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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_SNAPSHOT_H
18 #define ANDROID_HWUI_SNAPSHOT_H
19 
20 #include <GLES2/gl2.h>
21 #include <GLES2/gl2ext.h>
22 
23 #include <utils/LinearAllocator.h>
24 #include <utils/RefBase.h>
25 #include <ui/Region.h>
26 
27 #include <SkRegion.h>
28 
29 #include "Layer.h"
30 #include "Matrix.h"
31 #include "Outline.h"
32 #include "Rect.h"
33 #include "utils/Macros.h"
34 
35 namespace android {
36 namespace uirenderer {
37 
38 /**
39  * Temporary structure holding information for a single outline clip.
40  *
41  * These structures are treated as immutable once created, and only exist for a single frame, which
42  * is why they may only be allocated with a LinearAllocator.
43  */
44 class RoundRectClipState {
45 public:
46     /** static void* operator new(size_t size); PURPOSELY OMITTED, allocator only **/
new(size_t size,LinearAllocator & allocator)47     static void* operator new(size_t size, LinearAllocator& allocator) {
48         return allocator.alloc(size);
49     }
50 
areaRequiresRoundRectClip(const Rect & rect)51     bool areaRequiresRoundRectClip(const Rect& rect) const {
52         return rect.intersects(dangerRects[0])
53                 || rect.intersects(dangerRects[1])
54                 || rect.intersects(dangerRects[2])
55                 || rect.intersects(dangerRects[3]);
56     }
57 
58     bool highPriority;
59     Matrix4 matrix;
60     Rect dangerRects[4];
61     Rect innerRect;
62     float radius;
63 };
64 
65 /**
66  * A snapshot holds information about the current state of the rendering
67  * surface. A snapshot is usually created whenever the user calls save()
68  * and discarded when the user calls restore(). Once a snapshot is created,
69  * it can hold information for deferred rendering.
70  *
71  * Each snapshot has a link to a previous snapshot, indicating the previous
72  * state of the renderer.
73  */
74 class Snapshot: public LightRefBase<Snapshot> {
75 public:
76 
77     Snapshot();
78     Snapshot(const sp<Snapshot>& s, int saveFlags);
79 
80     /**
81      * Various flags set on ::flags.
82      */
83     enum Flags {
84         /**
85          * Indicates that the clip region was modified. When this
86          * snapshot is restored so must the clip.
87          */
88         kFlagClipSet = 0x1,
89         /**
90          * Indicates that this snapshot was created when saving
91          * a new layer.
92          */
93         kFlagIsLayer = 0x2,
94         /**
95          * Indicates that this snapshot is a special type of layer
96          * backed by an FBO. This flag only makes sense when the
97          * flag kFlagIsLayer is also set.
98          *
99          * Viewport has been modified to fit the new Fbo, and must be
100          * restored when this snapshot is restored.
101          */
102         kFlagIsFboLayer = 0x4,
103         /**
104          * Indicates that this snapshot or an ancestor snapshot is
105          * an FBO layer.
106          */
107         kFlagFboTarget = 0x8,
108     };
109 
110     /**
111      * Modifies the current clip with the new clip rectangle and
112      * the specified operation. The specified rectangle is transformed
113      * by this snapshot's trasnformation.
114      */
115     bool clip(float left, float top, float right, float bottom,
116             SkRegion::Op op = SkRegion::kIntersect_Op);
117 
118     /**
119      * Modifies the current clip with the new clip rectangle and
120      * the specified operation. The specified rectangle is considered
121      * already transformed.
122      */
123     bool clipTransformed(const Rect& r, SkRegion::Op op = SkRegion::kIntersect_Op);
124 
125     /**
126      * Modifies the current clip with the specified region and operation.
127      * The specified region is considered already transformed.
128      */
129     bool clipRegionTransformed(const SkRegion& region, SkRegion::Op op);
130 
131     /**
132      * Sets the current clip.
133      */
134     void setClip(float left, float top, float right, float bottom);
135 
136     /**
137      * Returns the current clip in local coordinates. The clip rect is
138      * transformed by the inverse transform matrix.
139      */
140     ANDROID_API const Rect& getLocalClip();
141 
142     /**
143      * Returns the current clip in render target coordinates.
144      */
getRenderTargetClip()145     const Rect& getRenderTargetClip() { return *clipRect; }
146 
147     /**
148      * Resets the clip to the specified rect.
149      */
150     void resetClip(float left, float top, float right, float bottom);
151 
152     /**
153      * Resets the current transform to a pure 3D translation.
