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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef TOOLS_GN_BUILD_SETTINGS_H_
6 #define TOOLS_GN_BUILD_SETTINGS_H_
7 
8 #include <map>
9 
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/files/file_path.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "tools/gn/args.h"
15 #include "tools/gn/scope.h"
16 #include "tools/gn/source_dir.h"
17 #include "tools/gn/source_file.h"
18 
19 class Item;
20 class OutputFile;
21 
22 // Settings for one build, which is one toplevel output directory. There
23 // may be multiple Settings objects that refer to this, one for each toolchain.
24 class BuildSettings {
25  public:
26   typedef base::Callback<void(scoped_ptr<Item>)> ItemDefinedCallback;
27   typedef base::Callback<void(const std::string&)> PrintCallback;
28 
29   BuildSettings();
30   BuildSettings(const BuildSettings& other);
31   ~BuildSettings();
32 
33   // Absolute path of the source root on the local system. Everything is
34   // relative to this. Does not end in a [back]slash.
root_path()35   const base::FilePath& root_path() const { return root_path_; }
root_path_utf8()36   const std::string& root_path_utf8() const { return root_path_utf8_; }
37   void SetRootPath(const base::FilePath& r);
38 
39   // When nonempty, specifies a parallel directory higherarchy in which to
40   // search for buildfiles if they're not found in the root higherarchy. This
41   // allows us to keep buildfiles in a separate tree during development.
secondary_source_path()42   const base::FilePath& secondary_source_path() const {
43     return secondary_source_path_;
44   }
45   void SetSecondarySourcePath(const SourceDir& d);
46 
47   // Path of the python executable to run scripts with.
python_path()48   base::FilePath python_path() const { return python_path_; }
set_python_path(const base::FilePath & p)49   void set_python_path(const base::FilePath& p) { python_path_ = p; }
50 
build_config_file()51   const SourceFile& build_config_file() const { return build_config_file_; }
set_build_config_file(const SourceFile & f)52   void set_build_config_file(const SourceFile& f) { build_config_file_ = f; }
53 
54   // The build directory is the root of all output files. The default toolchain
55   // files go into here, and non-default toolchains will have separate
56   // toolchain-specific root directories inside this.
build_dir()57   const SourceDir& build_dir() const { return build_dir_; }
58   void SetBuildDir(const SourceDir& dir);
59 
60   // The inverse of relative_build_dir, ending with a separator.
61   // Example: relative_build_dir_ = "out/Debug/" this will be "../../"
build_to_source_dir_string()62   const std::string& build_to_source_dir_string() const {
63     return build_to_source_dir_string_;
64   }
65 
66   // The build args are normally specified on the command-line.
build_args()67   Args& build_args() { return build_args_; }
build_args()68   const Args& build_args() const { return build_args_; }
69 
70   // Returns the full absolute OS path cooresponding to the given file in the
71   // root source tree.
72   base::FilePath GetFullPath(const SourceFile& file) const;
73   base::FilePath GetFullPath(const SourceDir& dir) const;
74 
75   // Returns the absolute OS path inside the secondary source path. Will return
76   // an empty FilePath if the secondary source path is empty. When loading a
77   // buildfile, the GetFullPath should always be consulted first.
78   base::FilePath GetFullPathSecondary(const SourceFile& file) const;
79   base::FilePath GetFullPathSecondary(const SourceDir& dir) const;
80 
81   // Called when an item is defined from a background thread.
82   void ItemDefined(scoped_ptr<Item> item) const;
set_item_defined_callback(ItemDefinedCallback cb)83   void set_item_defined_callback(ItemDefinedCallback cb) {
84     item_defined_callback_ = cb;
85   }
86 
87   // Defines a callback that will be used to override the behavior of the
88   // print function. This is used in tests to collect print output. If the
89   // callback is is_null() (the default) the output will be printed to the
90   // console.
print_callback()91   const PrintCallback& print_callback() const { return print_callback_; }
set_print_callback(const PrintCallback & cb)92   void set_print_callback(const PrintCallback& cb) { print_callback_ = cb; }
93 
94  private:
95   base::FilePath root_path_;
96   std::string root_path_utf8_;
97   base::FilePath secondary_source_path_;
98   base::FilePath python_path_;
99 
100   SourceFile build_config_file_;
101   SourceDir build_dir_;
102   std::string build_to_source_dir_string_;
103   Args build_args_;
104 
105   ItemDefinedCallback item_defined_callback_;
106   PrintCallback print_callback_;
107 
108   BuildSettings& operator=(const BuildSettings& other);  // Disallow.
109 };
110 
111 #endif  // TOOLS_GN_BUILD_SETTINGS_H_
112