Searched defs:precision (Results 1 – 4 of 4) sorted by relevance
201 long precision = (256l * 256l - 1l); in prepare() local
1086 int[] precision, in glGetShaderPrecisionFormat()1096 java.nio.IntBuffer precision in glGetShaderPrecisionFormat()
3002 GLint *precision = (GLint *) 0; in android_glGetShaderPrecisionFormat__II_3II_3II() local3085 GLint *precision = (GLint *) 0; in android_glGetShaderPrecisionFormat__IILjava_nio_IntBuffer_2Ljava_nio_IntBuffer_2() local
2701 …tShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision) { in GLTrace_glGetShaderPrecisionFormat()