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1 /*
2  * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef ClipRect_h
27 #define ClipRect_h
28 
29 #include "platform/geometry/LayoutRect.h"
30 
31 namespace blink {
32 
33 class RenderLayer;
34 class HitTestLocation;
35 
36 class ClipRect {
37 public:
ClipRect()38     ClipRect()
39         : m_hasRadius(false)
40     { }
41 
ClipRect(const LayoutRect & rect)42     ClipRect(const LayoutRect& rect)
43         : m_rect(rect)
44         , m_hasRadius(false)
45     { }
46 
rect()47     const LayoutRect& rect() const { return m_rect; }
setRect(const LayoutRect & rect)48     void setRect(const LayoutRect& rect) { m_rect = rect; }
49 
hasRadius()50     bool hasRadius() const { return m_hasRadius; }
setHasRadius(bool hasRadius)51     void setHasRadius(bool hasRadius) { m_hasRadius = hasRadius; }
52 
53     bool operator==(const ClipRect& other) const { return rect() == other.rect() && hasRadius() == other.hasRadius(); }
54     bool operator!=(const ClipRect& other) const { return rect() != other.rect() || hasRadius() != other.hasRadius(); }
55     bool operator!=(const LayoutRect& otherRect) const { return rect() != otherRect; }
56 
intersect(const LayoutRect & other)57     void intersect(const LayoutRect& other) { m_rect.intersect(other); }
intersect(const ClipRect & other)58     void intersect(const ClipRect& other)
59     {
60         m_rect.intersect(other.rect());
61         if (other.hasRadius())
62             m_hasRadius = true;
63     }
move(LayoutUnit x,LayoutUnit y)64     void move(LayoutUnit x, LayoutUnit y) { m_rect.move(x, y); }
move(const LayoutSize & size)65     void move(const LayoutSize& size) { m_rect.move(size); }
moveBy(const LayoutPoint & point)66     void moveBy(const LayoutPoint& point) { m_rect.moveBy(point); }
67 
isEmpty()68     bool isEmpty() const { return m_rect.isEmpty(); }
intersects(const LayoutRect & rect)69     bool intersects(const LayoutRect& rect) const { return m_rect.intersects(rect); }
70     bool intersects(const HitTestLocation&) const;
71 
72 private:
73     LayoutRect m_rect;
74     bool m_hasRadius;
75 };
76 
intersection(const ClipRect & a,const ClipRect & b)77 inline ClipRect intersection(const ClipRect& a, const ClipRect& b)
78 {
79     ClipRect c = a;
80     c.intersect(b);
81     return c;
82 }
83 
84 } // namespace blink
85 
86 #endif // ClipRect_h
87