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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
7 
8 #include "base/gtest_prod_util.h"
9 #include "ui/views/bubble/bubble_border.h"
10 #include "ui/views/widget/widget.h"
11 #include "ui/views/widget/widget_delegate.h"
12 #include "ui/views/widget/widget_observer.h"
13 
14 namespace gfx {
15 class FontList;
16 class Rect;
17 }
18 
19 namespace views {
20 
21 class BubbleFrameView;
22 
23 // BubbleDelegateView creates frame and client views for bubble Widgets.
24 // BubbleDelegateView itself is the client's contents view.
25 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
26                                         public WidgetObserver {
27  public:
28   BubbleDelegateView();
29   BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
30   virtual ~BubbleDelegateView();
31 
32   // Create and initialize the bubble Widget(s) with proper bounds.
33   static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
34 
35   // WidgetDelegateView overrides:
36   virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE;
37   virtual bool ShouldShowCloseButton() const OVERRIDE;
38   virtual View* GetContentsView() OVERRIDE;
39   virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) OVERRIDE;
40   virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
41 
42   // WidgetObserver overrides:
43   virtual void OnWidgetDestroying(Widget* widget) OVERRIDE;
44   virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
45       OVERRIDE;
46   virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
47       OVERRIDE;
48   virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
49   virtual void OnWidgetBoundsChanged(Widget* widget,
50                                      const gfx::Rect& new_bounds) OVERRIDE;
51 
close_on_esc()52   bool close_on_esc() const { return close_on_esc_; }
set_close_on_esc(bool close_on_esc)53   void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
54 
close_on_deactivate()55   bool close_on_deactivate() const { return close_on_deactivate_; }
set_close_on_deactivate(bool close)56   void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
57 
58   View* GetAnchorView() const;
anchor_widget()59   Widget* anchor_widget() const { return anchor_widget_; }
60 
61   // The anchor rect is used in the absence of an assigned anchor view.
anchor_rect()62   const gfx::Rect& anchor_rect() const { return anchor_rect_; }
63 
arrow()64   BubbleBorder::Arrow arrow() const { return arrow_; }
set_arrow(BubbleBorder::Arrow arrow)65   void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
66 
shadow()67   BubbleBorder::Shadow shadow() const { return shadow_; }
set_shadow(BubbleBorder::Shadow shadow)68   void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
69 
color()70   SkColor color() const { return color_; }
set_color(SkColor color)71   void set_color(SkColor color) {
72     color_ = color;
73     color_explicitly_set_ = true;
74   }
75 
margins()76   const gfx::Insets& margins() const { return margins_; }
set_margins(const gfx::Insets & margins)77   void set_margins(const gfx::Insets& margins) { margins_ = margins; }
78 
anchor_view_insets()79   const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
set_anchor_view_insets(const gfx::Insets & i)80   void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
81 
parent_window()82   gfx::NativeView parent_window() const { return parent_window_; }
set_parent_window(gfx::NativeView window)83   void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
84 
accept_events()85   bool accept_events() const { return accept_events_; }
set_accept_events(bool accept_events)86   void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
87 
border_accepts_events()88   bool border_accepts_events() const { return border_accepts_events_; }
set_border_accepts_events(bool event)89   void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
90 
adjust_if_offscreen()91   bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
set_adjust_if_offscreen(bool adjust)92   void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
93 
94   // Get the arrow's anchor rect in screen space.
95   virtual gfx::Rect GetAnchorRect() const;
96 
97   // Allows delegates to provide custom parameters before widget initialization.
98   virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
99                                         Widget* widget) const;
100 
101   // Sets the bubble alignment relative to the anchor. This may only be called
102   // after calling CreateBubble.
103   void SetAlignment(BubbleBorder::BubbleAlignment alignment);
104 
105   // Sets the bubble arrow paint type.
106   void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
107 
108   // Call this method when the anchor bounds have changed to reposition the
109   // bubble. The bubble is automatically repositioned when the anchor view
110   // bounds change as a result of the widget's bounds changing.
111   void OnAnchorBoundsChanged();
112 
113  protected:
114   // Get bubble bounds from the anchor rect and client view's preferred size.
115   virtual gfx::Rect GetBubbleBounds();
116 
117   // Return a FontList to use for the title of the bubble.
118   // (The default is MediumFont).
119   virtual const gfx::FontList& GetTitleFontList() const;
120 
121   // View overrides:
122   virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
123   virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
124 
125   // Perform view initialization on the contents for bubble sizing.
126   virtual void Init();
127 
128   // Sets the anchor view or rect and repositions the bubble. Note that if a
129   // valid view gets passed, the anchor rect will get ignored. If the view gets
130   // deleted, but no new view gets set, the last known anchor postion will get
131   // returned.
132   void SetAnchorView(View* anchor_view);
133   void SetAnchorRect(const gfx::Rect& rect);
134 
135   // Resize and potentially move the bubble to fit the content's preferred size.
136   void SizeToContents();
137 
138   BubbleFrameView* GetBubbleFrameView() const;
139 
140  private:
141   friend class BubbleBorderDelegate;
142   friend class BubbleWindowTargeter;
143 
144   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
145   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
146 
147   // Update the bubble color from |theme|, unless it was explicitly set.
148   void UpdateColorsFromTheme(const ui::NativeTheme* theme);
149 
150   // Handles widget visibility changes.
151   void HandleVisibilityChanged(Widget* widget, bool visible);
152 
153   // Flags controlling bubble closure on the escape key and deactivation.
154   bool close_on_esc_;
155   bool close_on_deactivate_;
156 
157   // The view and widget to which this bubble is anchored. Since an anchor view
158   // can be deleted without notice, we store it in the ViewStorage and retrieve
159   // it from there. It will make sure that the view is still valid.
160   const int anchor_view_storage_id_;
161   Widget* anchor_widget_;
162 
163   // The anchor rect used in the absence of an anchor view.
164   mutable gfx::Rect anchor_rect_;
165 
166   // The arrow's location on the bubble.
167   BubbleBorder::Arrow arrow_;
168 
169   // Bubble border shadow to use.
170   BubbleBorder::Shadow shadow_;
171 
172   // The background color of the bubble; and flag for when it's explicitly set.
173   SkColor color_;
174   bool color_explicitly_set_;
175 
176   // The margins between the content and the inside of the border.
177   gfx::Insets margins_;
178 
179   // Insets applied to the |anchor_view_| bounds.
180   gfx::Insets anchor_view_insets_;
181 
182   // Specifies whether the bubble (or its border) handles mouse events, etc.
183   bool accept_events_;
184   bool border_accepts_events_;
185 
186   // If true (defaults to true), the arrow may be mirrored and moved to fit the
187   // bubble on screen better. It would be a no-op if the bubble has no arrow.
188   bool adjust_if_offscreen_;
189 
190   // Parent native window of the bubble.
191   gfx::NativeView parent_window_;
192 
193   DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
194 };
195 
196 }  // namespace views
197 
198 #endif  // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
199