNeedDisplayInRect(const LayoutRect& r, WebInvalidationDebugAnnotations annotations)
2049 {
2050 // FIXME: need to split out paint invalidations for the background.
2051 ASSERT(!paintsIntoCompositedAncestor());
2052
2053 SetContentsNeedsDisplayInRectFunctor functor = {
2054 pixelSnappedIntRect(r.location() + m_owningLayer.subpixelAccumulation(), r.size()),
2055 annotations
2056 };
2057 ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
2058 }
2059
containingSquashedLayer(const RenderObject * renderObject,const Vector<GraphicsLayerPaintInfo> & layers,unsigned maxSquashedLayerIndex)2060 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers, unsigned maxSquashedLayerIndex)
2061 {
2062 for (size_t i = 0; i < layers.size() && i < maxSquashedLayerIndex; ++i) {
2063 if (renderObject->isDescendantOf(layers[i].renderLayer->renderer()))
2064 return &layers[i];
2065 }
2066 return 0;
2067 }
2068
containingSquashedLayer(const RenderObject * renderObject,unsigned maxSquashedLayerIndex)2069 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, unsigned maxSquashedLayerIndex)
2070 {
2071 return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers, maxSquashedLayerIndex);
2072 }
2073
localClipRectForSquashedLayer(const RenderLayer & referenceLayer,const GraphicsLayerPaintInfo & paintInfo,const Vector<GraphicsLayerPaintInfo> & layers)2074 IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers)
2075 {
2076 const RenderObject* clippingContainer = paintInfo.renderLayer->clippingContainer();
2077 if (clippingContainer == referenceLayer.clippingContainer())
2078 return PaintInfo::infiniteRect();
2079
2080 ASSERT(clippingContainer);
2081
2082 const GraphicsLayerPaintInfo* ancestorPaintInfo = containingSquashedLayer(clippingContainer, layers, layers.size());
2083 // Must be there, otherwise CompositingLayerAssigner::canSquashIntoCurrentSquashingOwner would have disallowed squashing.
2084 ASSERT(ancestorPaintInfo);
2085
2086 // FIXME: this is a potential performance issue. We shoudl consider caching these clip rects or otherwise optimizing.
2087 ClipRectsContext clipRectsContext(ancestorPaintInfo->renderLayer, UncachedClipRects);
2088 IntRect parentClipRect = pixelSnappedIntRect(paintInfo.renderLayer->clipper().backgroundClipRect(clipRectsContext).rect());
2089 ASSERT(parentClipRect != PaintInfo::infiniteRect());
2090
2091 // Convert from ancestor to local coordinates.
2092 IntSize ancestorToLocalOffset = paintInfo.offsetFromRenderer - ancestorPaintInfo->offsetFromRenderer;
2093 parentClipRect.move(ancestorToLocalOffset);
2094 return parentClipRect;
2095 }
2096
doPaintTask(const GraphicsLayerPaintInfo & paintInfo,const PaintLayerFlags & paintLayerFlags,GraphicsContext * context,const IntRect & clip)2097 void CompositedLayerMapping::doPaintTask(const GraphicsLayerPaintInfo& paintInfo, const PaintLayerFlags& paintLayerFlags, GraphicsContext* context,
2098 const IntRect& clip) // In the coords of rootLayer.
2099 {
2100 RELEASE_ASSERT(paintInfo.renderLayer->compositingState() == PaintsIntoGroupedBacking || !paintsIntoCompositedAncestor());
2101
2102 FontCachePurgePreventer fontCachePurgePreventer;
2103
2104 // Note carefully: in theory it is appropriate to invoke context->save() here
2105 // and restore the context after painting. For efficiency, we are assuming that
2106 // it is equivalent to manually undo this offset translation, which means we are
2107 // assuming that the context's space was not affected by the RenderLayer
2108 // painting code.
2109
2110 IntSize offset = paintInfo.offsetFromRenderer;
2111 context->translate(-offset.width(), -offset.height());
2112
2113 // The dirtyRect is in the coords of the painting root.
