/frameworks/base/rs/java/android/renderscript/ |
D | Element.java | 312 public static Element BOOLEAN(RenderScript rs) { in BOOLEAN() 326 public static Element U8(RenderScript rs) { in U8() 340 public static Element I8(RenderScript rs) { in I8() 347 public static Element U16(RenderScript rs) { in U16() 354 public static Element I16(RenderScript rs) { in I16() 361 public static Element U32(RenderScript rs) { in U32() 368 public static Element I32(RenderScript rs) { in I32() 375 public static Element U64(RenderScript rs) { in U64() 382 public static Element I64(RenderScript rs) { in I64() 389 public static Element F32(RenderScript rs) { in F32() [all …]
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D | Sampler.java | 52 Sampler(long id, RenderScript rs) { in Sampler() 99 public static Sampler CLAMP_NEAREST(RenderScript rs) { in CLAMP_NEAREST() 119 public static Sampler CLAMP_LINEAR(RenderScript rs) { in CLAMP_LINEAR() 139 public static Sampler CLAMP_LINEAR_MIP_LINEAR(RenderScript rs) { in CLAMP_LINEAR_MIP_LINEAR() 159 public static Sampler WRAP_NEAREST(RenderScript rs) { in WRAP_NEAREST() 179 public static Sampler WRAP_LINEAR(RenderScript rs) { in WRAP_LINEAR() 199 public static Sampler WRAP_LINEAR_MIP_LINEAR(RenderScript rs) { in WRAP_LINEAR_MIP_LINEAR() 219 public static Sampler MIRRORED_REPEAT_NEAREST(RenderScript rs) { in MIRRORED_REPEAT_NEAREST() 239 public static Sampler MIRRORED_REPEAT_LINEAR(RenderScript rs) { in MIRRORED_REPEAT_LINEAR() 259 public static Sampler MIRRORED_REPEAT_LINEAR_MIP_LINEAR(RenderScript rs) { in MIRRORED_REPEAT_LINEAR_MIP_LINEAR() [all …]
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D | ScriptC.java | 38 protected ScriptC(int id, RenderScript rs) { in ScriptC() 48 protected ScriptC(long id, RenderScript rs) { in ScriptC() 59 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { in ScriptC() 73 protected ScriptC(RenderScript rs, String resName, byte[] bitcode32, byte[] bitcode64) { in ScriptC() 94 …private static synchronized long internalCreate(RenderScript rs, Resources resources, int resource… in internalCreate() 135 …private static synchronized long internalStringCreate(RenderScript rs, String resName, byte[] bitc… in internalStringCreate()
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D | ProgramRaster.java | 54 ProgramRaster(long id, RenderScript rs) { in ProgramRaster() 83 public static ProgramRaster CULL_BACK(RenderScript rs) { in CULL_BACK() 95 public static ProgramRaster CULL_FRONT(RenderScript rs) { in CULL_FRONT() 107 public static ProgramRaster CULL_NONE(RenderScript rs) { in CULL_NONE() 127 public Builder(RenderScript rs) { in Builder()
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D | FileA3D.java | 129 static synchronized BaseObj internalCreate(RenderScript rs, IndexEntry entry) { in internalCreate() 154 IndexEntry(RenderScript rs, int index, long id, String name, EntryType type) { in IndexEntry() 167 FileA3D(long id, RenderScript rs, InputStream stream) { in FileA3D() 228 static public FileA3D createFromAsset(RenderScript rs, AssetManager mgr, String path) { in createFromAsset() 249 static public FileA3D createFromFile(RenderScript rs, String path) { in createFromFile() 269 static public FileA3D createFromFile(RenderScript rs, File path) { in createFromFile() 283 static public FileA3D createFromResource(RenderScript rs, Resources res, int id) { in createFromResource()
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D | Path.java | 41 Path(long id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) { in Path() 66 … public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) { in createStaticPath() 72 …public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, A… in createStaticPath() 76 …public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx) { in createDynamicPath() 80 …public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vtx, … in createDynamicPath()
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D | ProgramVertexFixedFunction.java | 30 ProgramVertexFixedFunction(long id, RenderScript rs) { in ProgramVertexFixedFunction() 50 public InternalBuilder(RenderScript rs) { in InternalBuilder() 121 public Builder(RenderScript rs) { in Builder() 135 static Type getConstantInputType(RenderScript rs) { in getConstantInputType() 218 public Constants(RenderScript rs) { in Constants()
