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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
7 
8 #include <limits>
9 #include <list>
10 #include <set>
11 #include <string>
12 #include <vector>
13 
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/layer_selection_bound.h"
31 #include "cc/input/scrollbar.h"
32 #include "cc/input/top_controls_state.h"
33 #include "cc/layers/layer_lists.h"
34 #include "cc/output/output_surface.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/trees/layer_tree_host_client.h"
38 #include "cc/trees/layer_tree_host_common.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/rect.h"
43 
44 namespace cc {
45 
46 class AnimationRegistrar;
47 class HeadsUpDisplayLayer;
48 class Layer;
49 class LayerTreeHostImpl;
50 class LayerTreeHostImplClient;
51 class LayerTreeHostSingleThreadClient;
52 class PrioritizedResource;
53 class PrioritizedResourceManager;
54 class Region;
55 class RenderingStatsInstrumentation;
56 class ResourceProvider;
57 class ResourceUpdateQueue;
58 class SharedBitmapManager;
59 class TopControlsManager;
60 class UIResourceRequest;
61 struct RenderingStats;
62 struct ScrollAndScaleSet;
63 
64 // Provides information on an Impl's rendering capabilities back to the
65 // LayerTreeHost.
66 struct CC_EXPORT RendererCapabilities {
67   RendererCapabilities(ResourceFormat best_texture_format,
68                        bool allow_partial_texture_updates,
69                        int max_texture_size,
70                        bool using_shared_memory_resources);
71 
72   RendererCapabilities();
73   ~RendererCapabilities();
74 
75   // Duplicate any modification to this list to RendererCapabilitiesImpl.
76   ResourceFormat best_texture_format;
77   bool allow_partial_texture_updates;
78   int max_texture_size;
79   bool using_shared_memory_resources;
80 };
81 
82 class CC_EXPORT LayerTreeHost {
83  public:
84   // The SharedBitmapManager will be used on the compositor thread.
85   static scoped_ptr<LayerTreeHost> CreateThreaded(
86       LayerTreeHostClient* client,
87       SharedBitmapManager* manager,
88       const LayerTreeSettings& settings,
89       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
90       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
91 
92   static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
93       LayerTreeHostClient* client,
94       LayerTreeHostSingleThreadClient* single_thread_client,
95       SharedBitmapManager* manager,
96       const LayerTreeSettings& settings,
97       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
98   virtual ~LayerTreeHost();
99 
100   void SetLayerTreeHostClientReady();
101 
102   // LayerTreeHost interface to Proxy.
WillBeginMainFrame()103   void WillBeginMainFrame() {
104     client_->WillBeginMainFrame(source_frame_number_);
105   }
106   void DidBeginMainFrame();
107   void BeginMainFrame(const BeginFrameArgs& args);
108   void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
109   void DidStopFlinging();
110   void Layout();
111   void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
112   void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
113   void WillCommit();
114   void CommitComplete();
115   void SetOutputSurface(scoped_ptr<OutputSurface> output_surface);
116   void RequestNewOutputSurface();
117   virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
118       LayerTreeHostImplClient* client);
119   void DidLoseOutputSurface();
output_surface_lost()120   bool output_surface_lost() const { return output_surface_lost_; }
121   virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success);
DidCommitAndDrawFrame()122   void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
DidCompleteSwapBuffers()123   void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
124   void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
125   bool UpdateLayers(ResourceUpdateQueue* queue);
126 
client()127   LayerTreeHostClient* client() { return client_; }
GetInputHandler()128   const base::WeakPtr<InputHandler>& GetInputHandler() {
129     return input_handler_weak_ptr_;
130   }
131 
132   void NotifyInputThrottledUntilCommit();
133 
134   void Composite(base::TimeTicks frame_begin_time);
