Searched defs:remainingText (Results 1 – 4 of 4) sorted by relevance
2071 UText remainingText = UTEXT_INITIALIZER; in split() local2091 UText remainingText = UTEXT_INITIALIZER; in split() local2111 UText remainingText = UTEXT_INITIALIZER; in split() local2129 UText remainingText = UTEXT_INITIALIZER; in split() local2180 UText remainingText = UTEXT_INITIALIZER; in split() local2199 UText remainingText = UTEXT_INITIALIZER; in split() local
2108 UText remainingText = UTEXT_INITIALIZER; in split() local2128 UText remainingText = UTEXT_INITIALIZER; in split() local2148 UText remainingText = UTEXT_INITIALIZER; in split() local2166 UText remainingText = UTEXT_INITIALIZER; in split() local2217 UText remainingText = UTEXT_INITIALIZER; in split() local2236 UText remainingText = UTEXT_INITIALIZER; in split() local
502 void RenderBoxModelObject::setFirstLetterRemainingText(RenderTextFragment* remainingText) in setFirstLetterRemainingText()
3614 …if (RenderTextFragment* remainingText = toRenderBoxModelObject(firstLetter)->firstLetterRemainingT… in updateFirstLetterStyle() local3696 RenderTextFragment* remainingText = in createFirstLetterRenderer() local