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D | Font.java | 151 Font(long id, RenderScript rs) { in Font() 159 … static public Font createFromFile(RenderScript rs, Resources res, String path, float pointSize) { in createFromFile() 175 static public Font createFromFile(RenderScript rs, Resources res, File path, float pointSize) { in createFromFile() 182 … static public Font createFromAsset(RenderScript rs, Resources res, String path, float pointSize) { in createFromAsset() 198 static public Font createFromResource(RenderScript rs, Resources res, int id, float pointSize) { in createFromResource() 238 …static public Font create(RenderScript rs, Resources res, String familyName, Style fontStyle, floa… in create()
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D | ProgramFragment.java | 39 ProgramFragment(long id, RenderScript rs) { in ProgramFragment() 53 public Builder(RenderScript rs) { in Builder()
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D | ProgramStore.java | 146 ProgramStore(long id, RenderScript rs) { in ProgramStore() 235 public static ProgramStore BLEND_NONE_DEPTH_TEST(RenderScript rs) { in BLEND_NONE_DEPTH_TEST() 256 public static ProgramStore BLEND_NONE_DEPTH_NONE(RenderScript rs) { in BLEND_NONE_DEPTH_NONE() 280 public static ProgramStore BLEND_ALPHA_DEPTH_TEST(RenderScript rs) { in BLEND_ALPHA_DEPTH_TEST() 302 public static ProgramStore BLEND_ALPHA_DEPTH_NONE(RenderScript rs) { in BLEND_ALPHA_DEPTH_NONE() 331 public Builder(RenderScript rs) { in Builder()
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D | ScriptIntrinsicYuvToRGB.java | 30 ScriptIntrinsicYuvToRGB(long id, RenderScript rs) { in ScriptIntrinsicYuvToRGB() 44 public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) { in create()
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | Element.java | 309 public static Element BOOLEAN(RenderScript rs) { in BOOLEAN() 323 public static Element U8(RenderScript rs) { in U8() 337 public static Element I8(RenderScript rs) { in I8() 344 public static Element U16(RenderScript rs) { in U16() 351 public static Element I16(RenderScript rs) { in I16() 358 public static Element U32(RenderScript rs) { in U32() 365 public static Element I32(RenderScript rs) { in I32() 372 public static Element U64(RenderScript rs) { in U64() 379 public static Element I64(RenderScript rs) { in I64() 386 public static Element F32(RenderScript rs) { in F32() [all …]
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D | Sampler.java | 65 Sampler(int id, RenderScript rs) { in Sampler() 112 public static Sampler CLAMP_NEAREST(RenderScript rs) { in CLAMP_NEAREST() 132 public static Sampler CLAMP_LINEAR(RenderScript rs) { in CLAMP_LINEAR() 152 public static Sampler CLAMP_LINEAR_MIP_LINEAR(RenderScript rs) { in CLAMP_LINEAR_MIP_LINEAR() 172 public static Sampler WRAP_NEAREST(RenderScript rs) { in WRAP_NEAREST() 192 public static Sampler WRAP_LINEAR(RenderScript rs) { in WRAP_LINEAR() 212 public static Sampler WRAP_LINEAR_MIP_LINEAR(RenderScript rs) { in WRAP_LINEAR_MIP_LINEAR() 232 public static Sampler MIRRORED_REPEAT_NEAREST(RenderScript rs) { in MIRRORED_REPEAT_NEAREST() 252 public static Sampler MIRRORED_REPEAT_LINEAR(RenderScript rs) { in MIRRORED_REPEAT_LINEAR() 277 public Builder(RenderScript rs) { in Builder()
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D | ElementThunker.java | 171 ElementThunker(RenderScript rs, android.renderscript.Element e) { in ElementThunker() 177 static Element create(RenderScript rs, DataType dt) { in create() 250 public static Element createVector(RenderScript rs, DataType dt, int size) { in createVector() 261 public static Element createPixel(RenderScript rs, DataType dt, DataKind dk) { in createPixel() 284 public BuilderThunker(RenderScript rs) { in BuilderThunker() 302 public Element create(RenderScript rs) { in create()
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D | ScriptC.java | 45 protected ScriptC(int id, RenderScript rs) { in ScriptC() 57 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { in ScriptC() 75 …private static synchronized int internalCreate(RenderScript rs, Resources resources, int resourceI… in internalCreate()
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D | ScriptIntrinsicYuvToRGB.java | 30 ScriptIntrinsicYuvToRGB(int id, RenderScript rs) { in ScriptIntrinsicYuvToRGB() 44 public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) { in create()
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/frameworks/rs/cpp/ |