2114 IntRect dirtyRect(clip);
2115 dirtyRect.move(offset);
2116
2117 if (!(paintLayerFlags & PaintLayerPaintingOverflowContents)) {
2118 LayoutRect bounds = paintInfo.compositedBounds;
2119 bounds.move(paintInfo.renderLayer->subpixelAccumulation());
2120 dirtyRect.intersect(pixelSnappedIntRect(bounds));
2121 } else {
2122 dirtyRect.move(roundedIntSize(paintInfo.renderLayer->subpixelAccumulation()));
2123 }
2124
2125 #if ENABLE(ASSERT)
2126 paintInfo.renderLayer->renderer()->assertSubtreeIsLaidOut();
2127 #endif
2128
2129 if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
2130 // FIXME: GraphicsLayers need a way to split for RenderRegions.
2131 LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
2132 paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags);
2133
2134 if (paintInfo.renderLayer->containsDirtyOverlayScrollbars())
2135 paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags | PaintLayerPaintingOverlayScrollbars);
2136 } else {
2137 ASSERT(compositor()->layerSquashingEnabled());
2138 LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
2139
2140 // RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software,
2141 // since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software
2142 // from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()).
2143 context->save();
2144 dirtyRect.intersect(paintInfo.localClipRectForSquashedLayer);
2145 context->clip(dirtyRect);
2146 paintInfo.renderLayer->paintLayer(context, paintingInfo, paintLayerFlags);
2147 context->restore();
2148 }
2149
2150 ASSERT(!paintInfo.renderLayer->usedTransparency());
2151
2152 // Manually restore the context to its original state by applying the opposite translation.
2153 context->translate(offset.width(), offset.height());
2154 }
2155
paintScrollbar(Scrollbar * scrollbar,GraphicsContext & context,const IntRect & clip)2156 static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip)
2157 {
2158 if (!scrollbar)
2159 return;
2160
2161 context.save();
2162 const IntRect& scrollbarRect = scrollbar->frameRect();
2163 context.translate(-scrollbarRect.x(), -scrollbarRect.y());
2164 IntRect transformedClip = clip;
2165 transformedClip.moveBy(scrollbarRect.location());
2166 scrollbar->paint(&context, transformedClip);
2167 context.restore();
2168 }
2169
2170 // Up-call from compositing layer drawing callback.
paintContents(const GraphicsLayer * graphicsLayer,GraphicsContext & context,GraphicsLayerPaintingPhase graphicsLayerPaintingPhase,const IntRect & clip)2171 void CompositedLayerMapping::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase graphicsLayerPaintingPhase, const IntRect& clip)
2172 {
2173 // https://code.google.com/p/chromium/issues/detail?id=343772
2174 DisableCompositingQueryAsserts disabler;
2175 #if ENABLE(ASSERT)
2176 // FIXME: once the state machine is ready, this can be removed and we can refer to that instead.
2177 if (Page* page = renderer()->frame()->page())
2178 page->setIsPainting(true);
2179 #endif
2180 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "Paint", "data", InspectorPaintEvent::data(m_owningLayer.renderer(), clip, graphicsLayer));
2181 TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
2182 // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
2183 InspectorInstrumentation::willPaint(m_owningLayer.renderer(), graphicsLayer);
2184
2185 PaintLayerFlags paintLayerFlags = 0;
2186 if (graphicsLayerPaintingPhase & GraphicsLayerPaintBackground)
2187 paintLayerFlags |= PaintLayerPaintingCompositingBackgroundPhase;
2188 if (graphicsLayerPaintingPhase & GraphicsLayerPaintForeground)
2189 paintLayerFlags |= PaintLayerPaintingCompositingForegroundPhase;
2190 if (graphicsLayerPaintingPhase & GraphicsLayerPaintMask)
2191 paintLayerFlags |= PaintLayerPaintingCompositingMaskPhase;
2192 if (graphicsLayerPaintingPhase & GraphicsLayerPaintChildClippingMask)
2193 paintLayerFlags |= PaintLayerPaintingChildClippingMaskPhase;
2194 if (graphicsLayerPaintingPhase & GraphicsLayerPaintOverflowContents)
2195 paintLayerFlags |= PaintLayerPaintingOverflowContents;
2196 if (graphicsLayerPaintingPhase & GraphicsLayerPaintCompositedScroll)
2197 paintLayerFlags |= PaintLayerPaintingCompositingScrollingPhase;
2198
2199 if (graphicsLayer == m_backgroundLayer)
2200 paintLayerFlags |= (PaintLayerPaintingRootBackgroundOnly | PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers.
