Searched defs:styleToUse (Results 1 – 19 of 19) sorted by relevance
28 RenderStyle* styleToUse = m_renderInline.style(); in paintOutline() local73 RenderStyle* styleToUse = m_renderInline.style(); in paintOutlineForLine() local
186 RenderStyle* styleToUse = m_inlineFlowBox.renderer().style(m_inlineFlowBox.isFirstLineStyle()); in paintBoxDecorationBackground() local
30 RenderStyle* styleToUse = m_renderObject.style(); in paintOutline() local
67 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
299 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); variable304 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); variable311 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); variable316 const RenderStyle* styleToUse = overrideStyle ? overrideStyle : style(); variable
176 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
126 RenderStyle* styleToUse = style(); in calculateHasBoxDecorations() local135 RenderStyle* styleToUse = style(); in updateFromStyle() local
218 RenderStyle* styleToUse = renderer().style(isFirstLineStyle()); in localSelectionRect() local432 RenderStyle* styleToUse = renderer().style(isFirstLineStyle()); in paint() local902 RenderStyle* styleToUse = renderer().style(isFirstLineStyle()); in paintDecoration() local1198 RenderStyle* styleToUse = text.style(isFirstLineStyle()); in positionForOffset() local1235 RenderStyle* styleToUse = renderer().style(isFirstLineStyle()); in characterWidths() local
261 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
450 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
267 RenderStyle* styleToUse = style(); in updateFromStyle() local525 RenderStyle* styleToUse = style(); in constrainLogicalWidthByMinMax() local533 RenderStyle* styleToUse = style(); in constrainLogicalHeightByMinMax() local544 RenderStyle* styleToUse = style(); in constrainContentBoxLogicalHeightByMinMax() local1757 RenderStyle* styleToUse = style(); in mapRectToPaintInvalidationBacking() local1932 RenderStyle* styleToUse = style(); in computeLogicalWidth() local3171 RenderStyle* styleToUse = style(); in computePositionedLogicalHeight() local
349 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
223 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
785 RenderStyle* styleToUse = style(); in layoutRunsAndFloatsInRange() local1198 RenderStyle* styleToUse = style(); in computeInlinePreferredLogicalWidths() local
681 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
911 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local
812 inline Color resolveColor(const RenderStyle* styleToUse, int colorProperty) const in resolveColor()
3187 RenderStyle* styleToUse = style(); in computePreferredLogicalWidths() local3243 RenderStyle* styleToUse = style(); in computeBlockPreferredLogicalWidths() local
2769 RenderStyle* styleToUse = 0; in getTextDecorations() local