154      */
155     void resetTransform(float x, float y, float z);
156 
initializeViewport(int width,int height)157     void initializeViewport(int width, int height) {
158         mViewportData.initialize(width, height);
159     }
160 
getViewportWidth()161     int getViewportWidth() const { return mViewportData.mWidth; }
getViewportHeight()162     int getViewportHeight() const { return mViewportData.mHeight; }
getOrthoMatrix()163     const Matrix4& getOrthoMatrix() const { return mViewportData.mOrthoMatrix; }
164 
getRelativeLightCenter()165     const Vector3& getRelativeLightCenter() const { return mRelativeLightCenter; }
setRelativeLightCenter(const Vector3 & lightCenter)166     void setRelativeLightCenter(const Vector3& lightCenter) { mRelativeLightCenter = lightCenter; }
167 
168     /**
169      * Sets (and replaces) the current clipping outline
170      *
171      * If the current round rect clip is high priority, the incoming clip is ignored.
172      */
173     void setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds,
174             float radius, bool highPriority);
175 
176     /**
177      * Indicates whether this snapshot should be ignored. A snapshot
178      * is typicalled ignored if its layer is invisible or empty.
179      */
180     bool isIgnored() const;
181 
182     /**
183      * Indicates whether the current transform has perspective components.
184      */
185     bool hasPerspectiveTransform() const;
186 
187     /**
188      * Dirty flags.
189      */
190     int flags;
191 
192     /**
193      * Previous snapshot.
194      */
195     sp<Snapshot> previous;
196 
197     /**
198      * A pointer to the currently active layer.
199      *
200      * This snapshot does not own the layer, this pointer must not be freed.
201      */
202     Layer* layer;
203 
204     /**
205      * Target FBO used for rendering. Set to 0 when rendering directly
206      * into the framebuffer.
207      */
208     GLuint fbo;
209 
210     /**
211      * Indicates that this snapshot is invisible and nothing should be drawn
212      * inside it. This flag is set only when the layer clips drawing to its
213      * bounds and is passed to subsequent snapshots.
214      */
215     bool invisible;
216 
217     /**
218      * If set to true, the layer will not be composited. This is similar to
219      * invisible but this flag is not passed to subsequent snapshots.
220      */
221     bool empty;
222 
223     /**
224      * Local transformation. Holds the current translation, scale and
225      * rotation values.
226      *
227      * This is a reference to a matrix owned by this snapshot or another
228      *  snapshot. This pointer must not be freed. See ::mTransformRoot.
229      */
230     mat4* transform;
231 
232     /**
233      * Current clip rect. The clip is stored in canvas-space coordinates,
234      * (screen-space coordinates in the regular case.)
235      *
236      * This is a reference to a rect owned by this snapshot or another
237      * snapshot. This pointer must not be freed. See ::mClipRectRoot.
238      */
239     Rect* clipRect;
240 
241     /**
242      * Current clip region. The clip is stored in canvas-space coordinates,
243      * (screen-space coordinates in the regular case.)
244      *
245      * This is a reference to a region owned by this snapshot or another
246      * snapshot. This pointer must not be freed. See ::mClipRegionRoot.
247      */
248     SkRegion* clipRegion;
249 
250     /**
251      * The ancestor layer's dirty region.
252      *
253      * This is a reference to a region owned by a layer. This pointer must
254      * not be freed.
255      */
256     Region* region;
257 
258     /**
259      * Current alpha value. This value is 1 by default, but may be set by a DisplayList which
260      * has translucent rendering in a non-overlapping View. This value will be used by
261      * the renderer to set the alpha in the current color being used for ensuing drawing
262      * operations. The value is inherited by child snapshots because the same value should
263      * be applied to descendents of the current DisplayList (for example, a TextView contains
264      * the base alpha value which should be applied to the child DisplayLists used for drawing
265      * the actual text).
266      */
267     float alpha;
268 
269     /**
270      * Current clipping round rect.
271      *
272      * Points to data not owned by the snapshot, and may only be replaced by subsequent RR clips,
273      * never modified.
274      */
275     const RoundRectClipState* roundRectClipState;
276 
277     void dump() const;
278 
279 private:
280     struct ViewportData {
ViewportDataViewportData281         ViewportData() : mWidth(0), mHeight(0) {}
initializeViewportData282         void initialize(int width, int height) {
283             mWidth = width;
284             mHeight = height;
285             mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1);
286         }
287 
288         /*
289          * Width and height of current viewport.
290          *
291          * The viewport is always defined to be (0, 0, width, height).
292          */
293         int mWidth;
294         int mHeight;
295         /**
296          * Contains the current orthographic, projection matrix.
297          */
298         mat4 mOrthoMatrix;
299     };
300 
301     void ensureClipRegion();
302     void copyClipRectFromRegion();
303 
304     bool clipRegionOp(float left, float top, float right, float bottom, SkRegion::Op op);
305 
306     mat4 mTransformRoot;
307     Rect mClipRectRoot;
308     Rect mLocalClip; // don't use directly, call getLocalClip() which initializes this
309 
310     SkRegion mClipRegionRoot;
311     ViewportData mViewportData;
312     Vector3 mRelativeLightCenter;
313 
314 }; // class Snapshot
315 
316 }; // namespace uirenderer
317 }; // namespace android
318 
319 #endif // ANDROID_HWUI_SNAPSHOT_H
320