2201 else if (compositor()->fixedRootBackgroundLayer())
2202 paintLayerFlags |= PaintLayerPaintingSkipRootBackground;
2203
2204 if (graphicsLayer == m_graphicsLayer.get()
2205 || graphicsLayer == m_foregroundLayer.get()
2206 || graphicsLayer == m_backgroundLayer.get()
2207 || graphicsLayer == m_maskLayer.get()
2208 || graphicsLayer == m_childClippingMaskLayer.get()
2209 || graphicsLayer == m_scrollingContentsLayer.get()
2210 || graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2211
2212 GraphicsLayerPaintInfo paintInfo;
2213 paintInfo.renderLayer = &m_owningLayer;
2214 paintInfo.compositedBounds = compositedBounds();
2215 paintInfo.offsetFromRenderer = graphicsLayer->offsetFromRenderer();
2216
2217 // We have to use the same root as for hit testing, because both methods can compute and cache clipRects.
2218 doPaintTask(paintInfo, paintLayerFlags, &context, clip);
2219 } else if (graphicsLayer == m_squashingLayer.get()) {
2220 ASSERT(compositor()->layerSquashingEnabled());
2221 for (size_t i = 0; i < m_squashedLayers.size(); ++i)
2222 doPaintTask(m_squashedLayers[i], paintLayerFlags, &context, clip);
2223 } else if (graphicsLayer == layerForHorizontalScrollbar()) {
2224 paintScrollbar(m_owningLayer.scrollableArea()->horizontalScrollbar(), context, clip);
2225 } else if (graphicsLayer == layerForVerticalScrollbar()) {
2226 paintScrollbar(m_owningLayer.scrollableArea()->verticalScrollbar(), context, clip);
2227 } else if (graphicsLayer == layerForScrollCorner()) {
2228 const IntRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
2229 context.save();
2230 context.translate(-scrollCornerAndResizer.x(), -scrollCornerAndResizer.y());
2231 IntRect transformedClip = clip;
2232 transformedClip.moveBy(scrollCornerAndResizer.location());
2233 m_owningLayer.scrollableArea()->paintScrollCorner(&context, IntPoint(), transformedClip);
2234 m_owningLayer.scrollableArea()->paintResizer(&context, IntPoint(), transformedClip);
2235 context.restore();
2236 }
2237 InspectorInstrumentation::didPaint(m_owningLayer.renderer(), graphicsLayer, &context, clip);
2238 #if ENABLE(ASSERT)
2239 if (Page* page = renderer()->frame()->page())
2240 page->setIsPainting(false);
2241 #endif
2242 }
2243
isTrackingPaintInvalidations() const2244 bool CompositedLayerMapping::isTrackingPaintInvalidations() const
2245 {
2246 GraphicsLayerClient* client = compositor();
2247 return client ? client->isTrackingPaintInvalidations() : false;
2248 }
2249
2250 #if ENABLE(ASSERT)
verifyNotPainting()2251 void CompositedLayerMapping::verifyNotPainting()
2252 {
2253 ASSERT(!renderer()->frame()->page() || !renderer()->frame()->page()->isPainting());
2254 }
2255 #endif
2256
notifyAnimationStarted(const GraphicsLayer *,double monotonicTime)2257 void CompositedLayerMapping::notifyAnimationStarted(const GraphicsLayer*, double monotonicTime)
2258 {
2259 renderer()->node()->document().compositorPendingAnimations().notifyCompositorAnimationStarted(monotonicTime);
2260 }
2261
pixelSnappedCompositedBounds() const2262 IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const
2263 {
2264 LayoutRect bounds = m_compositedBounds;
2265 bounds.move(m_owningLayer.subpixelAccumulation());
2266 return pixelSnappedIntRect(bounds);
2267 }
2268
updateSquashingLayerAssignment(RenderLayer * squashedLayer,const RenderLayer & owningLayer,size_t nextSquashedLayerIndex)2269 bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex)
2270 {
2271 ASSERT(compositor()->layerSquashingEnabled());
2272
2273 GraphicsLayerPaintInfo paintInfo;
2274 paintInfo.renderLayer = squashedLayer;
2275 // NOTE: composited bounds are updated elsewhere
2276 // NOTE: offsetFromRenderer is updated elsewhere
2277
2278 // Change tracking on squashing layers: at the first sign of something changed, just invalidate the layer.
