Searched defs:srcColor (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/gpu/ |
D | GrBlend.cpp | 57 GrColor srcColor, uint32_t srcCompFlags, in simplify_blend_term() 132 GrColor srcColor, uint32_t srcCompFlags, in GrSimplifyBlend()
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/external/chromium_org/third_party/skia/src/gpu/ |
D | GrBlend.cpp | 57 GrColor srcColor, uint32_t srcCompFlags, in simplify_blend_term() 132 GrColor srcColor, uint32_t srcCompFlags, in GrSimplifyBlend()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
D | ColorSpace.cpp | 96 Color convertColor(const Color& srcColor, ColorSpace dstColorSpace, ColorSpace srcColorSpace) in convertColor()
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/external/chromium_org/third_party/skia/src/effects/ |
D | SkPorterDuff.cpp | 85 SkXfermodeProc16 SkPorterDuff::GetXfermodeProc16(Mode mode, SkColor srcColor) { in GetXfermodeProc16()
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/external/skia/src/effects/ |
D | SkPorterDuff.cpp | 85 SkXfermodeProc16 SkPorterDuff::GetXfermodeProc16(Mode mode, SkColor srcColor) { in GetXfermodeProc16()
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/external/skia/src/core/ |
D | SkBlitter_RGB16.cpp | 280 uint16_t srcColor = fColor16; in blitH() local 303 uint16_t srcColor = fRawColor16; in blitAntiH() local 607 U16CPU srcColor) { in blend_8_pixels()
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D | SkBlitter_ARGB32.cpp | 18 const SkIRect& clip, SkPMColor srcColor) { in SkARGB32_Blit32()
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D | SkXfermode.cpp | 1936 SkXfermodeProc16 SkXfermode::GetProc16(Mode mode, SkColor srcColor) { in GetProc16()
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/external/chromium_org/third_party/skia/src/core/ |
D | SkBlitter_RGB16.cpp | 286 uint16_t srcColor = fColor16; in blitH() local 309 uint16_t srcColor = fRawColor16; in blitAntiH() local 617 U16CPU srcColor) { in blend_8_pixels()
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D | SkBlitter_ARGB32.cpp | 18 const SkIRect& clip, SkPMColor srcColor) { in SkARGB32_Blit32()
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D | SkXfermode.cpp | 1945 SkXfermodeProc16 SkXfermode::GetProc16(Mode mode, SkColor srcColor) { in GetProc16()
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/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 599 const Vec4& srcColor = sample.clampedBlendSrcColor; in executeAdvancedBlend() local 878 const Vec4 srcColor = frag.value.get<float>(); in render() local
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