135 
136   void FinishAllRendering();
137 
138   void SetDeferCommits(bool defer_commits);
139 
140   // Test only hook
141   virtual void DidDeferCommit();
142 
source_frame_number()143   int source_frame_number() const { return source_frame_number_; }
144 
145   void SetNeedsDisplayOnAllLayers();
146 
147   void CollectRenderingStats(RenderingStats* stats) const;
148 
rendering_stats_instrumentation()149   RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
150     return rendering_stats_instrumentation_.get();
151   }
152 
153   const RendererCapabilities& GetRendererCapabilities() const;
154 
155   void SetNeedsAnimate();
156   virtual void SetNeedsUpdateLayers();
157   virtual void SetNeedsCommit();
158   virtual void SetNeedsFullTreeSync();
159   void SetNeedsRedraw();
160   void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
161   bool CommitRequested() const;
162   bool BeginMainFrameRequested() const;
163 
164   void SetNextCommitWaitsForActivation();
165 
166   void SetNextCommitForcesRedraw();
167 
168   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
169 
170   void SetRootLayer(scoped_refptr<Layer> root_layer);
root_layer()171   Layer* root_layer() { return root_layer_.get(); }
root_layer()172   const Layer* root_layer() const { return root_layer_.get(); }
page_scale_layer()173   const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
174   void RegisterViewportLayers(
175       scoped_refptr<Layer> page_scale_layer,
176       scoped_refptr<Layer> inner_viewport_scroll_layer,
177       scoped_refptr<Layer> outer_viewport_scroll_layer);
inner_viewport_scroll_layer()178   Layer* inner_viewport_scroll_layer() const {
179     return inner_viewport_scroll_layer_.get();
180   }
outer_viewport_scroll_layer()181   Layer* outer_viewport_scroll_layer() const {
182     return outer_viewport_scroll_layer_.get();
183   }
184 
185   void RegisterSelection(const LayerSelectionBound& start,
186                          const LayerSelectionBound& end);
187 
settings()188   const LayerTreeSettings& settings() const { return settings_; }
189 
190   void SetDebugState(const LayerTreeDebugState& debug_state);
debug_state()191   const LayerTreeDebugState& debug_state() const { return debug_state_; }
192 
has_gpu_rasterization_trigger()193   bool has_gpu_rasterization_trigger() const {
194     return has_gpu_rasterization_trigger_;
195   }
196   void SetHasGpuRasterizationTrigger(bool has_trigger);
197   bool UseGpuRasterization() const;
198 
199   void SetViewportSize(const gfx::Size& device_viewport_size);
200   void SetTopControlsLayoutHeight(float height);
201   void SetTopControlsContentOffset(float offset);
202 
device_viewport_size()203   gfx::Size device_viewport_size() const { return device_viewport_size_; }
204 
205   void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
206   void SetPageScaleFactorAndLimits(float page_scale_factor,
207                                    float min_page_scale_factor,
208                                    float max_page_scale_factor);
page_scale_factor()209   float page_scale_factor() const { return page_scale_factor_; }
210 
background_color()211   SkColor background_color() const { return background_color_; }
set_background_color(SkColor color)212   void set_background_color(SkColor color) { background_color_ = color; }
213 
set_has_transparent_background(bool transparent)214   void set_has_transparent_background(bool transparent) {
215     has_transparent_background_ = transparent;
216   }
217 
218   void SetOverhangBitmap(const SkBitmap& bitmap);
219 
contents_texture_manager()220   PrioritizedResourceManager* contents_texture_manager() const {
221     return contents_texture_manager_.get();
222   }
223 
224   void SetVisible(bool visible);
visible()225   bool visible() const { return visible_; }
226 
227   void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
228                                bool use_anchor,
229                                float scale,
230                                base::TimeDelta duration);
231 
232   void ApplyScrollAndScale(ScrollAndScaleSet* info);
233   void SetImplTransform(const gfx::Transform& transform);
234 
235   // Virtual for tests.