D | ScriptIntrinsics.cpp | 25 ScriptIntrinsic::ScriptIntrinsic(sp<RS> rs, int id, sp<const Element> e) in ScriptIntrinsic() 35 sp<ScriptIntrinsic3DLUT> ScriptIntrinsic3DLUT::create(sp<RS> rs, sp<const Element> e) { in create() 43 ScriptIntrinsic3DLUT::ScriptIntrinsic3DLUT(sp<RS> rs, sp<const Element> e) in ScriptIntrinsic3DLUT() 69 sp<ScriptIntrinsicBlend> ScriptIntrinsicBlend::create(sp<RS> rs, sp<const Element> e) { in create() 77 ScriptIntrinsicBlend::ScriptIntrinsicBlend(sp<RS> rs, sp<const Element> e) in ScriptIntrinsicBlend() 206 sp<ScriptIntrinsicBlur> ScriptIntrinsicBlur::create(sp<RS> rs, sp<const Element> e) { in create() 215 ScriptIntrinsicBlur::ScriptIntrinsicBlur(sp<RS> rs, sp<const Element> e) in ScriptIntrinsicBlur() 246 sp<ScriptIntrinsicColorMatrix> ScriptIntrinsicColorMatrix::create(sp<RS> rs) { in create() 250 ScriptIntrinsicColorMatrix::ScriptIntrinsicColorMatrix(sp<RS> rs, sp<const Element> e) in ScriptIntrinsicColorMatrix() 339 sp<ScriptIntrinsicConvolve3x3> ScriptIntrinsicConvolve3x3::create(sp<RS> rs, sp<const Element> e) { in create() [all …]
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D | Element.cpp | 170 Element::Element(void *id, android::RSC::sp<RS> rs, in Element() 244 Element::Element(void *id, android::RSC::sp<RS> rs, in Element() 274 android::RSC::sp<const Element> Element::createUser(android::RSC::sp<RS> rs, RsDataType dt) { in createUser() 279 android::RSC::sp<const Element> Element::createVector(android::RSC::sp<RS> rs, RsDataType dt, uint3… in createVector() 288 android::RSC::sp<const Element> Element::createPixel(android::RSC::sp<RS> rs, RsDataType dt, RsData… in createPixel() 361 Element::Builder::Builder(android::RSC::sp<RS> rs) { in Builder()
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D | rsCppInternal.h | 23 #define tryDispatch(rs, dispatch) \ argument 28 #define createDispatch(rs, dispatch) \ argument
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | Renderable.java | 71 RenderScriptGL rs = SceneManager.getRS(); in setRenderState() local 100 RenderScriptGL rs = SceneManager.getRS(); in setTransform() local 136 void updateTextures(RenderScriptGL rs) { in updateTextures() 164 ScriptField_Renderable_s getRsField(RenderScriptGL rs, Resources res) { in getRsField() 177 void updateVertexConstants(RenderScriptGL rs) { in updateVertexConstants() 190 void updateFragmentConstants(RenderScriptGL rs) { in updateFragmentConstants() 203 void updateFieldItem(RenderScriptGL rs) { in updateFieldItem()
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D | SceneManager.java | 90 RenderScriptGL rs = sSceneManager.mRS; in getDefault() local 165 static Allocation createFromBitmap(Bitmap b, RenderScriptGL rs, boolean isCube) { in createFromBitmap() 177 public static Allocation loadCubemap(String name, RenderScriptGL rs, Resources res) { in loadCubemap() 181 public static Allocation loadCubemap(int id, RenderScriptGL rs, Resources res) { in loadCubemap() 185 public static Allocation loadTexture2D(String name, RenderScriptGL rs, Resources res) { in loadTexture2D() 189 public static Allocation loadTexture2D(int id, RenderScriptGL rs, Resources res) { in loadTexture2D() 193 public static ProgramStore BLEND_ADD_DEPTH_NONE(RenderScript rs) { in BLEND_ADD_DEPTH_NONE() 202 static Allocation getStringAsAllocation(RenderScript rs, String str) { in getStringAsAllocation() 301 RenderScriptGL rs = getRS(); in getDefaultVS() local 347 RenderScriptGL rs = getRS(); in getColorFS() local [all …]
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D | Transform.java | 53 RenderScriptGL rs = SceneManager.getRS(); in updateRSChildData() local 76 RenderScriptGL rs = SceneManager.getRS(); in getRSData() local
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
D | FullscreenBlur.java | 57 static void createRenderTargets(RenderScriptGL rs, int w, int h) { in createRenderTargets() 94 static void addBlurPasses(Scene scene, RenderScriptGL rs, Camera cam) { in addBlurPasses() 148 static void addCompositePass(Scene scene, RenderScriptGL rs, Camera cam) { in addCompositePass() 160 static private FragmentShader getShader(Resources res, RenderScriptGL rs, in getShader() 173 static void initShaders(Resources res, RenderScriptGL rs) { in initShaders()
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/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
D | UT_copy_test.java | 33 void testFloat2(RenderScript rs, ScriptC_copy_test s) { in testFloat2() 57 void testFloat3(RenderScript rs, ScriptC_copy_test s) { in testFloat3() 81 void testFloat4(RenderScript rs, ScriptC_copy_test s) { in testFloat4()
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/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
D | UT_copy_test.java | 33 void testFloat2(RenderScript rs, ScriptC_copy_test s) { in testFloat2() 57 void testFloat3(RenderScript rs, ScriptC_copy_test s) { in testFloat3() 81 void testFloat4(RenderScript rs, ScriptC_copy_test s) { in testFloat4()
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