• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GOOGLE_APIS_GCM_ENGINE_FAKE_CONNECTION_FACTORY_H_
6 #define GOOGLE_APIS_GCM_ENGINE_FAKE_CONNECTION_FACTORY_H_
7 
8 #include "base/memory/scoped_ptr.h"
9 #include "google_apis/gcm/engine/connection_factory.h"
10 
11 namespace gcm {
12 
13 class FakeConnectionHandler;
14 
15 // A connection factory that mocks out real connections, using a fake connection
16 // handler instead.
17 class FakeConnectionFactory : public ConnectionFactory {
18  public:
19   FakeConnectionFactory();
20   virtual ~FakeConnectionFactory();
21 
22   // ConnectionFactory implementation.
23   virtual void Initialize(
24       const BuildLoginRequestCallback& request_builder,
25       const ConnectionHandler::ProtoReceivedCallback& read_callback,
26       const ConnectionHandler::ProtoSentCallback& write_callback) OVERRIDE;
27   virtual ConnectionHandler* GetConnectionHandler() const OVERRIDE;
28   virtual void Connect() OVERRIDE;
29   virtual bool IsEndpointReachable() const OVERRIDE;
30   virtual std::string GetConnectionStateString() const OVERRIDE;
31   virtual base::TimeTicks NextRetryAttempt() const OVERRIDE;
32   virtual void SignalConnectionReset(ConnectionResetReason reason) OVERRIDE;
33   virtual void SetConnectionListener(ConnectionListener* listener) OVERRIDE;
34 
35   // Whether a connection reset has been triggered and is yet to run.
reconnect_pending()36   bool reconnect_pending() const { return reconnect_pending_; }
37 
38   // Whether connection resets should be handled immediately or delayed until
39   // release.
set_delay_reconnect(bool should_delay)40   void set_delay_reconnect(bool should_delay) {
41     delay_reconnect_ = should_delay;
42   }
43 
44  private:
45   scoped_ptr<FakeConnectionHandler> connection_handler_;
46 
47   BuildLoginRequestCallback request_builder_;
48 
49   // Logic for handling connection resets.
50   bool reconnect_pending_;
51   bool delay_reconnect_;
52 
53   DISALLOW_COPY_AND_ASSIGN(FakeConnectionFactory);
54 };
55 
56 }  // namespace gcm
57 
58 #endif  // GOOGLE_APIS_GCM_ENGINE_FAKE_CONNECTION_FACTORY_H_
59