236   virtual void StartRateLimiter();
237   virtual void StopRateLimiter();
238 
239   void RateLimit();
240 
241   bool AlwaysUsePartialTextureUpdates();
242   size_t MaxPartialTextureUpdates() const;
243   bool RequestPartialTextureUpdate();
244 
245   void SetDeviceScaleFactor(float device_scale_factor);
device_scale_factor()246   float device_scale_factor() const { return device_scale_factor_; }
247 
248   void UpdateTopControlsState(TopControlsState constraints,
249                               TopControlsState current,
250                               bool animate);
251 
hud_layer()252   HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
253 
proxy()254   Proxy* proxy() const { return proxy_.get(); }
255 
animation_registrar()256   AnimationRegistrar* animation_registrar() const {
257     return animation_registrar_.get();
258   }
259 
260   // Obtains a thorough dump of the LayerTreeHost as a value.
261   void AsValueInto(base::debug::TracedValue* value) const;
262 
in_paint_layer_contents()263   bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
264 
265   // CreateUIResource creates a resource given a bitmap.  The bitmap is
266   // generated via an interface function, which is called when initializing the
267   // resource and when the resource has been lost (due to lost context).  The
268   // parameter of the interface is a single boolean, which indicates whether the
269   // resource has been lost or not.  CreateUIResource returns an Id of the
270   // resource, which is always positive.
271   virtual UIResourceId CreateUIResource(UIResourceClient* client);
272   // Deletes a UI resource.  May safely be called more than once.
273   virtual void DeleteUIResource(UIResourceId id);
274   // Put the recreation of all UI resources into the resource queue after they
275   // were evicted on the impl thread.
276   void RecreateUIResources();
277 
278   virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
279 
280   bool UsingSharedMemoryResources();
id()281   int id() const { return id_; }
282 
283   // Returns the id of the benchmark on success, 0 otherwise.
284   int ScheduleMicroBenchmark(const std::string& benchmark_name,
285                              scoped_ptr<base::Value> value,
286                              const MicroBenchmark::DoneCallback& callback);
287   // Returns true if the message was successfully delivered and handled.
288   bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
289 
290   // When a SwapPromiseMonitor is created on the main thread, it calls
291   // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
292   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
293   // to unregister itself.
294   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
295   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
296 
297   // Call this function when you expect there to be a swap buffer.
298   // See swap_promise.h for how to use SwapPromise.
299   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
300 
301   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
302 
303  protected:
304   LayerTreeHost(LayerTreeHostClient* client,
305                 SharedBitmapManager* manager,
306                 const LayerTreeSettings& settings);
307   void InitializeThreaded(
308       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
309       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
310   void InitializeSingleThreaded(
311       LayerTreeHostSingleThreadClient* single_thread_client,
312       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
313   void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
SetOutputSurfaceLostForTesting(bool is_lost)314   void SetOutputSurfaceLostForTesting(bool is_lost) {
315     output_surface_lost_ = is_lost;
316   }
317 
318   MicroBenchmarkController micro_benchmark_controller_;
319 
320  private:
321   void InitializeProxy(scoped_ptr<Proxy> proxy);
322 
323   void PaintLayerContents(
324       const RenderSurfaceLayerList& render_surface_layer_list,
325       ResourceUpdateQueue* queue,
326       bool* did_paint_content,
327       bool* need_more_updates);
328   void PaintMasksForRenderSurface(Layer* render_surface_layer,
329                                   ResourceUpdateQueue* queue,
330                                   bool* did_paint_content,
331                                   bool* need_more_updates);
