Searched defs:rangeMax (Results 1 – 8 of 8) sorted by relevance
34 …rPrecisionFormat> WebGLShaderPrecisionFormat::create(GLint rangeMin, GLint rangeMax, GLint precisi… in create()44 GLint WebGLShaderPrecisionFormat::rangeMax() const in rangeMax() function in blink::WebGLShaderPrecisionFormat54 WebGLShaderPrecisionFormat::WebGLShaderPrecisionFormat(GLint rangeMin, GLint rangeMax, GLint precis… in WebGLShaderPrecisionFormat()
284 const float rangeMax = +4.0f; in transformValueRange() local312 const float rangeMax = +DE_PI/2.0f; in transformValueRange() local340 const float rangeMax = DE_PI; in transformValueRange() local369 const float rangeMax = +1.0f; in transformValueRange() local449 const float rangeMax = 10.0f; in transformValueRange() local478 const float rangeMax = 6.0f; in transformValueRange() local507 const float rangeMax = 10.0f; in transformValueRange() local536 const float rangeMax = 6.0f; in transformValueRange() local565 const float rangeMax = 4.0f; in transformValueRange() local597 const float rangeMax = 3.0f; in transformValueRange() local
119 double rangeMax = (q3+(1.5*iqr)); in uprv_getMeanTime() local
245 float rangeMax; member384 float rangeMax; member1448 float rangeMax = isBoolCase ? 1.0f : isFloatCase ? 1.0f : 5.0f; in init() local1514 … float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init() local
426 FloatScalar rangeMax; member637 FloatScalar rangeMax; member853 float rangeMax = v.rangeMax.getValue(m_renderCtx.getFunctions(), shaderType); in setupShaderData() local2103 float rangeMax = isBoolCase ? 1.0f : isFloatCase ? 1.0f : isUintCase ? 2.0f : 5.0f; in init() local2171 …float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : isDataT… in init() local
1458 const int rangeMax = computeISERangeMax(iseParams); in generateBlockCaseTestData() local
88 GLint rangeMax, in PrecisionMeetsSpecForHighpFloat()