2279 // FIXME: Perhaps we can find a tighter more clever mechanism later.
2280 bool updatedAssignment = false;
2281 if (nextSquashedLayerIndex < m_squashedLayers.size()) {
2282 if (paintInfo.renderLayer != m_squashedLayers[nextSquashedLayerIndex].renderLayer) {
2283 compositor()->paintInvalidationOnCompositingChange(squashedLayer);
2284 updatedAssignment = true;
2285 m_squashedLayers[nextSquashedLayerIndex] = paintInfo;
2286 }
2287 } else {
2288 compositor()->paintInvalidationOnCompositingChange(squashedLayer);
2289 m_squashedLayers.append(paintInfo);
2290 updatedAssignment = true;
2291 }
2292 squashedLayer->setGroupedMapping(this);
2293 return updatedAssignment;
2294 }
2295
removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer * layer)2296 void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
2297 {
2298 size_t layerIndex = kNotFound;
2299
2300 for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
2301 if (m_squashedLayers[i].renderLayer == layer) {
2302 layerIndex = i;
2303 break;
2304 }
2305 }
2306
2307 if (layerIndex == kNotFound)
2308 return;
2309
2310 m_squashedLayers.remove(layerIndex);
2311 }
2312
finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)2313 void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)
2314 {
2315 ASSERT(compositor()->layerSquashingEnabled());
2316
2317 // Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents.
2318 if (nextSquashedLayerIndex < m_squashedLayers.size())
2319 m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex);
2320 }
2321
debugName(const GraphicsLayer * graphicsLayer)2322 String CompositedLayerMapping::debugName(const GraphicsLayer* graphicsLayer)
2323 {
2324 String name;
2325 if (graphicsLayer == m_graphicsLayer.get()) {
2326 name = m_owningLayer.debugName();
2327 } else if (graphicsLayer == m_squashingContainmentLayer.get()) {
2328 name = "Squashing Containment Layer";
2329 } else if (graphicsLayer == m_squashingLayer.get()) {
2330 name = "Squashing Layer";
2331 } else if (graphicsLayer == m_ancestorClippingLayer.get()) {
2332 name = "Ancestor Clipping Layer";
2333 } else if (graphicsLayer == m_foregroundLayer.get()) {
2334 name = m_owningLayer.debugName() + " (foreground) Layer";
2335 } else if (graphicsLayer == m_backgroundLayer.get()) {
2336 name = m_owningLayer.debugName() + " (background) Layer";
2337 } else if (graphicsLayer == m_childContainmentLayer.get()) {
2338 name = "Child Containment Layer";
2339 } else if (graphicsLayer == m_childTransformLayer.get()) {
2340 name = "Child Transform Layer";
2341 } else if (graphicsLayer == m_maskLayer.get()) {
2342 name = "Mask Layer";
2343 } else if (graphicsLayer == m_childClippingMaskLayer.get()) {
2344 name = "Child Clipping Mask Layer";
2345 } else if (graphicsLayer == m_layerForHorizontalScrollbar.get()) {
2346 name = "Horizontal Scrollbar Layer";
2347 } else if (graphicsLayer == m_layerForVerticalScrollbar.get()) {
2348 name = "Vertical Scrollbar Layer";
2349 } else if (graphicsLayer == m_layerForScrollCorner.get()) {
2350 name = "Scroll Corner Layer";
2351 } else if (graphicsLayer == m_overflowControlsHostLayer.get()) {
2352 name = "Overflow Controls Host Layer";
2353 } else if (graphicsLayer == m_overflowControlsClippingLayer.get()) {
2354 name = "Overflow Controls ClipLayer Layer";
2355 } else if (graphicsLayer == m_scrollingLayer.get()) {
2356 name = "Scrolling Layer";
2357 } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
2358 name = "Scrolling Contents Layer";
2359 } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2360 name = "Scrolling Block Selection Layer";
2361 } else {
2362 ASSERT_NOT_REACHED();
2363 }
2364
2365 return name;
2366 }
2367
2368 } // namespace blink
2369