332   bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
333   void UpdateHudLayer();
334   void TriggerPrepaint();
335 
336   void ReduceMemoryUsage();
337 
338   void PrioritizeTextures(
339       const RenderSurfaceLayerList& render_surface_layer_list);
340   void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
341   void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
342   size_t CalculateMemoryForRenderSurfaces(
343       const RenderSurfaceLayerList& update_list);
344 
345   bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
346 
347   struct UIResourceClientData {
348     UIResourceClient* client;
349     gfx::Size size;
350   };
351 
352   typedef base::hash_map<UIResourceId, UIResourceClientData>
353       UIResourceClientMap;
354   UIResourceClientMap ui_resource_client_map_;
355   int next_ui_resource_id_;
356 
357   typedef std::list<UIResourceRequest> UIResourceRequestQueue;
358   UIResourceRequestQueue ui_resource_request_queue_;
359 
360   void RecordGpuRasterizationHistogram();
361   void CalculateLCDTextMetricsCallback(Layer* layer);
362 
363   void NotifySwapPromiseMonitorsOfSetNeedsCommit();
364 
365   bool inside_begin_main_frame_;
366   bool needs_full_tree_sync_;
367 
368   base::CancelableClosure prepaint_callback_;
369 
370   LayerTreeHostClient* client_;
371   scoped_ptr<Proxy> proxy_;
372 
373   int source_frame_number_;
374   scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
375 
376   bool output_surface_lost_;
377   int num_failed_recreate_attempts_;
378 
379   scoped_refptr<Layer> root_layer_;
380   scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
381 
382   scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
383   scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
384 
385   base::WeakPtr<InputHandler> input_handler_weak_ptr_;
386   base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
387 
388   const LayerTreeSettings settings_;
389   LayerTreeDebugState debug_state_;
390 
391   gfx::Size device_viewport_size_;
392   float top_controls_layout_height_;
393   float top_controls_content_offset_;
394   float device_scale_factor_;
395 
396   bool visible_;
397 
398   base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
399 
400   float page_scale_factor_;
401   float min_page_scale_factor_;
402   float max_page_scale_factor_;
403   gfx::Transform impl_transform_;
404   bool has_gpu_rasterization_trigger_;
405   bool content_is_suitable_for_gpu_rasterization_;
406   bool gpu_rasterization_histogram_recorded_;
407 
408   SkColor background_color_;
409   bool has_transparent_background_;
410 
411   // If set, this texture is used to fill in the parts of the screen not
412   // covered by layers.
413   scoped_ptr<ScopedUIResource> overhang_ui_resource_;
414 
415   typedef ScopedPtrVector<PrioritizedResource> TextureList;
416   size_t partial_texture_update_requests_;
417 
418   scoped_ptr<AnimationRegistrar> animation_registrar_;
419 
420   struct PendingPageScaleAnimation {
421     gfx::Vector2d target_offset;
422     bool use_anchor;
423     float scale;
424     base::TimeDelta duration;
425   };
426   scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
427 
428   bool in_paint_layer_contents_;
429 
430   static const int kTotalFramesToUseForLCDTextMetrics = 50;
431   int total_frames_used_for_lcd_text_metrics_;
432 
433   struct LCDTextMetrics {
LCDTextMetricsLCDTextMetrics434     LCDTextMetrics()
435         : total_num_cc_layers(0),
436           total_num_cc_layers_can_use_lcd_text(0),
437           total_num_cc_layers_will_use_lcd_text(0) {}
438 
439     int64 total_num_cc_layers;
440     int64 total_num_cc_layers_can_use_lcd_text;
441     int64 total_num_cc_layers_will_use_lcd_text;
442   };
443   LCDTextMetrics lcd_text_metrics_;
444   int id_;
445   bool next_commit_forces_redraw_;
446 
447   scoped_refptr<Layer> page_scale_layer_;
448   scoped_refptr<Layer> inner_viewport_scroll_layer_;
449   scoped_refptr<Layer> outer_viewport_scroll_layer_;
450 
451   LayerSelectionBound selection_start_;
452   LayerSelectionBound selection_end_;
453 
454   SharedBitmapManager* shared_bitmap_manager_;
455 
456   ScopedPtrVector<SwapPromise> swap_promise_list_;
457   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
458 
459   DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
460 };
461 
462 }  // namespace cc
463 
464 #endif  // CC_TREES_LAYER_TREE_HOST_H_
465