Searched defs:texCube (Results 1 – 10 of 10) sorted by relevance
200 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local272 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local424 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local477 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
224 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local296 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local448 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local501 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
587 …static const TextureSpec texCube (TEXTURETYPE_CUBE_MAP, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 1, s… in init() local
113 const glu::TextureCube* texCube; member135 const tcu::TextureCube* texCube; member
93 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture()
92 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding()130 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture()
203 gl::TextureCubeMap *texCube = context->getTextureCubeMap(); in ValidateES2TexImageParameters() local
212 const rc::TextureCube* texCube; member
2175 const TextureCube* texCube = static_cast<const TextureCube*>(texture); in checkFramebufferStatus() local
1004 GLuint texCube = 0x1234; in framebuffer_texture2d() local